Post by sammey Bunny white on Jan 26, 2017 5:17:34 GMT
Sammey Bunny White
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Real Name: Sammey White
Real Gender: Female
Game Gender: Female
Age: 16
Sexuality: Bisexual
Race: Human
Faction: Adventurer
Face-Claim: Hatsune Miku Snow - VOCALOID
CBox Name: Sammey
Discord Name/Nickname: N/A
Real Name: Sammey White
Real Gender: Female
Game Gender: Female
Age: 16
Sexuality: Bisexual
Race: Human
Faction: Adventurer
Face-Claim: Hatsune Miku Snow - VOCALOID
CBox Name: Sammey
Discord Name/Nickname: N/A
[attr="class","tempo"] [attr="class","appbox1"] Height: 158 cm / 5 ft 2 in Weight: 42 kg / 93 lb Sammey stands at a full 158 cm (5 ft 2 in) tall and is 42 kg (93 lb) in weight and is 16 years of age. She has long ice blue with a little bit of whit highlights in it that go down to her the back of her keens. She has blue eyes that looked as blue and the seas and skin as white a newly fallen snow with a voice as soft and low tone than sounds like even a soft breeze could brake it making it hard for others to hear her most of the time if not used to Sammey voice. | [attr="class","tempo"] [attr="class","appbox1"] Sammey is a kind person always having a smile on her face.She can be a airhead at time running into things or people or just forgetting what she was doing altogether. Sammey is a bit shy when she meets people for the fist times, she try to make friends with people be still a little shy. One way some could get her to be happen or help bring down the shy level is by giveing her something to hold/hug some soft or a little sweet treat like a cup cake or candy and so on. She' don't like spicy or Bitter foods and mean people that uses others so they can get ahead. |
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Sammey is just a nobody in her little home town being too shy to really talk to anyone. Being so shy and quiet like that stayed to get some talking about her but most of it wasn’t really too bad. It was mostly that she wasn’t able to talk. So most people didn’t want to hang out with someone who can’t talk to them and so on. This in turn give her a lot of free time after school for homework and video games. As she started to play a new MMO called Elder Tales so she got the game and tried it out. This was a last hope to maybe get some friends at least that's what her mother and father thought. They hoped with her playing this she may make some friends online and then hopefully some real friends at school and so on. “Dear here we got you a game maybe you’ll find someone you can talk to on here. And best part is you don’t have to voice chat.” That was something that really sold her to play the game reading the back of the game as she walked up to her room. It did take a little in install the game and download the new DLC for the game. She set up a account and picked and made her character and then hit join game.
Sammey is just a nobody in her little home town being too shy to really talk to anyone. Being so shy and quiet like that stayed to get some talking about her but most of it wasn’t really too bad. It was mostly that she wasn’t able to talk. So most people didn’t want to hang out with someone who can’t talk to them and so on. This in turn give her a lot of free time after school for homework and video games. As she started to play a new MMO called Elder Tales so she got the game and tried it out. This was a last hope to maybe get some friends at least that's what her mother and father thought. They hoped with her playing this she may make some friends online and then hopefully some real friends at school and so on. “Dear here we got you a game maybe you’ll find someone you can talk to on here. And best part is you don’t have to voice chat.” That was something that really sold her to play the game reading the back of the game as she walked up to her room. It did take a little in install the game and download the new DLC for the game. She set up a account and picked and made her character and then hit join game.
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Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Platemail - A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
Left Arm:
[attr="class","equip1"]Starter Great Shield- A sword with a prominent shape designed for cutting. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can.
Right Arm:
[attr="class","equip1"] Starter Long Sword- A starter great shield designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t really feel too sturdy. Its distinctively huge size allows for good protection if somewhat unwieldy. You probably should get this replaced as soon as you can.
Accessory Slot 1:
[attr="class","equip2"]Empty
Accessory Slot 2:
[attr="class","equip2"]Empty
Accessory Slot 3:
[attr="class","equip2"]Empty
Accessory Slot 4:
[attr="class","equip2"]Empty
Vanity Slot 1:
[attr="class","equip2"]Empty
Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
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Main Class: Cleric
Roleplay Class: Housekeeper
Crafting Class: Chef
Main Class: Cleric
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Healing Light - Tier 1 - Heals injuries by shooting a white light with a hexagram shape from one's fingertips. The amount of HP it heals is small compared to Heal, but it generates minimal Hate and only consumes a small amount of MP, as well as having short casting and cooldown times. It can be used to heal minor wounds and emergency healing, and is often used alongside primary restoration spells to supplement one's healing capabilities. In large-scale battles where many Clerics are organized, Healing Light can be "showered" on a single tank. Because of its utility, players regardless of level are dependent on the use of this skill. Among its popular nicknames are "Do Your Best Heal" and "Crossroad Heal". This skill has a casting time of 2 seconds and a cooldown time of 8 seconds.
Heal - Tier 1 - The most fundamental HP recovery magic of the healer classes and the root of all restorative skills. Although it grants HP restoration, it is known for its poor mana efficiency compared to other healing skills, barrier skills and reactive activation skills, thus putting this on low priority amongst healing skills. Beginners often look at healers based on how much HP this skill heals, causing some to be called second-rate or third-rate healers. That said, truly useless healers are out of the question, since most are at least competent in using restorative magic. When this skill is used, the caster is surrounded by a hazy warm light, and the chosen target is showered down with particles of light. This skill has a casting time of 2 seconds [1/3 Post] and no cooldown. If used by a non-healer class, the cooldown is 5 seconds [1 Post].
Reactive Heal - Tier 1 - The Cleric's starting restorative skill and regarded as the Cleric's signature skill. Unlike Heal that immediately restores hit points at once, Reactive Heal requires the target to receive damage to trigger this skill's effect. Reactive Heal's effectiveness in combat relies on the caster's level and the level of the skill itself, but it does not require the Cleric to focus on a single ally like in Heal, allowing the "Heal Walk" tactic to be employed. When activated, the ally becomes wrapped with a warm orange light as a visual effect. This skill has a casting time of 2 seconds and no cooldown time.
Healing Light - Tier 1 - Heals injuries by shooting a white light with a hexagram shape from one's fingertips. The amount of HP it heals is small compared to Heal, but it generates minimal Hate and only consumes a small amount of MP, as well as having short casting and cooldown times. It can be used to heal minor wounds and emergency healing, and is often used alongside primary restoration spells to supplement one's healing capabilities. In large-scale battles where many Clerics are organized, Healing Light can be "showered" on a single tank. Because of its utility, players regardless of level are dependent on the use of this skill. Among its popular nicknames are "Do Your Best Heal" and "Crossroad Heal". This skill has a casting time of 2 seconds and a cooldown time of 8 seconds.
Heal - Tier 1 - The most fundamental HP recovery magic of the healer classes and the root of all restorative skills. Although it grants HP restoration, it is known for its poor mana efficiency compared to other healing skills, barrier skills and reactive activation skills, thus putting this on low priority amongst healing skills. Beginners often look at healers based on how much HP this skill heals, causing some to be called second-rate or third-rate healers. That said, truly useless healers are out of the question, since most are at least competent in using restorative magic. When this skill is used, the caster is surrounded by a hazy warm light, and the chosen target is showered down with particles of light. This skill has a casting time of 2 seconds [1/3 Post] and no cooldown. If used by a non-healer class, the cooldown is 5 seconds [1 Post].
Reactive Heal - Tier 1 - The Cleric's starting restorative skill and regarded as the Cleric's signature skill. Unlike Heal that immediately restores hit points at once, Reactive Heal requires the target to receive damage to trigger this skill's effect. Reactive Heal's effectiveness in combat relies on the caster's level and the level of the skill itself, but it does not require the Cleric to focus on a single ally like in Heal, allowing the "Heal Walk" tactic to be employed. When activated, the ally becomes wrapped with a warm orange light as a visual effect. This skill has a casting time of 2 seconds and no cooldown time.
Roleplay Class: Housekeeper
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Busybody - Level 1 - The housekeeper can produce Level 1-10 items as though they were a Chef, Tailor, or Woodcrafter. If the housekeeper's crafting subclass is one of these classes, then they are able to craft items 5 levels higher than their crafting class's level.
Busybody - Level 1 - The housekeeper can produce Level 1-10 items as though they were a Chef, Tailor, or Woodcrafter. If the housekeeper's crafting subclass is one of these classes, then they are able to craft items 5 levels higher than their crafting class's level.
Crafting Class: Chef
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Iron Stomach - Level 1 - Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from Poison and Weakness status effects twice as quickly.
Iron Stomach - Level 1 - Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from Poison and Weakness status effects twice as quickly.
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Coded by Saber of L33T Team
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch
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