Post by Stryke on Jan 18, 2014 11:03:20 GMT
[attr="class","ws"] [attr="class","h"]Stryke [attr="class","fc"] [attr="class","bi"]REAL NAME: Leonardo Fulminio [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 20 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Kiba, WOLF'S RAIN [attr="class","bi2"]PLAYED BY: Raijin [attr="class","h2"]Appearance [attr="class","b"] -Leonardo is a man with a fit and athletic body built upon years of constant training in various sports. He doesn't have much mass on his muscles though, which is why he is mostly seen as slim and a bit underweight by his peers. Leonardo is somewhat tall, standing at 6'1 inches of height and he weights approximately 160 lbs. -Leonardo has ice blue eyes, a trait he inherited from his mother. He usually has a stern and serious looking expression when alone or with someone he doesn't know very well, in fact someone can easily tell how much Leonardo is used to being around a person in particular by looking if his expression looks more relaxed and easygoing. -Leonardo isn't a person to care much for his hair, so he just let his brown messy hair grow over his neck, giving him a wild look. Sometimes though his hair are just too wild for his tastes, so he usually tie them into a pony tail to avoid spending too much time fixing them. Despite not caring much for his hair Leonardo has grown to love his current hairstyle and he will usually get pissed at others for even suggesting him a haircut. -Prideful and determined in nature, Leonardo always has a confident look in his eyes and a strong posture to match. He tries to give the impression of a guy who doesn't mess around when walking, but he will be more inclined to walk with a detached look from reality and his hands in his pockets if he's either in deep thought, annoyed/pissed or sad. -His clothing type of choice in and out of game is pretty urban, in real life he is usually seen with various sweatshirts of his favorite rock bands with the sleeves brought up to his elbows, blue jeans and sneakers to match. He also wears some accessories as leather wristbands and watches. His favorite colors to wear are black and blue. -One of Leonardo's most curious personality traits is his inability to really immerse himself into an online game unless his character looks exactly like him from head to toe. That's why when Elder Tale became a reality he at first couldn't even tell that he became his character, since when he first created him Leonardo made him an exact physically copy of himself. This choice reflects his own personality, he takes great pride on being himself and when playing games he wants to feel like he is living those kind of adventures himself. The only distinction this time for Elder Tale was his race of choice, Wolf Hair. Leonardo liked how they looked as normal humans most of the time and only showed their wolf like features when excited or under pressure. -When people meet him, Leonardo often passes off as an arrogant and detached guy for the way he looks, behaves and for his facial expressions. Leonardo actually doesn't want to be seen like that, he can't help but feel a bit annoyed and down when people judge him without even knowing him well. [attr="class","h3"]Personality [attr="class","b"] -Leonardo is actually a really adaptable guy, he knows when a precise situation requires seriousness and when he can be more easy going and relaxed. That makes him really easy to approach and befriend as he will generally accept anyone with good intentions. -His most relevant personality trait is his stubbornness, both in a good and in a bad way. Leonardo always does everything he regards as important with great tenacity, sometimes to the point of annoying people working with him. Leonardo also has a strong moral compass, he is incredibly firm in what he believes in and won't accept compromises. -Kind and compassionate to heart, he always tries to help others even if they have wronged him in the past. Sometimes, however, he has trouble containing his anger, it isn't really rare to find him engaged in fights for some reasons or others. Especially when his anger rises, he becomes ruthless and furious, he almost seems like a completely different person when in this state. -Leonardo adores and lives for music since he was 14, regarding it as the most beautiful form of art. He started playing electric guitar and since then his biggest dream has always been to become a great and renowned musician. He also loves to practice sports, especially Basketball. He also routinely jogs everyday to keep his body in shape. -Despite being confident and relaxed when meeting other males, he becomes somewhat awkward and insecure especially when left alone with a girl. His shyness around girls is source of great embarrassment for him. -Leonardo doesn't like to talk much and he especially doesn't like to talk about himself, he is a good listener though, he usually pays great attention to what everyone has to say as long as their speeches have a sense. Almost 90% of his humor comes out in the form of sarcasm but he isn't really good at it, that's why many fail to recognize it and misunderstand it instead as arrogance. [attr="class","h3"]History [attr="class","b"] Leonardo was born in Italy under a caring family. The years of his childhood passed happily with his 2 sisters always caring for him when his parents couldn't. During those years his father incited him to try different sports, being a basketball player himself he valued sport practicing as a way to not only build your physique, but also your character and your social interactions. Leonardo in the end decided to play basketball like his father though only later in his life he would understand his father's words. Years passed and for Leonardo it was time to enter high school, in his first year he met some friends who introduced him to the thing that would later become his biggest passion: music. Leonardo was totally blown away when they introduced him many rock bands and guitarists, so much that since his first year of high school his passion slowly shifted from sports and basketball to music. During those years his passion only grew more, he started playing electric guitar and finally decided what he wanted to be in life: a great and renowned musician. Spending his time between basketball and guitar didn't help him with his grades though, it then became painfully apparent that he couldn't continue practicing his 2 passions if he wanted to get good grades. With a difficult decision, Leonardo chose to stop playing basket and focus on his guitar practices, though he would still play every once in a while. His high school years passed fast and he couldn't say he had a bad experience at all: he made good friends, had some of the obligatory love stories ending up in tragedy and he continued doing what he loved without regret. Finished with high school it was time for him to choose what he would be doing with his life, during the summer he kept thinking about that and in the end he made a decision. With a decision that greatly shocked his family, Leonardo decided to go abroad to England to study in a musical college. His family didn't try to stop him though, they knew that music was his biggest passion and also that in their country there weren't many opportunities for emerging musicians. Once everything was prepared Leonardo said goodbye to his family and started another chapter of his life in England. The years that followed were some of his happiest ones, he had to find a job to pay his college's taxes but he was happy, he could finally do what he liked the most without it being considered only as a time consuming hobby. Leonardo was also an avid fan of online games, during his 2nd year of college he became interested in this game called log horizon. It wasn't a new game but it finally got a British server after about 2 decades of life, little did he know that by registering his account and playing the game he would be trapped inside it. [attr="class","h3"]Extra [attr="class","b"] - His birthday is on the 20th of January - Leonardo hates British food and British coffee, he considers them an insult to cooking - He loves hot places and hates cold ones - He has an irrational fear of bugs, just the sight of one bigger than 2 inches is enough to completely paralyze him. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Wolf Hair [attr="class","bi4"]CLASS: Swashbuckler [attr="class","bi4"]SUBCLASS: Berserker [attr="class","bi5"]CRAFTING CLASS: Artisan [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Mirage Dealer:Dual wield skill. The Swashbuckler performs a forward X-slash with their two weapons to slash at an opponent, then immediately teleports a meter forward. This usually places them behind the enemy, allowing them to either bypass their line or enable them to continue attacking before the enemy realizes what just happened. Because of the flashiness of this skill, it's a popular technique among aspiring warriors. Try not to use it while the opponent's at the edge of a cliff or right against a wall, though. You'll either plummet to your death or crash face-first into a wall. [attr="class","skill"]Fold Step: Using this skill, the user's body suddenly is propelled and accelerates in a desired direction. It is often used as a surprise burst of momentum when delivering an attack or used as a last-ditch dodging maneuver. The only downside to this technique is that once activated, the swashbuckler cannot stop or adjust their trajectory. [attr="class","skill"]Ante Up: The swashbuckler summons additional weapons from their inventory and claps their hands together to perform this spell. The weapons will then be levitated into the air and controlled by an AI to fight alongside them. Depending on vocal commands, the AI can be designated to either focus on all-out attacking, defensive play, or balance fighting. Maintaining this skill results in a constant drain on the swashbuckler's MP. At the first rank, only one weapon can be controlled by this skill. [attr="class","skill"]Discard: A technique designed to reduce aggro for the swashbuckler. As soon as the opponent draws near, the swashbuckler performs a somersault over the target's head, then uses the blunt end of the blade to spin the opponent sideways. This sudden disorientation disrupts a monster's thought process, often resulting in its battle AI resetting. [attr="class","skill"]High Roller: The swashbuckler attempts to bridge defense with offense by dodging an incoming attack and curling the body together to make multiple mid-air rolls as they land over to a new position. At the same time, their weapons are pointed outward, cutting at any opponent that tries to reach at them. [attr="class","skill"]Wrath: Toggle skill. The Berserker's fury cannot be contained. After this skill has been toggled, all Strength or damage debuffs that targets the Berserker are inverted and become buffs instead. All Dexterity debuffs are doubled in effect, however. [attr="class","skill"]Dart-Tack Target: The swashbuckler pricks the target with their weapon a few times in quick succession. This allows the swashbuckler to temporarily gain the attention of the enemy and serve as an off-tank. While the tanking role is often left to the warrior classes, this skill might serve as a brief respite to the team in order to maintain momentum. [attr="class","skill"]Blind Bet: Attempting to hit a pressure point, the Swashbuckler thrusts the weapon forward as its blade glows a faint blue color. If it makes direct unguarded contact with an opponent, their vision becomes blurry for the next ten seconds, resulting in an accuracy debuff. The degree of blindness is most effective at the moment of contact, clearing up as the debuff wears off. For single-weapon and throwing weapon users, the debuff is dependent upon the single weapon's hit. A dual weapon user must strike the opponent successfully with both weapons to ensure the maximum effect. Even still, they have two chances at hitting, so stability is sacrificed for consistency. Nevertheless, the cooldown of this technique is also ten seconds, meaning that an experienced user can sustain the effect as long as they can manage to pierce the opponent's defense each time. [attr="class","skill"]Straights: A skill with a five-second cooldown that is very characteristic of its name. This ability causes the Swashbuckler's weapon to glow a golden color as it extends an additional four feet for the duration of an attack. It is initiated by suddenly clenching the weapon very tightly while in mid-swing or mid-thrust. Ranged weapons and grimoires are not affected by this skill. Players wielding two weapons cannot have both weapons be affected by this skill, so it is best used as a follow-up chained strike to prevent the opponent from keeping their distance. After this skill is used, the weapon's attack value decreases for a few seconds, making it unwise to carelessly spam the skill. [attr="class","skill"]Viper Raise: An attack that targets the arm tendons. A successful hit will result in gradual damage over time due to a bleeding effect, which is accommodated by the wound area seeping out a constant trail of blood. Despite the move's somewhat gory animation, this bleeding effect is fairly minor and scales in a manner similarly to a poison effect. [attr="class","skill"]Shuffle Windmill: Tier I Skill The Swashbuckler spins in place and performs 4 rotations with outstretched weapons, forming a horizontal sawblade attack. It can also be performed from a downed position in order to spin and transition into a final standing pose. This technique has optimal results if the lengths of both weapons are the same. Be careful of your party members' positions before you attempt it though. This skill has an animation time of 2 seconds and a cooldown of 8 seconds. [attr="class","skill"]Trump Card: A skill that's quite literally the trump card to the Swashbuckler's fighting style. It is signified by the Swashbuckler's weapon glowing a red aura (only one weapon will receive the effect if dual-wielding). The Swashbuckler's next attack with the enchanted weapon gains the following properties according to the number of consecutive offensive Swashbuckler skills they used on the target. After every use of Trump Card, the effects reset and the target is treated as though they were not hit by any Swashbuckler skills. This skill has an animation time of 2 seconds and a cooldown time of 30 seconds. [attr="class","skill"]Last Stand: An Adventurer emergency skill that can be activated in tight situations to veil oneself in a red aura. While under the effects of this aura, if an attack would otherwise knock the Adventurer's HP down to 0, then they are left at 1 HP instead and this skill is immediately nullified. This effect does not protect against damage over time effects or debuffs such as poison. While under the effects of this skill, the Adventurer may not perform any other skills. Last Stand has a maximum duration of 10 seconds and a cooldown of 5 minutes. [attr="class","skill"]Trigger Jackpot: One of the Swashbuckler's special skills that does not require direct melee contact with the opponent. Trigger Jackpot can be used to place a marker somewhere upon the opponent's body that appears as a small card-shaped target overlaid over the body. Only a maximum of five markers can be placed on a target at any one time. The effect of striking the target at this point is identical to Opening Gambit's effect. However, this skill really starts to show its true colors once five markers have been placed upon the target. When this skill is activated and the target already has five markers on their body, all five markers will spontaneously flash and explode to deal a moderate amount of damage to the opponent. These markers are removed from the target after activation. Because of the flashy animation of this skill, many Swashbucklers refer to the use of this skill as "bombing" the opponent. This skill can only be activated when the opponent is clearly with the Swashbuckler's line of sight and within 10 meters. This skill has a casting time of 2 seconds and a cooldown time of 3 seconds if used to place a marker on the opponent, but a cooldown time of 90 seconds after it has been used to detonate markers. [attr="class","skill"]Outrage: In times of desperation, the Berserker's physical abilities start to shine. When the Berserker's HP falls below 25%, their damage output increases by 5%. When the Berserker's HP falls below 10%, their damage output increases by 10% instead. [attr="class","skill"]Carving: Toggle skill. Artisans have a certain affinity with carving stone, making their normal artistic talents not to be underestimated in battle. Artisans deal 20% more damage to Rock-type monsters. They can also ignore defense buffs on Rock-type monsters. [attr="class","skill"]Level 11 Skill Quick Architect: Through a process of trial and error, fledgling Artisans are able to learn the techniques for producing crafted materials quickly. This allows them to create temporary structures of stone, given enough available materials. However, this comes with the cost of making the object extremely fragile, to the point where even a moderate impact can completely shatter it. It's said that some Artisans have attempted to turn this quirk into an unusual battle strategy when fighting atop stone-filled mountains. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Howling Wolf Armor: A sleeveless dark brown armor with black tribal markings painted on the sides and a hood on the back. Made entirely from wolf skin, this armor is really light and it enables the user to move more comfortably in combat. Increases the user's movement speed. [attr="class","skill"]Left Hand: Quickslicer: Level 40. One-handed sword. A radiant blue longsword with white rune carvings along the blade that translate to "slow". The blade is thicker on the handle and becomes narrower as it gets close to the tip of the sword. Reforge: Level 40 chance to inflict Slow [attr="class","skill"]Right Hand: Aconitum: Level 40. One-handed sword. A pitch black longsword with green rune carvings along the blade that translate to "venom". The tip of the blade has a peculiar shape, it's slightly wider than the rest of the body with some spikes sprouting on the edges. Reforge: Level 40 chance to inflict Poison [attr="class","skill"]Accessory#1: Description [attr="class","skill"]Accessory#2: Description [attr="class","skill"]Accessory#3: Description [attr="class","skill"]Accessory#4: Description [attr="class","h3"]Inventory [attr="class","b2"] Starter Long Sword: A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. Starter Long Sword: A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. Lu Bu's Qianlima - A Novel: A grand tale of a legendary horse of ancient China. Reading it gives you a sense of renewal courage. Its binding has been opened, so now it is just an ordinary book. Starter Chainmail: A basic set of chainmail armor made from cheap iron. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. Cheese Pizza- This tasty personal sized pan pizza somehow keeps itself fresh and warm until it is ready to be eaten. - Single use Eroding Enchant Scroll - Rank E enchant. Enchants on weapons. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Eroding" to the equipment's name and applying the following effects: - When fighting golems, increases the user's physical damage by 5 levels. - Lowers the user's defense by 2 levels. Colossal Enchant Scroll - Rank D enchant. Enchants on 2-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Colossal" to the equipment's name and applying the following effects: - When over Level 20, increases the user's physical resistance by 4 levels. - When under Level 15, decreases the user's physical resistance by 4 levels. Windsor Antiqua Longsword: Lv5 one-handed sword. A sword with a well-balanced blade, allowing for decent ability in slashing and thrusting. It is a mass-produced generic weapon created by the People of the Land, and so is a little more expensive to buy than if one were to normally craft a similar-quality weapon. Windsor Antiqua Longsword: Lv5 one-handed sword. A sword with a well-balanced blade, allowing for decent ability in slashing and thrusting. It is a mass-produced generic weapon created by the People of the Land, and so is a little more expensive to buy than if one were to normally craft a similar-quality weapon. Apocrypha Board (Level 20):A Skateboard crafted by Mechanic Hirosame, with the Apocrypha logo on the bottom. This generic style guarantees safety and satisfaction from the guild, Apocrypha. This board performs well in the streets, but does little to nothing on dirt or rocky paths. Fallen Queen's Royal Seal - Lv15 accessory. A royal ring said to be an heirloom passed down by generations. Part of the Fallen Queen set. Fallen Queen's Full Armor - Lv15 plate armor. A full body armor said to have been worn by the Fallen Queen during a jousting tournament in her youth. Part of the Fallen Queen set. Equip 3 Fallen Queen items to passively regain HP equal to 10% of damage dealt to the opponent. Broken Pocket Watch - A shattered pocket watch that belonged to Butler Grandier. It seems to still retain some time-based runes on its surface. You may use this item once per thread to immediately place a slowing effect on all opponents within 5 meters. |
Coded By Archetype=Luna
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