Post by Deleted on Mar 13, 2016 1:05:30 GMT
Blitz
Character Info
REAL NAME: Darius FultonREAL GENDER: Male
GAME GENDER: Male
AGE: 18
SEXUALITY: Confused but more then likely straight
FACE-CLAIM: Juuzou Suzuya
PLAYED BY: Blitz
RACE: Wolfhair
FACTION: Adventurer
Appearance Darius Is at around the age of 18 and 3/4th's almost 19 at this point of time. He stands at around 5 feet and ten inches tall (177.8 cm) and weighs around 170 Ib (77.1107 Kg) Like Many of his WolfHair Brothers and sisters, His hair is naturally thick and, in times of battle, will gain Wolf ears, a tail, as well as golden eyes. occasionally, his hair will stick out in odd places, though he has learned not to mind it, thinking of it as more of a natural occurrence. Darius, while indoors will either wear a Black t-shirt along with the starter pants, Or while working as an alchemist, will don a white lab coat of a rather corny nature. While in the field he tends to wear more durable clothing, though most of all used is a odd green and white stripped zip up hoodie. It is something to remind him of the real world at times so he does not get caught up in the virtual world as much as he sometimes does. he does not like to wear armor, thinking of it as a more Constraining idea then anything else. He mostly likes to wear colors close to green then anything else. The major difference between him and his real life self is His eye color and his hair color. His hair color is Black and his eye color Is hazel green more then anything else. At times he had wished he had put those as the colors to his virtual self, but over time he has come to live with it. Though some days he is surprised by who he sees in his reflection | Personality Darius tends to have a rather kind nature at times, sometimes he will prefer the company of his work only, but most of the time he will try his best to talk to others and converse about the world, and hopefully make new friends and less enemies. Other times he loves the company of books then people and would easily be found reading histories of the world. Very rarely do people see him angry or enraged. He is at times, a person that follows both what his feelings say and also what his brain tends to say, but more times he tends to go with what his feelings seem to say. Darius will also try his best to trust anyone. When he first meets someone, he tends to look at them for a few seconds before talking. More then 95% of the time he will see them as a good person and let their actions or speech speak for themselves, but otherwise he will judge them more easily. He tends to get along well with almost anyone . Darius will try his best to know a person so that he can work better with them. Darius will at times put Honesty above all, but when he believes that lying to a person will help them more then hurting them, then he will lie to their face, which is rare on occasion. He tends to care for his family and friends most of all. To him, anyone that is close to him becomes his family. Darius honestly doesn't care much for competition, in fact he could live without it. But when he sets his sights on something, like becoming the greatest at something, he will try his hardest to achieve his goal, whether it be learning a new skill, getting through a dungeon, or trying to create something new or improve upon something. He will even at times laugh at his mistakes. He goes through life with a smile and can rarely be seen frowning. He tends to give off a warm friendly aura that seems to help others become happier. Though, there is truly one thing Darius fears more then anything else. He fears nothingness. He fears loneliness. He also has a small fear of spiders. But what he's not afraid of is danger. He will quite literally laugh in the face of danger. |
Extra
Darius is Right handed, but at times he can use his left hand for certain tasks, but writing is not one of them. In fact his handwriting is so bad a Chicken could do a better job writing then him. He's mostly good with his hands while working on electronics or sword fighting. He has type O blood and has no blood related defects. He tends to think on the fly and is at times a procrastinator. If given all the time in the universe to do a task, he would be rushing as the heat death of the universe came to finish it and finish it at the last second. Though if he takes his time with whatever he's working seems to work well. In real life he was in the military and worked on the electronics of aircraft's of varying types, which led him to picking Alchemist as his subclass over everything else.
Sometimes he will pull a small notebook out of his pocket and begin writing in it. He tends to write about the people he meets or notes on whatever he's working on. If one were to look at his notes, they would see indecipherable gibberish only readable to him. This is the reason why he also did not want to go into any subclass with writing as it's main feature.
Sometimes he will pull a small notebook out of his pocket and begin writing in it. He tends to write about the people he meets or notes on whatever he's working on. If one were to look at his notes, they would see indecipherable gibberish only readable to him. This is the reason why he also did not want to go into any subclass with writing as it's main feature.
Biography
Darius was born into a somewhat middle class family, and that was where his luck seemed to run out. At a young age of three his mother died at a young age of colon cancer. it struck swiftly and, as far as Darius knows, He cannot remember her. After that event, once a year, one member of his family seemed to die of natural or unnatural causes. Darius grew up going to funerals once a year and was used to seeing the sight of death at his families door step. He had passed the point of crying and was seen with a sad smile on his face. He had a hard time of making friends as a young child due to moving around a bit. When Darius reached the age of 12, his final relative, his father, died of a heart attack. He soon found himself left alone in the world. The only luck he seemed to have was a sum of money that would pay for a home, food, and schooling until the age of 22. He saved up his money, and shut himself in School. He found it fun but still had a hard time talking with other people. He found himself always picked last for anything but never harbored hate for people because of it. he always just thought that there would always be someone stronger or smarter then him and he shrugged and just let himself be ignored. he didn't mind in fact. But soon, near the beginning of His last years of school, he found MMO's. After he was done with school at the young age of 16, he joined the military becoming a electronic mechanic for aircraft's. At first, the military would not allow him to join unless he proved himself. And he did so rather easily by passing the physical portion rather easily as well as showing an aptitude for repairing Electronics.
He soon found the world of Elder tales. at least at first glance it seemed normal, but it was a new world to him. One where he could actually make friends. He soon heard of a new patch coming to the game and that a new server would be available. He bought a copy and waited until the patch was finally released. He soon found himself in a situation he thought was impossible. He found himself, like so many others, in the Londium, the beginning town of the game. He was in the game! It was exciting and fearful to him, and like so many other players trapped in the game. He became honestly afraid of what would happen. He decided he would hide until it blew over. He went to the outskirts of town, And became a farmhand. He knew the system would show him as an adventurer but he didn't care. it was only after finally, after a great amount of time, He decided to come out of his shell and live up to the title of adventurer. This is where he is now. A level one Adventurer and a swashbuckler as well as an Alchemist.
He soon found the world of Elder tales. at least at first glance it seemed normal, but it was a new world to him. One where he could actually make friends. He soon heard of a new patch coming to the game and that a new server would be available. He bought a copy and waited until the patch was finally released. He soon found himself in a situation he thought was impossible. He found himself, like so many others, in the Londium, the beginning town of the game. He was in the game! It was exciting and fearful to him, and like so many other players trapped in the game. He became honestly afraid of what would happen. He decided he would hide until it blew over. He went to the outskirts of town, And became a farmhand. He knew the system would show him as an adventurer but he didn't care. it was only after finally, after a great amount of time, He decided to come out of his shell and live up to the title of adventurer. This is where he is now. A level one Adventurer and a swashbuckler as well as an Alchemist.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm Stater Katana | Armor Cloth Armor | Right Arm Starter Katana |
Accessory #1 | Accessory #2 | Accessory #3 |
Accessory #4 | ||
Vanity #1 | Vanity #2 | Vanity #3 |
CLASS SKILLS
Main Class: Swashbuckler
Mirage Dealer: The Swashbuckler performs a forward X-slash with their two weapons to slash at an opponent, then immediately teleports a meter forward. This usually places them behind the enemy, allowing them to either bypass their line or enable them to continue attacking before the enemy realizes what just happened. Because of the flashiness of this skill, it's a popular technique among aspiring warriors. Try not to use it while the opponent's at the edge of a cliff or right against a wall, though. You'll either plummet to your death or crash face-first into a wall. This skill has an animation time of 2 seconds and a cooldown of 8 seconds.
Blind Bet: Attempting to hit a pressure point, the Swashbuckler thrusts the weapon forward as its blade glows a faint blue color. This motion has an animation time of 2 seconds, 1 seconds each strike if dual-wielding. If it makes direct unguarded contact with an opponent, their vision becomes blurry for the next 10 seconds, resulting in an accuracy debuff. The degree of blindness is most effective at the moment of contact, clearing up as the debuff wears off. For single-weapon and throwing weapon users, the debuff is dependent upon a single weapon's hit. A dual weapon user must strike the opponent successfully with both weapons to ensure the maximum effect. Even still, they have two chances at hitting, so stability is sacrificed for consistency. Nevertheless, the cooldown of this technique is also 10 seconds, meaning that an experienced user can sustain the effect as long as they can manage to pierce the opponent's defense each time.
Mythic Script: toggle skill that uses a negligible amount of mana when it is activated. A skill that allows characters to write messages using pure mana. This message normally lasts for roughly a day if written on a surface or a minute if written in the air, before dissipating into the atmosphere. However, if the message is not exposed to the elements, such as within the bindings of a book, it is possible to preserve a message for months or even years. Taking this skill allows one to see these messages as well, for they are normally invisible to the untrained eye. It has been hypothesized that Ancient Age grimoires are composed from prayers and incantations written in mana onto paper that has been specifically designed to preserve its presence. Keep in mind that although this skill allows one to read writings in mana, it does not help with comprehension.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Apprentice
Orientation: The apprentice's talent is their eagerness to learn from others. By using this skill and selecting a party member controlled by another RPer, Orientation transforms into one of the target's Level 1 Subclass Skills. This lasts until the end of the thread. This skill cannot be used to perform crafting or research outside of the Apprentice's crafting class.
Crafting Class: Alchemist
Transmutation: Alchemists are naturally aligned with the power of magical equipment, able to use the Adventurer skill [Equipment Mastery: Magical] as a Beginner-level skill without having it take up a skill slot. Their research also gives them an advantage in fighting Artificial Life to deal an additional 10% damage. If [Equipment Mastery: Magical] is already learned through racial or class bonuses, Magitech damage increases by 10%.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M