Post by Narihama on Jun 16, 2014 1:25:31 GMT
Main Class: claiming for Guardian class
Main Class Claims: A Kingship for a Family = [1] + [2] + [3] + [4] + [5] + [6] + [7], The meaning of words = [1] + [2] + [3], Disturbed Sleep = [1] + [2] + [3] + [4] + [5] + [6] + [7] + [8], The Wolf once gone, but now rises = [1] + [2]
Total Word Count: 516 + 506 + 451 + 529 + 1307 + 746 + 517 + 486 + 727 + 444 + 603 + 410 + 518 + 452 + 626 + 559 + 1119 + 986 + 603 + 459 = 12564
Main Class AP Claimed: 50
RP Subclass: claiming for Gardener subclass
RP Subclass Claims: Claening the streets of central! = [1] + [2] + [3]
Total Word Count: 511 + 1027 + 772 = 2310
RP Class AP Claimed: 9
[EDIT: added "the wolf once gone, but now rises" into the claim]
Total Claim:
Link to Previous Claim: Claiming AP [1]
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - AP 25
Craft Subclass: - AP 0
RP Subclass: - AP 0
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - AP 75
Craft Subclass: - AP 0
RP Subclass: - AP 9
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: - 24
Craft Subclass Level: - 0
RP Subclass Level: - 5
Requested Skill(s):
Aura Saber
[Tier I Skill
]: Swings the weapon around the user's body in a faint aura, then crashes it down upon the enemy. Multiple enemies can be struck by this attack by they are adjacent to the target. This skill increases targets' aggro on the user more than that of a regular attack. If this skill is used by Monks, the user will deliver an aura-enhanced swinging punch that delivers the same effects. This skill has an animation time of 0.25 seconds and a cooldown of 5 seconds.
Anchor Howl
[Tier I Skill]: A loud soundwave is generated from the Guardian's position. This causes movement speed away from the Guardian to lower the farther away a user is. As a result, some might attempt to make a run for it by either dashing or jumping. These two actions trigger the second part of this skill, which delivers a heavy counter to punish a retreating foe. It effectively serves as a way to maintain the enemy's attention on the Guardian. This skill has an animation time of 1 second, maximum duration of 10 seconds, and a cooldown of 30 seconds.
Hammer Beat
[Tier I Skill]: A skill that raises the shield or two-handed weapon over the Guardian's body, then crashes it down upon the enemy with a loud sound effect. If a monster struck by this attack is lower-leveled than the Guardian, it is almost guaranteed to shift aggro upon the Guardian. This skill has an animation time of 0.75 seconds and a cooldown of 5 seconds.
Shield Mastery
[Tier I Skill]: Passive skill. As the premiere tank of Elder Tale, the Guardian's signature equip is their large shield. Even so, it's rather bulky and takes some time to get used to for most players. As Shield Mastery progresses, the apparent weight of the shield decreases and its defense increases.
Main Class Claims: A Kingship for a Family = [1] + [2] + [3] + [4] + [5] + [6] + [7], The meaning of words = [1] + [2] + [3], Disturbed Sleep = [1] + [2] + [3] + [4] + [5] + [6] + [7] + [8], The Wolf once gone, but now rises = [1] + [2]
Total Word Count: 516 + 506 + 451 + 529 + 1307 + 746 + 517 + 486 + 727 + 444 + 603 + 410 + 518 + 452 + 626 + 559 + 1119 + 986 + 603 + 459 = 12564
Main Class AP Claimed: 50
RP Subclass: claiming for Gardener subclass
RP Subclass Claims: Claening the streets of central! = [1] + [2] + [3]
Total Word Count: 511 + 1027 + 772 = 2310
RP Class AP Claimed: 9
[EDIT: added "the wolf once gone, but now rises" into the claim]
Total Claim:
Link to Previous Claim: Claiming AP [1]
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - AP 25
Craft Subclass: - AP 0
RP Subclass: - AP 0
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - AP 75
Craft Subclass: - AP 0
RP Subclass: - AP 9
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: - 24
Craft Subclass Level: - 0
RP Subclass Level: - 5
Requested Skill(s):
Aura Saber
[Tier I Skill
]: Swings the weapon around the user's body in a faint aura, then crashes it down upon the enemy. Multiple enemies can be struck by this attack by they are adjacent to the target. This skill increases targets' aggro on the user more than that of a regular attack. If this skill is used by Monks, the user will deliver an aura-enhanced swinging punch that delivers the same effects. This skill has an animation time of 0.25 seconds and a cooldown of 5 seconds.
Anchor Howl
[Tier I Skill]: A loud soundwave is generated from the Guardian's position. This causes movement speed away from the Guardian to lower the farther away a user is. As a result, some might attempt to make a run for it by either dashing or jumping. These two actions trigger the second part of this skill, which delivers a heavy counter to punish a retreating foe. It effectively serves as a way to maintain the enemy's attention on the Guardian. This skill has an animation time of 1 second, maximum duration of 10 seconds, and a cooldown of 30 seconds.
Hammer Beat
[Tier I Skill]: A skill that raises the shield or two-handed weapon over the Guardian's body, then crashes it down upon the enemy with a loud sound effect. If a monster struck by this attack is lower-leveled than the Guardian, it is almost guaranteed to shift aggro upon the Guardian. This skill has an animation time of 0.75 seconds and a cooldown of 5 seconds.
Shield Mastery
[Tier I Skill]: Passive skill. As the premiere tank of Elder Tale, the Guardian's signature equip is their large shield. Even so, it's rather bulky and takes some time to get used to for most players. As Shield Mastery progresses, the apparent weight of the shield decreases and its defense increases.