Post by Coro on Apr 9, 2015 7:28:27 GMT
Lazarus
Character Info
REAL NAME: Aidyn Sparks
REAL GENDER: Male
GAME GENDER: Male
AGE: 15
SEXUALITY: Heterosexual
FACE-CLAIM: original, avodkabottle on deviantart.
PLAYED BY: aidyn
RACE: Human
FACTION: Adventurer
Appearance (basically my profile picture) About 5 feet tall (without his boots) and has his orange hair cut in such a way that it hides most of his face. Underneath however is a pair of mismatched ice blue (left) and pale lavender (right) eyes. He wears and absurdly long black, gold and purple robe with two parts. The top part has rather ridiculously long black sleeves trimmed with gold (they go past his knees and ends near his ankles when his hands are by his sides) where he hides who-knows-what where he can use it at a moment's notice. It has long purple tassels embroidered with gold thread that come from the collar of the rope. It has a hood on it too which he often keeps up.The bottom part is a simple pair of puffy black pants with a white under-layer. The pants are tucked into a pair of purple boots that go to his knees. The boots themselves are rather simple and are trimmed with gold in some places. They have a small heel that hive him an extra inch and a half. | Personality Generally keeps to himself unless asked. If he is asked then he's quite a chatterbox. He typically observes the situation and offers input to the situation. He thinks about what;s going on then acts. Lazarus is a sponge for knowledge in short. He sees both sides of the story adn typically does what is best for the wanted outcome. Lazarus doesn't understand feelings well.So he can't convey his feeling well - if he has any. Lazarus typically does what he wants at the moment he's doing it, but sometimes plans things out. He rolls with the situation really. Lazarus hates liars with a passion, if you want him to hate you lie to him. (DON'T DO IT!!) But he believes that it is needed in some situations. He relies on information from others to create a perfect outcome. Often Lazarus only cares about the results. Lazarus is not very trusting of others at first, he takes a little warming up to get used to people.He takes in the person's demeanor and how they act and assesses if they're trustworthy or not. Lazarus is rather socially awkward although he sometimes likes the company of others he trusts deeply. He's more of a reserved person than an outgoing one. He's okay with small talk. Lazarus preferres small groups of 1-4 other people to work with. He prioritizes people by their condition, abilities and potential to help the achivement of the goal at hand. He typically places his few friends before people he barely knows. He doesn't show much sympathy to the people on the other side, the lack sympathy is just a little short of brute cruelty. Lazarus loves to fight as much as he loves sugar, so PvP is an activity he often does. He always wants to be stronger, no matter the price. The sight of destruction is a beautiful sight to Lazarus. He's often smiling and/or laughing like a maniac in the heat of battle. He is physically average, if not on the weak side. He is psychologically strong as a tank and can stand up to the miasma easily, but needs a little help now and again. He is afraid of loosing close friends like he lost his sister in a car crash the day before the Catastrophe. That's why he distances himself from others sometimes. He's also afraid of deep water but is fine with pool levels. |
Extra
~Right handed
~Likes sweet things. A lot.
~He likes to read in trees.
~Don't pull on his clothes inless you want to loose a finger. Just warning you.
~He can make balloon animals
~Likes sweet things. A lot.
~He likes to read in trees.
~Don't pull on his clothes inless you want to loose a finger. Just warning you.
~He can make balloon animals
Biography
Lazarus (Aidyn Sparks) was your average everyday 15 year old. He had friends, got okay grades, and had a little sister. Her name was Mary and he loved her to death. Before the Catastrophe he had a rather happy life and childhood with a close-knit four person family. The day before the Catastrophe his sister was in a car crash and died instantly. He hopped online and created a new character to get away from the stress and ka-blam. Say hello to the game. He actually likes it in the game better than the reality left behind because of the sadness and stress. But all of that happening caused his mental state to solidify like steel. This may be why he can handle the miasma's effects like a light poke to the arm. He originally played the game to bond with his sister even though he wasn't much of a gamer. But he quickly developed into an ace player. Aidyn chose the name Lazarus after a character from a biblical stories. That character died and was revived - he wanted it to symbolize his future. After all his whole life caved in on itself and he lost everything emotionally-wise except for a tiny shred of hope. Maybe a little bit of his true happiness is still there under the miasma and his clothes.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm | Armor Cloth Armour | Right Arm Two-Handed scythe |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Heretic
Pain Affliction
Tier I Skill
A concentrated stream of Miasma is fired toward a target's limb, causing a strong sensation of pain. Depending on where the burst made contact with, this psychological effect can cause a 25% reduction in attack speed or movement speed for 30 seconds. This skill has a casting time of 3 seconds and a cooldown of 60 seconds. A target currently affected by this skill's effect is treated as though their Corruption was increased by 2.
Tier I Skill
A concentrated stream of Miasma is fired toward a target's limb, causing a strong sensation of pain. Depending on where the burst made contact with, this psychological effect can cause a 25% reduction in attack speed or movement speed for 30 seconds. This skill has a casting time of 3 seconds and a cooldown of 60 seconds. A target currently affected by this skill's effect is treated as though their Corruption was increased by 2.
Oblivion Claw
Tier I Skill
A Heretic skill that conjures Miasma to shroud a melee weapon up to 1 meter away in a purple mist-like animation. It may also be cast on a character's bare hand, creating a purple mist silhouette resembling a demon's claw. A direct contact between the enchantment and the target's body deals minor darkness-attribute damage and places a harmful curse upon the target. When this skill is cast, the Heretic may select one of the following effects: [Increase the animation or cast time of this skill by 1 second], [After activation, increase the cooldown time of this skill by 5 seconds], [Reduce the duration of this skill by 10%], or [The user takes 5 points of Corruption immediately after this skill is used]. If a target was damaged by this skill, the selected effect will activate immediately when the target uses their next skill. After a curse was successfully placed upon the target, no additional curses may be placed unless the user recasts the skill. The animation and passive damage buff will remain, however. If it has been 10 seconds since this skill made contact with an enemy's body or equipment, it is canceled. This skill has a cooldown of 20 seconds, a minimum casting time of 3 seconds, and a maximum casting time of 8 seconds. For every second spent to charge the casting time, increase the curse's effect by 10%. A target currently affected by this skill's effect is treated as though their Corruption was increased by 5.
Tier I Skill
A Heretic skill that conjures Miasma to shroud a melee weapon up to 1 meter away in a purple mist-like animation. It may also be cast on a character's bare hand, creating a purple mist silhouette resembling a demon's claw. A direct contact between the enchantment and the target's body deals minor darkness-attribute damage and places a harmful curse upon the target. When this skill is cast, the Heretic may select one of the following effects: [Increase the animation or cast time of this skill by 1 second], [After activation, increase the cooldown time of this skill by 5 seconds], [Reduce the duration of this skill by 10%], or [The user takes 5 points of Corruption immediately after this skill is used]. If a target was damaged by this skill, the selected effect will activate immediately when the target uses their next skill. After a curse was successfully placed upon the target, no additional curses may be placed unless the user recasts the skill. The animation and passive damage buff will remain, however. If it has been 10 seconds since this skill made contact with an enemy's body or equipment, it is canceled. This skill has a cooldown of 20 seconds, a minimum casting time of 3 seconds, and a maximum casting time of 8 seconds. For every second spent to charge the casting time, increase the curse's effect by 10%. A target currently affected by this skill's effect is treated as though their Corruption was increased by 5.
Tainted Charity
Tier I Skill
Miasma and Anima are two sides of the same coin and so it is no surprise that Miasma can be used to restore the body. This skill heals the target by a small amount. Its animation is fairly deceptive, looking very similarly to the Heal skill. If a target who received healing from Tainted Charity is not healed again by Tainted Charity within 2 minutes, all HP restored by the skill is immediately removed. This skill has a casting time of 2 seconds and a cooldown of 10 seconds. Tainted Charity inflicts 2 points of Corruption on the target.
Tier I Skill
Miasma and Anima are two sides of the same coin and so it is no surprise that Miasma can be used to restore the body. This skill heals the target by a small amount. Its animation is fairly deceptive, looking very similarly to the Heal skill. If a target who received healing from Tainted Charity is not healed again by Tainted Charity within 2 minutes, all HP restored by the skill is immediately removed. This skill has a casting time of 2 seconds and a cooldown of 10 seconds. Tainted Charity inflicts 2 points of Corruption on the target.
Roleplay Class: Sigilmaker
Level 1 Skill
Seal of Aquarius: The Sigilmaker is able to create emblems which passively raises a target's stats for a short duration. This skill has a casting time of 5 seconds and a cooldown time of 10 seconds. When using this skill, the Sigilmaker must declare one of the following stats: Strength, Dexterity, Agility, Intelligence, Wisdom. The target will receive an Aquarius Sigil buff and the stat selected will be increased by 5% for the duration of the target's next post. Only one Aquarius Sigil can affect a single target at a time. For every 10 levels the Sigilmaker achieves, the duration of an Aquarius Sigil increases by 1 post.
Seal of Aquarius: The Sigilmaker is able to create emblems which passively raises a target's stats for a short duration. This skill has a casting time of 5 seconds and a cooldown time of 10 seconds. When using this skill, the Sigilmaker must declare one of the following stats: Strength, Dexterity, Agility, Intelligence, Wisdom. The target will receive an Aquarius Sigil buff and the stat selected will be increased by 5% for the duration of the target's next post. Only one Aquarius Sigil can affect a single target at a time. For every 10 levels the Sigilmaker achieves, the duration of an Aquarius Sigil increases by 1 post.
Crafting Class: Pharmacist
Level 1 Skill
Toxicity Tolerance: Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from poison status effects.
Toxicity Tolerance: Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from poison status effects.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M