Post by Heruza on Dec 6, 2015 20:17:41 GMT
HERUZA Adventurer - Human - Guardian - Bodyguard - Blacksmith - ♂ [attr="class","equipicon"] [attr="class","equipdescription"]Armor Name: Starter Platemail Level 1 Armor A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","equipicon"] [attr="class","equipdescription"]Weapon Name: Starter Long Sword Level 1 Weapon A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","equipicon"] [attr="class","equipdescription"]Weapon Name: Starter Great Shield Level 1 Armor A starter great shield designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t really feel too sturdy. Its distinctively huge size allows for good protection if somewhat unwieldy. You probably should get this replaced as soon as you can. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory REAL NAME. Jonathan Doe REAL GENDER. Male AGE. 19 SEXUALITY. Heterosexual FACE-CLAIM. Kiriko Zubreska SERIES/ARTIST. Sunday Without God PLAYED BY. Heruza [attr="class","infotitle"]Appearance [attr="class","infobox"] Heruza is taller than most other people in height. His avatar's body is fit, which is a contrast from his real self. He doesn't appear muscular, though Heruza is decently strong. Heruza's eyes are bright orange. He walks with his feet pointed forward, something he decided to change about himself as a teen. He tends to wear dark black clothing with a preference to length. Heruza chose his hair color to be a mixture of light blue and navy blue. Usually, he doesn't even touch his hair in the morning, but even when he does run a comb through it, it's still messy. [attr="class","infotitle"]Personality [attr="class","infobox"] Heruza used to be a quiet and antisocial boy, but that changed around the age of fourteen. Now, he acts normally around others, but still hates big crowds. He is afraid of the deep ocean and heights. Heruza doesn't talk with anyone about his emotions, but this doesn't seem to pose a problem for him. His intuition is usually right, but he doesn't trust it alone. He thinks rationally and has no problem making decisions. To Heruza, the end justifies the means. He will lie to someone if he believes the lie can't hurt them and is better than the truth. He isn't scared of tricking people if doing so will bring about a good outcome to everyone. Heruza would even kill if it meant saving even more people. He believes regret is useless. Instead of thinking about what he should have done, Heruza just makes sure not to make a similar mistake again. Heruza cares about how his friends think about him. He is also very self-conscious. Even though Heruza is hard to anger, if he does become angry, he does so like a bull. If someone manages to push him over the edge, Heruza will rage. He also hates losing, and being proven wrong. Heruza is a quitter and sometimes gives up if a task is too daunting. [attr="class","infotitle"]History [attr="class","infobox"] Before being forced into Elder Tale, Heruza lived in a small hamlet near a large city in the United States. His parents rose him the best they could, as he was their only child. His family was wealthy, but not Bill Gates rich. He owned a very nice gaming PC, which ran any game perfectly fine, barring the most incredibly taxing. Life for Heruza was easy. School was not a challenge for him and he kept high grades without effort. Heruza had many friends, but none of them lived near him. Each friend lived in the city, so before Heruza could drive, it was difficult for him to visit them. To make up for this, he invited his friends to play MMORPG games with him. Some of his friends already played MMORPGs, but most of the ones who didn't began to. Heruza and his new comrades leveled to max in most games they played, and did many virtual things together. Elder Tale was not something Heruza knew about until the Unfounded Kingdom server was announced. He thought that the game looked interesting. Heruza didn't ask his friends to play Elder Tale with him because he didn't know if the game was good yet. He created a character on the England server after downloading the game. Of course, then the Catastrophe happened, and he was [attr="class","infotitle"]Extra [attr="class","infobox"] -text- |
[attr="class","bigheader]Skills [attr="class","columnheader"]MAIN CLASS SKILLs [attr="class","columnheader"]SUB-CLASS CLASS SKILLs [attr="class","columnheader"]CRAFTING CLASS SKILLs [attr="class","column"] -Anchor Howl: A loud soundwave is generated from the Guardian's position, encompassing the surrounding 5 meters in radius. This causes movement speed away from the Guardian to lower the farther away a target is. As a result, some might attempt to make a run for it by either dashing or jumping. These two actions trigger the second part of this skill, which delivers a heavy counter to punish a retreating foe. It effectively serves as a way to maintain the enemy's attention on the Guardian. This skill has an animation time of 3 seconds, maximum duration of 10 seconds, and a cooldown of 30 seconds. If the Guardian moves from their initial position, this skill is canceled. -Hammer Beat: Physical Attack. A skill that raises the shield or two-handed weapon over the Guardian's body, then crashes it down upon the enemy with a loud sound effect. If a monster struck by this attack is lower-leveled than the Guardian, it is almost guaranteed to shift aggro upon the Guardian. However, the Guardian may need to follow up this skill with other aggro-generating skills in order to reliably hold the monster's aggro in an extended fight. This skill has an animation time of 2.5 seconds and a cooldown of 5 seconds. -Aura Saber: Swings the weapon around the user's body in a faint aura, then crashes it down upon the enemy. Multiple enemies can be struck by this attack by they are adjacent to the target. This skill increases targets' aggro on the user more than that of a regular attack. If this skill is used by Monks, the user will deliver an aura-enhanced swinging punch that delivers the same effects. This skill has an animation time of 2 seconds and a cooldown of 5 seconds. -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description [attr="class","column"] -Valor Guard: Passive. A Bodyguard prides themselves on being able to take a blow for their comrade. When the user takes the hit for an attack that originally targeted another character, increase the user's defense by 25% for the duration of that attack. This buff only applies once per attack. -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description [attr="class","column"] -Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks. -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description |
[attr="class","bigheader]INVENTORY [attr="class","columnheader"]Equipment [attr="class","columnheader"]Consumables & Ammunition [attr="class","columnheader"]Misc. [attr="class","column"] -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description [attr="class","column"] -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description [attr="class","column"] -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description |
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