Post by Solar on Jan 29, 2015 11:18:09 GMT
Main Class:
Main Class Claims:
Feed the Centipede: Post 1 [#4] - 624 Words
Saving My Only Family:
Post 2 [#2] - 572 Words (October AP Bonus: 1144)
Post 3 [#3] - 451 Words
Post 4 [#5] - 607 Words
Total Words: 3,225 Words
Total Word Count: 4482 Words
Main Class AP Claimed: 15 AP
Craft Subclass:
Craft Subclass Claims:
Cranking Up Some Gears:
Post 1 [#1] - 249 Words
Post 2 [#2] - 251 Words
Post 3 [#3] - 345 Words
Post 4 [#4] - 391 Words
Post 5 [#5] - 407 Words
Post 6 [#6] - 482 Words
Post 7 [#7] - 263 Words
Total Word Count: 2388 Words
Craft Class AP Claimed: 9 AP
RP Subclass:
RP Subclass Claims:
Saving My Only Family:
Post 1 [#4] - 285 Words
Post 2 [#6] - 331 Words
Post 3 [#7] - 296 Words
Post 4 [#9] - 424 Words
Total Word Count: 1336 Words
RP Class AP Claimed: 5 AP
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP:
Main Class: 17 AP
Craft Subclass: 9 AP
RP Subclass: 5 AP
Final Levels:
Main Class Level: 8
Craft Subclass Level: 5
RP Subclass Level: 3
Requested Skill(s):
Tongue of Nature: [Tier I Skill] It's often said that certain people seem to have an affinity toward interacting with nature and communicating with animals. With this skill, the Adventurer's natural affinity is idealized into a tangible form. While this toggle skill is active, the character will be able to communicate with animals and monsters. Incoming speech by monsters will appear as subtitles at the bottom of the user's vision. There is a huge variance between being able to notice this effect and actually using it effectively, however. "Nice to meet you" is not the same thing as "Look, fresh meat", for example. At lower levels, the user of this skill will very often mishear monsters' speech and mispronounce their own words, mistakes that might cause hostility if used incorrectly. However, as the user gradually gains experience, they will be able to negotiate with monsters more easily. The Animal Trainer, Fisherman, Druid classes are more aligned with the power of nature and thus higher success rates are gained if the user is one or more of these classes. Monsters at a lower level compared to the user's highest class level also are easier to communicate with.
Fencer Style: [Tier I Skill] A passive skill that activates when the swashbuckler is only equipping a single one-handed weapon and nothing in their off hand, increasing the attack damage of their one-handed weapon. Dual wielding has its merits in granting the swashbuckler with an opportunity to apply two different effects to the opponent upon a successful hit, while fighting with the Fencing Style sacrifices this versatility for a greater form of fighting stability.
Main Class Claims:
Feed the Centipede: Post 1 [#4] - 624 Words
Saving My Only Family:
Post 2 [#2] - 572 Words (October AP Bonus: 1144)
Post 3 [#3] - 451 Words
Post 4 [#5] - 607 Words
Total Words: 3,225 Words
Total Word Count: 4482 Words
Main Class AP Claimed: 15 AP
Craft Subclass:
Craft Subclass Claims:
Cranking Up Some Gears:
Post 1 [#1] - 249 Words
Post 2 [#2] - 251 Words
Post 3 [#3] - 345 Words
Post 4 [#4] - 391 Words
Post 5 [#5] - 407 Words
Post 6 [#6] - 482 Words
Post 7 [#7] - 263 Words
Total Word Count: 2388 Words
Craft Class AP Claimed: 9 AP
RP Subclass:
RP Subclass Claims:
Saving My Only Family:
Post 1 [#4] - 285 Words
Post 2 [#6] - 331 Words
Post 3 [#7] - 296 Words
Post 4 [#9] - 424 Words
Total Word Count: 1336 Words
RP Class AP Claimed: 5 AP
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: - AP
Craft Subclass: - AP
RP Subclass: - AP
Post-Claim AP:
Main Class: 17 AP
Craft Subclass: 9 AP
RP Subclass: 5 AP
Final Levels:
Main Class Level: 8
Craft Subclass Level: 5
RP Subclass Level: 3
Requested Skill(s):
Tongue of Nature: [Tier I Skill] It's often said that certain people seem to have an affinity toward interacting with nature and communicating with animals. With this skill, the Adventurer's natural affinity is idealized into a tangible form. While this toggle skill is active, the character will be able to communicate with animals and monsters. Incoming speech by monsters will appear as subtitles at the bottom of the user's vision. There is a huge variance between being able to notice this effect and actually using it effectively, however. "Nice to meet you" is not the same thing as "Look, fresh meat", for example. At lower levels, the user of this skill will very often mishear monsters' speech and mispronounce their own words, mistakes that might cause hostility if used incorrectly. However, as the user gradually gains experience, they will be able to negotiate with monsters more easily. The Animal Trainer, Fisherman, Druid classes are more aligned with the power of nature and thus higher success rates are gained if the user is one or more of these classes. Monsters at a lower level compared to the user's highest class level also are easier to communicate with.
Fencer Style: [Tier I Skill] A passive skill that activates when the swashbuckler is only equipping a single one-handed weapon and nothing in their off hand, increasing the attack damage of their one-handed weapon. Dual wielding has its merits in granting the swashbuckler with an opportunity to apply two different effects to the opponent upon a successful hit, while fighting with the Fencing Style sacrifices this versatility for a greater form of fighting stability.