Post by Unova on Apr 12, 2015 6:55:47 GMT
Unova
Character Info
REAL NAME: Heather Master
REAL GENDER: Female
GAME GENDER: Female
AGE: 15
SEXUALITY: Heterosexual
FACE-CLAIM: hilda, POKEMON BLACK/WHITE
PLAYED BY: Unova
RACE: Human
FACTION: Adventurer
Appearance Unova is a girl of about 5 foot 3 inches in height. The brunette's hair trails all the way down to her shoulders, and flows over a bit in the front, to a little design that drapes down to her shoulders in the front. Her eyes are a dull green/hazel color, which shine brightly in the sun. Unova has a very slender build, weighing about 105 pounds, but she will never divulge this information to anybody else. Despite being shorter than most other people, her legs are actually quite long, and therefore her strides are often quite long as well. Her arms are normal-length, her torso is normal length as well, but she is all around a pretty nice looking girl. | Personality Extroverted to a fault, Unova will do almost anything to help a friend in need. Never wanting anything back in return, she often tries to keep people safe and happy, instead of herself. As it would go by the Japanese standard, she would be considered "deredere" rather than any other classification she can give about herself, after having watched so much anime and read as much manga as she has. Despite being such an extroverted person, she is actually quite shy around those that she doesn't know, often seeming rather timid and disguised. If something is bothering her, she won't tell anybody else about it, and lets it simmer within herself. When in battle, though, her mind shuts down, and goes into a silent rage. Nothing will break her focus at all, when it comes to a fight. If during a fight, someone or something damages a friend of her's, she will go after that one target like there is no tomorrow. She will forget about anything and everything else, until that target has been defeated, or she lies dead or dying on the ground. Otherwise, she is completely silent, and makes no noise while in combat. Having her on your side may be a benefit, but if one is hurt during the fight, she could very well just ruin the whole situation. |
Extra
Height: 5'3"
Weight: 105 lbs.
Loves Animals.
Shy around new people.
Hates: Show-offs, jerks, racism.
Biography
Heather's life began in New York City, where her parents were deciding on whether or not to move out before things got much worse for them and their soon-to-be child. After she was born, they decided that the best decision was to move to a place where their child could live safely and without the worry of losing their home, due to some sort of political gain. As such, Heather and her parents moved to the United Kingdom, just outside of Salisbury, where they took up jobs to support their family. Heather loved to play around outside as a young girl, in the small neighborhood that they had come to be a part of. The other kids were nice and friendly, with the openness to accept a child from the United States as a friend of their's.
As time went on, Elementary school had passed, and soon enough Junior High School came. Heather had been getting more and more into gaming and anime, due to her friends in school being considered the "nerds" of the school. Having been picked on for being one of these nerds, Heather learned to become less open about her opinions, and decided to seclude her self more and more into this world of games and anime. Her biggest dream, from then on, was to live in a world where she could be whatever and whoever she wanted. Ignoring everybody else in the process, she wanted to dive into a world where she could be anything she wanted.
It was about halfway through Elementary school when Heather had grown an interest in an old series, known as Pokemon. Her parents had an old device to play some of the games on, the first one she ever played being Pokemon White. She loved the experiences, the joyfulness, and everything about the world that she explored again and again, causing her to form a quick love for animals. As time went on, and she continued to play the same Pokemon game, she grew a liking for the name of the region, Unova. Eventually, when she came into online gaming, she would use that as her username for each and every game that she became a part of.
The name "Elder Tale" had become known to Heather by the time that she had come into high school, as one of the older MMO's out there. She and her friends had decided to give it a try, once the new expansion had come out. It was something that they were all looking forward to. So, as she made her character for the first time, she fashioned herself into the image of the girl trainer from Pokemon White, in every way she could. Her skills and class choices were the best for her, as her love for animals and tending to them grew over her life. What she didn't expect, though, was the chance to become someone who could meet these creatures, face to face. She was to embark on her new adventure, without the help from a professor of any kind. Enthralled and pumped, Unova embraced this new world.
Inventory
Wooden Arrow: A basic wooden arrow. Not really strong, but cheap and can be easily mass produced.
Beginner's Flute: A cheap little instrument for aspiring musicians and novice bards, made out of cheap materials. They don’t really play too well, but at least you can play something.
Beginner's Flute: A cheap little instrument for aspiring musicians and novice bards, made out of cheap materials. They don’t really play too well, but at least you can play something.
EQUIPMENT
Left Arm N/A | Armor Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm Xiahou: Level 5 Shape-Shifting Weapon, 2-handed. A halberd merged with a bow, so that one may swap back and forth between the two forms. One need only twirl the halberd around with both hands, and the metal will shift backwards to form the bow shape, with the bowstring inside the halberd's pole folding out into position. The axe-head of the halberd slides down to the middle, flat, with the back of the head acting as the bow's guide. To shift it back, the user needs to thrust the weapon back into the air, unlocking the head, and then twirl it once more to fit it back into position. Not a very powerful weapon, by any stretch, but a useful one, meant for switching between melee and ranged. |
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CLASS SKILLS
Main Class: Bard
Lullaby of the Mermaid in the Moonlight: A support song that has a mild area of effect range. One key concept to remember is that depending on the difference between the Bard and the enemy's level, it will take some time before the target succumbs to the skill. When used, an aqua-blue ripple effect will occur and an image of a singing mermaid will appear over the head of the caster. Popular uses for this skill involve a sleep lock, a sequence in which the target is put to sleep, followed by the Bard's party members aiming their attacks all at the same time, which is then followed by a recasting of this skill to initiate a relapse. This skill has a casting time of 3 seconds, a maximum duration of 10 seconds, and a cooldown of 30 seconds.
Maestro Echo: A skill that targets a single ally and attenuates the flow of mana generating from their body. For 30 seconds, every time the ally performs an offensive magic skill, the Bard will also cast the same skill. This copied spell is only about half as strong as the original, but retains the same effects of the original. Each time this skill is activated, there is a guitar-like SE and a shining effect. This skill has a cooldown of 50 seconds.
Scarlet Symphony: The Bard plays a song as a menacing red mist starts to form around them. Then, after two seconds, the Bard's mana mixes with the aura to create blood-red blades that swirl around the Bard in a small circle of two feet in radius. Opponents struck by the skill suffer a bleeding damage over time debuff. This skill has a minimum casting time of 2 seconds. The cooldown of this skill is 15 seconds, and it applies as soon as the Bard stops playing their instrument.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Animal Trainer
Scout: The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels.
Crafting Class: Tailor
Needlework: Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M