Post by Crimson on Feb 21, 2015 6:53:49 GMT
Crimson
Character Info
REAL NAME: Felix Callahan
REAL GENDER: Male
GAME GENDER: Male
AGE: 17
SEXUALITY: Heterosexual
FACE-CLAIM: Luka Crosszeria, UraBoku
PLAYED BY: Crimson
RACE: Elf
FACTION: Adventurer
Appearance Crimson has a well built body which is not apparent when covered with clothes and he stands at 5'9". His dark hair pairs well with his nebulous eyes that will impose a piercing sensation when stared at. Crimson has a habit of taking the unorthodox path when travelling, mostly jumping off roof after roof to avoid the traffic and the people that might recognize him. People who aren't perceptive enough will not be able to even catch a glimpse of his shadow. He is reluctant to wear any other coloured outfits other than black as it is the best colour to hide from the eyes of the crowd. | Personality Crimson is an introvert due to having 2 bright elder brothers who excelled with whatever they did. His brother's often get praises and attention to what they did and Crimson will be set aside. Never did he try to convey his feelings to his parents even when he was being bullied, or when he achieved superb grades in school. Crimson will never be around the center of the room at a party and will leave unnoticed whenever he got a chance, and will reappear whenever it's time to head back home. Crimson will spend most of his time in his room, or that's was what his parents thought. He always climbed to the roof under the moonlight to read his favourite book, over and over again. Often alone in the serene night, Crimson had learnt the value of tranquility over achievements. His brothers were never truly happy with their lives as they did not try to do the things their heart wanted. Learning from their mistakes, Crimson treasured his time alone doing what he loves rather than to achieve meaningless tasks just to please a certain someone. Due to this personality, he was always regarded as a rebel and was treated with discrimination by his peers, teachers and even parents. However, Crimson had learn to deal with it and growing up, he could care less about human relations as the only master of his is himself. |
Extra
- Crimson's blood type is O.
- His parents and brothers are striving in the Banking Financial Services field.
- Food doesn't matter to him as long as it's edible and can fill him up.
- He adores dogs.
- Has a keen eyesight.
- His parents and brothers are striving in the Banking Financial Services field.
- Food doesn't matter to him as long as it's edible and can fill him up.
- He adores dogs.
- Has a keen eyesight.
Biography
Felix was born in England and he was just another loner ever since middle school. Typical is the best way to describe Felix as he was never the best, and never the worst. His existence itself if often in question as he rarely catches the eyes of the people around him, not his teachers, peers or even his siblings. His life at home is a mess, brothers and cousins fighting for approval from his parents maybe just trying to obtain a spot in their will. Since Felix is not the type of goody two shoes he was never really favoured by his siblings nor his cousins.
Felix then continued high school, where he had to start joining with other friends for group assignments and field trips. He had always been the kind to do what feels right, not to say without much of planning but just to do what he wanted. This caused a lot of problems for Felix because his actions were never really justified. This is the time when Felix truly wanted to avoid interactions altogether and walk the solitary path.
Felix had led an ordinary life until he found Elder Tale, and decided to play some games for a change. When he was first transported into the game due to the Catastrophe, his mind went blank trying to figure out everything that had happened. However, in the midst of his mixed feelings he knew that his mind, body and soul was happy and at peace for he had left the politics of his family.
Felix then continued high school, where he had to start joining with other friends for group assignments and field trips. He had always been the kind to do what feels right, not to say without much of planning but just to do what he wanted. This caused a lot of problems for Felix because his actions were never really justified. This is the time when Felix truly wanted to avoid interactions altogether and walk the solitary path.
Felix had led an ordinary life until he found Elder Tale, and decided to play some games for a change. When he was first transported into the game due to the Catastrophe, his mind went blank trying to figure out everything that had happened. However, in the midst of his mixed feelings he knew that his mind, body and soul was happy and at peace for he had left the politics of his family.
Inventory
Wooden Arrow: A basic wooden arrow. Not really strong, but cheap and can be easily mass produced.
EQUIPMENT
Left Arm Starter Long Bow: A starter weapon designed for novice adventurers, made out of cheap wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. | Armor Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Assassin
Accel Dance: The sister skill to Deadly Dance, focusing in increasing the Assassin’s speed rather than their power. As the Assassin strikes their foes, they enter a state of mind where they can release some of their body’s natural limiters, allowing them to increase the speed of their attacks by 10%. The repeated usage allows the Assassin to descend deeper into this state and increase their attack speed even further. While originally designed for melee attacks, as it is more of a state of mind, the technique can be applied to ranged attacks as well. This skill has a duration of 30 seconds, a cast time of 2 seconds and a cooldown of 10 seconds. The Assassin may spend an additional 2 seconds casting this skill to increase attack speed by 20% instead. If Accel Dance is used while it is currently in effect, attack speed is not increased further but the buff's duration will reset back to its full 30 seconds.
Fatal Ambush: Assassins are known for their deadly strikes, often being able to slay in a single strike. This technique is the first of the many massive damage attacks the Assassins have under their repertoire. It is a crude version however, a novice skill that serves more as the basis and foundation for future, more poetic, techniques. Requiring a long preparation time, the Assassin must focus onto their target, limiting their perception and leaving them vulnerable to other attacks, as they search for a weak point. Then by focusing all of their strength into one strike, the assassin strikes their target with all of their might into a single point, dealing critical damage. The mental exertion required taxes the mind heavily however, and the technique can only be used sparingly. This skill has an casting time of 5 seconds before it may be used. When it is used, Fatal Ambush has an animation time of 1 second and a cooldown of 60 seconds.
Hiding Entry: Self Buff. One of the basic stealth magics of the Assassin. A signature move of the Assassins, known for being able to hide in plain sight, that allows them to bend light around them and become invisible to the naked eye for an extended period of time, up to ten minutes. Offensive actions, stabbing a target for instance, immediately break the magic used to hide the Assassin. The spell itself can be a bit taxing to the Assassin and can only be used sparingly. This skill has a casting time of 2 seconds, lightly draining the user's MP upon use. It has a cooldown of 30 seconds the moment it is canceled.
Roleplay Class: Tracker
Silent Move: A skill that deadens the user's movements whenever traveling, preventing them from making any sound while walking. In exchange, the Tracker's movement speed is reduced by 50%. For every 10 levels the tracker gains in their subclass level, this debuff is decreased by 10%. After Level 50, the debuff is eliminated completely.
Crafting Class: Tailor
Needlework: Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly.
Change Log
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