Post by Deleted on Jun 1, 2016 0:31:20 GMT
ROSETT
Character Information
REAL NAME: Steven Rosett |
REAL GENDER: Male |
GAME GENDER: Male |
AGE: 23 years |
RACE: Human |
SEXUALITY: Bisexual |
FACTION: Adventurer |
FACE-CLAIM: ORIGINAL by Ash |
PLAYED BY: Cbox Name |
Appearance
Standing at an even 6 foot tall, Rosett is a reasonable slight man. His body is toned, more so from how skinny he is rather then truly being muscled. With a pointed chin, and solid jawline the main thing that one might see looking at this face, is instead his prominent cheekbones and piecing blue eyes. His hair, is long, almost always tied back into a long sleek ponytail that trails around 1/4 of his back. Shorter strands of his reddish brown hair, framing his face in a pair of bangs.
On his left inner forearm, Rosett has a white rose tattoo, and on the back of his right shoulder a red one to match. Something he went out of his way upon arrival in the unfounded kingdom so that he match his real self as closely as possible. This also extend to his choice in clothes, simple black clothes and a light brown leather jacket.
On his left inner forearm, Rosett has a white rose tattoo, and on the back of his right shoulder a red one to match. Something he went out of his way upon arrival in the unfounded kingdom so that he match his real self as closely as possible. This also extend to his choice in clothes, simple black clothes and a light brown leather jacket.
Personality
Rosett is mostly driven by hobbies and pass times of creative subjects, especially those of words. He loves to read, practically any subject be it fiction or non-fiction being read to waste away the hour. Often this is paired with listening to music, if possible. Rosett sees himself as a modern day gentleman, refined to a certain extent but with his own rough edges.
He hates unnecessary violence, a fact that has made ending up in the unfounded kingdom less then pleasant for him, due to the prevalence of it. Both in the need for avoiding dying and ending up thrown back to town, but allow due to the fact he hates to see other suffer as well. In fact, while he hate violence, the immortal nature of being an adventurer, has some what gone to his head. While he does not like dying the idea person of the land dying when he could prevent it, sickens him.
Rosett still is a man of word first, before action. Kind and caring, and more likely to attempt to convince other to avoid a confrontation then instead push it on. However, just because this is what he might try, Rosett often finds himself not picking the right words. Coming off somewhat condescending to other, especially those that he feels are idiots or fools.
He hates unnecessary violence, a fact that has made ending up in the unfounded kingdom less then pleasant for him, due to the prevalence of it. Both in the need for avoiding dying and ending up thrown back to town, but allow due to the fact he hates to see other suffer as well. In fact, while he hate violence, the immortal nature of being an adventurer, has some what gone to his head. While he does not like dying the idea person of the land dying when he could prevent it, sickens him.
Rosett still is a man of word first, before action. Kind and caring, and more likely to attempt to convince other to avoid a confrontation then instead push it on. However, just because this is what he might try, Rosett often finds himself not picking the right words. Coming off somewhat condescending to other, especially those that he feels are idiots or fools.
Background
Steven Rosett before entering the unfounded kingdom, was a simple and self-dependent man. In his youth he had a falling out with his father though, which led to Steven living alone for his teenage years with help from his cousin. Steven often lose himself in fantasy, stories and books to make the dull boring life, and wasted intelligence in a dead end job not seem so bad.
He even tried to write his own stories, however he never managed to finish any project he started. Unable to keep himself committed to a task, before moving on to the next passing fancy or new story idea. It was in these days of a frustrating life, and frustration at himself at never completing a story. That Steven first started to play Elder Tale.
A few more years would fly pass, and it was the same shit, different day as they say, and then the patch hit. Steven actaully coming from England prior to his falling out with his father and moving away, couldn't pass up joining the Unfounded Kingdom, and then everything changed. The man who often let himself become lose in fantasies, was now lost in reality of being in one for real.
He even tried to write his own stories, however he never managed to finish any project he started. Unable to keep himself committed to a task, before moving on to the next passing fancy or new story idea. It was in these days of a frustrating life, and frustration at himself at never completing a story. That Steven first started to play Elder Tale.
A few more years would fly pass, and it was the same shit, different day as they say, and then the patch hit. Steven actaully coming from England prior to his falling out with his father and moving away, couldn't pass up joining the Unfounded Kingdom, and then everything changed. The man who often let himself become lose in fantasies, was now lost in reality of being in one for real.
Extra
Equipment
Main Gear | Accessories | Vanity Gear |
Accessory # 1 N/A | Vanity # 1 N/A | |
Accessory # 2 N/A | Vanity # 2 N/A | |
Right Hand Starter Rapier: A thin sword with complete emphasis in thrusting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. | Accessory # 3 N/A | Vanity # 3 N/A |
Accessory # 4 N/A |
Inventory
Gear
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Consumables
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Housing
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Misc Items
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Skill List
[Swashbuckler] Skills Dart-Tack Target : The swashbuckler pricks the target with their weapon four times in quick succession, each strike dealing light damage but moderate aggro. This allows the swashbuckler to temporarily gain the attention of the enemy and serve as an off-tank. While the tanking role is often left to the warrior classes, this skill might serve as a brief respite to the team in order to maintain momentum. This skill has an animation time of 2 seconds and a cooldown of 10 seconds. Fencer Style : A passive skill that activates when the swashbuckler is only equipping a single one-handed weapon and nothing in their off hand, increasing the attack damage of their one-handed weapon. Dual wielding has its merits in granting the swashbuckler with an opportunity to apply two different effects to the opponent upon a successful hit, while fighting with the Fencing Style sacrifices this versatility for a greater form of fighting stability. Aura Saber: Swings the weapon around the user's body in a faint aura, then crashes it down upon the enemy. Multiple enemies can be struck by this attack by they are adjacent to the target. This skill increases targets' aggro on the user more than that of a regular attack. If this skill is used by Monks, the user will deliver an aura-enhanced swinging punch that delivers the same effects. This skill has an animation time of 2 seconds and a cooldown of 5 seconds. Level 4 Skill Level 7 Skill Level 10 Skill Level 13 Skill Level 16 Skill Level 19 Skill Level 22 Skill Level 25 Skill Level 28 Skill Level 31 Skill | [Sigilmaker] Skills Seal of Aquarius: The Sigilmaker is able to create emblems which passively raises a target's stats for a short duration. This skill has a casting time of 5 seconds and a cooldown time of 10 seconds. When using this skill, the Sigilmaker must declare one of the following stats: Strength, Dexterity, Agility, Intelligence, Wisdom. The target will receive an Aquarius Sigil buff and the stat selected will be increased by 5% for the duration of the target's next post. Only one Aquarius Sigil can affect a single target at a time. For every 10 levels the Sigilmaker achieves, the duration of an Aquarius Sigil increases by 1 post. Level 11 Skill Level 21 Skill Level 31 Skill Level 41 Skill Level 51 Skill Level 61 Skill Level 71 Skill | [Tailor] Skills Needlework: Due to the dexterity from which they perform their tasks, tailors are able to make up for any compromises in their ability. Any dexterity debuffs to a tailor can be recovered from twice as quickly. Level 11 Skill Level 21 Skill Level 31 Skill Level 41 Skill Level 51 Skill Level 61 Skill Level 71 Skill |
Coding by Sayha of LH