Post by Lockett on Jan 4, 2016 18:08:03 GMT
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Lockett Adventurer - Race of Ritual - Sorcerer - Sage- Alchemist - ♀ [attr="class","equipicon"] [attr="class","equipdescription"]Starter Cloth Armor: Level 1 Armor A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","equipicon"] [attr="class","equipdescription"]Apprentice Grimoire: Level 1 Weapon A one-handed apprentice’s book of spells designed for novice mages, made out of cheap materials. Doesn’t particularly have too many pages, but it is better than nothing. If used by a magic class, you get the ability to shoot a basic magic attack with a range of 2 meters. [attr="class","equipicon"] [attr="class","equipdescription"]Weapon Name: Level # Weapon Description. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory Description. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory Description. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory Description. [attr="class","equipicon"] [attr="class","equipdescription"]Accessory Name: Level # Accessory Description. Alice Cloverfield --- Female --- Twenty One --- Pansexual --- Robin Sena --- Witch Hunter Robin --- PLAYED BY. LOCKETT --- [attr="class","infotitle"]Appearance [attr="class","infobox"] Like a gift, the petite frame was drenched in the palest of peach, her skin's smooth texture giving a pleasant warmth to those whose flesh graced it. Call it cliche if you'd like but Alice felt no shame in her combination of blue eyes and blonde hair. If all else, her pride spoke louder than she ever could. More often than not, Alice favored fashioning her hair into two perfectly horizontal pigtails, minor strands of hair hanging from the gathered bunch. Aside from her light cloth armor, Alice is most known for her apathetic expression; seeming to show no signs of interest when all she wished for was the opposite. Poor Alice, you'll get there some day. [attr="class","infotitle"]Personality [attr="class","infobox"] Anthropophobia is an extreme, pathological form of shyness and timidity. Being a form of social phobia, it may manifest as fears of blushing or meeting others' gaze, awkwardness and uneasiness when appearing in society, etc. - Wikipedia Ever since she was a young child she was diagnosed with this horrid phobia. It wasn't anything in particular that caused her to become overly shy, she was just simply afraid of people and what they had to offer. Missing out on multiple school events, festivals, and things of the like, she was never known as one to be involved with anything. She has tried speaking with people before, truly she has. The poor girl just can't manage to speak with anyone without gaining an extreme uneasiness or finding herself at a complete loss for words. Oddly enough, due to being behind the screen, she's able to at least form sentences with the people she meets online. She's still extremely shy, she's just not mute...One step at a time they always say. When in game she's constantly shuffling or toying with his fingers when speaking with someone. She's more than likely to avert her gaze and if forced she'll place her hands in front of her face attempt to block the person from her line of sight. She can't yet speak to someone she doesn't know with full confidence yet as the days go by she aims to change that - as well as demolish her phobia as a whole - to better herself and brighten her future. [attr="class","infotitle"]History [attr="class","infobox"] Alice is a quiet little girl in a quiet little home. She's always been fixated on magic and as such chose at a very young age to "seclude" herself so she could "focus on her studies". No. In all honesty, Alice was too afraid to speak to nice boys and girls of her town, as such she referred to the old magic books left in her house as a source of entertainment. The more time she spent inside, the more time she had to develop a "character", eventually coming to believe that she was indeed a witch herself. Dawning the name "Lockett - The Crimson Witch", her "personality" carried on all past high school; she still believes she is a witch to this day. Regardless of her beliefs, she still an extremely shy woman, completely losing herself when caught in conversation. At some point( a bunch of therapist sessions ), she decided to try out using the Internet ( it was suggested by the doctor ). Surprisingly enough, her phobia didn't act up. She came to the realization that so long as she remained behind the screen, she wouldn't be forced to look them in the face; the Internet was the greatest solution to the problem she could have ever gained. Recently her friends had told her of a game called Elder Tale. Feeling as if she was ready enough to attempt to join a game of this caliber, she readily downloaded the client...Let's just hope she's ready for what this "world" has to offer. [attr="class","infotitle"]Extra [attr="class","infobox"] -text- |
[attr="class","bigheader]Skills [attr="class","columnheader"]SORCERER SKILLS [attr="class","columnheader"]ALCHEMIST SKILLs [attr="class","columnheader"]SAGE SKILLs [attr="class","column"] -Orb of Lava: Tier I Skill A ranged Fire-element magic that hurls a fist-sized orb of lava onto enemies. This lava ball bounces across enemy targets, dealing damage on impact. Since this skill is Fire-based, this is very effective against enemies weak against fire. One well-known trait of this skill is that it does not affect allies during combat, making it a popular skill among players. Orb of Lava causes a Burn debuff on the target for 10 seconds, slightly reducing their HP every time the character attacks or uses an active skill. This skill has a casting time of 2 seconds and a cooldown of 5 seconds. -Inferno Strike: Tier I Skill Elemental enchantment. The Sorcerer enchants a weapon with the flame element, causing it to glow red and release occasional small embers. A target struck by the weapon at this time can be ignited with a Burn status effect, causing minor damage every time the character attacks or uses an active skill for 10 seconds. Because of the direct hit necessary to activate this skill, it is a slightly risky strategy. This skill has a casting time of 4 seconds, a duration of 300 seconds, and a cooldown of 60 seconds. If this skill is used on a weapon that is already affected by an elemental enchant, the previous elemental enchantment is overwritten. -Force Shield: The Sorcerer creates a semi-transparent blue force field that increases their physical defense and magical resistance. This barrier is most effective against ranged attacks, while anyone who comes close enough for a physical attack can quite easily bypass the barrier's defense. This skill is considered a Barrier-type skill and is affected by Shaman skills that specifically target barriers. This skill has a casting time of 2 seconds, a maximum duration of 20 seconds, and a cooldown of 30 seconds. -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description [attr="class","column"] -Transmutation: Alchemists are naturally aligned with the power of magical equipment, able to use the Adventurer skill [Equipment Mastery: Magical] as a Beginner-level skill without having it take up a skill slot. Their research also gives them an advantage in fighting Artificial Life to deal an additional 10% damage. If [Equipment Mastery: Magical] is already learned through racial or class bonuses, Magitech damage increases by 10%. -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description [attr="class","column"] -Sense Element: Sages are sensitive to the different forms of mana once it has polarized into the eight main elements. Sense Element allows the Sage to home in onto a specific element and obtain a vague impression of that element's location. This can be useful for searching for water sources when traveling through a dry desert or for being able to navigate oneself through a dark cave by following the trail of light or wind mana. Of course, based on the context of the environment, this skill may not be particularly helpful at times. Using it while sailing on the high seas to search for water mana, for example, will probably overload the Sage's senses. Sense Element has a casting time of 10 seconds, a range of 25 meters, and a cooldown of 60 seconds. -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description -Skill: Description |
[attr="class","bigheader]INVENTORY [attr="class","columnheader"]Equipment [attr="class","columnheader"]Consumables & Ammunition [attr="class","columnheader"]Misc. [attr="class","column"] -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description [attr="class","column"] -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description [attr="class","column"] -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description -Item: Description |
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