Post by Deleted on May 19, 2014 5:05:48 GMT
Main Class: Samurai
Main Class Claims:
1) Kings of Londenium (Posts: 1) - 370
2) [Field Boss: Maledict Mayahuel] The Clock Strikes Twelve (Posts: 1, 2) - 330, 420 = 750
3) Get Those Goblins! (Posts: 1) - 465
4) Family (Posts: 1, 2, 3, 4) - 470, 395, 415, 395 = 1675
5) Another Day in Windsor (Posts: 1, 2) - 365, 270 = 635
6) Gotta Catch 'em All! (Posts: 1) - 375
7) Land's End on Fire (Posts: 1, 2, 3) - 1135, 875, 670 = 2680
8) Playing with Wood (Posts: 1, 2, 3, 4, 5) - 365, 360, 485, 260, 470 = 1940
9) Underneath the Hardened Shell (Posts: 1, 2, 3) - 750, 1000, 695 = 2445
Total Word Count: 11335
Main Class AP Claimed: 45 + 10 AP (Raid Bonus from Mayahuel thread) = 55 AP
Crafting Subclass: Blacksmith
Crafting Subclass Claims:
1) The Traveling Companion (Sarum Crafting) (Posts: 1, 2, 3) - 505, 635, 710 = 1850
2) A Blacksmith, A Scribe and Potatoes (Sarum Crafting) (Posts: 1, 2, 3, 4, 5, 6) - 555, 585, 520, 375, 255, 380 = 2670
Total Word Count: 4520
Crafting Subclass AP Claimed: 18 AP
RP Subclass: Animal Trainer
RP Subclass Claims:
1) Shotgun Wedding (Posts: 1, 2, 3, 4, 5, 6) - 350, 550, 495, 855, 530, 225 = 3005
Total Word Count: 3005
RP Subclass AP Claimed: 12 AP
Total Claim: 85 AP
Link to Previous Claim: Claim #13
Pre-Claim AP:
Main Class: 454 AP
Craft Subclass (BS): 50 AP
RP Subclass: 50 AP
Post-Claim AP:
Main Class: 509
Craft Subclass (BS): 68
RP Subclass: 62 AP
Final Levels:
Main Class Level: 79
Craft Subclass (BS): 28
RP Subclass Level: 26
Requested Skill(s):
1) Adventurer
Equipment Mastery: Ranged : Tier I Skill
Passive. An Adventurer skill that provides weapon proficiency of bows, crossbows, and throwing weapons. Normally, classes that are incompatible with certain types of weapons suffer damage and accuracy penalties when using the weapon in question. Possession of an equipment mastery skill negates this penalty for that specified weapon type. Generally, there are reasons behind why certain classes focus on certain weapon types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. If the character's class is already able to use one of these weapon types normally, that weapon type does not gain any additional effects through taking this skill.
2) Samurai
Ace Move - Seinarushinken : Tier I Skill
Chain 3. Usable after Chain 2 skills. The user's mana swirls around their weapon as they lift it upward in preparation for an overhead strike. With an animation time of three seconds, the use of this skill is very distinctive and will throw most opponents into caution. However, after the animation is concluded, the weapon is slammed down at the ground, releasing a massive golden energy cutting wave forward, with a maximum range of three meters. This attack is concentrated in a minimal area, delivering massive damage to anyone foolish enough not to prepare for the attack. While inflexible, it is easily one of the most impressive Samurai techniques and is often used for dispatching of tanky enemies. This skill has a cooldown of 1 minute.
Main Class Claims:
1) Kings of Londenium (Posts: 1) - 370
2) [Field Boss: Maledict Mayahuel] The Clock Strikes Twelve (Posts: 1, 2) - 330, 420 = 750
3) Get Those Goblins! (Posts: 1) - 465
4) Family (Posts: 1, 2, 3, 4) - 470, 395, 415, 395 = 1675
5) Another Day in Windsor (Posts: 1, 2) - 365, 270 = 635
6) Gotta Catch 'em All! (Posts: 1) - 375
7) Land's End on Fire (Posts: 1, 2, 3) - 1135, 875, 670 = 2680
8) Playing with Wood (Posts: 1, 2, 3, 4, 5) - 365, 360, 485, 260, 470 = 1940
9) Underneath the Hardened Shell (Posts: 1, 2, 3) - 750, 1000, 695 = 2445
Total Word Count: 11335
Main Class AP Claimed: 45 + 10 AP (Raid Bonus from Mayahuel thread) = 55 AP
Crafting Subclass: Blacksmith
Crafting Subclass Claims:
1) The Traveling Companion (Sarum Crafting) (Posts: 1, 2, 3) - 505, 635, 710 = 1850
2) A Blacksmith, A Scribe and Potatoes (Sarum Crafting) (Posts: 1, 2, 3, 4, 5, 6) - 555, 585, 520, 375, 255, 380 = 2670
Total Word Count: 4520
Crafting Subclass AP Claimed: 18 AP
RP Subclass: Animal Trainer
RP Subclass Claims:
1) Shotgun Wedding (Posts: 1, 2, 3, 4, 5, 6) - 350, 550, 495, 855, 530, 225 = 3005
Total Word Count: 3005
RP Subclass AP Claimed: 12 AP
Total Claim: 85 AP
Link to Previous Claim: Claim #13
Pre-Claim AP:
Main Class: 454 AP
Craft Subclass (BS): 50 AP
RP Subclass: 50 AP
Post-Claim AP:
Main Class: 509
Craft Subclass (BS): 68
RP Subclass: 62 AP
Final Levels:
Main Class Level: 79
Craft Subclass (BS): 28
RP Subclass Level: 26
Requested Skill(s):
1) Adventurer
Equipment Mastery: Ranged : Tier I Skill
Passive. An Adventurer skill that provides weapon proficiency of bows, crossbows, and throwing weapons. Normally, classes that are incompatible with certain types of weapons suffer damage and accuracy penalties when using the weapon in question. Possession of an equipment mastery skill negates this penalty for that specified weapon type. Generally, there are reasons behind why certain classes focus on certain weapon types. Taking this skill provides some level of versatility, but be warned that some of your main class skills might prove incompatible with this new fighting style. If the character's class is already able to use one of these weapon types normally, that weapon type does not gain any additional effects through taking this skill.
2) Samurai
Ace Move - Seinarushinken : Tier I Skill
Chain 3. Usable after Chain 2 skills. The user's mana swirls around their weapon as they lift it upward in preparation for an overhead strike. With an animation time of three seconds, the use of this skill is very distinctive and will throw most opponents into caution. However, after the animation is concluded, the weapon is slammed down at the ground, releasing a massive golden energy cutting wave forward, with a maximum range of three meters. This attack is concentrated in a minimal area, delivering massive damage to anyone foolish enough not to prepare for the attack. While inflexible, it is easily one of the most impressive Samurai techniques and is often used for dispatching of tanky enemies. This skill has a cooldown of 1 minute.