Post by Haztion on Oct 22, 2014 18:26:07 GMT
[attr="class","ws"] [attr="class","h"]Haztion [attr="class","fc"] [attr="class","bi"]REAL NAME: Sebastian Maxwell [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 23 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Adeu, Lord of Lords: Dragon Knight [attr="class","bi2"]PLAYED BY: Haztion [attr="class","bi2"]FACTION: Adventurer [attr="class","h2"]Appearance [attr="class","b"] In real life, Sebastian had a naturally wide build, standing at a height of 1.75m. He wasn't exactly well-built however, being slightly chubby and somewhat pudgy. Despite this, he still had toned muscles, from a life of odd jobs and not one of complete comfort. He kept his black hair short, though somewhat messy, his widow's peak gave the impression that it was a deliberate attempt to look wild. All in all, he believed himself to look pretty average and unremarkable. His character however, was made to be as close as possible to how he looked like, although significantly sharper and more refined. Haztion the Bard however, was an oddity among most other Bards, preferring to don heavy plate mail, as well as a full helm that would hide his facial features, preferring that form and function go hand-in-hand as much as possible. His helm however, had multiple sections, which allowed the plate around his mouth to be removable for easy access of food and drink without removing the helm, especially handy when one required to chug potions during combat. Generally, he doesn't have his faceplate on, and leaves his visor up, when there's no monsters nearby or in town. However, once combat starts, he immediately puts it on and pulls his visor down, resembling a Guardian more than a typical bard. [attr="class","h3"]Personality [attr="class","b"] Sebastian is no stranger to MMORPGs, and as such, is a pretty mature person, having seen all the pros and cons that such communities can offer to its members. He's a generally patient, well-meaning and laid back guy who doesn't mind just logging on to socialize and not do anything profitable or productive, as long he's content along with the people with him. However, he generally plays melee/support classes and as such, shares the thirst for excitement and thrill that only melee players would get, staring any obstacles in his way head-on and as such, is the type of player who can remain calm in nearly any situation. As such, most people see him as a pretty cool guy, if not older brother, to just hang out with, as he understands that people who play MMORPGs want little to do with their actual lives, preferring to be immersed in its current state. Even then, he believes strongly in justice and being fair to all, being known as a PKKer in the other MMO's he had come from. He is known to grow noticeably quieter whenever he's angry, although he is capable of using his anger to fuel and focus his efforts into something else. [attr="class","h3"]History [attr="class","b"] Sebastian was your average, chubby kid who did well in his studies, was pretty liked among his peers and did not get into too much trouble in school. Although he was more sensitive than most when he was much younger, at around 7 - 12, after being bullied multiple times by older kids, he eventually toughened up and faught back as he got older. However, this had the effect of turning him into someone who had anger issues, who, whenever he was stressed, or wasn't sure what to do, turned to anger for answers, for he had cried and suffered under the hands of others too much to even remember what feeling sad felt like. As he grew older and had a greater understanding of why he felt the way he was feeling through many attempts at reflection, much of it was helped by playing MMORPGs as he grew up, allowing him to communicate and reach out to people who were more mature than he was, but retaining the benefit of real-life anonymity. With the help of his friends he had made online, he eventually got over his issues, regaining the ability to simply feel sad, without any of the anger or frustration he had felt from being bullied. Because of his experiences however, he had a strong brotherly instinct, which involved protecting the people who he cared for, be it offline or online. As such, he got into fights often in both reality and in the virtual world, being well-known for being a PKKer in multiple games because of it. However, as he grew older, more and more of his friends had outgrown the games that they had played together with, and moved on with their lives. Sebastian himself was never the type of person to pledge himself to a clan, but usually towards individuals instead, so he never really hung around with Guilds or Clans for long. This was beginning to dawn on him, as he felt that he never had a place to retreat to, or a place to belong. This prompted him to finally try Elder Tale out, as he had a stable job to pay for the subscription, unlike his younger days where he had to rely on F2P games due to his lack of income. In many of the MMORPGs he had played, he always played a melee class, staying away from ranged or mages out of principle, believing that being in the front lines was simply the best way to protect your party, and not backing down from the challenge of being right in the heat, with the highest risk of things going wrong. But to mark the change in his temperament, he went with a combat-flavored support class instead, just for the hell of it. [attr="class","h3"]Extra [attr="class","b"]
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[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Human [attr="class","bi4"]CLASS: Bard [attr="class","bi4"]SUBCLASS: Cavalier [attr="class","bi5"]CRAFTING CLASS: Blacksmith [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Sonic Cutter: The Bard amplifies sound waves to deliver a concentrated burst of destructive interference at a target. A cutting-wave projectile is shot forward, reaching up to 10 meters before dissipating. This skill is considered a wind-type attack and deals greater damage when used in close range. Additionally, if Resonance Beat was used immediately prior to this skill, its range increases by an additional 5 meters. Due to its low cooldown and moderate DPS capacity, it is a popular skill used by the rare solo Bard. This skill has a casting time of 1 second and a cooldown of 6 seconds. [attr="class","skill"]Speed Sword Etude: A lively song that makes one want to rush into battle, causing the surface of the skin to lightly sparkle during its duration. This tune causes all nearby party members' attack speeds to rise. This skill has a casting time of 3 seconds, a duration of 60 seconds and a cooldown time of 30 seconds. If it is used on a target that is currently affected by this buff, its duration resets to the full 60 second duration. [attr="class","skill"]Equipment Mastery: Chain Armor: Passive. An Adventurer skill that provides armor proficiency of leather and chain armor. Normally, classes that are incompatible with certain types of armor suffer from decreased defense and mobility which wearing the armor, making it feel abnormally heavy. Possession of an equipment mastery skill negates this penalty for that specified armor type. Generally, there are reasons behind why certain classes focus on certain armor types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. This skill does nothing if the character's class is already able to use both leather and light armor normally. [attr="class","skill"] Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks. [attr="class","skill"]Jousting: The Cavalier's specialization in horseback combat is revealed in their greater proficiency of lance combat. Any two-handed spears or polearms wielded by the Cavalier become one-handed while they are mounted. Additionally, if the Cavalier's main class would normally penalize them from using spears or polearms, this skill allows them to use spears and polearms without penalty. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Platemail: A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Left Hand: - N/A [attr="class","skill"]Right Hand: Starter Halberd: A starter weapon designed for novice adventurers, made out of cheap iron and wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"] Beginner’s Flute: A cheap little instrument for aspiring musicians and novice bards, made out of cheap materials. They don’t really play too well, but at least you can play something. |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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