Post by Verin on Oct 25, 2014 0:54:16 GMT
To any Scribe that is capable I need a few things:
Intermediary Grimoire
Lvl: 12
Quantity: 1
Posts required: 2
2 Magic Ink, 1 Old paper, 1 Quill Pen
An upgraded Grimoire. It has an increased range of 4 meters and launches two bolts of magic out instead of one. Does not cost mana. Also can be customized to fit the owner. Cooldown between shots: 2 seconds.
Unfounded Kingdom Map - London Area
Lvl: 5
Quantity: 1
Material Required: 1 Parchment Paper, 1 Quill Pen
Posts Required: 2
A largely incomplete map of the Unfounded Kingdom with a basic template designed by Scribe Hearst, focusing on the London area. Just having it in your possession gives your minimap interface the map data that was recorded on it. Due to maps created by the Britain Royal News, most players are able to obtain a decent starting map that aspiring Scribes can copy to complete their own map. Otherwise, new map data can be filled in by simply standing in the middle of an uncharted area and gently pressing the quill pen down upon the parchment. While it is possible for anyone to fill in a map, certain subclasses like Scribe, Pathfinder, and Courier have the advantage when it comes to filling in larger portions of the map.
Half-Gaia Map
Lvl: 5
Quantity: 1
Materials Required: 1 Magician's Paper, 1 Quill Pen
Posts Required: 1
This map of the whole world offers some special features. First, a compass in the corner that will always point north, as well as pointing out where north is on the map itself. Second, the map is dynamic and can be zoomed out or in and have its content moved across the map 'pane', allowing one to write in very small notes or get a cohesive view. Finally, this map automatically updates in relation to the user's minimap, not requiring the user to press their quill to it. To view or interact with the map, a nominal amount of mana is required. It features some downsides and limitations, of course. The map will not update if the user does not own an area map. No "UFK - London Map" means this map won't update for the 'London Area'. This naturally includes dungeons within the area of any given map. And of course, the map does not reveal any area that a normal map would not reveal. It simply acts as a way to pull every map into a single, easy to use map with space for the whole world's maps.
Call The Stars
Lvl: 5
Quantity: 2
Mats Required: 1 Schematic (any map or diagram or blueprint) or 1 Crystal Dreams (if schematic not made of Crystal Dreams), 1 Quill Pen, 1 Magic Ink
Posts Required: 1
Originally created for the purpose of maps, this craft is one part enchantment and one part crafted object. In the case of maps, this object allows for said map to have the capacity to record 3 dimensions of information instead of just two. It, following the properties of Crystal Dreams (and by extension Magician's Paper) allows for free scrolling and 3-d projections of the recorded data. The main bonus of this item is that it allows extra data to be recorded and held. In the case of other schematics, it'll just allow for the diagram to be projected. Because it's Magician's Paper, edits are freely possible for the owner. Naturally, this works with Heart Compass and it's recommended to be used with Half-Gaia Map so the entire world's map becomes topographical and you can have all the data. In the case of instances with different map data, all instances will be recorded and can be switched between. It overwrites some of the basic functions of the minimap in order to engage in shenanigans. Also it's an Enchantment, so it naturally doesn't destroy the object it enchants, just augments it. And should be noted as such when crafted. The Schematic is not consumed. Use maps. If it's anything but a map, you're wasting some money. The schematic needs to be made of Crystal Dreams.
Crystal Dreams
Lvl: 5
Quantity: 10
Mat Req: 1 Magician's Paper, 1 Invisible Ink
Post Req: 1
Crystal Dreams provides a one sided upwards projection of whatever the owner wants, essentially projecting a hologram. The hologram cannot extend horizontally beyond the bounds of the paper it's on, meaning that if you have a 1 square meter paper, it can't extend outside that square. The complexity and height of creations is dependent on both the ingenuity of the user, their proficiency with magic objects, and a hard cap produced by the level of Crystal Dreams itself. This object is essentially able to create holograms that can go anywhere from completely transparent to completely opaque, making it useful for setting up sight walls and blocking vision for the less intelligent AI. The object itself is highly vulnerable, so cutting a scroll made of this will result in half becoming unusable. Good for shenanigans, although because everything is holographic, there's no solid component. Some people swear the object itself 'feels' like mana, which often results in a different feeling based on the creator of the illusion. The scribe that makes this object can rewrite its description for size purposes. This object can be used on any object that needs Magician's Paper.
Magician's Reloader
Lvl: 10
Quantity: 3
Material Required: 1 Magic Ink, 1 Parchment Paper, 1 Quill Pen
Posts Required: 2
Scribe Scoria has made a new discovery. The Magician's Reloader is a basic enchantment. Unlike the enchantments applied by weapon crafters, this is a contract between a weapon user and her weapon. Using spell circles to link the contract specifying 'function' to the enchanted weapon by assigning specific 'ID' values, the user links the contract holder to her weapon. Requiring a scribe in order to craft the linking circles, a witness (usually the scribe) and the weapon owner to sign the contract, the contract allows the user to automatically reload his weapon when attempting to reload. The time for the projectile to appear is abyssal at low levels, making this only useful if someone had an unreasonably complex weapon that was hard to reload. For instance, a cane that fires harpoons. In return for the contract, the weapon becomes 'locked' to the user and cannot be traded away. Furthermore, the contract owner is semi-blinded for 10 seconds during the reloading sequence. The entire contract can be negated by signing a 'release' line at the bottom, writing 'Void' across the contract, and ripping it into at least four pieces. When using this contract, the weapon must be specified.
Explosive Runes
Lvl: 12
Quantity: 25
Materials Required: 2 Magic Ink, 1 Quill Pen, 1 Mana Fragment
Posts Required: 1
Explosive Runes is a type of ink with a rather unique function. When someone reads the words written by this item, the ink will explode, dealing both concussive and fire damage proportional to the amount of ink used. The damage of the runes and the range at which they can activate from being read scale with level, although the writer can minimize the range if they would like. At level one, the range is 5 meters maximum. Perhaps the best point of this item is that it comes in both liquid ink form and chalk form, allowing even those without a quill to engage in dangerous hijinks. Due to how much ink is used, this item can be used up to three times before it is completely consumed. Using it all at once will surely leave an 'impression' though.
Sorcerer's Quill
Lvl: 10
Quantity: 10
Materials Required: 1 Quill Pen, 1 Mana Fragment
Posts Required: 1
Like the name says, the Sorcerer's Quill is a special quill used by many in the magic business. It's unique abilities and magical properties makes it an ideal tool for magicians and mages interested in devising new spells or curses. Does not disappear if used in crafting.
Sorcerer's Ink
Lvl: 10
Quantity: 10
Materials Required: 1 Sorcerer's Quill, 1 Mana Fragment, 1 Invisible Ink
Posts Required: 1
Ink that takes some of the properties of its parent elements and combines them, creating an ink substance that can be used to write on air itself. It can come in the form of a paint can, spray paint, regular ink, or whatever else. You can write on almost any surface with this, but a strong gust or errant hand will wipe all that way. Messages won't stay for long free-floating in harsh currents. Adding mana into the floating message causes it to glow more brightly. The quill is not consumed. Any contracts must be placed on some kind of paper, and writing cannot be placed on weapons or armor.
Intermediary Grimoire
Lvl: 12
Quantity: 1
Posts required: 2
2 Magic Ink, 1 Old paper, 1 Quill Pen
An upgraded Grimoire. It has an increased range of 4 meters and launches two bolts of magic out instead of one. Does not cost mana. Also can be customized to fit the owner. Cooldown between shots: 2 seconds.
Unfounded Kingdom Map - London Area
Lvl: 5
Quantity: 1
Material Required: 1 Parchment Paper, 1 Quill Pen
Posts Required: 2
A largely incomplete map of the Unfounded Kingdom with a basic template designed by Scribe Hearst, focusing on the London area. Just having it in your possession gives your minimap interface the map data that was recorded on it. Due to maps created by the Britain Royal News, most players are able to obtain a decent starting map that aspiring Scribes can copy to complete their own map. Otherwise, new map data can be filled in by simply standing in the middle of an uncharted area and gently pressing the quill pen down upon the parchment. While it is possible for anyone to fill in a map, certain subclasses like Scribe, Pathfinder, and Courier have the advantage when it comes to filling in larger portions of the map.
Half-Gaia Map
Lvl: 5
Quantity: 1
Materials Required: 1 Magician's Paper, 1 Quill Pen
Posts Required: 1
This map of the whole world offers some special features. First, a compass in the corner that will always point north, as well as pointing out where north is on the map itself. Second, the map is dynamic and can be zoomed out or in and have its content moved across the map 'pane', allowing one to write in very small notes or get a cohesive view. Finally, this map automatically updates in relation to the user's minimap, not requiring the user to press their quill to it. To view or interact with the map, a nominal amount of mana is required. It features some downsides and limitations, of course. The map will not update if the user does not own an area map. No "UFK - London Map" means this map won't update for the 'London Area'. This naturally includes dungeons within the area of any given map. And of course, the map does not reveal any area that a normal map would not reveal. It simply acts as a way to pull every map into a single, easy to use map with space for the whole world's maps.
Call The Stars
Lvl: 5
Quantity: 2
Mats Required: 1 Schematic (any map or diagram or blueprint) or 1 Crystal Dreams (if schematic not made of Crystal Dreams), 1 Quill Pen, 1 Magic Ink
Posts Required: 1
Originally created for the purpose of maps, this craft is one part enchantment and one part crafted object. In the case of maps, this object allows for said map to have the capacity to record 3 dimensions of information instead of just two. It, following the properties of Crystal Dreams (and by extension Magician's Paper) allows for free scrolling and 3-d projections of the recorded data. The main bonus of this item is that it allows extra data to be recorded and held. In the case of other schematics, it'll just allow for the diagram to be projected. Because it's Magician's Paper, edits are freely possible for the owner. Naturally, this works with Heart Compass and it's recommended to be used with Half-Gaia Map so the entire world's map becomes topographical and you can have all the data. In the case of instances with different map data, all instances will be recorded and can be switched between. It overwrites some of the basic functions of the minimap in order to engage in shenanigans. Also it's an Enchantment, so it naturally doesn't destroy the object it enchants, just augments it. And should be noted as such when crafted. The Schematic is not consumed. Use maps. If it's anything but a map, you're wasting some money. The schematic needs to be made of Crystal Dreams.
Crystal Dreams
Lvl: 5
Quantity: 10
Mat Req: 1 Magician's Paper, 1 Invisible Ink
Post Req: 1
Crystal Dreams provides a one sided upwards projection of whatever the owner wants, essentially projecting a hologram. The hologram cannot extend horizontally beyond the bounds of the paper it's on, meaning that if you have a 1 square meter paper, it can't extend outside that square. The complexity and height of creations is dependent on both the ingenuity of the user, their proficiency with magic objects, and a hard cap produced by the level of Crystal Dreams itself. This object is essentially able to create holograms that can go anywhere from completely transparent to completely opaque, making it useful for setting up sight walls and blocking vision for the less intelligent AI. The object itself is highly vulnerable, so cutting a scroll made of this will result in half becoming unusable. Good for shenanigans, although because everything is holographic, there's no solid component. Some people swear the object itself 'feels' like mana, which often results in a different feeling based on the creator of the illusion. The scribe that makes this object can rewrite its description for size purposes. This object can be used on any object that needs Magician's Paper.
Magician's Reloader
Lvl: 10
Quantity: 3
Material Required: 1 Magic Ink, 1 Parchment Paper, 1 Quill Pen
Posts Required: 2
Scribe Scoria has made a new discovery. The Magician's Reloader is a basic enchantment. Unlike the enchantments applied by weapon crafters, this is a contract between a weapon user and her weapon. Using spell circles to link the contract specifying 'function' to the enchanted weapon by assigning specific 'ID' values, the user links the contract holder to her weapon. Requiring a scribe in order to craft the linking circles, a witness (usually the scribe) and the weapon owner to sign the contract, the contract allows the user to automatically reload his weapon when attempting to reload. The time for the projectile to appear is abyssal at low levels, making this only useful if someone had an unreasonably complex weapon that was hard to reload. For instance, a cane that fires harpoons. In return for the contract, the weapon becomes 'locked' to the user and cannot be traded away. Furthermore, the contract owner is semi-blinded for 10 seconds during the reloading sequence. The entire contract can be negated by signing a 'release' line at the bottom, writing 'Void' across the contract, and ripping it into at least four pieces. When using this contract, the weapon must be specified.
Explosive Runes
Lvl: 12
Quantity: 25
Materials Required: 2 Magic Ink, 1 Quill Pen, 1 Mana Fragment
Posts Required: 1
Explosive Runes is a type of ink with a rather unique function. When someone reads the words written by this item, the ink will explode, dealing both concussive and fire damage proportional to the amount of ink used. The damage of the runes and the range at which they can activate from being read scale with level, although the writer can minimize the range if they would like. At level one, the range is 5 meters maximum. Perhaps the best point of this item is that it comes in both liquid ink form and chalk form, allowing even those without a quill to engage in dangerous hijinks. Due to how much ink is used, this item can be used up to three times before it is completely consumed. Using it all at once will surely leave an 'impression' though.
Sorcerer's Quill
Lvl: 10
Quantity: 10
Materials Required: 1 Quill Pen, 1 Mana Fragment
Posts Required: 1
Like the name says, the Sorcerer's Quill is a special quill used by many in the magic business. It's unique abilities and magical properties makes it an ideal tool for magicians and mages interested in devising new spells or curses. Does not disappear if used in crafting.
Sorcerer's Ink
Lvl: 10
Quantity: 10
Materials Required: 1 Sorcerer's Quill, 1 Mana Fragment, 1 Invisible Ink
Posts Required: 1
Ink that takes some of the properties of its parent elements and combines them, creating an ink substance that can be used to write on air itself. It can come in the form of a paint can, spray paint, regular ink, or whatever else. You can write on almost any surface with this, but a strong gust or errant hand will wipe all that way. Messages won't stay for long free-floating in harsh currents. Adding mana into the floating message causes it to glow more brightly. The quill is not consumed. Any contracts must be placed on some kind of paper, and writing cannot be placed on weapons or armor.