Human
Inactive Player
Gold:
Alchemist
Animal Trainer
Guild:
Unaffiliated
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Post by Nyt on Oct 8, 2016 16:02:11 GMT
Nyt [attr="class","sumBox"] Real Name: Markus Eldred Real Gender: Male Game Gender: Male Age: 21 Sexuality: Heterosexual Race: Human Faction: Adventurer Face-Claim: Gran, Granblue Fantasy, 天由, pixivPlayed By: Icyferno
[attr="class","tempo"] [attr="class","appbox1"] A picture does not speak, but it certainly tells a tale of its own.His real appearance is what you would come to expect of an average college-going student; short brown hair, light brown eyes, lanky figure. He was the kind of person you would expect to disappear into a crowd at a moment’s notice, with a weak presence to go with his average appearance. An ugly red patch stands out on his left forearm, leftovers from the fire he survived so long ago. Nothing really stands out about his in-game appearance as well. Compared to his real appearance, Nyt had lighter hair, darker eyes, and a sharper features. He had a wiry build, one meant for fast movement, to complement his class choice. He can often be seen wearing breathable casual clothing while within the non-combat zone, and pacing up and down wherever he happens to be. Walking helps him to think, and he does it very often. Standing at five feet and eleven inches, perhaps what makes him stand out is that in a world of colorful characters and an even wider array of fashion, he seems to look like a person from the old world, wearing plain clothing that would not make him look out of place strolling through the neighborhood shopping mall. He was not too particular about appearances unless the event requires it, taking the more practical or easier approach to clothes. What little fashion sense he had was enough to determine which colors did not match and which did, and for him, that was enough. |
[attr="class","tempo"] [attr="class","appbox1"] The best word to describe him was taciturn. He talked little, and when he talked, it was short and to the point. Long conversations were an anomaly with him, and as such it was hard to be considered ‘friends’ with him. Speaking with him at length is usually like speaking to someone only just tolerating you and is very politely trying to end the conversation. He prefers spending his time in silence unless necessary, and is more likely to be ‘friends’ with someone who understands and respects that silence. Thoroughly cynical, he was about as likely to entertain someone in a long conversation as he was to trust a stranger with his lunch money. On the outside, he would appear to be an introvert who just wants to be left alone, which is technically true. Extremely calculative, it is easy to say that he is attached only to objects and not to living, breathing people. He economizes on even the smallest things like clothes and accessories, with a partial exception for food. Food is both a necessity and a luxury, and while he might spend a little more for something different, higher-end food is something he rarely tries due to its price. To some extent, he realizes his perception of the world is warped and he does not want others to get caught up in it. He comprehends that while money is his drive, it may not be so for others, though it might take a little effort for him to compromise, sometimes more. His was a way of life he decided upon, and while he may not want to draw others in, he does not really want to be drawn out of his. That is not to say he is completely immoral, though. Everyone had their own set of morals, and for him, he drew the line at murder. There is a difference between killing and murder, however, and he would not be as hesitant to kill someone as he was to murder someone. He could kill to protect him and his, but he would not murder someone even for a good price. He obeys the law because he expects others to do the same, since those who made the rules were usually elected by the people themselves unless in corrupt cases, in which they deserved to be killed and he would do so if they posed detrimental to him in any way and it was within his means to do so. Fire shaped what he lost, fire took from him what could have been, and thus fire is his bane. A small, controlled fire cooking on a stove may keep him on edge, and he would not go within a five meter radius of a roaring campfire, to say the least of some fire-breathing monster. If he cannot best a foe, he would run and save what he can. If he faces fire, he will find another way around. And if he should ever have to face fire head on, then may the heavens help him. |
[attr="class","tempo"] [attr="class","appbox2"] The first ten years of Markus’ life was unremarkable. He had a pair of loving parents and an older sister who both doted on him and taught him about life. He had uncles and aunts who came by frequently to talk to his parents about all manners of things, and they often had a little present or two for him and his sister. His father was a small manager in some big company, and his mother stayed home to look after her two children. Living in a small apartment might seem cramped at first, but Markus always loved it. It let him be close to his family. For the first ten years of his life, all was well. Then the fire came. It was supposed to be an ordinary Sunday afternoon, to be spent lazily chasing after their waggling fingers and smiling faces. Then, like the wrath of god the flames descended from the floor above in the apartment block they lived in, their flickering colors lapping up everything he held dear. He remembered little of the incident. It was as if the flames burned through his memories of that terrible day as well. All he knew was that one day, he woke up surrounded by unfamiliar medical equipment beeping around him and unfamiliar people in white coats swishing past and occasionally stopping to talk to him. That day, half of the apartment block was charred. Police investigations yielded little, except that the fire might not have been accidental. Only his father, a few fortunate souls and Markus himself survived, rescued just in the nick of time by firefighters. The others were thankful to be rescued, but saddened by the lost of property and loved ones. All except Markus, for back then he was too young to understand. He was still a child, who knew not what loss was. It was only later, much later, did he truly understand the significance, and what he had lost. It was only much later did he truly grieve. Surviving a fire did not come without consequences. While he was indeed able to survive the blaze, it was only thanks to his father shielding him from the brunt of the inferno by draping a wet blanket over them both and hugging little Markus in a corner of their bathroom, his back to the fire raging behind him. Markus’ father suffered third-degree burns along his arms and back, and only awoke a week after the incident. It was a miracle that his arms still worked, though it took a year for him to officially be discharged from hospital. With the support of a community of burn survivors and extended family members, it seemed likely that the man could make a full recovery, though what emotional scars remained would be difficult to discern until much later. Markus himself only suffered minor burns and was out of the hospital within a month, though he stayed at the hospital to be with his father for the rest of the year. In and out, in and out. For that year, most of his time was spent shuffling between school and staying at the hospital. His father underwent surgery after surgery, but the man never stopped smiling whenever he saw his son. Underneath that smile was sorrow and grief and pain, but he never showed it to his only remaining child. To the man, it was a small sacrifice to pay to compensate for his son what other families took for granted. He made it seem like the surgeries, the pain were trivial and inconsequential, all to make a single child smile. But Markus knew better. He had been around the hospital long enough to know the staff working there, and the staff always treated him nicely. He learned about the things his father had to go through, and searched the internet to learn more. He understood his father was smiling for his sake, so he smiled back, too, as though everything was right in the world. It hurt to smile knowing he had lost much and his father suffered so, but still he smiled. It was the only thing he could do for his father. In time, his father got well, or at least well enough to walk and run and jump, and he was discharged. Hand in hand, father and son left the hospital for good. For the better part of the next few years, they struggled, his father to find a job in a poor economy and Markus fitting in at school and helping around the house. He was not a bad student, per say. His quiet demeanor left him with few friends, though thankfully there were no bullies. His teachers were probably looking out for him in that regard, though he never found out if it were true. They lived in a small rented apartment, whose cramp quarters now only served to remind Markus of the death of his mother and sister. Markus’ grades were good enough to go to college, and with some help from the community of burn survivors, he was able to afford college tuition. However, man worshipped money like a god, and people would do anything for it. Where people went, money followed. Where money went, people followed. The two were seemingly intertwined, and he found that he, too, was part of it. Before the fire, his family had everything they needed to live a comfortable life. They could afford a luxury or two, and as long as they stayed out of debt, they were likely one of the more wealthy families out there. After everything burned down, however, his father was left out of a job, and had it not been for those who helped them up, he doubted he would even be able to live in a rented apartment at all. They knew that debt would be the end of them, so they had been struggling to make ends meet without borrowing, all while his father hoped to put Markus through college so he could get them out of this mess. People tried to take advantage of them all the time, and it was up to him to protect himself or be eaten up. Amongst those that stepped up to offer their help were also those who sought their own objectives. Be it to use as advertisement, steal from the aid provided by those who cared, or to provide a show of generosity to the public to better their names, they hardened his heart against charity. They had met with more than enough cheaters than to part with their money, though they still took the aid provided by “generous figures” and such even if it did help further another’s goals. Food was food, after all, and falling into debt was akin to losing what little they had left. What followed was a state of obsession. His grades did not drop, rather they soared. He understood he had to obtain a good job to earn money, so that his father could live the remainder of his days comfortably without those “generous figures” yet could still give back to those who genuinely helped them and to those who suffered similar fates. He felt that if the world revolved around money, then he had to come up on top somehow, as if it would separate him from the norm. He became utterly fixated on it, and the few friends he had noticed and tried talking to him, to no avail. All but one. A bright, polite young lady who seemed to be everyone’s friend. At this point, most of his friends were well aware of his obsession with money, and with his cold demeanor, it was tough for him to get a part time job to make ends meet. She suggested selling accounts for popular game titles, for it was both entertainment and earning money at the same time. Though reluctant, he saw the benefits. He would not have to speak to anyone at all, just go through the game grinding, and when he got to a certain point, sell the account on some forum and repeat. Some might be baffled over why this was a better choice over, say, a part time job somewhere nearby, with more stability, less bargaining and probably more money for his efforts. Less legal issues as well, since most games frown upon selling accounts for real money. If he were to really think about, there was no real reason for him to do so. True, he was not the most affable person, so many part time jobs would prove slightly more challenging for him, but he felt tired of trying to be someone he was not. Let someone else do those jobs while he had an excuse to try something different. Elder Tales was chosen as it was a game which stood the test of time and still remained popular. With the opening of the British server, there was bound to be opportunities to sell an account there once rare events had come and gone. … Then again, truth be told, it would be nice to make some friends who did not pity him or had malicious intentions, and just wanted to have fun. On that fateful day, he made his account stumbling around like the newbie he was, and created a character. For a brief moment, he considered making a female character, in case he found a beautiful outfit to add value to the account, but decided against it. What if someone thought he was a girl and tried hitting on him? It would be gross. All set, he hit the confirmation and checked the countdown to the opening of the Unfounded Kingdom server. Twenty three seconds left. Perfect. He was just on time. His phone buzzed, a message sent from the person who had started him down this path in the first place. She was asking him where they should meet. How did he know? No one knew the layout of Londinium yet, as it were. Hopefully he would be able to find her in the game later. The countdown neared zero, so he hovered his mouse over the start button and waited. Three... Two... One... When the timer hit zero, his journey into an unknown world began. [attr="class","tempo"] [attr="class","appbox3"] Armor:[attr="class","equip1"]Starter Leather Armor: Level 1. A basic set of soft leather armor made from cheap leather. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. Left Arm:[attr="class","equip1"]Empty Right Arm:[attr="class","equip1"]Starter Dagger: Level 1. A small knife often used as a tool when it isn't used in battle. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. Accessory Slot 1:[attr="class","equip2"]Empty Accessory Slot 2:[attr="class","equip2"]Empty Accessory Slot 3:[attr="class","equip2"]Empty Accessory Slot 4:[attr="class","equip2"]Empty Vanity Slot 1:[attr="class","equip2"]Empty Vanity Slot 2:[attr="class","equip2"]Empty Vanity Slot 3:[attr="class","equip2"]Empty [attr="class","tempo"] [attr="class","appbox3"] Main Class: Assassin[attr="class","skillbox1"] Tongue of Nature - Adventurer Tier I - It's often said that certain people seem to have an affinity toward interacting with nature and communicating with animals. With this skill, the Adventurer's natural affinity is idealized into a tangible form. While this toggle skill is active, the character will be able to communicate with animals and monsters. Incoming speech by monsters will also appear as subtitles at the bottom of the user's vision. There is a huge variance between being able to notice this effect and actually using it effectively, however. "Nice to meet you" is not the same thing as "Look, fresh meat", for example. At lower levels, the user of this skill will very often mishear monsters' speech and mispronounce their own words, mistakes that might cause hostility if used incorrectly. However, as the user gradually gains experience, they will be able to negotiate with monsters more easily. The Animal Trainer, Fisherman, Druid classes are more aligned with the power of nature and thus higher success rates are gained if the user is one or more of these classes. Monsters at a lower level compared to the user's highest class level also are easier to communicate with.
Deadly Precision - Assassin Beginner Skill - An assassin's life is dependent on the first strike and making sure that strike connects. Their expertise has allowed them to increase the accuracy of themselves and their party by 5%. (note accuracy can not reach 100% even with the buff) Multiple instances of this skill do not stack.
Tools of the Trade - Assassin Beginner Skill - A trained Assassin knows of a good variety of techniques of their profession to help accomplish their mission. The Adventurer skills "Fall Defense", "Mercy Touch", and "Killing Blow" are considered Beginner skills at Level 10, Level 20, and Level 30 in Assassin levels respectively.
Accel Dance - Assassin Tier I - Physical Attack. The sister skill to Deadly Dance, focusing in increasing the Assassin’s speed rather than their power. As the Assassin strikes their foes, they enter a state of mind where they can release some of their body’s natural limiters, allowing them to increase the speed of their attacks by 10%. The repeated usage allows the Assassin to descend deeper into this state and increase their attack speed even further. While originally designed for melee attacks, as it is more of a state of mind, the technique can be applied to ranged attacks as well. This skill has a duration of 30 seconds, a cast time of 2 seconds and a cooldown of 10 seconds. The Assassin may spend an additional 2 seconds casting this skill to increase attack speed by 20% instead. If Accel Dance is used while it is currently in effect, attack speed is not increased further but the buff's duration will reset back to its full 30 seconds.
Deadly Dance - Assassin Tier I - Physical Melee Attack. A skill that uses the Assassin’s angular momentum in order to increase the damage of their attack. The Assassin jumps and spins in the air while gripping their weapon, then lands onto the opponent and delivers a downward slash. The key of Deadly Dance is to accumulate angular momentum, so users might find it advantageous to use the skill multiple times in succession. This skill has an animation time of 2 seconds and a cooldown of 10 seconds.
Skill Name - Tier # - Description
Roleplay Class: Animal Trainer[attr="class","skillbox2"] Scout - Level 1 Skill - The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels.
Skill Name - Tier # - Description
Crafting Class: Alchemist[attr="class","skillbox2"] Transmutation - Level 1 Skill - Alchemists are naturally aligned with the power of magical equipment, able to use the Adventurer skill [Equipment Mastery: Magical] as a Beginner-level skill without having it take up a skill slot. Their research also gives them an advantage in fighting Artificial Life to deal an additional 10% damage. If [Equipment Mastery: Magical] is already learned through racial or class bonuses, Magitech damage increases by 10%.
Skill Name - Tier # - Description
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