Post by Jin on Jun 9, 2014 4:01:11 GMT
Main Class:
Main Class Claims: The three posts located here.
Total Word Count: 2759
Main Class AP Claimed: 11
Total Claim:
Link to Previous Claim: Click Here
Pre-Claim AP:
Main Class: 7 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 18 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 10
Craft Subclass Level: 1
RP Subclass Level: 1
Requested Skill(s):
Serpent Bolt: Tier I Skill
A spell that shoots an initial blue-purple lightning bolt toward a target. However, rather than discharging entirely on the target on contact, the lightning remains as static energy. For 30 seconds at about 3-second intervals, the electricity arcs away from the target to damage and stun any other nearby enemies. As a result, it serves as a slight deterrent against defensive formations. Although this spell has a fairly long cooldown time, it has a fast casting speed and is often favored for use at the beginning of a battle. Because the target used to channel the electricity is not damaged by the spell, many Sorcerers also tend to cast it on themselves or a teammate as a supportive offense.
Inferno Strike: Tier I Skill
The Sorcerer enchants a weapon with the flame element, causing it to glow red and release occasional small embers. A target struck by the weapon at this time can be ignited, causing minor damage over time. Because of the direct hit necessary to activate this skill, it is a slightly risky strategy.
Main Class Claims: The three posts located here.
Total Word Count: 2759
Main Class AP Claimed: 11
Total Claim:
Link to Previous Claim: Click Here
Pre-Claim AP:
Main Class: 7 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 18 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 10
Craft Subclass Level: 1
RP Subclass Level: 1
Requested Skill(s):
Serpent Bolt: Tier I Skill
A spell that shoots an initial blue-purple lightning bolt toward a target. However, rather than discharging entirely on the target on contact, the lightning remains as static energy. For 30 seconds at about 3-second intervals, the electricity arcs away from the target to damage and stun any other nearby enemies. As a result, it serves as a slight deterrent against defensive formations. Although this spell has a fairly long cooldown time, it has a fast casting speed and is often favored for use at the beginning of a battle. Because the target used to channel the electricity is not damaged by the spell, many Sorcerers also tend to cast it on themselves or a teammate as a supportive offense.
Inferno Strike: Tier I Skill
The Sorcerer enchants a weapon with the flame element, causing it to glow red and release occasional small embers. A target struck by the weapon at this time can be ignited, causing minor damage over time. Because of the direct hit necessary to activate this skill, it is a slightly risky strategy.