Post by Inori on Oct 4, 2014 18:43:54 GMT
RP Class: Priestess
RP Class Claims: 1, 2, 3, 4, 5
Total Word Count: 7072
RP Class AP Claimed: 28
Total claim:
Link to Previous Claim: log-horizon.proboards.com/thread/2863/ap-claim-inori-1
Pre-Claim AP:
Main Class: 24 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 24 AP
Craft Subclass: 0 AP
RP Subclass: 28 AP
Final Levels:
Main Class Level: 12
Craft Subclass Level: 1
RP Subclass Level: 14
Requested skills:
Reactive Barrier: The shaman creates a reflective stationary barrier. Melee attacks that pass through the barrier during contact have their momentum reduced and offensive magic is partially returned to the enemy's direction. Essentially, this skill works as a filter. The target behind the barrier will still take most of the damage received, so it's not an absolute barrier. Ranged attacks and non-offensive magic will still affect the target normally, however. This skill has a casting time of 3 seconds, a duration of 10 seconds, and a cooldown of 20 seconds.
Hybrid Barrier: A Barrier skill that allows for the caster to combine two barrier styles together for a hybrid effect. This allows for a Shaman to stack more barriers onto a single target in a shorter timespan. When this skill is used, two other Barrier skills can be cast at the same time onto a single target. The duration of the two barriers become the average of their maximum durations. This skill has a casting time of 2.5 seconds and a cooldown of 20 seconds.
(These two skills come from the new expansion, because we get 2 extra skills in the beginning now)
Heavenly Defense: The presence of a Shaman in the party connects the members with the spirits. Their ability to block (if they have a shield equipped) is increased by 3%. Their ability to parry (if they do not have a shield equipped) is increased by 3%. It is only possible to have one of these benefits based on equipment.
(The new beginner skill for Shaman
Spiritual Boundary: The Priest takes two fingers and swings their arm, drawing a 3 meter line in the ground in the direction their fingers were pointing. This line emanates spiritual energy which rises upward to form a 2 meter wall of light. Darkness-based attacks have their damage halved when passing through this ability and non-boss monsters of darkness attribute are unable to pass through the wall. Both this skill's duration and cooldown is 10 seconds.
(Inori has passed Priestess level 11)
RP Class Claims: 1, 2, 3, 4, 5
Total Word Count: 7072
RP Class AP Claimed: 28
Total claim:
Link to Previous Claim: log-horizon.proboards.com/thread/2863/ap-claim-inori-1
Pre-Claim AP:
Main Class: 24 AP
Craft Subclass: 0 AP
RP Subclass: 0 AP
Post-Claim AP:
Main Class: 24 AP
Craft Subclass: 0 AP
RP Subclass: 28 AP
Final Levels:
Main Class Level: 12
Craft Subclass Level: 1
RP Subclass Level: 14
Requested skills:
Reactive Barrier: The shaman creates a reflective stationary barrier. Melee attacks that pass through the barrier during contact have their momentum reduced and offensive magic is partially returned to the enemy's direction. Essentially, this skill works as a filter. The target behind the barrier will still take most of the damage received, so it's not an absolute barrier. Ranged attacks and non-offensive magic will still affect the target normally, however. This skill has a casting time of 3 seconds, a duration of 10 seconds, and a cooldown of 20 seconds.
Hybrid Barrier: A Barrier skill that allows for the caster to combine two barrier styles together for a hybrid effect. This allows for a Shaman to stack more barriers onto a single target in a shorter timespan. When this skill is used, two other Barrier skills can be cast at the same time onto a single target. The duration of the two barriers become the average of their maximum durations. This skill has a casting time of 2.5 seconds and a cooldown of 20 seconds.
(These two skills come from the new expansion, because we get 2 extra skills in the beginning now)
Heavenly Defense: The presence of a Shaman in the party connects the members with the spirits. Their ability to block (if they have a shield equipped) is increased by 3%. Their ability to parry (if they do not have a shield equipped) is increased by 3%. It is only possible to have one of these benefits based on equipment.
(The new beginner skill for Shaman
Spiritual Boundary: The Priest takes two fingers and swings their arm, drawing a 3 meter line in the ground in the direction their fingers were pointing. This line emanates spiritual energy which rises upward to form a 2 meter wall of light. Darkness-based attacks have their damage halved when passing through this ability and non-boss monsters of darkness attribute are unable to pass through the wall. Both this skill's duration and cooldown is 10 seconds.
(Inori has passed Priestess level 11)