Post by Sophia on Jan 24, 2015 5:34:09 GMT
These posts were made during the Double Exp Event, that was active from Oct 4th until Nov 4th.
Main Class Claims:
The Freaks of La Carnival: 1064 + 567 = 1631 * 2 = 3262
Murder of the First Degree: 308 = 308 * 2 = 616
A New Yet Familiar World: 491 + 394 + 323 = 1208 * 2 = 2416
Tanks for Everything ( Mentor Thread ): 526 + 902 = 1428 * 2 = 2856 * 1.25 = 3570
An Morning Stroll: 314 = 314 * 2 = 628
Total Word Count: 3262 + 616 + 2416 + 3570 + 628 = 10492
Main Class AP Claimed: 41
Total Claim:
Link to Previous Claim: None
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: 41 AP
Craft Subclass: - AP
RP Subclass: - AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 16
Craft Subclass Level: -
RP Subclass Level: -
Requested Skill(s):
Main Class Claims:
The Freaks of La Carnival: 1064 + 567 = 1631 * 2 = 3262
Murder of the First Degree: 308 = 308 * 2 = 616
A New Yet Familiar World: 491 + 394 + 323 = 1208 * 2 = 2416
Tanks for Everything ( Mentor Thread ): 526 + 902 = 1428 * 2 = 2856 * 1.25 = 3570
An Morning Stroll: 314 = 314 * 2 = 628
Total Word Count: 3262 + 616 + 2416 + 3570 + 628 = 10492
Main Class AP Claimed: 41
Total Claim:
Link to Previous Claim: None
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: 41 AP
Craft Subclass: - AP
RP Subclass: - AP
Final Levels: (List your character's levels upon successful claim.)
Main Class Level: 16
Craft Subclass Level: -
RP Subclass Level: -
Requested Skill(s):
[b]Shield Mastery[/b]: Passive skill. As the premiere tank of Elder Tale, the Guardian's signature equip is their large shield. Even so, it's rather bulky and takes some time to get used to for most players. As Shield Mastery progresses, the apparent weight of the shield decreases and its defense increases.
[b]Resilience[/b]: A passive ability of the Guardian. Due to their highly defensive class role, their HP regenerates faster outside of battle compared to other classes. Additionally, they regenerate a small amount of HP within battle, every couple of seconds. This passive battle healing is not very high, but it might prove to save one's life in the long run.
[b]Heavy Anchor[/b]: This skill is performed by facing a nearby target at equal footing. The Guardian slams their foot into the ground, causing the opponent to essentially be pinned to the very spot they stand. Neither of you will be able to move while the skill is active. This skill has an animation time of 2 seconds and a cooldown of 30 seconds. The maximum duration of this skill is 10 seconds, ending immediately when either the Guardian or target is moved by an outside force.
[b]Anchor Howl[/b]: A loud soundwave is generated from the Guardian's position, encompassing the surrounding 5 meters in radius. This causes movement speed away from the Guardian to lower the farther away a target is. As a result, some might attempt to make a run for it by either dashing or jumping. These two actions trigger the second part of this skill, which delivers a heavy counter to punish a retreating foe. It effectively serves as a way to maintain the enemy's attention on the Guardian. This skill has an animation time of 3 seconds, maximum duration of 10 seconds, and a cooldown of 30 seconds. If the Guardian moves from their initial position, this skill is canceled.
[b]Taunting Shout[/b]: A aggro-gaining skill that targets a single enemy and boasts one of the lowest cooldowns in the Guardians' skill list. The Guardian provokes a single opponent and draws their attention. Because of this basic utility, it is a very simple skill mostly used by beginners. Of course, if there's only one opponent, why waste your time when you can stick with this classic? This skill has an animation time of 2 seconds and a cooldown of 5 seconds.