Post by lukavminaev on Aug 22, 2014 18:29:49 GMT
Main Class: Monk
Main Class Claims:
- Checkpoint on Duty (solo thread) : [8] [9] [10] [11] [12] [13] [14]
1042 + 1010 + 1027 + 1015 + 1023 + 1208 + 1375 = 7700
Total Word Count: 7700
Main Class AP Claimed: 7700/250 = 30
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/2790/lukavminaev-ap-claim-3
Pre-Claim AP:
Main Class: - 72 AP
Craft Subclass: - 16 AP
RP Subclass: - 14 AP
Post-Claim AP:
Main Class: - 102 AP
Craft Subclass: - 16 AP
RP Subclass: - 14 AP
Final Levels:
Main Class Level: - 30
Craft Subclass Level: - 9
RP Subclass Level: - 8
Requested Skill(s): 2 skills
Main Class Claims:
- Checkpoint on Duty (solo thread) : [8] [9] [10] [11] [12] [13] [14]
1042 + 1010 + 1027 + 1015 + 1023 + 1208 + 1375 = 7700
Total Word Count: 7700
Main Class AP Claimed: 7700/250 = 30
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/2790/lukavminaev-ap-claim-3
Pre-Claim AP:
Main Class: - 72 AP
Craft Subclass: - 16 AP
RP Subclass: - 14 AP
Post-Claim AP:
Main Class: - 102 AP
Craft Subclass: - 16 AP
RP Subclass: - 14 AP
Final Levels:
Main Class Level: - 30
Craft Subclass Level: - 9
RP Subclass Level: - 8
Requested Skill(s): 2 skills
Zoom Attack - Tier I Skill
Usually called Zoom Punch or Zoom Kick by players who use it in the respective way, the Monk launches a punch or kick at the target as their limb extends for an additional meter forward for a few moments. The suddenly extended range of attack catches most melee opponents off guard. This skill has a cooldown time of five seconds, making it a viable fighting style for unconventional Monks who want to fulfill a mid-ranged role. It's said that a Monk named Dhalsim on the India Server popularized this skill by suggesting a build based on being able to use it with greatly decreased cooldown. This skill has an animation time of 0.5 seconds and a cooldown of 6 seconds.
Usually called Zoom Punch or Zoom Kick by players who use it in the respective way, the Monk launches a punch or kick at the target as their limb extends for an additional meter forward for a few moments. The suddenly extended range of attack catches most melee opponents off guard. This skill has a cooldown time of five seconds, making it a viable fighting style for unconventional Monks who want to fulfill a mid-ranged role. It's said that a Monk named Dhalsim on the India Server popularized this skill by suggesting a build based on being able to use it with greatly decreased cooldown. This skill has an animation time of 0.5 seconds and a cooldown of 6 seconds.
Hearing Aptitude - Tier I Skill
A toggle skill that improves the character's hearing perception. Whispers can be heard from about 2 meters away, conversations can be heard up to 10 meters away, and the hearing range of the most distant sounds are doubled. It is a very effective skill for the sake of gathering intel and eavesdropping.
A toggle skill that improves the character's hearing perception. Whispers can be heard from about 2 meters away, conversations can be heard up to 10 meters away, and the hearing range of the most distant sounds are doubled. It is a very effective skill for the sake of gathering intel and eavesdropping.