Post by Hanelli on May 20, 2014 12:32:31 GMT
Main Class Claims:
Sample-Hunting...really now?: 593, 518, 450, 503, 672, 345, 623, 476, 743, 669, 452 (subtotal: 6,044)
Golem Bowling: 433, 754, 679, 687, 771, 616. 666, 843, 659 (subtotal: 6,108)
Total Word Count: 12,152
Main Class AP Claimed: 48 AP
Craft Subclass Claims:
Even more Work: 466, 532, 437 (subtotal: 1,435)
Total Word Count: 1,435
Craft Class AP Claimed: 5 AP
Total Claim:
Link to Previous Claim: Click me
Pre-Claim AP:
Main Class: 144 AP
Craft Subclass: 115 AP
RP Subclass: 60 AP
Post-Claim AP:
Main Class: 192 AP
Craft Subclass: 120 AP
RP Subclass: 60 AP
Final Levels:
Main Class Level: 48
Craft Subclass Level: 41
RP Subclass Level: 25
Requested Skill(s):
Stealth Strike - Tier II Skill
A skill that cloaks the user in a pale blue aura, making their figure slightly less opaque. This skill has a duration of five seconds and is automatically canceled upon a direct hit with the opponent. While Stealth Strike is active, the Assassin's next melee or ranged attack deals damage as though the target's Physical resistance was reduced by one stage (Physical neutral becomes physical weak, physical resistant becomes physical neutral, etc). The five second cooldown of this skill makes it so that an Assassin can activate the skill after almost every other attack, although the one second skill animation lapse might add up over time when it comes to DPS purposes.
Substitution Arts - Tier II Skill
The Assassin places their hands together as though making a hand seal from a popular ninja anime that was airing throughout the course of Elder Tale's PC days. At the same time as the gesture is performed, they will look in a particular direction. Immediately after the hand gesture is made, the Assassin's current position will emit a small burst of white smoke. If the Assassin's position should then be attacked by anything within the next two seconds, a wooden log dummy will be struck by the attack instead. Meanwhile, the Assassin's body is teleported 3 meters in the direction they were looking at. Beginner users of this skill should be mindful of their surroundings, however. Many have tried this skill to teleport onto a tree, only to find themselves teleported onto a flimsy branch and subsequently falling like a fool. This skill's cooldown time is 15 seconds.
Hazecloud Vault - Tier II Skill
This skill generates a cloud of smoke that immediately covers the Assassin and shrouds the nearby 2 meters. This effect has immediate benefits by lowering the accuracy of all attacks that should target the Assassin while they are within this smoke. The smokescreen lasts for roughly 10 seconds and will not dissipate unless blown away by a wind-elemental attack. In addition to this defensive bonus, the Assassin's jumping ability is tripled for the next 5 seconds, allowing them to chain directly into an offensive strike or a defensive retreat. This skill has a casting time of 1 second and a cooldown time of 30 seconds.
Level 41 Pharmacist place holder skill, please.
Sample-Hunting...really now?: 593, 518, 450, 503, 672, 345, 623, 476, 743, 669, 452 (subtotal: 6,044)
Golem Bowling: 433, 754, 679, 687, 771, 616. 666, 843, 659 (subtotal: 6,108)
Total Word Count: 12,152
Main Class AP Claimed: 48 AP
Craft Subclass Claims:
Even more Work: 466, 532, 437 (subtotal: 1,435)
Total Word Count: 1,435
Craft Class AP Claimed: 5 AP
Total Claim:
Link to Previous Claim: Click me
Pre-Claim AP:
Main Class: 144 AP
Craft Subclass: 115 AP
RP Subclass: 60 AP
Post-Claim AP:
Main Class: 192 AP
Craft Subclass: 120 AP
RP Subclass: 60 AP
Final Levels:
Main Class Level: 48
Craft Subclass Level: 41
RP Subclass Level: 25
Requested Skill(s):
Stealth Strike - Tier II Skill
A skill that cloaks the user in a pale blue aura, making their figure slightly less opaque. This skill has a duration of five seconds and is automatically canceled upon a direct hit with the opponent. While Stealth Strike is active, the Assassin's next melee or ranged attack deals damage as though the target's Physical resistance was reduced by one stage (Physical neutral becomes physical weak, physical resistant becomes physical neutral, etc). The five second cooldown of this skill makes it so that an Assassin can activate the skill after almost every other attack, although the one second skill animation lapse might add up over time when it comes to DPS purposes.
Substitution Arts - Tier II Skill
The Assassin places their hands together as though making a hand seal from a popular ninja anime that was airing throughout the course of Elder Tale's PC days. At the same time as the gesture is performed, they will look in a particular direction. Immediately after the hand gesture is made, the Assassin's current position will emit a small burst of white smoke. If the Assassin's position should then be attacked by anything within the next two seconds, a wooden log dummy will be struck by the attack instead. Meanwhile, the Assassin's body is teleported 3 meters in the direction they were looking at. Beginner users of this skill should be mindful of their surroundings, however. Many have tried this skill to teleport onto a tree, only to find themselves teleported onto a flimsy branch and subsequently falling like a fool. This skill's cooldown time is 15 seconds.
Hazecloud Vault - Tier II Skill
This skill generates a cloud of smoke that immediately covers the Assassin and shrouds the nearby 2 meters. This effect has immediate benefits by lowering the accuracy of all attacks that should target the Assassin while they are within this smoke. The smokescreen lasts for roughly 10 seconds and will not dissipate unless blown away by a wind-elemental attack. In addition to this defensive bonus, the Assassin's jumping ability is tripled for the next 5 seconds, allowing them to chain directly into an offensive strike or a defensive retreat. This skill has a casting time of 1 second and a cooldown time of 30 seconds.
Level 41 Pharmacist place holder skill, please.