Post by Capsule on Feb 11, 2016 8:41:19 GMT
Crafting
Crafter: Capsule
Recipient: Capsule
Recipe:
Material Fee: 5 x 90=450
Conversion Fee: N/A
Payer: Capsule
Requested Item:
Standard Craft Thread: N/A
Speed Craft Thread: Drinks
Conversion Qualifications: N/A
Bonuses:
Equip the item?: N/A
Additional Costs: N/A
Crafter: Capsule
Recipient: Capsule
Recipe:
Ordinary Beverage
Materials Required: Material Fee (5 Gold x Item Level)
Posts Required: 2
Requirement: Level 1 Brewer
Players who have taken the Chef crafting subclass are able to create drinks that actually retain their taste. In order to do this, though, the chef must utilize their knowledge from the old world in order to know the proportions that go into a good drink. The difference is that they will usually lack any special effects that a Brewer may otherwise be able to add. Comes in alcoholic and non-alcoholic varieties, depending on the recipe used. Food effect active for the next 5 post cycles, cannot be used in battle and overrides any existing food buff. Increases the character's maximum HP by 5% when eaten. HP is further increased by 0.1% for every 2 item levels (EX: Level 20 Ordinary Beverage increases maximum HP by 6%). The Chef that crafts this item may rewrite its name and description.
Materials Required: Material Fee (5 Gold x Item Level)
Posts Required: 2
Requirement: Level 1 Brewer
Players who have taken the Chef crafting subclass are able to create drinks that actually retain their taste. In order to do this, though, the chef must utilize their knowledge from the old world in order to know the proportions that go into a good drink. The difference is that they will usually lack any special effects that a Brewer may otherwise be able to add. Comes in alcoholic and non-alcoholic varieties, depending on the recipe used. Food effect active for the next 5 post cycles, cannot be used in battle and overrides any existing food buff. Increases the character's maximum HP by 5% when eaten. HP is further increased by 0.1% for every 2 item levels (EX: Level 20 Ordinary Beverage increases maximum HP by 6%). The Chef that crafts this item may rewrite its name and description.
Material Fee: 5 x 90=450
Conversion Fee: N/A
Payer: Capsule
Requested Item:
[b]Masochist Cider[/b]: Level 90. For the masochist in you! An alcoholic beverage made from fermented apple juice. 35% alcohol, 65% apple juice. [i]Food effect active for the next 5 post cycles, cannot be used in battle and overrides any existing food buff. Increases the character's maximum HP by 6.3063%. Therapeutic Index applied.[/i]
Standard Craft Thread: N/A
Speed Craft Thread: Drinks
Conversion Qualifications: N/A
Bonuses:
Therapeutic Index: The Pharmacist's growing skill in creating potions has improved to the point where the very close gap between treatment and side effects has widened enough to allow for a safe range. Lower the Toxicity Rating of all non-poison items created by the Pharmacist by 1 and increase their potency by 25%.
Equip the item?: N/A
Additional Costs: N/A