Post by Capsule on Jan 14, 2014 0:52:46 GMT
Main Class:
Main Class Claims: 1120, 723, 910, 587, 544, 777, 537
Total Word Count: 5198
Main Class AP Claimed: 20
Craft Subclass:
Craft Subclass Claims: Rattus Norvegicus (3286), 834, 502, 563
Total Word Count: 5185
Craft Class AP Claimed: 20
Rp Subclass:
Rp Subclass Claims: 806, 796, 1046
Total Word Count: 2648
RP Class AP Claimed: 10
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP: 0
Main Class: 0 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 20 AP
Craft Subclass: 20 AP
RP Subclass: 10 AP
Requested Skill(s):
Main Class Claims: 1120, 723, 910, 587, 544, 777, 537
Total Word Count: 5198
Main Class AP Claimed: 20
Craft Subclass:
Craft Subclass Claims: Rattus Norvegicus (3286), 834, 502, 563
Total Word Count: 5185
Craft Class AP Claimed: 20
Rp Subclass:
Rp Subclass Claims: 806, 796, 1046
Total Word Count: 2648
RP Class AP Claimed: 10
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP: 0
Main Class: 0 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 20 AP
Craft Subclass: 20 AP
RP Subclass: 10 AP
Requested Skill(s):
Keen Edge: A spell that allows the Enchanter to increase the physical attack power of the party's weapons. This spell only affects the weapons that are currently equipped, so weapons in the auxillary slot or inventory do not get this bonus. If the weapon is deequipped or if the character dies, the buff is canceled. Because the effect of Keen Edge lasts for almost an entire hour, it's often casted at the beginning of an expedition and before major fights.
Astral Bind: Astral Bind is best known for its quick casting speed, causing magical chains to shackle the target's limbs and restrict any movement further than about a meter. Because of this, it's especially effective against DPS melee fighters, but not so much for ranged or magic classes. It wears off after a few seconds.
Magic Light: The user summons a bright ball of light. This spell has no real offensive properties and is mostly just used for illuminating a dark area. One particularly characteristic about the Magic Light is its face, which changes expression in a way mimicking its owner. It's often voted consistently near the top of annual Elder Tale "Which of these summons would make a good plushie for Elder Tale to sell as merchandise" polls.
Level 11 Pharmacist Skill
(Currently unknown.)
(Currently unknown.)