Post by vixi on Dec 12, 2014 10:42:10 GMT
Main Class: Bard
Main Class Claims: Fresh start: log-horizon.proboards.com/thread/4069/fresh-start-solo (2701)
River Side Nights:
log-horizon.proboards.com/post/16799 (493)
log-horizon.proboards.com/post/16808 (631)
log-horizon.proboards.com/post/16960 (758)
log-horizon.proboards.com/post/17404 (1168)
log-horizon.proboards.com/post/17496 (1186)
log-horizon.proboards.com/post/17538 (1535)
log-horizon.proboards.com/post/17622 (1161)
log-horizon.proboards.com/post/17752 (1199)
log-horizon.proboards.com/post/17866 (1256)
Meeting someone through music:
log-horizon.proboards.com/post/17106 (800)
log-horizon.proboards.com/post/17445 (582)
log-horizon.proboards.com/post/17500 (956)
log-horizon.proboards.com/post/17591 (571)
log-horizon.proboards.com/post/17834 (781)
A noble adventure:
log-horizon.proboards.com/post/16299 (600)
log-horizon.proboards.com/post/16305 (547)
log-horizon.proboards.com/post/16307 (578)
log-horizon.proboards.com/post/16309 (672)
log-horizon.proboards.com/post/16385 (804)
log-horizon.proboards.com/post/16450 (716)
log-horizon.proboards.com/post/16479 (1039)
log-horizon.proboards.com/post/16529 (915)
log-horizon.proboards.com/post/16542 (1164)
log-horizon.proboards.com/post/16601 (650)
log-horizon.proboards.com/post/16909 (575)
Total Word Count: 24041
Main Class AP Claimed: 96
Total Claim: Link to Previous Claim:
Pre-Claim AP:
Main Class: - 0AP
Craft Subclass: -0 AP
RP Subclass: - 0AP
Post-Claim AP:
Main Class: - 96AP
Craft Subclass: - 0AP
RP Subclass: - 0AP
Final Levels:
Main Class Level: 29
Craft Subclass Level: 0
RP Subclass Level: 0
Requested Skill(s):
Meditation Nocturne- A relaxing melody that gradually regenerates party members' MP. This restoration is moreso apparent outside of battle, but it might come of practical use in the middle of a grueling raid. When in effect, the surface of a targeted character's skin appears to glow with a light blue tint. This skill has a casting time of 4 seconds, a duration of 40 seconds, and a cooldown of 60 seconds.
Ode of the Timid- A tune that has an eccentric and uneven rhythm. Ode of the Timid adjusts the amount of aggro generated in battle by raising the aggro-inducing potential of tank classes, while reducing that of every other class. This skill has a casting time of 5 seconds, a duration of 20 seconds, and a cooldown of 35 seconds.
Phantom Ensemble- The user plays an oppressive song that generates an air current from the musical instrument, which blows up to a radius of 1.5 meters from the bard. The closer an opponent gets within the radius, the stronger the wind is and the more likely they would be blown away unless they are strong enough to withstand the effect. Continuously using this skill drains MP at an extremely fast rate, so it's best used only as an emergency defense. This skill has a casting time of 2 seconds and a cooldown of 10 seconds the moment it is interrupted.
Speed Sword Etude- A lively song that makes one want to rush into battle, causing the surface of the skin to lightly sparkle during its duration. This tune causes all nearby party members' attack speeds to rise. This skill has a casting time of 3 seconds, a duration of 60 seconds and a cooldown time of 30 seconds. If it is used on a target that is currently affected by this buff, its duration resets to the full 60 second duration.
Resonance Beat- Imbues a tune onto a weapon that allows the weapon to cause a shockwave on impact with the target's body. From this point on, the remnant shockwave remains on the target's body and acts like a time bomb ready to be set off by another attack. If the target is struck by an attack while Resonance Beat is still active, they suffer an increased amount of damage on the second blow. It is such that Bards who use percussion instruments and repeatedly use Resonance Beat are called "Drummers" or "Taiko masters". This skill has a casting time of 2 seconds and a cooldown of 20 seconds.
Elegant Act- An elegant attack that comes from a beautiful dance. As an attack it is average but upon use, it boosts the bard's evasion rate for a certain period of time so it is popular among front-line bards as it increases their survivability. One peculiarity about this skill is that the attack motions and dance are rather elaborate. When using a sword, it is like a sword dance, if a spear it will be used as a baton constantly twirling round and round at high speeds. There are different motions for every kind of weapon. The motions for the giant scythe would be to take the huge weapon and to spin it around like one would a pencil and is quite the sight to behold. The animation time of this skill is 3 seconds and its cooldown is 15 seconds.
Dischord- A skill that utilizes the pent-up vibrations accumulated in the musical instrument and harnesses it in order to strike the foe with sound waves produced by constructive interference. It is activated by shaking the musical instrument for a few seconds while focusing one's gaze on a target. An enemy hit by the musical instrument at this moment is left highly disoriented, reducing all of their stats by 10% for 5 seconds. This skill has an animation time of 2 seconds and a cooldown of 10 seconds.
Maestro Echo- A skill that targets a single ally and attenuates the flow of mana generating from their body. For 30 seconds, every time the ally performs an offensive magic skill, the Bard will also cast the same skill. This copied spell is only about half as strong as the original, but retains the same effects of the original. Each time this skill is activated, there is a guitar-like SE and a shining effect. This skill has a cooldown of 50 seconds.
Scarlet Symphony- The Bard plays a song as a menacing red mist starts to form around them. Then, after two seconds, the Bard's mana mixes with the aura to create blood-red blades that swirl around the Bard in a small circle of two feet in radius. Opponents struck by the skill suffer a bleeding damage over time debuff. This skill has a minimum casting time of 2 seconds. The cooldown of this skill is 15 seconds, and it applies as soon as the Bard stops playing their instrument.
Main Class Claims: Fresh start: log-horizon.proboards.com/thread/4069/fresh-start-solo (2701)
River Side Nights:
log-horizon.proboards.com/post/16799 (493)
log-horizon.proboards.com/post/16808 (631)
log-horizon.proboards.com/post/16960 (758)
log-horizon.proboards.com/post/17404 (1168)
log-horizon.proboards.com/post/17496 (1186)
log-horizon.proboards.com/post/17538 (1535)
log-horizon.proboards.com/post/17622 (1161)
log-horizon.proboards.com/post/17752 (1199)
log-horizon.proboards.com/post/17866 (1256)
Meeting someone through music:
log-horizon.proboards.com/post/17106 (800)
log-horizon.proboards.com/post/17445 (582)
log-horizon.proboards.com/post/17500 (956)
log-horizon.proboards.com/post/17591 (571)
log-horizon.proboards.com/post/17834 (781)
A noble adventure:
log-horizon.proboards.com/post/16299 (600)
log-horizon.proboards.com/post/16305 (547)
log-horizon.proboards.com/post/16307 (578)
log-horizon.proboards.com/post/16309 (672)
log-horizon.proboards.com/post/16385 (804)
log-horizon.proboards.com/post/16450 (716)
log-horizon.proboards.com/post/16479 (1039)
log-horizon.proboards.com/post/16529 (915)
log-horizon.proboards.com/post/16542 (1164)
log-horizon.proboards.com/post/16601 (650)
log-horizon.proboards.com/post/16909 (575)
Total Word Count: 24041
Main Class AP Claimed: 96
Total Claim: Link to Previous Claim:
Pre-Claim AP:
Main Class: - 0AP
Craft Subclass: -0 AP
RP Subclass: - 0AP
Post-Claim AP:
Main Class: - 96AP
Craft Subclass: - 0AP
RP Subclass: - 0AP
Final Levels:
Main Class Level: 29
Craft Subclass Level: 0
RP Subclass Level: 0
Requested Skill(s):
Meditation Nocturne- A relaxing melody that gradually regenerates party members' MP. This restoration is moreso apparent outside of battle, but it might come of practical use in the middle of a grueling raid. When in effect, the surface of a targeted character's skin appears to glow with a light blue tint. This skill has a casting time of 4 seconds, a duration of 40 seconds, and a cooldown of 60 seconds.
Ode of the Timid- A tune that has an eccentric and uneven rhythm. Ode of the Timid adjusts the amount of aggro generated in battle by raising the aggro-inducing potential of tank classes, while reducing that of every other class. This skill has a casting time of 5 seconds, a duration of 20 seconds, and a cooldown of 35 seconds.
Phantom Ensemble- The user plays an oppressive song that generates an air current from the musical instrument, which blows up to a radius of 1.5 meters from the bard. The closer an opponent gets within the radius, the stronger the wind is and the more likely they would be blown away unless they are strong enough to withstand the effect. Continuously using this skill drains MP at an extremely fast rate, so it's best used only as an emergency defense. This skill has a casting time of 2 seconds and a cooldown of 10 seconds the moment it is interrupted.
Speed Sword Etude- A lively song that makes one want to rush into battle, causing the surface of the skin to lightly sparkle during its duration. This tune causes all nearby party members' attack speeds to rise. This skill has a casting time of 3 seconds, a duration of 60 seconds and a cooldown time of 30 seconds. If it is used on a target that is currently affected by this buff, its duration resets to the full 60 second duration.
Resonance Beat- Imbues a tune onto a weapon that allows the weapon to cause a shockwave on impact with the target's body. From this point on, the remnant shockwave remains on the target's body and acts like a time bomb ready to be set off by another attack. If the target is struck by an attack while Resonance Beat is still active, they suffer an increased amount of damage on the second blow. It is such that Bards who use percussion instruments and repeatedly use Resonance Beat are called "Drummers" or "Taiko masters". This skill has a casting time of 2 seconds and a cooldown of 20 seconds.
Elegant Act- An elegant attack that comes from a beautiful dance. As an attack it is average but upon use, it boosts the bard's evasion rate for a certain period of time so it is popular among front-line bards as it increases their survivability. One peculiarity about this skill is that the attack motions and dance are rather elaborate. When using a sword, it is like a sword dance, if a spear it will be used as a baton constantly twirling round and round at high speeds. There are different motions for every kind of weapon. The motions for the giant scythe would be to take the huge weapon and to spin it around like one would a pencil and is quite the sight to behold. The animation time of this skill is 3 seconds and its cooldown is 15 seconds.
Dischord- A skill that utilizes the pent-up vibrations accumulated in the musical instrument and harnesses it in order to strike the foe with sound waves produced by constructive interference. It is activated by shaking the musical instrument for a few seconds while focusing one's gaze on a target. An enemy hit by the musical instrument at this moment is left highly disoriented, reducing all of their stats by 10% for 5 seconds. This skill has an animation time of 2 seconds and a cooldown of 10 seconds.
Maestro Echo- A skill that targets a single ally and attenuates the flow of mana generating from their body. For 30 seconds, every time the ally performs an offensive magic skill, the Bard will also cast the same skill. This copied spell is only about half as strong as the original, but retains the same effects of the original. Each time this skill is activated, there is a guitar-like SE and a shining effect. This skill has a cooldown of 50 seconds.
Scarlet Symphony- The Bard plays a song as a menacing red mist starts to form around them. Then, after two seconds, the Bard's mana mixes with the aura to create blood-red blades that swirl around the Bard in a small circle of two feet in radius. Opponents struck by the skill suffer a bleeding damage over time debuff. This skill has a minimum casting time of 2 seconds. The cooldown of this skill is 15 seconds, and it applies as soon as the Bard stops playing their instrument.