Post by Deleted on Jan 30, 2014 14:38:35 GMT
[attr="class","ws"] [attr="class","h"]LOWEN HIGHNOTE [attr="class","fc"] [attr="class","bi"]REAL NAME: Sam Walters [attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 20 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: Raishin Akabane, Unbreakable Machine Doll [attr="class","bi2"]PLAYED BY: Lowen [attr="class","h2"]Appearance [attr="class","b"]Lowen is a young, Caucasian man who stands at six feet two inches tall, making him average, in terms of a male westerner's full height. He weighs one hundred and fifty pounds and has only lean muscle covering his body since his main class is not a warrior based class. There are no scars, tattoos, injuries, or birth marks on Lowen at all. He has been fortunate to not get any of these in his life due to his choices. His overall appearance though is quite amazing since he is thin and not rotund nor wispy like other bards, and this makes him someone with enough meat on his bones to look like the regular average Joe. What makes him stand out though a bit better is his slight spiky, brown hair which tends to stick out to his right no matter how much he combs it, therefore, he never tries to change it. His eyes, a nice sapphire blue, always seem full of life and mystery due to the peculiar round shape of his pupils. In real life, Lowen likes to wear black t-shirts with blue jeans and a pair of black sneakers. In Elder Tale, Lowen enjoys wearing a nice dark gray vest with buckled straps over top a long-sleeved, white shirt with the inside grey part rolled up at the hem of his sleeves. He also wears an extra brown sash on his right arm and this as little yellow straps on it to hold very small pencil sized objects, like needles. Other than this he wears a thick, brown belt around his waist with a big, golden buckle in the center of it. His pants, which are not hemmed or pleated are gray in color and his feet are covered by brown work shoes with hiding a pair of white socks. [attr="class","h3"]Personality [attr="class","b"]Sam Walters/Lowen is generally a kind man who respects his fellow adventurers on the server as long as they are not his enemies and respect him and his music. He has a great dislike for the People of the Land though because before when Elder Tale was a game the non-playable character populace felt like the regular NPCs he often found in other games. They were more advanced in terms of design and artificial intelligence, however, they had limitations on where they could appear and how they could interact with people. The reason he feels this important is important to him is because he thinks their increased intelligence and actions after the Apocalypse are the reason why he and many others are trapped in Elder Tale's world Despite these feelings, he works with them because only by doing so does he feel he can return to his own world where his family is waiting for him. While he is in Elder Tale's strange universe though he takes advantage of the NPCs though by being one of their only primary sources of entertainment. He wants to use his skills as a Bard to create for them music and social atmospheres they would be hard pressed to find except in royal courts. And as a result has been practicing hard to do so. Each performance he makes for them he charges what seems like a fair price, but if later they say his music was bad he ups the price and uses this as a means to get himself free food, shelter, or even women. He will also use this against his fellow adventurers, if they dislike him. In terms of real world memories he knows he had a family, but due to dying so many times he forgot who they were or how many were actually in his list of family members. For now, until he can learn whether or not he can recover these series memories he has set out to also make a secondary goal of forming his own family in Elder Tale. The system is something already in place and he likes this since he knows he had a lot of trouble with his family in the past. [attr="class","h3"]History [attr="class","b"]In real life, Sam Walters was born a timid child without any sort of direction in mind for his life. His family helped him through grade school and high school become a little more comfortable around people, however, he never really ever shook off his timidity as much as they hoped in his life. He did fine in school by getting high grades and such and and participated in activities that interested him but when he went to college for the first time ever things changed. People there were often hundreds of times more social than him and wanted to invite him to parties and such to form friendships with him. The problem was he was not interested in becoming friends with many of the people at his college. They just seemed too different from him. So he spent his time online and sought out role plays to pass his time whenever he was not having trouble with being an undeclared major and the work that went with it. He eventually found Log Horizon, however, the game was so popular that the American servers he wished to access were full. Therefore, he used their European servers to play online yet when he joined as a simple Bard he found that the game play was almost the same as any other role playing game. He was barely beginning to play the when the Apocalypse struck and he found himself in the body of his bard. At first, it freaked him out, especially since he was in a lower end part of town where less-than-pleasant people lived. Fortunately, he found his way out though and made sense of the strange control scheme that he found himself in. His body actions and thoughts could do almost anything he wanted as long as he had the skills to do so, thus making his character menus, except his health, items, and overhead almost seem worthless. It irritated him greatly but he eventually found a niche in life by learning the hard way that the annoying NPCs with their scripted dialogues now had powerful mindsets and were not afraid to think on their own. The first NPC he met, a bar tender, threw him out of his pub for suddenly appearing out of nowhere and screaming his head off about some kind of conspiracy or end of days situation. The second NPC, a merchant, nearly stabbed him to death when he tried to buy food and his efforts to haggle for a lower price failed. The third NPC, a woman, was kind enough to let him stay in her home, but after he mixed up his magical bag with hers that was the end of his stay since he pulled out her clothes when he simply meant to change into a different outfit for himself. He luckily got his bag back, but after these encounters he has gone towards living a life of crime. Instead of attacking players like normal people he attacks weak NPCs since by maiming or killing them he can gain a decent amount of gold and survive in this strange world. He misses home, but after getting killed about six times he can hardly remember his own family and as a result has come to think building one in Elder Tale would be better. He has made this his goal and intends to entertainment the better masses and live as a good adventurer if he can some day. [attr="class","h3"]Extra [attr="class","b"]Lowen is left handed. |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Human [attr="class","bi4"]CLASS: Bard [attr="class","bi4"]SUBCLASS: Puppeteer [attr="class","bi5"]CRAFTING CLASS: Tailor [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Scarlet Symphony: (Main Class, Bard, Tier 1) The Bard plays a song as a menacing red mist starts to form around them. Then, after two seconds, the Bard's mana mixes with the aura to create blood-red blades that swirl around the Bard in a small circle of two feet in radius. Opponents struck by the skill suffer a bleeding damage over time debuff. The cooldown of this skill is 15 seconds, and it applies as soon as the Bard stops playing their instrument. [attr="class","skill"]Needlework: (Crafting, Tailor, Tier 1) Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly. [attr="class","skill"]Act One - Exposition: (Sub-Class, Puppeteer, Tier 1) This skill passively allows the character to use a Puppet in battle at the cost of an off-hand equip. Its active effect allows the Puppeteer to send the puppet forward and grab the target. This results in a minor bind status effect and a decrease in the target's movement speed. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Starter Leather Armor: A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. [attr="class","skill"]Starter Dagger: A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [attr="class","skill"]Beginner's Harmonica: A cheap little instrument for aspiring musicians and novice bards, made out of cheap materials. They don’t really play too well, but at least you can play something. [attr="class","skill"]Accessory#1: [attr="class","skill"]Accessory#2: [attr="class","skill"]Accessory#3: [attr="class","skill"]Accessory#4: [attr="class","h3"]Inventory (DO NOT EDIT THIS SECTION) [attr="class","b2"] |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
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