Post by Josuaku on Dec 30, 2015 18:20:46 GMT
Josuaku
Character Info
REAL NAME: Adrian Plata
REAL GENDER: Male
GAME GENDER: Male
AGE: 16
SEXUALITY: Heterosexual
FACE-CLAIM: Zero Kiryu [Vampire Knight]
PLAYED BY: Josuaku
RACE: Human
FACTION: Adventurer
Appearance Josuaku is High (6ft/1.80m) and slim (54kg) person with rather short white hair . He also have big purple eyes. He have rather narrow face, with almost feminine shape, with no facial hair at all. His long neck is placed on wide but not very muscled shoulders. His waist size of 32.3”, what makes him look almost like starved man. He have very narrow hips, which allow other people to see that he is a man, not woman. On the second look, despite his “starved” appearance, his body is lightly muscled, even though its very hard to see. | Personality Overall : Josuaku is kind, even though he can’t read human emotions at all .He try to help other people, even if he will lose on it. Even though he don’t look like he would, he would let himself be cut into pieces, if it would save his friend (especially now, because he can’t really die). He have low self-esteem, and often feels like bother for other people. Sometimes, after he gets “crushed” he falls into really problematic state of sadness. During this state, he really despises himself. He also have interesting view on humans as species “Humans are social chameleons, if they want, they can fit to every social group that exist”. In Public : Josuaku In public is typical introvert. He tries to stay away from people or stay as closely to friends as possible. He is also sarcastic, cold and reserved. Almost always he let other speak. Sometimes he may be rude, but its unintentional. With friends : Josuaku is really energetic, and talkative while with friends. He is “positively crazy”, and loves being “rude” towards his friends. Often he ignores personal space of his friends. For some reason he like to pretend to be sadist. . . . Noone know why he predent, including himself. |
Extra
He is righthanded. Also he love cats.
Biography
Real Life: Adrian had happy childhood, though his interactions was mostly with his older siblings, and parents. He lived in wealthy family. In school he had normal grades, though he’s not learning in house at all. Also, he ignored almost every person (except teacher) while in school, because he preferred to read a book, or listen to music, rather than talk with other people. Even though his a bit anti-social behavior, he had 2 friends, both girls. They became friends due to their love to games, anime, music, and books. He often was an “Idea bag” and he literally spammed them with ideas for their novels. They were always in contact until Adrian woke up inside Elder Tale. Adrian spent most of his time on watching anime and playing games, though he always tried to avoid MMO type. For some reason he decided to finally try some MMO, and he chose Elder Tale. He chose it because it looked simply for him.
In Elder Tale : When Adrian woke up as Josuaku in Elder Tale he was totally confused, But shortly after, he got accustomed to “Real Person Perspective” in Elder Tale. To be honest, that was best thing that happened in his life, and he have only 1 problem with it, his friends don’t play Elder Tale, so he won’t meet them.
Inventory
EQUIPMENT
Left Arm Starter Long Sword | Armor Starter Cloth Armor | Right Arm Starter Kunai |
Accessory #1 | Accessory #2 | Accessory #3 |
Accessory #4 | ||
Vanity #1 | Vanity #2 | Vanity #3 |
CLASS SKILLS
Main Class: Swashbuckler
Fencer Style: A passive skill that activates when the swashbuckler is only equipping a single one-handed weapon and nothing in their off hand, increasing the attack damage of their one-handed weapon. Dual wielding has its merits in granting the swashbuckler with an opportunity to apply two different effects to the opponent upon a successful hit, while fighting with the Fencing Style sacrifices this versatility for a greater form of fighting stability.
Fold Step: Using this skill, the user's body suddenly is propelled and accelerates in a desired direction. It is often used as a surprise burst of momentum when delivering an attack or used as a last-ditch dodging maneuver. The only downside to this technique is that once activated, the swashbuckler cannot stop or adjust their trajectory. It should be noted that if this skill is used for an attack, the momentum from initiating the attack will not increase damage in any way. It merely allows the Swashbuckler to quickly close in on the opponent for a possible surprise attack. This skill has an animation time of 1 second and a cooldown time of 6 seconds.
Viper Raise: An attack that targets the arm tendons. A successful hit will result in a Bleeding status ailment, which deals damage to the target every time they use a skill or attack. This is accommodated by the wound area seeping out a constant trail of blood. Despite the move's somewhat gory animation, this bleeding effect is fairly minor and scales in a manner similarly to a poison effect. Also, for the next 10 seconds, the target's attack speed will be decreased by 10% due to the pain associated with moving the arms. This skill has a 2 second animation time and a 9 second cooldown.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Acrobat
High Jump: Passive. One of the most basic tricks of the Acrobat's specialty is their ability to jump greater heights than any average person. The Acrobat's maximum jumping height is doubled. While this skill might seem otherwise mundane, it can allow one to reach places that would be difficult for many others.
Crafting Class: Pharmacist
Toxicity Tolerance: Pharmacists have developed a certain resistance around drugs. This skill can be toggled to make a pharmacist immune to status debuffs caused by potions. Additionally, they passively recover twice as fast from Poison and Mind status effects.
Change Log
MM/DD/YYYY -- Info