Post by Midori on Nov 21, 2014 23:21:10 GMT
Wow, lots of unclaimed posts despite having switched main classes. Many of these threads are general non-combat anyway, so they'll mostly go into Puppeteer.
* A Guild Bonus of 20% applies to some of these threads due to 3+ Apocrypha members in the thread.
* A Mentor Bonus of 25% applies to Renaissance.
Main Class Claims:
- Chronicles of the New World Post #1 [solo] - 2018 words: log-horizon.proboards.com/post/16947/thread
- Renaissance in the Castled City Post #1 - 807 x 1.25 = 1008.75 words: log-horizon.proboards.com/post/17113/thread
Total Word Count: 3026.75
Main Class AP Claimed: 12
Craft Subclass Claims:
- Shaping Camp Post #2 - 613 words: log-horizon.proboards.com/post/6650/thread
- Shaping Camp Post #4 - 641 words: log-horizon.proboards.com/post/6694/thread
- Shaping Camp Post #6 - 345 words: log-horizon.proboards.com/post/7019/thread
- Shaping Camp Post #8 - 471 words: log-horizon.proboards.com/post/8366/thread
- Magnus Post #1 [solo] - 307 words: log-horizon.proboards.com/post/17277/thread
- Magnus Post #2 [solo] - 385 words: log-horizon.proboards.com/post/17335/thread
Total Word Count: 2762
Craft Subclass AP Claimed: 10
RP Subclass Claims:
- Whose neep is all this? Post #2 - 415 words: log-horizon.proboards.com/post/9048/thread
- Whose neep is all this? Post #6 - 301 words: log-horizon.proboards.com/post/9052/thread
- Windsor Castle (Aborted Attempt) Post #5 - 499 x 1.2 = 598.8 words: log-horizon.proboards.com/post/2904/thread
- Windsor Castle (Aborted Attempt) Post #10 - 474 x 1.2 = 568.8 words: log-horizon.proboards.com/post/6683/thread
- Windsor Castle (Aborted Attempt) Post #16 - 1145 x 1.2 = 1374 words: log-horizon.proboards.com/post/7374/thread
- Apocrypha Cleaning Adventure Post #3 - 533 x 1.2 = 639.6 words: log-horizon.proboards.com/post/8735/thread
- Apocrypha Cleaning Adventure Post #6 - 743 x 1.2 = 891.6 words: log-horizon.proboards.com/post/9071/thread
- Next Frontier Post #17 - 734 x 1.2 = 880.8 words: log-horizon.proboards.com/post/5969/thread
- Next Frontier Post #20 - 888 x 1.2 = 1065.6 words: log-horizon.proboards.com/post/6234/thread
- Next Frontier Post #23 - 658 x 1.2 = 789.6 words: log-horizon.proboards.com/post/8370/thread
Total Word Count: 7524.8
RP Subclass AP Claimed: 30
Weekly Solo Limit - Nov 16-22th: 8/30 AP
Weekly Solo Limit - Nov 23-29th: 1/30 AP
Link to Previous Claim: log-horizon.proboards.com/thread/1503/6-midoris-ap-claim
Pre-Claim AP:
Main Class: 31 Sorcerer AP
Craft Subclass: 15 Alchemist AP
RP Subclass: 20 Puppeteer AP
Class Change (Sorcerer to Heretic): log-horizon.proboards.com/thread/3870/new-contract
Heretic Class: +18 Heretic AP
Post-Claim AP:
Sorcerer Class: 31 AP
Heretic Class: 30 AP
Craft Subclass: 25 AP
RP Subclass: 50 AP
Main class is now Heretic. It starts at Level 10 and levels up to 13.
Alchemist levels to 13.
Puppeteer levels to 22.
Desired Skill:
* A Guild Bonus of 20% applies to some of these threads due to 3+ Apocrypha members in the thread.
* A Mentor Bonus of 25% applies to Renaissance.
Main Class Claims:
- Chronicles of the New World Post #1 [solo] - 2018 words: log-horizon.proboards.com/post/16947/thread
- Renaissance in the Castled City Post #1 - 807 x 1.25 = 1008.75 words: log-horizon.proboards.com/post/17113/thread
Total Word Count: 3026.75
Main Class AP Claimed: 12
Craft Subclass Claims:
- Shaping Camp Post #2 - 613 words: log-horizon.proboards.com/post/6650/thread
- Shaping Camp Post #4 - 641 words: log-horizon.proboards.com/post/6694/thread
- Shaping Camp Post #6 - 345 words: log-horizon.proboards.com/post/7019/thread
- Shaping Camp Post #8 - 471 words: log-horizon.proboards.com/post/8366/thread
- Magnus Post #1 [solo] - 307 words: log-horizon.proboards.com/post/17277/thread
- Magnus Post #2 [solo] - 385 words: log-horizon.proboards.com/post/17335/thread
Total Word Count: 2762
Craft Subclass AP Claimed: 10
RP Subclass Claims:
- Whose neep is all this? Post #2 - 415 words: log-horizon.proboards.com/post/9048/thread
- Whose neep is all this? Post #6 - 301 words: log-horizon.proboards.com/post/9052/thread
- Windsor Castle (Aborted Attempt) Post #5 - 499 x 1.2 = 598.8 words: log-horizon.proboards.com/post/2904/thread
- Windsor Castle (Aborted Attempt) Post #10 - 474 x 1.2 = 568.8 words: log-horizon.proboards.com/post/6683/thread
- Windsor Castle (Aborted Attempt) Post #16 - 1145 x 1.2 = 1374 words: log-horizon.proboards.com/post/7374/thread
- Apocrypha Cleaning Adventure Post #3 - 533 x 1.2 = 639.6 words: log-horizon.proboards.com/post/8735/thread
- Apocrypha Cleaning Adventure Post #6 - 743 x 1.2 = 891.6 words: log-horizon.proboards.com/post/9071/thread
- Next Frontier Post #17 - 734 x 1.2 = 880.8 words: log-horizon.proboards.com/post/5969/thread
- Next Frontier Post #20 - 888 x 1.2 = 1065.6 words: log-horizon.proboards.com/post/6234/thread
- Next Frontier Post #23 - 658 x 1.2 = 789.6 words: log-horizon.proboards.com/post/8370/thread
Total Word Count: 7524.8
RP Subclass AP Claimed: 30
Weekly Solo Limit - Nov 16-22th: 8/30 AP
Weekly Solo Limit - Nov 23-29th: 1/30 AP
Link to Previous Claim: log-horizon.proboards.com/thread/1503/6-midoris-ap-claim
Pre-Claim AP:
Main Class: 31 Sorcerer AP
Craft Subclass: 15 Alchemist AP
RP Subclass: 20 Puppeteer AP
Class Change (Sorcerer to Heretic): log-horizon.proboards.com/thread/3870/new-contract
Heretic Class: +18 Heretic AP
Post-Claim AP:
Heretic Class: 30 AP
Craft Subclass: 25 AP
RP Subclass: 50 AP
Main class is now Heretic. It starts at Level 10 and levels up to 13.
Alchemist levels to 13.
Puppeteer levels to 22.
Desired Skill:
Mythic Script: Tier I Adventurer Skill
A toggle skill that uses a negligible amount of mana when it is activated. A skill that allows characters to write messages using pure mana. This message normally lasts for roughly a day if written on a surface or a minute if written in the air, before dissipating into the atmosphere. However, if the message is not exposed to the elements, such as within the bindings of a book, it is possible to preserve a message for months or even years. Taking this skill allows one to see these messages as well, for they are normally invisible to the untrained eye. It has been hypothesized that Ancient Age grimoires are composed from prayers and incantations written in mana onto paper that has been specifically designed to preserve its presence. Keep in mind that although this skill allows one to read writings in mana, it does not help with comprehension.
Mana Crystallization: Level 11 Alchemist Skill
Proficient Alchemists are able to extract the mana from the surrounding air and their own bodies more easily in order to perform their research. Mana Fragment production rate is increased by 50%, equating to three fragments every two posts in a research or crafting thread. Additionally, every time the Alchemist is hit by an attack, they restore a very small amount of MP proportional to received damage.
Act Three - Fateful Encounter: Level 21 Puppeteer Skill
The Puppeteer's mastery of puppet control allows them to skillfully wield a control bar in one hand. The attack speed penalty for using a control bar as a one-handed equip is nullified. Additionally, the Puppeteer may choose to wield the control bar with both hands in order to equip the Puppet with an additional weapon by Act Two's Inciting Event's effect. This skill's active effect allows the Puppet to be quickly retrieved to the Puppeteer's side. If there are any enemies within a 1 meter radius of the Puppeteer, it will spin once around the Puppeteer and deal minor damage and a knockback effect to those enemies. This skill has an animation time of 1.5 seconds and a cooldown of 10 seconds.
A toggle skill that uses a negligible amount of mana when it is activated. A skill that allows characters to write messages using pure mana. This message normally lasts for roughly a day if written on a surface or a minute if written in the air, before dissipating into the atmosphere. However, if the message is not exposed to the elements, such as within the bindings of a book, it is possible to preserve a message for months or even years. Taking this skill allows one to see these messages as well, for they are normally invisible to the untrained eye. It has been hypothesized that Ancient Age grimoires are composed from prayers and incantations written in mana onto paper that has been specifically designed to preserve its presence. Keep in mind that although this skill allows one to read writings in mana, it does not help with comprehension.
Mana Crystallization: Level 11 Alchemist Skill
Proficient Alchemists are able to extract the mana from the surrounding air and their own bodies more easily in order to perform their research. Mana Fragment production rate is increased by 50%, equating to three fragments every two posts in a research or crafting thread. Additionally, every time the Alchemist is hit by an attack, they restore a very small amount of MP proportional to received damage.
Act Three - Fateful Encounter: Level 21 Puppeteer Skill
The Puppeteer's mastery of puppet control allows them to skillfully wield a control bar in one hand. The attack speed penalty for using a control bar as a one-handed equip is nullified. Additionally, the Puppeteer may choose to wield the control bar with both hands in order to equip the Puppet with an additional weapon by Act Two's Inciting Event's effect. This skill's active effect allows the Puppet to be quickly retrieved to the Puppeteer's side. If there are any enemies within a 1 meter radius of the Puppeteer, it will spin once around the Puppeteer and deal minor damage and a knockback effect to those enemies. This skill has an animation time of 1.5 seconds and a cooldown of 10 seconds.