Post by Fickle Moon on Feb 18, 2017 8:07:24 GMT
Fickle Moon
[attr="class","sumBox"]
Real Name: Tsukishiro Yukikage
Real Gender: Male
Game Gender: Male
Age: 24
Sexuality: Homosexual
Race: Elf
Faction: Adventurer
Face-Claim:
Casual In-game: Afuro Terumi; Inuzuma Eleven Go (by Penguinx2)
Combat In-game: Afuro Terumi; Inuzuma Eleven Go (by だぶ竜 (Work Deleted))
Profile Photo: Afuro Terumi; Inuzuma Eleven Go (by Om
IRL: Nobuchika Ginoza; Psycho-pass (by 白丸)
CBox Name: Ficklemoon
Discord Name/Nickname: Fickle Moon a.k.a. Moon/Moonie
Real Name: Tsukishiro Yukikage
Real Gender: Male
Game Gender: Male
Age: 24
Sexuality: Homosexual
Race: Elf
Faction: Adventurer
Face-Claim:
Casual In-game: Afuro Terumi; Inuzuma Eleven Go (by Penguinx2)
Combat In-game: Afuro Terumi; Inuzuma Eleven Go (by だぶ竜 (Work Deleted))
Profile Photo: Afuro Terumi; Inuzuma Eleven Go (by Om
IRL: Nobuchika Ginoza; Psycho-pass (by 白丸)
CBox Name: Ficklemoon
Discord Name/Nickname: Fickle Moon a.k.a. Moon/Moonie
[attr="class","tempo"] [attr="class","appbox1"] (Art by 白丸) In real life, he stands at around 5 feet and 11 inches tall; with long jet-black hair that he usually fancies in a bun with his sideburns running down before his ears and his bangs hanging off partly sided towards he right, covering half of his face. He is, in real life, bespectacled with round glasses in thin silver frames, eyes with black-colored irides, a good and handsome nose, supple asian lips, and a clear, fair and smooth complexion. His jaw has a charming angle to it; and is neatly hued by neatly trimmed facial hair, all the way to his chin. He has a lean build, not exactly thin; with just the right amount of fat. He is a head-turner of sorts, and could be good enough to be a model. His daily clothing enseble usually consists of just a pair of fitting jeans, black boots, a white v neck and a black cardigan whose sleeves are usually rolled up to his elbows. He often fancies a messenger bag in which he keeps his on-the-go gadgets - usually a smart phone, his laptop, wallet, ID, some gum and a pack of cigarettes. He's the typical young professional who's just trying to get by not wanting the attention that's being given to him. (Art by Penguinx2 on Zerochan) In the game, Tsukishiro takes the form of Ficklemoon (a.k.a. Moon), an elf with long ears (which is not entirely shown in the image) with both lobes pierced by round cuffed rings. He has long blonde hair reaching down to the back of his hips which he usually ties in a neat fashion. In-game, he might be as tall as he actually is in real life, if not, shorter by a few inches. His eyes are blue hues; though as a special added feature (which has no in-game benefit in whatever way), if he is agitated, more so angered, his blue eyes may turn a glowing crimson red uncontrollably. His casual clothing usually consists of a black headband which he ties around his head to control his lengthy hair; a beige sweater which is naturally worn off- shoulder with wings embroidered rather beautifully on the back, and sleeves extending to about an three quarters the length of his upper limbsr; black form fitting jeans which he can move at ease with, and a pair of dark brown leather boots that offer sound protection to his feet and ankles. (Art by だぶ竜, taken from static/pinterest/zerochan.) When armed; his basic combat gear is of cloth; and he dons very light and flowing greek-themed robes whose lower hemline reaches at most 5 inches above the knee; over which he dons a blue scarf which he wears around his neck, down to his body like a sash. A laurel crown is often donned over his head; and an olive circlet is usually worn around his left arm. His forearms are wrapped in warmers which were styled similarly to his upper garments. His lower garments consist of a pair of black, form-fitting tights which appear as shorts wrapped tightly on his skin, covering the thighs just around 4-inches above the knee. His legs are wrapped in brown leather gladiator sandals. | [attr="class","tempo"] [attr="class","appbox1"] Tsukishiro/Moon is a cheerful, yet mellow fellow by nature, and is often characterized as a person with a somewhat bright disposition and fair attitude towards others. He is kind, and is easy to talk to, but in reality, he is shy and wary of others. He is not the type to be starting a conversation with anyone by himself for no acceptable reason. Someone else has to do it. Although, if there is a certain need to speak, then he will. He is very open-minded, daring, and adventurous; showing little fear in trying out something for the very first time. Tsukishiro is also a homosexual, but is not the type to display his interest and intimacy in someone in a loud and flamboyant manner. He prefers to appear as a male, and justifies that he is born male and that having an interest in someone of the same sex is not a good enough reason for him to drastically change the way he wants to live his life. Although in essence, his in-game character appears to be feminine in more ways than one. In spite of this rather "soft-spoken" facade, he is quite ill tempered; but it does take a lot before his patience thins out. And when it finally does, his personality transforms to that of a cold and merciless "demon". By then, whatever kindness he shows to his allies is fully reversed when he deals with foes. Although there hasn't been too much word out about his alternative "demonic" persona, many tell stories of being "cornered like a weak dog once he snaps", or "being nearly beaten death", and "unwillingly voiding/soiling" themselves when it has happened - which speaks of how frightening he could be when he is angered or provoked past the limits of his patience. Among the list of his qualities which earned some notice amongst his peers, he has been known to be a "smart" worker. Although his athletic feats and physical capabilities are simply average, most peers would say that his intellect is far beyond the ordinary level. Tsukishiro is able to get around tasks with ease by using his keen intellect, to which he is able to utilize in order to devise plan, after plan, after plan - which might call the "ideal" way of planning - fail-safe. He is rather observant, and keen, with the ability to process incoming information into his mind twice the speed that a regular person would. This highly organized and analytical thinking is one of his best assets. In spite of this, he was also never considered to be the type to lead and command. Generally, he dislikes fighting, and is more willing to support others from the background. But since his personality lies somewhere in the gray, Tsukishiro figured that the "Bard" class would suit him best as he played the game. Additionally, he has this huge fear of insects which he has been conscious of for the past 20 years of his life, and has yet to conquer it. |
[attr="class","tempo"]
[attr="class","appbox2"]
Tsukishiro is the adoptive child of one of Japan's biggest figures in the gaming world. He was adopted when he was four years old by the Yukikage clan - a family which drives and controls at least 30% of Japan's cyberspace - managing various websites, games, and spearheading many iconic game titles in both CPU, portable and non-portable consoles. At a young age, he was taken from a local orphanage in Hokkaido, Japan - the Yukikage clan's secret hometown, as a boy only known as "Shiro". He knew nothing of his origins; anything regarding his biological parents were unknown to him; nor to anyone. He was just one of those kids left at an orphanage with no known relatives; no accompanying documents; no notes - no nothing. As such, by the time he could recognize the world through his eyes, he has lived life the way wanted. At the age of four, he was already taken under the clan's wings. Upon being taken into the Yukikage clan, he was given the name Tsukishiro. And although it was known that he was adopted, any history of his adoptions were kept in secret.
He would then be known as Tsukishiro Yukikage, and he, at the soonest time, would begin residing in the estate of the clan in a province north of central Hokkaido. He would soon come to live with the others in the estate, some kids who were, by legal document, his brothers and sisters. All in all, there were five of them, and Tsukishiro was the youngest. As children, they were raised in a somewhat isolated manner, having been trained in so many things - from basic arts, to caligraphy, to music, to physical combat, to forms of ranged combat, schooling, and many other things - being raised under the supervision of the estate caretakers to which they have grown quite attached to. They were, upon the request of the family heads, expected to become well-rounded individuals by the time they reach legal age; and their so-called training would start as soon as they reach the age of 4 - which was primarily the reason why he was picked out of the orphanage in the first palce.
Each child had his or her own guardian who would act as a parental substitute, considering that the members of the main family would always be away for work - for business. Tsukishiro also had one guardian - a butler named "Albert" who seemed rather old, but nonetheless held the qualities of a stern ship captain. As a young one, Tsukishiro has been trained in many forms of art, being more proficient and outshining his other siblings in archery, gymnastics, in music (to which he undeniably had been gifted so supernaturally), and caligraphy. Among the five, although he was not labeled as the smartest - Tsukishiro had been deemed as the most elegant; being only the second smartest child, and physically the third most capable. His formal schooling started when he was six years old, to which he was enrolled in a private school and on the onset had achieved top marks and was one of the brightest in the class, which was to be expected from someone who bore the name Yukikage. While schooling, like his other siblings, their training would continue, day in, day out until he eventually got used to it. Day by day, he had a hectic schedule, but without actually knowing more about the life outside the four walls of the Yukikage estate, he had no basis for what commonfolk would regard as "normal". For him, his lifestyle was as normal as it could get.
A lifestyle that he had been acustomed to since he was a child had its ups and downs. As an individual, Tsukishiro was tolerant to immense levels of mental and physical stress; he was skilled in many artforms and was quite the intellectual - and all though he lacks physical strength - his elegance and grace as a person continued to grow with his seemingly boundless talent and potential. And by the time he would graduate high school and pursue college - he would be accepted in one of Japan's most prestigious universities with a dual degree on scholarship. Like his other siblings, who were already being integrated into the family business by the time he was in college; he was taken well care of. And by that time, he had already developed quite the bond with his guardian, Albert - who at that time had already aged quite considerably. Tsukishiro graduated with latin honors in the university at the young age of 24, and like his other siblings, was also integrated into the family business and was to be trained to soon replace the top-brass. All the while, life would go on the way it would be for him - although, still not realizing the downsides of having lived a carefully planned and sheltered life at the age of twenty four.
In the world of gaming, Tsukishiro was destined to be one of the top brass. As such, he was expected to know more about gaming and programming. Being the designated receiver to this seat of the company (as his siblings would each man and lead their own respective posts in the company) - he would be expected to know at least the ins-and-outs of one major online game. Elder Tale was one of those games, and he willingly volunteered to make this game one of his early projects - as a study. Being in a family who had close ties with many other companies who pioneered the local cyberspace, he was granted the so-called "lucky pass" to get into the game for free. With all the things set-up for him before hand, excited, he would soon begin his journey in the world of Elder Tale under the name of "Fickle Moon". Little did he know that this task would be the beginning of his own journey for survival, and self-discovery.
Tsukishiro is the adoptive child of one of Japan's biggest figures in the gaming world. He was adopted when he was four years old by the Yukikage clan - a family which drives and controls at least 30% of Japan's cyberspace - managing various websites, games, and spearheading many iconic game titles in both CPU, portable and non-portable consoles. At a young age, he was taken from a local orphanage in Hokkaido, Japan - the Yukikage clan's secret hometown, as a boy only known as "Shiro". He knew nothing of his origins; anything regarding his biological parents were unknown to him; nor to anyone. He was just one of those kids left at an orphanage with no known relatives; no accompanying documents; no notes - no nothing. As such, by the time he could recognize the world through his eyes, he has lived life the way wanted. At the age of four, he was already taken under the clan's wings. Upon being taken into the Yukikage clan, he was given the name Tsukishiro. And although it was known that he was adopted, any history of his adoptions were kept in secret.
He would then be known as Tsukishiro Yukikage, and he, at the soonest time, would begin residing in the estate of the clan in a province north of central Hokkaido. He would soon come to live with the others in the estate, some kids who were, by legal document, his brothers and sisters. All in all, there were five of them, and Tsukishiro was the youngest. As children, they were raised in a somewhat isolated manner, having been trained in so many things - from basic arts, to caligraphy, to music, to physical combat, to forms of ranged combat, schooling, and many other things - being raised under the supervision of the estate caretakers to which they have grown quite attached to. They were, upon the request of the family heads, expected to become well-rounded individuals by the time they reach legal age; and their so-called training would start as soon as they reach the age of 4 - which was primarily the reason why he was picked out of the orphanage in the first palce.
Each child had his or her own guardian who would act as a parental substitute, considering that the members of the main family would always be away for work - for business. Tsukishiro also had one guardian - a butler named "Albert" who seemed rather old, but nonetheless held the qualities of a stern ship captain. As a young one, Tsukishiro has been trained in many forms of art, being more proficient and outshining his other siblings in archery, gymnastics, in music (to which he undeniably had been gifted so supernaturally), and caligraphy. Among the five, although he was not labeled as the smartest - Tsukishiro had been deemed as the most elegant; being only the second smartest child, and physically the third most capable. His formal schooling started when he was six years old, to which he was enrolled in a private school and on the onset had achieved top marks and was one of the brightest in the class, which was to be expected from someone who bore the name Yukikage. While schooling, like his other siblings, their training would continue, day in, day out until he eventually got used to it. Day by day, he had a hectic schedule, but without actually knowing more about the life outside the four walls of the Yukikage estate, he had no basis for what commonfolk would regard as "normal". For him, his lifestyle was as normal as it could get.
A lifestyle that he had been acustomed to since he was a child had its ups and downs. As an individual, Tsukishiro was tolerant to immense levels of mental and physical stress; he was skilled in many artforms and was quite the intellectual - and all though he lacks physical strength - his elegance and grace as a person continued to grow with his seemingly boundless talent and potential. And by the time he would graduate high school and pursue college - he would be accepted in one of Japan's most prestigious universities with a dual degree on scholarship. Like his other siblings, who were already being integrated into the family business by the time he was in college; he was taken well care of. And by that time, he had already developed quite the bond with his guardian, Albert - who at that time had already aged quite considerably. Tsukishiro graduated with latin honors in the university at the young age of 24, and like his other siblings, was also integrated into the family business and was to be trained to soon replace the top-brass. All the while, life would go on the way it would be for him - although, still not realizing the downsides of having lived a carefully planned and sheltered life at the age of twenty four.
In the world of gaming, Tsukishiro was destined to be one of the top brass. As such, he was expected to know more about gaming and programming. Being the designated receiver to this seat of the company (as his siblings would each man and lead their own respective posts in the company) - he would be expected to know at least the ins-and-outs of one major online game. Elder Tale was one of those games, and he willingly volunteered to make this game one of his early projects - as a study. Being in a family who had close ties with many other companies who pioneered the local cyberspace, he was granted the so-called "lucky pass" to get into the game for free. With all the things set-up for him before hand, excited, he would soon begin his journey in the world of Elder Tale under the name of "Fickle Moon". Little did he know that this task would be the beginning of his own journey for survival, and self-discovery.
[attr="class","tempo"]
[attr="class","appbox3"]
Armor:
Left Arm:
Right Arm:
Accessory Slot 1:
Accessory Slot 2:
Accessory Slot 3:
Accessory Slot 4:
Vanity Slot 1:
Vanity Slot 2:
Vanity Slot 3:
Armor:
[attr="class","equip1"]Starter Cloth Armor - A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it.
Left Arm:
[attr="class","equip1"]Starter Short Bow - A starter weapon designed for novice adventurers, made out of cheap wood. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. [Quick Swap Skill: Starter's Short Bow x Beginner's Handheld Harp]
Right Arm:
[attr="class","equip1"]Starter Short Bow - [Quick Swap Skill: Starter's Short Bow x Beginner's Handheld Harp]
Accessory Slot 1:
[attr="class","equip2"]Empty
Accessory Slot 2:
[attr="class","equip2"]Empty
Accessory Slot 3:
[attr="class","equip2"]Empty
Accessory Slot 4:
[attr="class","equip2"]Empty
Vanity Slot 1:
[attr="class","equip2"]Empty
Vanity Slot 2:
[attr="class","equip2"]Empty
Vanity Slot 3:
[attr="class","equip2"]Empty
[attr="class","tempo"]
[attr="class","appbox4"]
- Wooden Arrows
- Beginner's Handheld Harp
[li][/li]
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Main Class: Bard
Bards can be seen as the wild card of the Weapon Specialists. While they can act as frontline fighters or back row snipers, they are also well known for their support abilities. Their weapon and armor options are rather limited, but they have specialized equipment in the form of musical instruments that only they can use in combat. With these instruments, they use their unique ability: song Magic, tremendously boosting their ally’s combat capabilities. The Bard is an excellent class for the type of person who prefers supporting their teammates while still maintaining a proactive role in contributing to DPS.
Roleplay Class: Hunter
The wilderness becomes the hunter's playground as they scour the land looking for monsters to slay or capture. Hunters gain small stat bonuses when fighting animals, and many opt to utilize hunting tools and traps in order to seize total advantage. They also have an expertise in using bows and allow even a class not normally compatible with bows the ability to wield one without penalties. It is such that their skills are often employed by chefs and animal trainers. The former has the potential to make higher-quality food by extracting materials from an animal captured alive, while the latter would greatly appreciate an opportunity to tame a monster without the fear of getting counterattacked.
Crafting Class: Chef
In the world of Elder Tale, it is not necessary for one to eat food to survive. Regardless, the body's natural instincts make it difficult to survive without wanting to eat. Much of the playerbase was dismayed as soon as they had tried the available food in the world, where everything tasted the same no matter what it looked like. The only foods that actually tasted as they did in real life were the basic ingredients. Knowing this, some chefs attempted to experiment on their own, utilizing their own cooking knowledge rather than relying on the system. As such, where others failed and resulted in inedible mush, the chefs were able to create basic dishes that reminded them of home. As such, the chefs' talent is in creating food that provides temporary stat buffs, but above all, morale.
Main Class: Bard
Bards can be seen as the wild card of the Weapon Specialists. While they can act as frontline fighters or back row snipers, they are also well known for their support abilities. Their weapon and armor options are rather limited, but they have specialized equipment in the form of musical instruments that only they can use in combat. With these instruments, they use their unique ability: song Magic, tremendously boosting their ally’s combat capabilities. The Bard is an excellent class for the type of person who prefers supporting their teammates while still maintaining a proactive role in contributing to DPS.
[attr="class","skillbox1"]
Resonance Beat - Tier I - Allegro skill. The Bard imbues a tune onto a weapon that allows the weapon to cause a shockwave on impact with the target's body. From this point on, the remnant shockwave remains on the target's body and acts like a time bomb ready to be set off by another attack. If the target is struck by an attack while Resonance Beat is still active, they suffer an increased amount of damage on the second blow. It is such that Bards who use percussion instruments and repeatedly use Resonance Beat are called "Drummers" or "Taiko masters". This skill has a casting time of 2 seconds and a cooldown of 20 seconds. [Battle Tempo effect: While in Allegro/Presto, the effect of Resonance Beat's second blow knocks down the target.]
Sonic Cutter - Tier I - Allegro skill. The Bard amplifies sound waves to deliver a concentrated burst of destructive interference at a target. A cutting-wave projectile is shot forward, reaching up to 10 meters before dissipating. This skill is considered a wind-type attack and deals greater damage when used in close range. Additionally, if Resonance Beat was used immediately prior to this skill, its range increases by an additional 5 meters. Due to its low cooldown and moderate DPS capacity, it is a popular skill used by the rare solo Bard. This skill has a casting time of 1 second and triggers a global cooldown during its casting, where no other skills can be used. [Battle Tempo effect: If Sonic Cutter is used to enter Presto, the next Sonic Hammer skill has an instant cast time.]
Quick Swap - Tier I - A skill that facilitates the quick switching of equipment from the user's equipment to their inventory. While many characters use quick slots in order to swap out their weapons, this requires a manual action. The use of Quick Swap does this exchange automatically. This switching can only be done with two equipment sets at a time, both of which are registered prior to the start of battle. When Quick Swap is used, the current equipment set will be swapped out to the other set designated by the skill. Due to the nature of this skill, it is best used by characters of the Weapon Specialist classes. This skill has an animation time of 1 second [1/6 Post / Instant]. Its cooldown if used by a Weapon Specialist class is 10 seconds [1 1/2 Post] which increases to 20 seconds [3 Posts] if used by any other class.
Resonance Beat - Tier I - Allegro skill. The Bard imbues a tune onto a weapon that allows the weapon to cause a shockwave on impact with the target's body. From this point on, the remnant shockwave remains on the target's body and acts like a time bomb ready to be set off by another attack. If the target is struck by an attack while Resonance Beat is still active, they suffer an increased amount of damage on the second blow. It is such that Bards who use percussion instruments and repeatedly use Resonance Beat are called "Drummers" or "Taiko masters". This skill has a casting time of 2 seconds and a cooldown of 20 seconds. [Battle Tempo effect: While in Allegro/Presto, the effect of Resonance Beat's second blow knocks down the target.]
Sonic Cutter - Tier I - Allegro skill. The Bard amplifies sound waves to deliver a concentrated burst of destructive interference at a target. A cutting-wave projectile is shot forward, reaching up to 10 meters before dissipating. This skill is considered a wind-type attack and deals greater damage when used in close range. Additionally, if Resonance Beat was used immediately prior to this skill, its range increases by an additional 5 meters. Due to its low cooldown and moderate DPS capacity, it is a popular skill used by the rare solo Bard. This skill has a casting time of 1 second and triggers a global cooldown during its casting, where no other skills can be used. [Battle Tempo effect: If Sonic Cutter is used to enter Presto, the next Sonic Hammer skill has an instant cast time.]
Quick Swap - Tier I - A skill that facilitates the quick switching of equipment from the user's equipment to their inventory. While many characters use quick slots in order to swap out their weapons, this requires a manual action. The use of Quick Swap does this exchange automatically. This switching can only be done with two equipment sets at a time, both of which are registered prior to the start of battle. When Quick Swap is used, the current equipment set will be swapped out to the other set designated by the skill. Due to the nature of this skill, it is best used by characters of the Weapon Specialist classes. This skill has an animation time of 1 second [1/6 Post / Instant]. Its cooldown if used by a Weapon Specialist class is 10 seconds [1 1/2 Post] which increases to 20 seconds [3 Posts] if used by any other class.
Roleplay Class: Hunter
The wilderness becomes the hunter's playground as they scour the land looking for monsters to slay or capture. Hunters gain small stat bonuses when fighting animals, and many opt to utilize hunting tools and traps in order to seize total advantage. They also have an expertise in using bows and allow even a class not normally compatible with bows the ability to wield one without penalties. It is such that their skills are often employed by chefs and animal trainers. The former has the potential to make higher-quality food by extracting materials from an animal captured alive, while the latter would greatly appreciate an opportunity to tame a monster without the fear of getting counterattacked.
[attr="class","skillbox2"]
Marksmanship - Level 1 - Passive skill. The Hunter's bow damage passively increases by 10% to all monsters and an additional 10% to beast-type monsters. Additionally, if the Hunter's main class would normally penalize them from using bows, this skill allows them to use bows without penalty.
Marksmanship - Level 1 - Passive skill. The Hunter's bow damage passively increases by 10% to all monsters and an additional 10% to beast-type monsters. Additionally, if the Hunter's main class would normally penalize them from using bows, this skill allows them to use bows without penalty.
Crafting Class: Chef
In the world of Elder Tale, it is not necessary for one to eat food to survive. Regardless, the body's natural instincts make it difficult to survive without wanting to eat. Much of the playerbase was dismayed as soon as they had tried the available food in the world, where everything tasted the same no matter what it looked like. The only foods that actually tasted as they did in real life were the basic ingredients. Knowing this, some chefs attempted to experiment on their own, utilizing their own cooking knowledge rather than relying on the system. As such, where others failed and resulted in inedible mush, the chefs were able to create basic dishes that reminded them of home. As such, the chefs' talent is in creating food that provides temporary stat buffs, but above all, morale.
[attr="class","skillbox2"]
Iron Stomach - Level 1 - Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from Poison and Weakness status effects twice as quickly.
Iron Stomach - Level 1 - Not even food poisoning can stop a dedicated chef! This skill can be toggled, allowing chefs to become immune to status debuffs caused by drinks and food. They also passively recover from Poison and Weakness status effects twice as quickly.
[attr="class","tempo"]
[attr="class","appbox5"]
- He is right handed.
- In real life, he prefers playing stringed instruments.
- In real life, he bears a tattoo of the family insignia "雪" over his left chest; which means "Snow"
[attr="class","tempo"]
[attr="class","appbox5"]
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Coded by Saber of L33T Team
Graphics by Evelyn, Scrollbars by Benetnasch
Graphics by Evelyn, Scrollbars by Benetnasch
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[newclass=.appbox3]position:relative;width:700px;border:2px solid #C77A1F;text-align:left;padding:10px;padding-left:25px;overflow:auto;[/newclass]
[newclass=.appbox4]position:relative;width:700px;height:500px;border:2px solid #C77A1F;text-align:left;padding:10px;padding-left:25px;overflow:auto;[/newclass]
[newclass=.appbox5]position:relative;width:400px;height:250px;border:2px solid #C77A1F;text-align:left;padding:10px;padding-left:25px;overflow:auto;[/newclass]
[newclass=.sig]position:relative;width:200px;color:#FFFFFF;text-shadow:#f5ff00 0px 0px 19px;[/newclass]
[newclass=.skillbox1]position:relative;width:700px;height:400px;font-size:10px;border-bottom:2px solid #C77A1F;overflow:auto;[/newclass]
[newclass=.skillbox2]position:relative;width:700px;height:200px;font-size:10px;border-bottom:2px solid #C77A1F;overflow:auto;[/newclass]
[newclass=.tempo ::-webkit-scrollbar]height:5px;width:8px;background-color:#141414;[/newclass]
[newclass=.tempo ::-webkit-scrollbar-thumb]background-color:#C77A1F;border-left:1px solid #C77A1F;border-top:1px solid #C77A1F;border-bottom:1px solid #C77A1F;[/newclass]