Post by Brandis Allwinner on Nov 29, 2016 23:24:37 GMT
Brandis Allwinner
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Real Name: Sean Ledell
Real Gender: male
Game Gender: male
Age: 19
Sexuality: Bisexual
Race: Half-Alv
Faction: Adventurer
Face-Claim: Dragon Knight by: eliz7 (on deviantart)
eliz7.deviantart.com
CBox Name: popthebobly
Discord Name/Nickname: popthebobly
Real Name: Sean Ledell
Real Gender: male
Game Gender: male
Age: 19
Sexuality: Bisexual
Race: Half-Alv
Faction: Adventurer
Face-Claim: Dragon Knight by: eliz7 (on deviantart)
eliz7.deviantart.com
CBox Name: popthebobly
Discord Name/Nickname: popthebobly
[attr="class","tempo"] [attr="class","appbox1"] Hair: a dirty blond wavy hair Facial hair: scruffy chin Body type: slim (kinda like shaggy from Scooby Doo) Tattoo on tongue: (D&D deities symbol Ioun) farm6.static.flickr.com/5093/5404610698_fd3ebaf759_m.jpg height: 5'11" None adventuring clothing: A pair of brown pants and a green and grey long sleeve shirt and brown boots Age: 23 | [attr="class","tempo"] [attr="class","appbox1"] Sean is a Role Player, he likes to go by Brandis and likes sketching in his book, to the point where it can be a distraction. He enjoys working together and helping those who need it. He is not quick to attack if there is a different way around the situation. But some situations call for action, For example fighting monsters or player killers. he rather talking to people than to starting a fight's. but sometimes hes not the most smooth person when under pressure he will sometimes get himself into a fight by saying the wrong thing anyway. |
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Born to a family in Ireland Sean grew up with 2 younger sisters, his mother, his father and an older brother. Working in his family's pub, he did nothing but draw for a good amount of time in his life and when he was younger he knew some day he would make something extraordinary. He left home after saving for years to study abroad in Europe. He left to study the works of great artists all over the continent. When he travels were done and he arrived in London he had an idea, he imagined himself living in the Whitechapel area opening his own pub where he could proudly display his art to the world! But by the time he got settled his funds were nearly spent so he needed a job. He went to get a job at a pub called "Rundels" where he waited tables for 2 years. One day he started a conversation with a few people who told him about "Elder Tale". He started playing and got to the decent level of 14 (for the amount of time given) on a Samurai named Brandis. After a bit, he lost interest in questing and started Roleplaying as his character. On the day of the world fraction event, he was in the back of the pub with his laptop downloading the expansion, and then...he was gone.
Born to a family in Ireland Sean grew up with 2 younger sisters, his mother, his father and an older brother. Working in his family's pub, he did nothing but draw for a good amount of time in his life and when he was younger he knew some day he would make something extraordinary. He left home after saving for years to study abroad in Europe. He left to study the works of great artists all over the continent. When he travels were done and he arrived in London he had an idea, he imagined himself living in the Whitechapel area opening his own pub where he could proudly display his art to the world! But by the time he got settled his funds were nearly spent so he needed a job. He went to get a job at a pub called "Rundels" where he waited tables for 2 years. One day he started a conversation with a few people who told him about "Elder Tale". He started playing and got to the decent level of 14 (for the amount of time given) on a Samurai named Brandis. After a bit, he lost interest in questing and started Roleplaying as his character. On the day of the world fraction event, he was in the back of the pub with his laptop downloading the expansion, and then...he was gone.
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Armor:
Left Arm:
Right Arm:
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Armor:
[attr="class","equip1"]Starter Platemail. - A basic set of plate armour made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it
Left Arm:
[attr="class","equip2"]Starter Claymore: A two-handed sword that uses its sheer mass to assist in cleaving foes. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
Right Arm:
[attr="class","equip2"]Empty
Accessory Slot 1:
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Accessory Slot 2:
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Accessory Slot 3:
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Accessory Slot 4:
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Vanity Slot 1:
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Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
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Main Class: Samurai
Roleplay Class: Animal Trainer
Crafting Class: Scribe
Main Class: Samurai
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Ace Move: Kabuto-wari (Helm Splitter) - Tier 1 - Chain 1 Offensive. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 1.5 seconds and a cooldown of 5 seconds.
Ace Move: Izuna-giri (Vacuum Slash) - Tier 1 - Chain 2 Offensive. Usable after Chain 1 skills. Izunagiri is performed using a overhead slash, creating a vacuum air blade to be shot directly forward and strike enemies. The concept is also available toward bow use as well, engulfing the arrows in a wind current that allows for additional piercing damage. This attack is notably one of the few Samurai skills that can strike from long range for melee fighters. This skill's attribute is wind, has an animation time of 2 seconds, and a cooldown of 10 seconds.
Ace Move: Zantetsuken (Steel-Cutting Blade) - Tier 1 - Chain 1 Offensive. Starts or resets the current Chain. A Samurai technique that's well-known not for its offensive abilities, but its utility purposes. This skill causes the Samurai's weapon to flash a bright red color as they slash a target. If this target is a living creature or monster, it deals pitifully single-digit damage. However, inanimate objects such as doors and walls will take heavy damage from the blow, and the terrain can be cut up by this technique. Use this skill when you need to cut yourself an alternate route. Its low cooldown makes it more of the more practical skills to take for Samurai who don't care much for combat. This skill has an animation time of 1 seconds and a cooldown of 5 seconds.
Ace Move: Kabuto-wari (Helm Splitter) - Tier 1 - Chain 1 Offensive. Starts or resets the current Chain. Kabutowari is a simple technique that involves a quick forward charge followed by a vertical slash aiming to cut down on the target's head. It delivers extra damage if dealt when the target has full HP. This skill has an animation time of 1.5 seconds and a cooldown of 5 seconds.
Ace Move: Izuna-giri (Vacuum Slash) - Tier 1 - Chain 2 Offensive. Usable after Chain 1 skills. Izunagiri is performed using a overhead slash, creating a vacuum air blade to be shot directly forward and strike enemies. The concept is also available toward bow use as well, engulfing the arrows in a wind current that allows for additional piercing damage. This attack is notably one of the few Samurai skills that can strike from long range for melee fighters. This skill's attribute is wind, has an animation time of 2 seconds, and a cooldown of 10 seconds.
Ace Move: Zantetsuken (Steel-Cutting Blade) - Tier 1 - Chain 1 Offensive. Starts or resets the current Chain. A Samurai technique that's well-known not for its offensive abilities, but its utility purposes. This skill causes the Samurai's weapon to flash a bright red color as they slash a target. If this target is a living creature or monster, it deals pitifully single-digit damage. However, inanimate objects such as doors and walls will take heavy damage from the blow, and the terrain can be cut up by this technique. Use this skill when you need to cut yourself an alternate route. Its low cooldown makes it more of the more practical skills to take for Samurai who don't care much for combat. This skill has an animation time of 1 seconds and a cooldown of 5 seconds.
Roleplay Class: Animal Trainer
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Scout - Level 1 - The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels.
Scout - Level 1 - The Animal Trainer attempts to recruit a monster to their cause in order to create a temporary partner. This is often done by approaching the monster without startling or aggravating it. If performed successfully, a tamed monster will fight by the Trainer's side for a few minutes before control is lost and the monster returns to the environment. Certain situations might make this duration last longer or shorter; acts of kindness toward the tamed monster will make it stick around for longer, while excessive demand will make the Trainer quickly lose favor with the monster. Only one monster can be tamed at a time at the early levels.
Crafting Class: Scribe
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Transcription - Level 1 - Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
Transcription - Level 1 - Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
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Coded by Saber of L33T Team.
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch
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