Post by Deleted on Aug 8, 2016 12:56:00 GMT
[attr="class","ws"] [attr="class","h"]IN GAME NAME: Dusker [attr="class","fc"] [attr="class","bi"]RE REAL NAME: Kiyoshi shiro[attr="class","bi2"]REAL GENDER: Male [attr="class","bi2"]GENDER: Male [attr="class","bi2"]AGE: 16 [attr="class","bi2"]SEXUALITY: Heterosexual [attr="class","bi2"]FACE-CLAIM: bell carnell, Is it okay to pick up girls in a dungeon? [attr="class","bi2"]PLAYED BY: Overlord [attr="class","bi2"]FACTION: Adventurer [attr="class","h2"]Appearance [attr="class","b"](Minimum of 100 words is necessary. Kiyoshi is around 6'2 IRL and in game with a lean build due to his love of running. He has short(ish) white hair with big red eyes and a scar that runs across his jaw unlike in IRL where he has blonde hair and blue eyes. When he was not in game Kiyoshi wears a white hoodie and any old top, changing regularly of course. He wears a pair of black combat shorts with monochrome converse to match. In the game Kiyoshi wears mostly black with pieces of light red armor covering his shoulders, forearms, shins. When walking Kiyoshi takes more of a relaxed approach, almost like he's just got up from a good nights sleep. [attr="class","h3"]Personality [attr="class","b"](Minimum of 200 words is necessary. If there was one word to describe Kiyoshi it would be layed back. He's always telling people to calm down and just take in the joy around them, making him the ultimate peace keeper. His public and private identities don't change really, apart from the fact that he doesn't walk around half naked in public. He always has a calm and relaxed view on everything, making him the perfect person to talk to because he wont get emotional very often. He is normal very nice to people and help those in need of it. If for some reason your do make him angry he will go absolutely ballistic, almost like a lion who's broke out of a zoo. there's only two ways to calm him down when he's in this state, one is to beat some sense into him and the other is to get a loved on to snap him out of it.If he becomes upset he will probably lock himself in a room and not come out for a few weeks. The same solutions to him being angry apply to this as well. When in battle his personality suddenly changes. He becomes almost silent and will be dead set on killing the target in front of him. He fights with a kind of elegance that makes him look like he's known the art of battle for all his life. Myers-Briggs: www.humanmetrics.com/cgi-win/jtypes2.asp Enneagram: similarminds.com/embj.html [attr="class","h3"]History [attr="class","b"](Minimum of 200 words is necessary. Explains the character's history prior to beginning their adventure in Elder Tale.) Kiyoshi was born on February 11th, 2002 to his two parents, Hikari Shiro and Soka shiro. His childhood wasn't quite eventful, consisting of days out and walks on the beach. When he was 11 he was involved in a car accident which resulted in him gaining a scar across his chin which he thought was the coolest thing in the world when it healed. In primary school he wasn't the most popular kid in the world but still had a few friends who disappeared when he went to middle school. In middle school kiyoshi developed 8th grader syndrome, also know as Chuunibyou. He would run around shouting "I am Dusker, the dragon king!" Whilst waving a plastic sword around. Due to his Chunnibyou he didn't have many friends in middle school, he still cringes when he thinks about it. When he got into highschool he thought that he should probably stop doing the whole chuunibyou stuff in public and just keep that for his private times and MMO's. In high school he discovered something about himself, he loves running. Due to this discovery he joined the track team. in this track team he overheard the guys talking about a new MMO, Elder tale. When Kiyoshi got home he decided to check the game out on the internet and saw all the positive reviews it was getting. [attr="class","h3"]Extra [attr="class","b"](Post anything not covered in the rest of the template here. You can include things not already described in the previous sections like blood type, dominant handedness, character trivia, personal comments, etc. No word minimum. Oh yes, while we're at it, after you post up your completed character app, you might want to stick it in archive.org/web/. Go to the bottom right of the page, paste in the link to your profile and then save the page. That way you can recover it in case it gets accidentally deleted or overwriten.) |
[attr="class","ws"] [attr="class","h"]statistics and inventory [attr="class","fc"] [attr="class","bi3"]RACE: human [attr="class","bi4"]CLASS: Swashbuckler [attr="class","bi4"]SUBCLASS: Pathfinder [attr="class","bi5"]CRAFTING CLASS: Blacksmith [attr="class","h4"]Stats (DO NOT EDIT THIS SECTION) [attr="class","b3"] [attr="class","lt"] [attr="class","lt1"]character level [attr="class","lt12"]090 [attr="class","lt2"]subclass level [attr="class","lt22"]011 [attr="class","lt2"]crafting level [attr="class","lt22"]041 [attr="class","hm"]HP [attr="class","hm2"]- [attr="class","hm"]MP [attr="class","hm2"]---- [attr="class","st2"]Strength [attr="class","st22"]--- [attr="class","st12"]+00 [attr="class","st2"]Dexterity [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Agility [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Intelligence [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","st2"]Wisdom [attr="class","st22"]--- [attr="class","st22"]+00 [attr="class","rt"] [attr="class","h3"]Skills [attr="class","b2"] [attr="class","skill"]Skill Name: Description. Main Class skill 1 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: log-horizon.proboards.com/thread/4/04-twelve-classes [attr="class","skill"]Skill Name: Description. Main Class skill 2 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: log-horizon.proboards.com/thread/4/04-twelve-classes [attr="class","skill"]Skill Name: Description. Main Class skill 3 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: log-horizon.proboards.com/thread/4/04-twelve-classes [attr="class","skill"]Skill Name: Description. Replace this text with the name and description of the Level 1 skill available to your Crafting Subclass, found here: log-horizon.proboards.com/thread/32/ [attr="class","skill"]Skill Name: Description. Replace this text with the name and description of the Level 1 skill available to your RP Subclass, found here: log-horizon.proboards.com/thread/32/ [attr="class","h3"]Equipment [attr="class","b2"] [attr="class","skill"]Armor: Pick an available type for your class (Ex: Plate for Guardians, Leather for Assassins, Cloth for Enchanters). If you're a Blacksmith, you can get one tier up as described in its skill list. [attr="class","skill"]Left Hand: Pick either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have inifnite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory). [attr="class","skill"]Right Hand: Pick either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have inifnite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory). [attr="class","skill"]Accessory#1: Leave blank [attr="class","skill"]Accessory#2: Leave blank [attr="class","skill"]Accessory#3: Leave blank [attr="class","skill"]Accessory#4: Leave blank [attr="class","h3"]Inventory [attr="class","b2"](If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.) |
[attr="class","ws"] [attr="class","h"]Change Log (DO NOT EDIT THIS SECTION) [attr="class","b"]MM/DD/YYYY |
Coded By Archetype=Luna
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