Post by Schwarz on Jun 26, 2016 15:50:16 GMT
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[attr="class","h"]Levia
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[attr="class","bi"]REAL NAME: Levia Weiss
[attr="class","bi2"]REAL GENDER: Female
[attr="class","bi2"]GENDER: Female
[attr="class","bi2"]AGE: 19
[attr="class","bi2"]SEXUALITY: Bisexual
[attr="class","bi2"]FACE-CLAIM: Naze Youka [Medaka Box]
[attr="class","bi2"]PLAYED BY: Schwarz
[attr="class","bi2"]FACTION: Adventurer
[attr="class","h2"]Appearance
[attr="class","b"] Schwarz's and Levia's physical appearance are like complete opposites but with some similarities. The similarities would be the shoulder-length purple hair and red eyes.
In GAME, Her appearance would be the picture perfect definition of a tomboy. Wearing cool and awesome equipment (at least in her point of view) along with the rough and tough attitude, that would go along with it. With a muscled yet lean body type.
In REAL, her appearance and attitude would be the complete opposite of her GAME life. A perfect picture of a Lady; an excellent posture with foot steps that are light and rhythmic. Her attitude kind and gentle along with a angelic voice to go with it.
In GAME, Her appearance would be the picture perfect definition of a tomboy. Wearing cool and awesome equipment (at least in her point of view) along with the rough and tough attitude, that would go along with it. With a muscled yet lean body type.
In REAL, her appearance and attitude would be the complete opposite of her GAME life. A perfect picture of a Lady; an excellent posture with foot steps that are light and rhythmic. Her attitude kind and gentle along with a angelic voice to go with it.
[attr="class","h3"]Personality
[attr="class","b"]If anyone in game were to meet her in REAL and vis versa. Neither would believe that they were both one and the same person.
While in game, the way she would talk would be rougher and a careless manner. Blunt and never beating around the bush. Stubborn and would not back down on anything she believe in, until proven wrong. Jokes that she would tell vary in range, from simple to sexual to offensive. Playing pranks for the sake of having a laugh, but nothing would be taken too far. She would always speak her mind, and it wouldn't matter if she knows you or not.
While in real life the way she speaks is with an clear and elegant voice that enunciate her words every time she talks. Firm and convincing whenever anyone wishes to debate about a subject or subjects with her. Subtle jokes that would raise amusement but never crud. She is fairly quiet and serious person around people. She wouldn't let anyone know her thoughts or emotions, both contain and concealed. Which eventually will cause her so much mental fatigue. In which she will dump it into the game.
While in game, the way she would talk would be rougher and a careless manner. Blunt and never beating around the bush. Stubborn and would not back down on anything she believe in, until proven wrong. Jokes that she would tell vary in range, from simple to sexual to offensive. Playing pranks for the sake of having a laugh, but nothing would be taken too far. She would always speak her mind, and it wouldn't matter if she knows you or not.
While in real life the way she speaks is with an clear and elegant voice that enunciate her words every time she talks. Firm and convincing whenever anyone wishes to debate about a subject or subjects with her. Subtle jokes that would raise amusement but never crud. She is fairly quiet and serious person around people. She wouldn't let anyone know her thoughts or emotions, both contain and concealed. Which eventually will cause her so much mental fatigue. In which she will dump it into the game.
[attr="class","h3"]History
[attr="class","b"]At a young age her father and mother would give her whatever she wanted. As long as does well in everything she is taught. Father would teach her about knowledge that consists things that she would learn from school to things that wouldn't be taught in school like politics. Mother would teach her about anything physical, from elegance to self-defense to nutrition to chores. She would have many friends that would adopt themselves to her. None which she would honestly call them friends.
As years went by. the less and less her parents would have to teach her. Once it completely stopped, she found herself wondering what to do. Then games were introduced to her by a few classmates that were loudly boasting about their achievements. Curiously she searched and attempted a few genre, some would be amusing some were great, some were just down right terrible. Most of the games she played were single players only until she felt brave enough to try the MMO genre, specifically Elder Tale . It was only then she became hooked on to it. Creating a new personality, a new side of her that she can be without anyone one actually knowing it is her.
As years went by. the less and less her parents would have to teach her. Once it completely stopped, she found herself wondering what to do. Then games were introduced to her by a few classmates that were loudly boasting about their achievements. Curiously she searched and attempted a few genre, some would be amusing some were great, some were just down right terrible. Most of the games she played were single players only until she felt brave enough to try the MMO genre, specifically Elder Tale . It was only then she became hooked on to it. Creating a new personality, a new side of her that she can be without anyone one actually knowing it is her.
[attr="class","h3"]Extra
[attr="class","b"] I'm actually making this character to try RPing again since I've been reading the Light Novels. But the main reason is so that I can stalk my friend.
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: Fox Tail [attr="class","bi4"]CLASS: Shamen [attr="class","bi4"]SUBCLASS: Apothecary [attr="class","bi5"]CRAFTING CLASS: Chef [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]001 [attr="class","lt2"]subclass level [attr="class","lt22"]001 [attr="class","lt2"]crafting level [attr="class","lt22"]001 [attr="class","hm"]HP [attr="class","hm2"]---- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Rebound Barrier: Affectionately known as “Pinball Barrier” by veteran adventurers, the Rebound Barrier skill casts a spherical barrier around the target. Upon hostile contact with the barrier, both the target and the hostile are tossed in separate directions. Any damage from the attack still lands. This skill has a casting time of 2 seconds, a maximum duration of 10 seconds, and a cooldown of 15 seconds. [attr="class","skill"]Prayer of Recovery: A Shamai's unique healing magic skill, allowing for a small amount of healing with a short casting time and cooldown, although with a low base healing effect. When cast, bright blue magatama jewels surround the target and the sound of small bells can be heard. Is often called "Mini-heal" by many, and can be used as a form of encouragement to others. In the post-Catastrophe world, the sound of bells this skill makes are often interpreted as "greetings or prayers of a Shaman wishing for a safe return". This skill has a casting time of 1 second and a cooldown of 5 seconds. [attr="class","skill"]Soulcutter: A good contender in terms of Shaman DPS, this skill transforms the summoned Shikigami's body into a violent stream of magic energy. The energy is concentrated into a material form, creating a cutting-wave projectile as sharp as a sword. The attack is then shot up to 5 meters forward, after which the familiar spirit travels back to the Shaman. This skill has a casting time of 1 second, followed by an animation time in seconds equal to 0.2 x distance in meters traveled. Its cooldown time is 3 seconds. If Shikigami Astral Seal is active when this skill is used, it is temporarily disabled for this skill's duration. [attr="class","skill"]Iron Stomach:Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from Poison and Weakness status effects twice as quickly. [attr="class","skill"]Concoction: Using their knowledge of herbs and natural remedies, the apothecary is able to treat others. The load time for this skill is ten seconds, and the target's HP is restored by 10%. Any physical status effects will also be cured. Due to a risk of possible toxicity effects, Concoction cannot be used on the same target more than once per thread. [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Starter Chainmail [attr="class","skill"]Left Hand: Starter Long Bow [attr="class","skill"]Right Hand: N/A [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"] Wooden Arrow |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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