Post by Deleted on Oct 25, 2015 14:21:06 GMT
Main Class: Assassin
Main Class Claims:
Cowboys and Sorcerers
574
582
451
395
An Evening Stroll
275
338
301
268
347
440
558
383
277
526
593
491
452
289
Total Word Count: 7540
Main Class AP Claimed: 30 AP
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Craft Subclass: Pharmacist
Craft Subclass Claims: ---
Total Word Count: 0
Craft Class AP Claimed: 0
_____________________________________________________________
RP Subclass: Hitman
RP Subclass Claims: ---
Total Word Count: 0
RP Class AP Claimed: 0
_____________________________________________________________
Total Claim:
Link to Previous Claim: Right here gents
Pre-Claim AP: 24
Main Class: - 30 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP: 54
Main Class: - 54 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Final Levels:
Main Class Level: - 19
Craft Subclass Level: - 1
RP Subclass Level: - 1
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Requested Skill(s):
Quick Draw: A skill focused on delivering a quick strike at the opponent. By gripping the weapon tightly and locking one's gaze toward a nearby foe, the player's body will quickly dash over to the target and perform an attack. Alternately used by ranged users to fire projectiles at a faster than usual pace. This sudden movement takes many unprepared opponents by surprise. This skill has an animation time of 1 second and a cooldown of 15 seconds.
Trinket Work: A skill focused on decreasing the player's aggro presence. By crouching down and holding the stance for a few moments, the player will release a visible purple aura from their body for ten seconds. For the duration of the aura, the player will be able to attack a monster while keeping the monster's aggro level upon the player low. This skill is effective in a party for when one wishes to perform attacks without attracting the attention of the enemy. This skill has an duration of 30 seconds at base level. Its duration increases to 40 seconds when the Assassin reaches Level 30, 50 seconds when the Assassin reaches Level 60, and finally 60 seconds when the Assassin reaches Level 90. Its casting time is 2 seconds and its cooldown is 60 seconds.
Accel Dance: Physical Attack. The sister skill to Deadly Dance, focusing in increasing the Assassin’s speed rather than their power. As the Assassin strikes their foes, they enter a state of mind where they can release some of their body’s natural limiters, allowing them to increase the speed of their attacks by 10%. The repeated usage allows the Assassin to descend deeper into this state and increase their attack speed even further. While originally designed for melee attacks, as it is more of a state of mind, the technique can be applied to ranged attacks as well. This skill has a duration of 30 seconds, a cast time of 2 seconds and a cooldown of 10 seconds. The Assassin may spend an additional 2 seconds casting this skill to increase attack speed by 20% instead. If Accel Dance is used while it is currently in effect, attack speed is not increased further but the buff's duration will reset back to its full 30 seconds.
_____________________________________________________________
Main Class Claims:
Cowboys and Sorcerers
574
582
451
395
An Evening Stroll
275
338
301
268
347
440
558
383
277
526
593
491
452
289
Total Word Count: 7540
Main Class AP Claimed: 30 AP
_____________________________________________________________
Craft Subclass: Pharmacist
Craft Subclass Claims: ---
Total Word Count: 0
Craft Class AP Claimed: 0
_____________________________________________________________
RP Subclass: Hitman
RP Subclass Claims: ---
Total Word Count: 0
RP Class AP Claimed: 0
_____________________________________________________________
Total Claim:
Link to Previous Claim: Right here gents
Pre-Claim AP: 24
Main Class: - 30 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP: 54
Main Class: - 54 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Final Levels:
Main Class Level: - 19
Craft Subclass Level: - 1
RP Subclass Level: - 1
______________________________________________________
Requested Skill(s):
Quick Draw: A skill focused on delivering a quick strike at the opponent. By gripping the weapon tightly and locking one's gaze toward a nearby foe, the player's body will quickly dash over to the target and perform an attack. Alternately used by ranged users to fire projectiles at a faster than usual pace. This sudden movement takes many unprepared opponents by surprise. This skill has an animation time of 1 second and a cooldown of 15 seconds.
Trinket Work: A skill focused on decreasing the player's aggro presence. By crouching down and holding the stance for a few moments, the player will release a visible purple aura from their body for ten seconds. For the duration of the aura, the player will be able to attack a monster while keeping the monster's aggro level upon the player low. This skill is effective in a party for when one wishes to perform attacks without attracting the attention of the enemy. This skill has an duration of 30 seconds at base level. Its duration increases to 40 seconds when the Assassin reaches Level 30, 50 seconds when the Assassin reaches Level 60, and finally 60 seconds when the Assassin reaches Level 90. Its casting time is 2 seconds and its cooldown is 60 seconds.
Accel Dance: Physical Attack. The sister skill to Deadly Dance, focusing in increasing the Assassin’s speed rather than their power. As the Assassin strikes their foes, they enter a state of mind where they can release some of their body’s natural limiters, allowing them to increase the speed of their attacks by 10%. The repeated usage allows the Assassin to descend deeper into this state and increase their attack speed even further. While originally designed for melee attacks, as it is more of a state of mind, the technique can be applied to ranged attacks as well. This skill has a duration of 30 seconds, a cast time of 2 seconds and a cooldown of 10 seconds. The Assassin may spend an additional 2 seconds casting this skill to increase attack speed by 20% instead. If Accel Dance is used while it is currently in effect, attack speed is not increased further but the buff's duration will reset back to its full 30 seconds.
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