Post by Fenrir on Feb 13, 2015 5:26:18 GMT
Main Class: ASSASSIN
Main Class Claims: (506) (1060) (770) (558) (278) (578)
Total Word Count: 3750
Main Class AP Claimed: 15
Total Claim:
Link to Previous Claim: frst claim
Pre-Claim AP: 0
Main Class: -0 AP
Craft Subclass: -0 AP
RP Subclass: -0 AP
Post-Claim AP: 15
Main Class: -15 AP
Craft Subclass: -0 AP
RP Subclass: -0 AP
Final Levels:
Main Class Level: - 8 lvl
Craft Subclass Level: - 1 lvl
RP Subclass Level: - 1 lvl
Requested Skill(s):
Claimed Skills: 2 Skills
Tier I Skill
Atrophy Break: Debuff Ranged Attack. While Assassins primary favor physical attacks, they have adopted some minor magic in the past to keep up with the advances of magi. By enchanting a projectile with a spell, the Assassin can cause a spectral chain to bind their target on contact, the projectile itself only deals normal physical damage however. Weaker enemies with little resistance can be completely paralyzed by the chains, while stronger enemies are merely slowed. This skill has an casting time of 3 seconds and a cooldown of 15 seconds.
Tier I Skill
Cardinal Rose: A skill that distinguishes a character's ability to be a good navigator. It is a toggle skill that uses a negligible amount of mana when it is activated, causing an icon of a compass to appear in the bottom right corner of the character's vision. As long as this skill is active, the character will always know which direction is north. This skill is particularly effective when exploring in uncharted territory.
Main Class Claims: (506) (1060) (770) (558) (278) (578)
Total Word Count: 3750
Main Class AP Claimed: 15
Total Claim:
Link to Previous Claim: frst claim
Pre-Claim AP: 0
Main Class: -0 AP
Craft Subclass: -0 AP
RP Subclass: -0 AP
Post-Claim AP: 15
Main Class: -15 AP
Craft Subclass: -0 AP
RP Subclass: -0 AP
Final Levels:
Main Class Level: - 8 lvl
Craft Subclass Level: - 1 lvl
RP Subclass Level: - 1 lvl
Requested Skill(s):
Claimed Skills: 2 Skills
Tier I Skill
Atrophy Break: Debuff Ranged Attack. While Assassins primary favor physical attacks, they have adopted some minor magic in the past to keep up with the advances of magi. By enchanting a projectile with a spell, the Assassin can cause a spectral chain to bind their target on contact, the projectile itself only deals normal physical damage however. Weaker enemies with little resistance can be completely paralyzed by the chains, while stronger enemies are merely slowed. This skill has an casting time of 3 seconds and a cooldown of 15 seconds.
Tier I Skill
Cardinal Rose: A skill that distinguishes a character's ability to be a good navigator. It is a toggle skill that uses a negligible amount of mana when it is activated, causing an icon of a compass to appear in the bottom right corner of the character's vision. As long as this skill is active, the character will always know which direction is north. This skill is particularly effective when exploring in uncharted territory.