Post by Midori on Feb 7, 2015 8:02:08 GMT
Main Class Claims:
- Winter Ball Bonus - 2129.5 words: log-horizon.proboards.com/post/20465
- Festival [event (+50%)] - 1437 x 1.5 = 2155.5 words: log-horizon.proboards.com/post/20192
- Festival [event (+50%)] - 783 x 1.5 = 1174.5 words: log-horizon.proboards.com/post/20422
- Festival [event (+50%)] - 1381 x 1.5 = 2071.5 words: log-horizon.proboards.com/post/20634
- Festival [event (+50%)] - 500 x 1.5 = 750 words: log-horizon.proboards.com/post/20833
- Festival [event (+50%)] - 1511 x 1.5 = 2266.5 words: log-horizon.proboards.com/post/21196
- Snowfield Stroll [mentor (+25%) + Coconia double bonus (+20%)] - 317 x 1.45 = 459.65 words: log-horizon.proboards.com/post/21305
- Snowfield Stroll [mentor (+25%) + Coconia double bonus (+20%)] - 652 x 1.45 = 945.4 words: log-horizon.proboards.com/post/21525
- Enhanced Suspicious Thread [Coconia single bonus (+10%)] - 571 x 1.1 = 628.1 words: log-horizon.proboards.com/post/21472
- Hirosame Breakout! [alliance (+30%) + capped Coconia triple bonus (+20%)] - 953 x 1.5 = 1429.5 words: log-horizon.proboards.com/post/21633
Total Word Count: 14010.15
Main Class AP Claimed: 56
Weekly Solo Limit: 0/30 AP
Link to Previous Claim: log-horizon.proboards.com/thread/4454/9-midoris-ap-claim
Pre-Claim AP:
Main Class: 109 AP
Craft Subclass: 28 AP
RP Subclass: 50 AP
Post-Claim AP:
Main Class: 165 AP
Craft Subclass: 28 AP
RP Subclass: 50 AP
Level 43 Heretic.
Desired Skills:
- Winter Ball Bonus - 2129.5 words: log-horizon.proboards.com/post/20465
- Festival [event (+50%)] - 1437 x 1.5 = 2155.5 words: log-horizon.proboards.com/post/20192
- Festival [event (+50%)] - 783 x 1.5 = 1174.5 words: log-horizon.proboards.com/post/20422
- Festival [event (+50%)] - 1381 x 1.5 = 2071.5 words: log-horizon.proboards.com/post/20634
- Festival [event (+50%)] - 500 x 1.5 = 750 words: log-horizon.proboards.com/post/20833
- Festival [event (+50%)] - 1511 x 1.5 = 2266.5 words: log-horizon.proboards.com/post/21196
- Snowfield Stroll [mentor (+25%) + Coconia double bonus (+20%)] - 317 x 1.45 = 459.65 words: log-horizon.proboards.com/post/21305
- Snowfield Stroll [mentor (+25%) + Coconia double bonus (+20%)] - 652 x 1.45 = 945.4 words: log-horizon.proboards.com/post/21525
- Enhanced Suspicious Thread [Coconia single bonus (+10%)] - 571 x 1.1 = 628.1 words: log-horizon.proboards.com/post/21472
- Hirosame Breakout! [alliance (+30%) + capped Coconia triple bonus (+20%)] - 953 x 1.5 = 1429.5 words: log-horizon.proboards.com/post/21633
Total Word Count: 14010.15
Main Class AP Claimed: 56
Weekly Solo Limit: 0/30 AP
Link to Previous Claim: log-horizon.proboards.com/thread/4454/9-midoris-ap-claim
Pre-Claim AP:
Main Class: 109 AP
Craft Subclass: 28 AP
RP Subclass: 50 AP
Post-Claim AP:
Main Class: 165 AP
Craft Subclass: 28 AP
RP Subclass: 50 AP
Level 43 Heretic.
Desired Skills:
[b]Abyssal Contract[/b]: Tier II Heretic Skill
A skill that denotes the Heretic's offering of body and soul to the Corruption. Miasma swirls around the Heretic and fuses into their skin, giving it a pale appearance. The Heretic becomes akin to a traditional vampire as they become weak to the light attribute and gradually take HP damage over time when exposed to sunlight. However, this dramatically amplifies their spells by increasing their spell damage by 25% and reducing all Heretic skill cast times by 2 seconds. The minimum cast time a skill can be reduced to by this effect is 1 second. Abyssal Contract inflicts 50 points of Corruption to the user. It will last for a full day and cannot be canceled except by death. This skill has a casting time of 10 seconds and a cooldown of 1 day.
[b]Corrosive Corruption[/b]: Tier II Heretic Skill
The Heretic shoots a concentrated blast of Miasma to aim at an item, typically a target's weapon or armor. The Miasma quickly eats away at the surface of the item, creating impurities in the process. If this skill should be used multiple times on the same object, it would unquestionably be degraded for quite some time. Any item struck by this attack has its item level decreased by 2. This effect may stack. If it has been two minutes since Corrosive Corruption was used on the item, its item level will increase by 1 every 5 seconds until it is restored to its original value. This skill has a casting time of 1.5 seconds and a cooldown of 5 seconds.
[b]Occultic Reanimation[/b]: Tier II Heretic Skill
Even the art of resurrection, one of Anima's most sacred properties, becomes defiled in Miasma's twisted reimagination. The Heretic summons a magic circle on the ground with their intended target as the center point. This ritual draws in Miasma, which then intensifies and envelopes the target. An Adventurer revived by this skill is revived with 25% HP and gains 10 points of Corruption. Any creature of the land revived by this skill becomes reborn as a zombie for an indefinite amount of time unless they are killed or have their summon revoked. Contrary to belief, these zombies are nearly indistinguishable from their real life counterparts except that they cannot speak or show emotion. It is as if the Miasma itself is occupying a hollow shell of one's former self. Zombies revived by Occultic Reanimation will, however, retain some aspects of their personality. For instance, if the zombie were a former comrade, they will fight by the Heretic's side while a revived former enemy will be generally disobedient. This skill has a casting time of 10 seconds and a cooldown of 2 minutes. For every zombie controlled by the Heretic, their maximum MP is reduced by a percentage equal to half the zombie's former level.
[b]Vessel of Chaos[/b]: Tier II Heretic Skill
Miasma reacts to the negative emotions surrounding the user's heart, amplifying their emotions and granting them with power. While many Heretics go mad long before they reach this level of power, some Heretics are able to tap into its potential and transform the Miasma to their own bidding. This skill causes the Miasma to shroud itself around the Heretic's body and materialize into a piece of equipment of their choosing. The Heretic may transform their own weapon or armor into a Miasma Arms when this skill is activated. Because the new equipment generated is formed from the Miasma, it is always considered to be compatible equipment even if the Heretic may not normally be able to wield it. It's said that the Abyss Dragon Knight, a man fed up by unjust discrimination by the Wardens, had used this skill to create a dark parody of the Warden's Armor. A Miasma Arms equipment formed by this skill has its item level raised to the Heretic's main class level. A Miasma Arms weapon formed by this skill deals apparent damage of 1 level higher for every 10 points of Corruption possessed by the user (max: 10 levels). A Miasma Arms armor formed by this skill has an apparent defense of 1 level higher for every 10 points of Corruption possessed by the user (max: 10 levels). This skill has a casting time of 8 seconds, a duration of 2 minutes, and a cooldown of 5 minutes. Only one Miasma Arms weapon may be formed at a time by the user.