Post by Miki Stalin on Oct 4, 2014 4:49:05 GMT
Main Class: Guardian
Main Class Claims: 1750 words total (1750/250 = 7 AP )
327 words here
589 words here - this one is 589 on the word counter ) I don't know how I get 562 original a adding error ?
481 words here
353 words here
Main Class AP Claimed: 7 AP
Total Claim:
Link to Previous Claim:
Pre-Claim AP:
Main Class: - 0
Craft Subclass: - 0
RP Subclass: - 0
Post-Claim AP: 7
Main Class: - 7
Craft Subclass: - 0
RP Subclass: - 0
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: - 4
Craft Subclass Level: - 0
RP Subclass Level: - 0
Requested Skill(s): Stepover
Main Class Claims: 1750 words total (1750/250 = 7 AP )
327 words here
589 words here - this one is 589 on the word counter ) I don't know how I get 562 original a adding error ?
481 words here
353 words here
Main Class AP Claimed: 7 AP
Total Claim:
Link to Previous Claim:
Pre-Claim AP:
Main Class: - 0
Craft Subclass: - 0
RP Subclass: - 0
Post-Claim AP: 7
Main Class: - 7
Craft Subclass: - 0
RP Subclass: - 0
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: - 4
Craft Subclass Level: - 0
RP Subclass Level: - 0
Requested Skill(s): Stepover
[div][attr="class","skill"][b]Stepover[/b]: [u]Tier I Guardian Skill[/u]
Passive. An Adventurer skill that provides weapon proficiency of both one-handed and two-handed swords. Normally, classes that are incompatible with certain types of weapons suffer damage and accuracy penalties Traps are everywhere in a dungeon. Wired arrow traps, falling ceilings, spiked floors, crushing walls, perhaps even some of your teammates are traps themselves. In any case, this skill deals with providing the Guardian with the ability to temporarily reduce the damage taken from area hazards drastically and to override the obstacle to ultimately break the mechanism. By finding a way through an otherwise rigged pathway, it might be possible to find a shortcut. This skill has a duration of 10 seconds and a cooldown of 1 minute.[/div]