Post by Indy on Feb 9, 2014 14:36:34 GMT
Main Class:
Main Class Claims:[/b] log-horizon.proboards.com/thread/591/tea-story-event-stall-open?page=3 (Everything Indy posted in this page is unclaimed yet)
766 | 709 | 585 | 650
468 | 735 | 590
Total Word Count: 379 + 591 + 729 + 766 + 709 + 585 + 650 + 468 + 735 + 590 = 6202
Main Class AP Claimed: 24
RP Subclass:
RP Subclass Claims: 755
435 | 505 | 433 | 437
Total Word Count: 755 + 435 + 505 + 433 + 437 = 2565
RP Class AP Claimed: 10
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/696/ap-main-claim-2
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - 37 AP
Craft Subclass: - 9 AP
RP Subclass: - 3 AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 61 AP
Craft Subclass: - 9 AP
RP Subclass: - 13 AP
Requested Skill(s):
Lullaby of the Mermaid in the Moonlight: Curse song, Special attack skill, Movement hindrance | A support song that puts the target enemy and those around it to sleep. It is set so that the difference in level between the target and caster will affect how long it takes for it to fall asleep so the effect is not instantaneous. And so you might be countered if the target can see through the time it has before the effect occurs and cause this lock "Hit right before effect occurs" then sleep -> (Get hit) Wake up -> Immediate Sleep (Rinse and repeat) a "Sleep lock". When used, an aqua-blue ripple effect will occur and an image of a singing mermaid will appear over the head of the caster.
Ballad of the Gullible Snail: Curse song, Special attack skill, Movement hindrance | An offensive curse song that deals minor damage and gives a slow effect to target enemy and others around it. The damage radius is unexpectedly large and it can slow a group of 5-6. However as this move generates a lot of hate if used carelessly, will result in the enemies shifting target from the tank to you. On the other hand in situations where this is not a concern like in solo play or a party without tanks, it is possible to drag the enemies around with "Ballad of the gullible snail" and wear them down with ranged attacks. It seems there are anecdotes of wearing down a high level boss with only the ballad. On use a distorted spiral effect will appear around the target.
Main Class Claims:[/b] log-horizon.proboards.com/thread/591/tea-story-event-stall-open?page=3 (Everything Indy posted in this page is unclaimed yet)
766 | 709 | 585 | 650
468 | 735 | 590
Total Word Count: 379 + 591 + 729 + 766 + 709 + 585 + 650 + 468 + 735 + 590 = 6202
Main Class AP Claimed: 24
RP Subclass:
RP Subclass Claims: 755
435 | 505 | 433 | 437
Total Word Count: 755 + 435 + 505 + 433 + 437 = 2565
RP Class AP Claimed: 10
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/696/ap-main-claim-2
Pre-Claim AP: (Enter the amount of AP you have distributed among your three classes as of your previous claim.)
Main Class: - 37 AP
Craft Subclass: - 9 AP
RP Subclass: - 3 AP
Post-Claim AP: (Enter the amount of AP you will have distributed among your three classes if your claim is approved.)
Main Class: - 61 AP
Craft Subclass: - 9 AP
RP Subclass: - 13 AP
Requested Skill(s):
Lullaby of the Mermaid in the Moonlight: Curse song, Special attack skill, Movement hindrance | A support song that puts the target enemy and those around it to sleep. It is set so that the difference in level between the target and caster will affect how long it takes for it to fall asleep so the effect is not instantaneous. And so you might be countered if the target can see through the time it has before the effect occurs and cause this lock "Hit right before effect occurs" then sleep -> (Get hit) Wake up -> Immediate Sleep (Rinse and repeat) a "Sleep lock". When used, an aqua-blue ripple effect will occur and an image of a singing mermaid will appear over the head of the caster.
Ballad of the Gullible Snail: Curse song, Special attack skill, Movement hindrance | An offensive curse song that deals minor damage and gives a slow effect to target enemy and others around it. The damage radius is unexpectedly large and it can slow a group of 5-6. However as this move generates a lot of hate if used carelessly, will result in the enemies shifting target from the tank to you. On the other hand in situations where this is not a concern like in solo play or a party without tanks, it is possible to drag the enemies around with "Ballad of the gullible snail" and wear them down with ranged attacks. It seems there are anecdotes of wearing down a high level boss with only the ballad. On use a distorted spiral effect will appear around the target.