Post by Deleted on Nov 6, 2014 16:08:50 GMT
[ UPDATE: ALL POSITIONS FILLED. THANK YOU FOR YOUR INTEREST. ]
Okay, so let me clarify, as the title is a bit misleading: I'm aiming to work on a big alchemical research project, and to gather the materials required, I need to rip out the magical cores that animate the Magicked Ruin Golems in the Sarum Frontier.
"But Oxford, you're a level 57 Guardian! Surely you can handle a level 15-20 monster on your own!"
Well, technically yes, I could. However, one core is not enough. I need 4 cores. Preferably 8 of them, if possible. Plus, we need to bring them down to minimal health to rip that thing right out of them, because if we kill them, the core disintegrates along with the rest of its body. Plus, they're resistant to physical attacks (which a Guardian's all about), so even if I lowered my level, I run the risk of getting swarmed by them and end up taking the fast way back to Londinium.
And you, dear reader/potential research assistant, come in. To help compensate for your troubles, I'll be willing to pay 10,000G (each).
To put it bluntly, this long-winded explanation boils down to this one sentence: I need 2 more people to help me hunt down 8 Magicked Ruin Golems.
Base Requirements:
Level 15 or higher
Recommended Requirements:
Level 20 or higher
Monster Info:
Current Research Assistants:
[Saber]
[Hirosame]
Level 15 or higher
Recommended Requirements:
Level 20 or higher
Monster Info:
Magicked Ruin Golem
Level 15-20
Type: Artificial Life, Golem, Rock
Rank: Strong
Nature: Aggressive
Found in: Sarum Frontier
Weakness/Resistances: Resist [Mind, Physical]
Skills:
- Seismic Detection: Passive. Automatically aggros targets by sound and vibrations from movement. Suffers no accuracy debuffs from blind effects.
- Mana Aggression: Passive. Initially aggros targets who use magic-based skills.
Description: Golems animated by a strange flow of psyche energy that still lingers about the Stonehenge area. Created from solid slabs of rock, they do not possess the nature-based weaknesses of the ones found at the Windsor area. They seem to have been designed for the purpose of protecting ancient tombs from graverobbers. As such, these golems will leave you alone if you quickly turn around and exit the area, but those who continue to venture on will meet their rock-hard fis
Level 15-20
Type: Artificial Life, Golem, Rock
Rank: Strong
Nature: Aggressive
Found in: Sarum Frontier
Weakness/Resistances: Resist [Mind, Physical]
Skills:
- Seismic Detection: Passive. Automatically aggros targets by sound and vibrations from movement. Suffers no accuracy debuffs from blind effects.
- Mana Aggression: Passive. Initially aggros targets who use magic-based skills.
Description: Golems animated by a strange flow of psyche energy that still lingers about the Stonehenge area. Created from solid slabs of rock, they do not possess the nature-based weaknesses of the ones found at the Windsor area. They seem to have been designed for the purpose of protecting ancient tombs from graverobbers. As such, these golems will leave you alone if you quickly turn around and exit the area, but those who continue to venture on will meet their rock-hard fis
Current Research Assistants:
[Saber]
[Hirosame]