Post by Deleted on Feb 28, 2016 22:47:10 GMT
Takeshi Kirizaki
Character Info
REAL NAME: Johnathan Hoffman
REAL GENDER: Male
GAME GENDER: Male
AGE: 18, In Game Age: 18
SEXUALITY: Is Not Gay
FACE-CLAIMS: Kirito, SAO, SAO 2. Gon Frecss, Hunter X Hunter.
PLAYED BY: Takeshi
RACE: Human
FACTION: None
Appearance - In-Game Character has a long thin scar along his right arm. - Has a light build, not too big. - Height is exactly 5'10. - -Eyes are eyes shown in picture- - -Hair shown in picture- - In game, character usually has a sleek black ninja suit, shown in picture. In real life, Johnathan likes to wear jeans and a t-shirt. - No physical or mental disabilities. - In-Game and in real life, Takeshi/Johnathan is very social and usually the one to brighten up the mood. In private, they contemplate many things. - Johnathan's and Takeshi's walk posture is relaxed, with their backs straight. - In real life, Johnathan is thin, but doesn't have a light muscle build like his in-game character, and while Takeshi has sleek black hair, Johnathan is red-headed. Johnathan made his In-Game character have black hair because he thought it would fit in better with everyone else. | Personality (Minimum of 200 words is necessary. Explains the character's personality from their basic demeanor to how they get along well with other people.) Questions to get started: - Takeshi/Johnathan is very social, and loves to spend time with his friends and family. - Intuition / Sensing: Is the character more interpreting, the type to think about patterns of what had happened before in order to decide the best course of action? Is the character more observing, one who learns from experience and by observing how the world works? Doesn't have to be one or the other, but most people align toward one. - Thinking / Feeling: Is the character more likely to analyze a situation and weigh the pros and cons without bias? Or do they prioritize peoples' emotions and feelings when deciding what to do? Doesn't have to be one or the other, but most people align toward one. - Judging / Perceiving: Does the character like to convey to others that they want to feel in control of their way of life, making clear decisions and organizing plans carefully? Or do they portray themselves a little more flexible with how things happen, able to improvise based on the situation? Doesn't have to be one or the other, but most people align toward one. - They view honesty as very important, a virtue that everyone should have in mind. - Takeshi/Johnathan is very hopeful and puts their full trust into their friends and family, unless they're really weak of course. - How do they deal with people they don't know very well? Are they more willing to get to know them or are they more reserved? - How do they deal in larger groups of people as opposed to small groups or one on one conversations? - How do they prioritize people? Do they value their family, friends, party members, lovers, any specific group over the other? - How competitive is the character, in terms of smaller things like winning a PvP match and larger-scale challenges like becoming one of the strongest of their class? - Johnathan/Takeshi always believes that even if a situation looks bad, they can always find a way to overcome it. He always brighten ups the mood and always finds a way to make someone's day brighter. In a life or death situation however, his attitude drastically changes from the fun guy to a war hardened soldier. - Johnathan's/Takeshi's fear is being left alone in this new world, never able to see anyone else ever again, he is also afraid of being forgotten, as he is very social. Their weakness is once they think they can win a battle easily, they get a bit cocky and start showing off instead of finishing the battle right there and then. |
Extra
(With his hair up)
(Hair down)
Biography
(Minimum of 200 words is necessary. Explains the character's history prior to beginning their adventure in Elder Tale.)
First of all, we do ask that you keep the history somewhat believable given the time of the story (2018). Some suspense in belief is okay, but "cyborgs traveling 4 years back through time to play the game" is not such a good idea.
Might be best to take your time and start with the early history. Not necessarily too early, but enough to give you a background.
If Adventurer, how was your character's childhood? Did they have a happy life with friends and family? If not, explain the troubles they've had in their years and how they've managed to deal with it. How was their schooling? Were they one of the better students or were they the delinquent type? However much more you can add depends on how old your character is. Perhaps you can talk about whether they've been in relationships, whether they've had jobs, whether anything that happened in their past shapes how they behave today. Hopefully you should have a long enough history as is, but now you can talk about how your character discovered Elder Tale too. Were they a gamer? If not, were they asked by friends and family to try the game? What were their initial thoughts about Elder Tale, a game that's likely as old or even older than they were, finally available for them to play? Did they have any goals for how they wanted to play the game?
Playing as a Person of the Land is different. They are essentially NPCs of Elder Tale, having gained their own personalities due to the transition. Therefore, their history is much more relevant to the world setting. In the Unfounded Kingdom, many of the noble ruling class have disappeared a long time before, leaving mainly the common citizens. Over a few generations, these people banded together to attempt to rebuild their society. They returned to a more simpler lifestyle beside the land - hence their title as People of the Land. They are born from the earth and will someday return to the earth. Unlike Adventurers, if their HP should reach 0, they suffer a permanent death. If you choose to play as a Person of the Land, you must heed your physical limitations. We're not out to get your character, but just know what you're getting yourself into before you decide to play as a Person of the Land.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm Pick either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have infinite ammo for now since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory). | Armor Pick an available type for your class (Ex: Plate for Guardians, Leather for Assassins, Cloth for Enchanters). If you're a Blacksmith, you can get one tier up as described in its skill list. | Right Arm Pick either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have infinite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory). |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: ----
Skill Name: Description. Main Class skill 1 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: log-horizon.proboards.com/thread/4/04-twelve-classes
Skill Name: Description. Main Class skill 2 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: log-horizon.proboards.com/thread/4/04-twelve-classes
Skill Name: Description. Main Class skill 3 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: log-horizon.proboards.com/thread/4/04-twelve-classes
Roleplay Class: ----
Skill Name: Description. Replace this text with the name and description of the Level 1 skill available to your Crafting Subclass, found here: log-horizon.proboards.com/thread/11/05-various-subclasses
Crafting Class: ----
Skill Name: Description. Replace this text with the name and description of the Level 1 skill available to your RP Subclass, found here: log-horizon.proboards.com/thread/11/05-various-subclasses
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M