Post by Ҭicҭac on Oct 6, 2014 16:02:46 GMT
[attr="class","ws"] [attr="class","h"]Ҭicҭac [attr="class","fc"] [attr="class","bi"]REAL NAME: Bridget Robinson [attr="class","bi2"]REAL GENDER: Female [attr="class","bi2"]GENDER: Female [attr="class","bi2"]AGE: Nineteen [attr="class","bi2"]SEXUALITY: Asexual [attr="class","bi2"]FACE-CLAIM: necro (ch@r), ORIGINAL [attr="class","bi2"]PLAYED BY: Labyrinth [attr="class","bi2"]FACTION: Adventurer [attr="class","h2"]Appearance [attr="class","b"](In-Game - In-Real-Life) As with most people, Bridget and her game avatar, Ҭicҭac shares a completely different identity. Was this due to insecurity? Perhaps, but it was more likely to do with the fact that she wouldn’t of known she would end up stuck like this. Describing how she normally looks first, she’s quite the thin-built girl with a pale skin complexion, having it almost as white as a snow-filled valley. She’s quite taller than the normal gal, being six-foot three. Her hair bares a light blonde tone, often done in a long fringe, as her messy hair would dangle down to her waist. Bearing an average-sized jade eye, as her ruby lips would be seen joyfully smiling most of the time. The few odd things about her is that you can tell that her hands have been used to typing due to the way they often twitch along with the fact that her back is barely hunched somewhat but it’s not that quite noticeable. Elsewise, for her game persona, it’s quite a contrast. Ҭicҭac’s skin is peach, as there’s a quiet of noticeable freckles here and there on her model-fit body. Unlike Bridget, her height is considerably short, being five-foot three. Jet black hair, that roughly is down in a similar style to how she normally does it, but with a more wild-ish tweak and is also around the same hair-length. Golden iris that attracts attention along with vulpine ears that are quite long than it probably should be. Of course, she has a fox tail of the same colour, though whether this can be seen or not depends on the clothing, whilst it also bears the same jet-black colour as her hair. Her voice sounds as if it has a bit of a soft Scottish accent, however she doesn’t seem to speak cockney. She sometimes also hightens the pitch of her voice, especially if she’s demanding attention rather than making it louder. [attr="class","h3"]Personality [attr="class","b"]Would one move a piece if they had a chance to, to change the entire flow of a game for better or for worse? If Bridget ever had the chance, she would move it without a plea. Yet she would know what she was doing, manipulating the entirety of the game without showing any sense of integrity. Why? Because it's simply a game and a game should be played with the feeling of having fun, should it not? However, what she deems as fun is the unfortunate issues that occur to other people from simple "moves" that have been played by her. She wouldn't show any sign of sympathy at all despite how dire the situation may be, always wearing a delightful smile as a mask to shield the signs of her malicious intentions. But it's all just a game and in her mind, life is just a big game waiting for her to play it. Yet, the play of the stage of life isn’t quite enough for her, no. She makes her way to attempt to make things more interesting, more challenging even if it would cause herself a lot of trouble. It can’t be an interesting game if there’s no point where people have to take a risk to win, nor it can’t be one if she was the only main star in the stage. The woman shows a high sense of intellect in situations, likely coming from the fact that she took a keen interest into information and books. Not to mention the fact that her strategic wittiness is fairly high as well, which has come to be like this from each time she had attempted to force someone into playing a game with her. Of course not literally, as her mind deems games to be moments in life that choices would have to be made such as competitions or adventures. But her goal is not to win, nor is it to lose. No, it’s merely to have fun and enjoy it as much as possible. With her keen interest into games, it wasn’t a surprise that she’s into actual games, though it started at strategy games such as chess and things alike it. Playing games was the key point which changed her into who she was, as she continued to do it. Her interest in games stemmed to video games and eventually mmos, though she didn’t seem to have that much interest into them. It’s because she’s a control freak and when playing a game there isn’t that much control and there’s usually a set objective that one has to complete. Though she was playing with others, there wasn’t much time that she felt like she could mess with people till she eventually got into pvp. Zones like that was the perfect place plans could be conducted where she would manipulate both sides of the force to conduct battle, but as her aim is never to win, it usually ends up with both sides somehow dying or simply prolonging the battle. It was quite obvious the woman would eventually take an interest of Elder Tale and fortunately for her fate placed her into a game where she would feel right at home. [attr="class","h3"]History [attr="class","b"]Bridget hadn’t had much of a family, as her father was always at work at her mother had died at a young age. She barely knew anything about her mother apart from stories which had been told to her from her father. As she was always at home, she wasn’t that sociable when it came to talking to others even when she begun going to school for the first times, as she’d rather stay on her own and be completely quite. Unsociable, she took refuge in something that could quench her boredom and that happened to be games. As her father didn’t know much about what ‘kids’ were into, her taught her about chess rather than buying a simple toy at a shop. When he came home, from time to time, he’d play with her and eventually she began to learn how to play by herself. As she was young, chess became a key point in her life as the strategically thinking that came with playing the game began to follow her as she’d apply it to everyday things. It wasn’t that long before she thought of life as a game, as everything was done was simply a move that was done on a board. As she never communicated to others before, she never quite understood what other children. It was obvious that eventually she wanted companionship, as a human never could survive on that basic need. So she began to pull simple pranks on others, though rather more secretively. Her mind was good at planning out stuff thanks to her constant playing of chess, allowing her to pull of these stunts with ease. With each time she did it, she noticed that depending on what she done, she could have a slight control over the actions of other people. Not only that, but she felt an overwhelming sensation of power and happiness with each time she manipulated people with simple pranks but of course this feeling felt rather short. She needed more; she needed to continue doing this but not only do simple pranks, but have something that was much more complex and longer lasting. She didn’t care for what it may result with but rather the process of doing it. She eventually became more social, as it became as skill that she needed in order to have more control over others whilst hiding her intent behind a simple smile. It was as if she was becoming a mastermind, yet less evil. Of course she loved messing around with people, but the act of killing was beyond her. After all, what fun would a game with a piece gone? But even if she had viewed killing as wrong, when she began playing games on computers and such, the rules were quite different as one could simply kill a person and they’ll come back without any consequence apart from a few stuff but it wasn’t near as bad as ‘actual’ death which would occur in real life. Bridget became a main player in the art of pvp, though mainly for the thrill of the hunt rather than killing. She had more enjoyment in messing around with people in real life, but playing games became a hobby on the side. Eventually she would hear about Elder Tale, planning to buy it for the same reason as every other game, not hyped about it as everyone else. But as she eventually ended up trapped, a whole new world with endless possibilities has changed. The game of life had new rules and she was perfectly ready to expose and manipulate them to fully enjoy the game to the fullest. [attr="class","h3"]Extra [attr="class","b"]"Ҭicҭac" is a anagram of "Tactic", a word that she originally was going to choose as her name but wanted to have a play on words. Blood type - O+ Dominate hand - Left (But can almost use her right hand to the same capabilities of her left) Hates - Seafood, Fish, Rain, Smoke, Worm-like creatures. Likes - Avians, Sky, Chess, Games, Playing Cards |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
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