Post by Capsule on Sept 20, 2014 13:03:29 GMT
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Material Fee: 1000g
Requested Item:
Charm Potion (L50): A potion made from aromatic and aphrodisiac herbs. This reddish concoction causes a charm effect when used against an enemy, causing them to temporarily turn against their allies. A good wallop to the head or death can usually counteract it, however. The duration depends on the level of the materials used to make it.
Standard Craft Thread: ---
Speed Craft Thread: Charm
Bonuses: N/A
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Material Fee: 900g
Requested Item:
2 x Medicinal Tablet (L50): A healing pill that restores 1875 HP. It is generally considered more convenient than drinking a formula due to the player only needing to swallow or chew the tablet. It has a toxicity rating of 1. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Standard Craft Thread: ---
Speed Craft Thread: Tablets
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: Capsule
Recipe:
Material Fee: 750g
Requested Item:
Impure Poison (L50): A fairly diluted poison suggested by Pharmacist Polio. It has a toxicity rating of 4. Drinking it directly will lower the character's current HP by about 125. Of course, its attributes as a poison makes it more useful when applied to a weapon and used to attack an enemy. Enemies struck by a weapon affected by Impure Poison have a chance of acquiring a minor poison debuff which slowly lower HP over the course of a minute and sickness debuffs which lower all stats for about a minute.
Standard Craft Thread: ---
Speed Craft Thread: Impure
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: N/A
- Using a crafting ingredient for the Corrosive Potion
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Material Fee: 50g
Requested Item:
Corrosive Poison (L50): A recipe by Pharmacist Capsule. A potion that is made by combining an impure poison with two mana shards. When shaken and tossed at an opponent, the mana activates and causes the poison within to become corrosive, like a weaker form of acid. When it makes contact with its intended target, the concoction causes a moderate burning effect, along with a stronger poison debuff. Unlike the standard impure poison, however, the duration of this debuff lasts only thirty seconds, but acts faster. The sickness debuff remains the same; all stats lowered for about a minute. Drinking it directly will lower the player's health by 250.
Standard Craft Thread: ---
Speed Craft Thread: Corrosive
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Material Fee: 550g
Requested Item:
2 x Lesser Mana Potion (L50): A recipe by Capsule. A basic mana potion that restores 625 MP. It's good for lower levels, but lacks the oomph higher levels need.
Standard Craft Thread: ---
Speed Craft Thread: Mana
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Material Fee: 775g
Requested Item:
Potion of Water Breathing(L50): A recipe by Capsule. A potion derived of herbs from the sea, it allows the user to spend an additional two minutes underwater. This makes underwater combat or diving expeditions less wearisome. One should still be wary of swallowing too much salt water, however.
Standard Craft Thread: ---
Speed Craft Thread: Water
Bonuses: N/A
Equip the item?: N/A
Additional Costs: Free
Crafter: Capsule
Recipient: @dindeen
Recipe:
Charm Potion
Materials Required: 2 Base Herbs, 2 Impure Tablets
Posts Required: 3
A potion made from aromatic and aphrodisiac herbs. This reddish concoction causes a charm effect when used against an enemy, causing them to temporarily turn against their allies. A good wallop to the head or death can usually counteract it, however. The duration depends on the level of the materials used to make it.
Materials Required: 2 Base Herbs, 2 Impure Tablets
Posts Required: 3
A potion made from aromatic and aphrodisiac herbs. This reddish concoction causes a charm effect when used against an enemy, causing them to temporarily turn against their allies. A good wallop to the head or death can usually counteract it, however. The duration depends on the level of the materials used to make it.
Material Fee: 1000g
Requested Item:
Charm Potion (L50): A potion made from aromatic and aphrodisiac herbs. This reddish concoction causes a charm effect when used against an enemy, causing them to temporarily turn against their allies. A good wallop to the head or death can usually counteract it, however. The duration depends on the level of the materials used to make it.
Standard Craft Thread: ---
Speed Craft Thread: Charm
Bonuses: N/A
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Medicinal Tablet
Material Required: 2 Impure Tablet, 1 Impure Solvent
Posts Required: 3
A healing pill that restores about 30 HP per average level of the materials used to make it. It is generally considered more convenient than drinking a formula due to the player only needing to swallow or chew the tablet. It has a toxicity rating of 2. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Material Required: 2 Impure Tablet, 1 Impure Solvent
Posts Required: 3
A healing pill that restores about 30 HP per average level of the materials used to make it. It is generally considered more convenient than drinking a formula due to the player only needing to swallow or chew the tablet. It has a toxicity rating of 2. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Material Fee: 900g
Requested Item:
2 x Medicinal Tablet (L50): A healing pill that restores 1875 HP. It is generally considered more convenient than drinking a formula due to the player only needing to swallow or chew the tablet. It has a toxicity rating of 1. After a player drinks potions with a total toxicity rating of 20, any potions taken afterward become halved in effect.
Standard Craft Thread: ---
Speed Craft Thread: Tablets
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: Capsule
Recipe:
Impure Poison
Material Required: 1 Base Herb, 2 Impure Solvent
Posts Required: 3
A fairly diluted poison suggested by Pharmacist Polio. It has a toxicity rating of 5. Drinking it directly will lower the character's current HP by about 100. Of course, its attributes as a poison makes it more useful when applied to a weapon and used to attack an enemy. Enemies struck by a weapon affected by Impure Poison have a chance of acquiring a minor poison debuff which slowly lower HP over the course of a minute and sickness debuffs which lower all stats for about a minute. Its potency depends on the average level of the materials used to make it.
Material Required: 1 Base Herb, 2 Impure Solvent
Posts Required: 3
A fairly diluted poison suggested by Pharmacist Polio. It has a toxicity rating of 5. Drinking it directly will lower the character's current HP by about 100. Of course, its attributes as a poison makes it more useful when applied to a weapon and used to attack an enemy. Enemies struck by a weapon affected by Impure Poison have a chance of acquiring a minor poison debuff which slowly lower HP over the course of a minute and sickness debuffs which lower all stats for about a minute. Its potency depends on the average level of the materials used to make it.
Material Fee: 750g
Requested Item:
Impure Poison (L50): A fairly diluted poison suggested by Pharmacist Polio. It has a toxicity rating of 4. Drinking it directly will lower the character's current HP by about 125. Of course, its attributes as a poison makes it more useful when applied to a weapon and used to attack an enemy. Enemies struck by a weapon affected by Impure Poison have a chance of acquiring a minor poison debuff which slowly lower HP over the course of a minute and sickness debuffs which lower all stats for about a minute.
Standard Craft Thread: ---
Speed Craft Thread: Impure
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: N/A
- Using a crafting ingredient for the Corrosive Potion
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Corrosive Poison
Materials Required: 1 Impure Poison, 2 Mana Fragments
Posts Required: 3
A recipe by Pharmacist Capsule. A potion that is made by combining an impure poison with two mana shards. When shaken and tossed at an opponent, the mana activates and causes the poison within to become corrosive, like a weaker form of acid. When it makes contact with its intended target, the concoction causes a moderate burning effect, along with a stronger poison debuff. Unlike the standard impure poison, however, the duration of this debuff lasts only thirty seconds, but acts faster. The sickness debuff remains the same; all stats lowered for about a minute. Drinking it directly will lower the player's health by 200. Its potency depends on the average level of the materials used to make it.
Materials Required: 1 Impure Poison, 2 Mana Fragments
Posts Required: 3
A recipe by Pharmacist Capsule. A potion that is made by combining an impure poison with two mana shards. When shaken and tossed at an opponent, the mana activates and causes the poison within to become corrosive, like a weaker form of acid. When it makes contact with its intended target, the concoction causes a moderate burning effect, along with a stronger poison debuff. Unlike the standard impure poison, however, the duration of this debuff lasts only thirty seconds, but acts faster. The sickness debuff remains the same; all stats lowered for about a minute. Drinking it directly will lower the player's health by 200. Its potency depends on the average level of the materials used to make it.
Material Fee: 50g
Requested Item:
Corrosive Poison (L50): A recipe by Pharmacist Capsule. A potion that is made by combining an impure poison with two mana shards. When shaken and tossed at an opponent, the mana activates and causes the poison within to become corrosive, like a weaker form of acid. When it makes contact with its intended target, the concoction causes a moderate burning effect, along with a stronger poison debuff. Unlike the standard impure poison, however, the duration of this debuff lasts only thirty seconds, but acts faster. The sickness debuff remains the same; all stats lowered for about a minute. Drinking it directly will lower the player's health by 250.
Standard Craft Thread: ---
Speed Craft Thread: Corrosive
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Lesser Mana Potion
Material Required: 1 Impure Solvent, 2 Mana Fragments
Posts Required: 3
A recipe by Capsule. A basic mana potion that restores about 10 MP per average level of the materials used to make it. It's good for lower levels, but lacks the oomph higher levels need.
Material Required: 1 Impure Solvent, 2 Mana Fragments
Posts Required: 3
A recipe by Capsule. A basic mana potion that restores about 10 MP per average level of the materials used to make it. It's good for lower levels, but lacks the oomph higher levels need.
Material Fee: 550g
Requested Item:
2 x Lesser Mana Potion (L50): A recipe by Capsule. A basic mana potion that restores 625 MP. It's good for lower levels, but lacks the oomph higher levels need.
Standard Craft Thread: ---
Speed Craft Thread: Mana
Bonuses: Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: Free
Crafting
Crafter: Capsule
Recipient: @dindeen
Recipe:
Potion of Water Breathing
Material Required: 2 Base Herbs, 1 Impure Solvent, 1 Mana Fragment
Posts Required: 3
A recipe by Capsule. A potion derived of herbs from the sea, it allows the user to spend an additional two minutes underwater. This makes underwater combat or diving expeditions less wearisome. One should still be wary of swallowing too much salt water, however.
Material Required: 2 Base Herbs, 1 Impure Solvent, 1 Mana Fragment
Posts Required: 3
A recipe by Capsule. A potion derived of herbs from the sea, it allows the user to spend an additional two minutes underwater. This makes underwater combat or diving expeditions less wearisome. One should still be wary of swallowing too much salt water, however.
Material Fee: 775g
Requested Item:
Potion of Water Breathing(L50): A recipe by Capsule. A potion derived of herbs from the sea, it allows the user to spend an additional two minutes underwater. This makes underwater combat or diving expeditions less wearisome. One should still be wary of swallowing too much salt water, however.
Standard Craft Thread: ---
Speed Craft Thread: Water
Bonuses: N/A
Equip the item?: N/A
Additional Costs: Free