Post by lukavminaev on Aug 31, 2014 14:23:37 GMT
Main Class Claim : Monk
-The search for a Greater Tomorrow (Group) : [1] [2] [3] [4] [5]
Total Word Count: 230 + 290 + 214 + 242 + 245 = 1221
Craft Class AP Claimed: 1221/250 = 4 AP
Craft Subclass Claims : Blacksmith
- Iron Tofu (Solo Thread) : [3] [4] [5] [6] [7] [8]
Total Word Count: 1017 + 1016 + 1082 + 1743 + 1791 + 1051 = 7700
Craft Class AP Claimed: 770/250 = 30 AP
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/2822/lukavminaev-ap-claim-4
Pre-Claim AP:
Main Class: - 102 AP
Craft Subclass: - 16 AP
RP Subclass: - 14 AP
Post-Claim AP:
Main Class: - 106 AP
Craft Subclass: - 46 AP
RP Subclass: - 14 AP
Final Levels:
Main Class Level: - 31
Craft Subclass Level: - 20
RP Subclass Level: - 8
Requested Skill(s): 2 skils
-Main class skill
-Subclass skill
-The search for a Greater Tomorrow (Group) : [1] [2] [3] [4] [5]
Total Word Count: 230 + 290 + 214 + 242 + 245 = 1221
Craft Class AP Claimed: 1221/250 = 4 AP
Craft Subclass Claims : Blacksmith
- Iron Tofu (Solo Thread) : [3] [4] [5] [6] [7] [8]
Total Word Count: 1017 + 1016 + 1082 + 1743 + 1791 + 1051 = 7700
Craft Class AP Claimed: 770/250 = 30 AP
Total Claim:
Link to Previous Claim: log-horizon.proboards.com/thread/2822/lukavminaev-ap-claim-4
Pre-Claim AP:
Main Class: - 102 AP
Craft Subclass: - 16 AP
RP Subclass: - 14 AP
Post-Claim AP:
Main Class: - 106 AP
Craft Subclass: - 46 AP
RP Subclass: - 14 AP
Final Levels:
Main Class Level: - 31
Craft Subclass Level: - 20
RP Subclass Level: - 8
Requested Skill(s): 2 skils
-Main class skill
Heated Combat - Tier II Skill : A Monk's toggle skill that behaves similarly to the Beatdown skill in that its effects become more pronounced with repeated combos. However, rather than accumulate power through enemy kills, Heated Combat is a skill that gains power through individual attack combos. As long as the Monk keeps striking the enemy with blows and does not get interrupted for more than half a second, their punches and kicks will gradually increase in damage. The aesthetic effect of this skill is that the skin around the fist or foot becomes hot to the touch, but this skill does not actually deal fire elemental damage.
Speed Forge : The blacksmith's role in an active situation usually demands that their teammates' equipment is kept up to shape. A broken weapon cannot hurt much, while broken armor will only spell trouble against a difficult foe. It is in this time that blacksmiths will prioritize speed over quality. By taking makeshift materials around them, be it metal fragments, ore, or even rocks, they quickly melt it down and fix up equipment for the time being. Proper repairs will have to be performed following the battle in order to prevent impurities from weakening the equipment's quality. Defense debuff effects are halved when this skill is used on a target.