Post by Malon on Sept 17, 2015 22:45:58 GMT
Malon
Character Info
REAL NAME: Viola Ruisi
REAL GENDER: Female
GAME GENDER: Female
AGE: Twenty
SEXUALITY: Heterosexual
FACE-CLAIM: Unknown, Original
PLAYED BY: Jake-dor
RACE: Ritual
FACTION: Adventurer
Appearance Malon is a young woman in her early twenties, she is five foot four inches tall, weighs roughly one hundred and twenty pounds, has a lean figure and a normal bust size. Malon has red hair that hangs loosely around her shoulders and green eyes. While down is her chosen style when it comes to hair, in some situations her hair is tied back with a black leather string into a pony tail. Malon's forehead features the traditional purple tattoos for the Ritual race. These same tattoos cover her entire body just like every other member of her race. Malon's outfit is mostly a simple one based off normal fantasy designs. A tight dark flavored robe with blacks silvers and purples that parades her feminine figure. The outfit consists of a corset like top with a long open front skirt hanging from it. She wears matching upper arm length gloves, a mantle hangs from her neck with a bow right on the front. This top however doesn't cover the bottom of Malon so the outfit also consists of a mini skirt to fix this and because no outfit is complete without shoes Malon wears thigh high boots with a heel. Malon does have other outfits she can wear, variations of styles of armor and clothing suited for recreation, traveling and so on. | Personality In-game, Malon is a strong willed young woman, she is persistent, headstrong, brave and determined. However, with all her heroic traits, she has some not so good traits even though some of the previous ones could be taken negatively. As a character all Malon cares about is if she is having fun. Greed and pleasure define her dark side, whether it's through drinking alcohol, blowing things up, watching her minions kill things or flirting with that shy maiden as long as it's fun she's good. Outside the world of debauchery for fun Malon loves adventuring and loves having a good time. She is usually quiet and keeps to herself because of the negativity related to her hobbies but will happily open up to those she trusts. Trust is something Malon cherishes but her trust is not easily gained. Whether its through a show of good faith or usefulness, once Malon trusts someone she wont turn her back on them, ever. Malon often expresses a calm and collected demeanor in sticky situations but underneath she is quick to anger and will hold a grudge against most who wrong her, directly or indirectly. Malon identifies as an Asexual or having no or little romantic preference in gender, she has an unconscious habit of leaning towards choosing males but this is more of her real personality leaking through than anything else. Of course, all this was about Malon the character, so now about Viola the gamer. Viola is similar to her in game personality in some ways, even more so now that she has become her character. Viola isn't greedy to the point Malon is, but she does love to have fun in some of the less extreme ways Malon does. Viola also has more patience and less of a temper than Malon. Lastly Viola identifies as Heterosexual but could be considered Bisexual if her actions as Malon are taken into consideration. |
Extra
Left Handed
O Blood Type
Favorite Food: Grapes
Roleplayer
O Blood Type
Favorite Food: Grapes
Roleplayer
Biography
Viola has led a normal life up until now, she was born into a small town in the central eastern part of the states. Did well in school, wasn't much of a party goer instead she turned to video games and the internet for her entertainment. It didn't take her long to discover roleplay and get addicted to telling the story of a character she created. It was around the time of her eleventh year in school that Viola discovered MMORPG's and their players unique approach to roleplaying. While not as satisfying as forum based methods, the mixture of her two favorite things sold MMOs for her. Viola became a hardcore roleplayer, always in character, always thinking what her character would do next as she played them.
Every gamers dream job is to work in some part of the industry and Viola was one of the lucky few who managed to achieve this. Getting a job as a lore article writer for a fan site for her favorite MMO, eventually Viola got a promotion to the group of people that reviewed games for her fan site's parent company. Luckily because of her experience with MMOs Viola had a general understanding of how Elder Tale worked, it wasn't much different than the others, kept it was more real than any game she had ever played and that is when the real adventure begins.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm N/A | Armor Starter Cloth Armor: A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked probably. You probably do want to replace these asap, when you think about it. | Right Arm Starter Staff: A two-handed starter weapon designed for novice adventurers, made out of cheap wood. It is typically used to channel magic, but can also be used to whack people on the side of the head. You probably should get this replaced as soon as you can. |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Summoner
Summon Follower - Skeleton: Undead-type Earth elemental follower. Summons a skeleton soldier which appear to bubble up from the very earth. Deals physical damage and are equiped with shields, weapons, and partially armored in rusty gear. It is possible to equip the skeleton with better gear that remains equipped when desummoned. Skeleton's personality type is Docile toward its Summoner and Aggressive toward all enemies. This follower takes 2 seconds of cast time to summon.
Death Scythe: This skill may be used while the Summoner currently has a Spirit-type Follower active. An attack that allows the summoned Spirit-type Follower to attack physical targets while inflicting poison damage and slight defense debuffs on contact. Alternately, if no Spirit-type Follower is currently active, this skill summons one of these Followers for a split second in order to deliver a single arc-shaped horizontal slash in front of the user, without any other effects. This skill has a casting time of 2 seconds, a duration of 60 seconds, and a cooldown time of 75 seconds. If it is used without an active Spirit-type Follower, the cooldown time becomes 15 seconds instead.
Netherrealm Regen: The Summoner taps into the power of the Spirit Realms in order to hasten the Follower's health regeneration in battle. The targeted Follower will regenerate 5% of its HP every three seconds. This skill is particularly important for Summoners whose Followers take on the role of a tank; however, it is still highly recommended that supplemental healing is paired with this skill in order to sustain the Follower's health during long battles. This skill has a casting time of 2 seconds and a duration of 30 seconds. It has a cooldown of 5 seconds. If a Follower currently affected by this skill is targeted again by this skill, then its duration is reset.
Roleplay Class: Merchant
Haggle: Using an eye for money and sharp negotiations, Merchants can save up a lot of money in the long run. Merchants gain a passive 10% discount in Material Fees when crafting. This bonus also extends to a crafter who is crafting an item where the Merchant is the receiver. Please mention that you have this skill when you are submitting the craft thread to be claimed.
Crafting Class: Tailor
Needlework: Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M