Post by Balore on Sept 11, 2014 3:14:24 GMT
Main Class: Guardian
Main Class Claims:
A Hunting We Will Go!: [1], [2], [3], [4], [5], [6], [7], [8]
The Power to Protect: [1], [2], [3], [4], [5]
Total Word Count: 7071
Main Class AP Claimed: 28
Total Claim: 28 AP
Link to Previous Claim: Balore AP Claim [1]
Pre-Claim AP: 16 AP
Main Class: - 16 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP: 28 AP
Main Class: - 44 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Final Levels:
Main Class Level: - 16
Craft Subclass Level: - 0
RP Subclass Level: - 0
Requested Skill(s):
Resilience
Tier I Skill
A passive ability of the Guardian. Due to their highly defensive class role, their HP regenerates faster outside of battle compared to other classes. Additionally, they regenerate a small amount of HP every couple of seconds. This passive battle healing is not very high, but it might prove to save one's life in the long run.
Cool Defense
Tier I Skill
Toggle skill; the Guardian taps into their mana and creates an additional line of defense between them and the opponent's attacks. For every blow that the target lands on the guardian, a small amount will be nullified. This defense is made all the more apparent when it comes to weak multiple-strike attacks. The Guardian's MP is slowly sapped as this skill remains active.
Sword Rain Flurry
Tier I Skill
The user pierces the target in rapid succession, usually amounting to a single initiating strike plus an additional one every 10 levels. Sword Rain Flurry is an adapted version of the Swashbuckler's Dart-Tack Target, only performed with the intention of damaging the target rather than simply diverting its attention. Despite its name, this skill can be performed with any weapon type although thrusting-type weapons often perform most optimally. Each strike deals a moderate amount of damage, but the main downside is that the user is locked into this animation until the move is completed. This skill has an animation time of 0.5 seconds per strike. Its cooldown time is 10 seconds.
Main Class Claims:
A Hunting We Will Go!: [1], [2], [3], [4], [5], [6], [7], [8]
The Power to Protect: [1], [2], [3], [4], [5]
Total Word Count: 7071
Main Class AP Claimed: 28
Total Claim: 28 AP
Link to Previous Claim: Balore AP Claim [1]
Pre-Claim AP: 16 AP
Main Class: - 16 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP: 28 AP
Main Class: - 44 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Final Levels:
Main Class Level: - 16
Craft Subclass Level: - 0
RP Subclass Level: - 0
Requested Skill(s):
Resilience
Tier I Skill
A passive ability of the Guardian. Due to their highly defensive class role, their HP regenerates faster outside of battle compared to other classes. Additionally, they regenerate a small amount of HP every couple of seconds. This passive battle healing is not very high, but it might prove to save one's life in the long run.
Cool Defense
Tier I Skill
Toggle skill; the Guardian taps into their mana and creates an additional line of defense between them and the opponent's attacks. For every blow that the target lands on the guardian, a small amount will be nullified. This defense is made all the more apparent when it comes to weak multiple-strike attacks. The Guardian's MP is slowly sapped as this skill remains active.
Sword Rain Flurry
Tier I Skill
The user pierces the target in rapid succession, usually amounting to a single initiating strike plus an additional one every 10 levels. Sword Rain Flurry is an adapted version of the Swashbuckler's Dart-Tack Target, only performed with the intention of damaging the target rather than simply diverting its attention. Despite its name, this skill can be performed with any weapon type although thrusting-type weapons often perform most optimally. Each strike deals a moderate amount of damage, but the main downside is that the user is locked into this animation until the move is completed. This skill has an animation time of 0.5 seconds per strike. Its cooldown time is 10 seconds.