Post by Noctis Corvo on Sept 10, 2015 15:58:43 GMT
Noctis Corvo
Character Info
REAL NAME: Kane Nolson
REAL GENDER: Male
GAME GENDER: Male
AGE: 19
SEXUALITY: Heterosexual
FACE-CLAIM: Juki from Scuro
PLAYED BY: NoxUmbra
RACE: Race of Ritual
FACTION: Adventurer
Appearance Noctis Corvo is a pale, thin person of moderate height, maxing out at about 5'10". He has long, messy black hair with dark purple highlights, a vertical scar across his left eye, and almost constantly has a wide, thin creepy grin. the sides of his mouth are loosely stitched across and other parts of his body are stitched up as well. His eyes are a dark purple with gold specks, and he almost always has a sort of tired but intelligent look behind them. He walks around carrying himself with a bit of a slouch, and with a rather loose movement to his body, as if he isn't quite all there. His style is dark colored and allows him to blend in to the darkness, but it still carries a certain level of formal air with it. Most of the style involves torn cloaks and robes with large wide-brim hats over well kept slightly more formal clothes, usually in a white and black striped fashion. He generally comes across as creepy, and having some sort of secret agenda within the world, seeming to try and figure out how to bring his powers to their limits, as well as any secrets to the world. His personallity comes across as a little unknown and twisted, similar to the Cheshire Cat in a way where if you can understand his level of madness, there is an underlying conscious brilliance. Kane Nolson stands at about 5'8", has shorter, light brown hair, and has a more tan complexion. He wears glasses and while he lacks a little bit socially, is generally a good person and will not compromise on certain morals of his. He has a bit of a mixmatched and scavenged sort of style, with practicality and comfort while trying to fit his style (Albeit sometimes he lacks in style and he will admit it). He enjoys writing and RPing, having played many tabletop games before and enjoying playing many mmo's. He has however suffered from depression before, and constantly feels at a loss for where he is, which sometimes reflects in his characters. While he generally stays in character, he has been known at times to let his own morals drift over into the characters, sometimes giving them a more caring approach when their morals begin to intersect, leading to some darker characters having some kinder tendencies at times. | Personality Noctis is slightly more introverted, and has a slight difficulty making new friends. That being said, he does occasionally gain extroverted tendencies and has been known to look for people, but an underlying shyness and apprehension generally gets in his way of making lasting relationships. He also tends to think about subjects at hand and try to decide the best course of action, but due to some personal flaws, sometimes just learns better from experiencing the situation, as he tends to get to lost in his own mind on what ifs. This leads to a logical-emotional stance on decisions. He will generally weigh pros and cons of a decision in his mind, but the feelings of others do weigh heavily upon him. He tends not to judge others though, and generally lives in a manner where everyone has a story to tell and we should hear it out before acting. One of his huge problems however is the constant battle between the character he made and the person he is. As such, while he created a darker character and will RP out as a darker character, when you get to know him in private he is actually a rather nice and caring person. While he values honesty, when it comes to dealing with peoples emotions, he has been known to lie in order to attempt to maintain the status quo and keep everyone happy. He finds people difficult sometimes and deals better in small person groups, finding it rather troublesome to deal with large amounts of people who he feels don't necessarily understand him personally. He doesn't see himself as competitive, but if he finds the right person or group of people he can get a little excited about things. He values character, and above all else the good in people, preferring for everyone to have a good time rather than just one small group of people at the expense of others. One of his biggest strengths is caring for others and a rather cool and calculating intellect. He cares deeply for others, especially those close to him, and tries to be dependable to them. That being said one of his biggest flaws is anxiety, as he has trouble starting things or getting to know new people. |
Extra
Both Kane and Noctis are right handed.
Both Kane and Noctis are O+
Kane is an Ares, and while he knows and pays attention to it, generally thinks of horoscopes as a bit of B.S.
Kane very much enjoys music and dancing
One of the reasons Kane picked Scribe for Noctis was so he could work on his writing abilities, rather than for the skills and perks
Both Kane and Noctis are O+
Kane is an Ares, and while he knows and pays attention to it, generally thinks of horoscopes as a bit of B.S.
Kane very much enjoys music and dancing
One of the reasons Kane picked Scribe for Noctis was so he could work on his writing abilities, rather than for the skills and perks
Biography
Kane Nolson Had a fairly interesting childhood. He was bright for a child, learning a lot of things from a young age. However, with this intelligence came a downside. He was raised on computers, learning a lot of his knowledge when he was young through computers, and playing a lot of games, as they were some of the only real challenges he felt were appropriate for his skill level. As such, he grew up as a gamer, and didn't quite fit in in real life. While he never really moved, he constantly switched schools due to zoning changes, never really keeping friends for too long. He began to get interested in MMOs in this timeframe, as while he was always ahead of his knowledge in school and just flew by, he felt the community and friendships he made online were important to him. This eventually turned into a love for the genre, and a love for RP. He became interested in writing and lore, and began making characters that would follow a theme within the games.
Come time for highschool and college, he moved again in the middle of his highschool year, having again to switch friends and schools, but arriving in the middle of such a time in his life left him isolated and with a feeling of depression. He began to fall even further into the MMO world, using it to fill this void he felt he had. He created a few real world friends, but most of them turned out disfunctional and left him in a worse state than when he started them (or so he felt). Upon his graduation and enterance into college, he fell into an even further depression, diving headfirst into his attempt at immersing himself into the world of MMOs, and discovered Elder Tale. He decided to give it a try and fell in love with the lore and the story before deciding to watch and wait for the moment he would have a chance to play. Upon being trapped in the world, he began having a bit of trouble, as not only was his character a dark one that accentuated upon his own qualities that he hated, but he was now in conflict with whether he should be himself or continue as the character. As such, he went into hiding for a while as he tried to come to terms with what was happening.
Come time for highschool and college, he moved again in the middle of his highschool year, having again to switch friends and schools, but arriving in the middle of such a time in his life left him isolated and with a feeling of depression. He began to fall even further into the MMO world, using it to fill this void he felt he had. He created a few real world friends, but most of them turned out disfunctional and left him in a worse state than when he started them (or so he felt). Upon his graduation and enterance into college, he fell into an even further depression, diving headfirst into his attempt at immersing himself into the world of MMOs, and discovered Elder Tale. He decided to give it a try and fell in love with the lore and the story before deciding to watch and wait for the moment he would have a chance to play. Upon being trapped in the world, he began having a bit of trouble, as not only was his character a dark one that accentuated upon his own qualities that he hated, but he was now in conflict with whether he should be himself or continue as the character. As such, he went into hiding for a while as he tried to come to terms with what was happening.
Inventory
(If your character's subclasses allow another item, such as arrows/bolts/puppets, place them here. Otherwise leave blank.)
EQUIPMENT
Left Arm Starter Hex Doll: A possessed doll with needles set. Piercing its body with a needle sends a thin projectile that is aimed toward the target's corresponding body part. It has a range of 2 meters. In exchange for this accuracy, it is a rather weak attack. | Armor Starter Cloth Armor: A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm N/A |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Leave blank | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Heretic
Black Operon: Toggle skill. Heretics are the primary manipulators of Miasma and it is no surprise that they are able to extract excess Corruption from their body whenever it is needed. When this skill is toggled, the Heretic selects a Corruption Stage. If the Heretic should then enter that Corruption Stage, they will gradually lose an amount of Corruption points equal to the Stage selected, at the beginning of each post cycle. For example, selecting Corruption Stage 1 will cause the Heretic's Corruption points to decrease by 1 each post. Selecting Corruption Stage 5 will result in their Corruption points being decreased by 5 each post. As soon as the Heretic's Corruption Stage drops below the designated stage, their Corruption points will stop decreasing. This skill may be untoggled in order to select a new Corruption Stage.
Shackles of the Sentenced:Miasma takes a tangible form in the shape of violet-black chains which erupt from the ground and wrap around a target. These chains root the enemy in place for 5 seconds. During this time, if the target should be afflicted with any skill that inflicts Corruption, their Corruption is increased by 1 additional point. This skill has a casting time of 1.5 seconds and a cooldown of 20 seconds.
Miasma Bullet The Heretic generates Miasma into a black orb projectile. The orb is then fired toward an enemy within 10 meters at a high velocity. Exposure to this concentrated mass deals dark attribute damage to the target and applies 1 point of Corruption to the target. The Heretic may alternately charge this skill to deal 25% extra damage and 1 additional point of Corruption for every second of charging. This skill has a cooldown of 5 seconds, a regular casting time of 2 seconds, and a maximum casting time of 5 seconds.
Roleplay Class: Sage
Sense Element Sages are sensitive to the different forms of mana once it has polarized into the eight main elements. Sense Element allows the Sage to home in onto a specific element and obtain a vague impression of that element's location. This can be useful for searching for water sources when traveling through a dry desert or for being able to navigate oneself through a dark cave by following the trail of light or wind mana. Of course, based on the context of the environment, this skill may not be particularly helpful at times. Using it while sailing on the high seas to search for water mana, for example, will probably overload the Sage's senses. Sense Element has a casting time of 10 seconds, a range of 25 meters, and a cooldown of 60 seconds.
Crafting Class: Scribe
Transcription: Scribes are known for their ability to copy and examine documents carefully. This allows them to obtain the Adventurer skill [Mythic Script] as a Beginner-level skill without it taking up a skill slot. Their knowledge also allows them to use and read grimoires in the Ancient Text, allowing them to use grimoires without penalties and perform some basic magic attacks depending on their Magic stat. If the character can already use grimoires through racial or class bonuses, grimoire damage increases by 10%.
Change Log
09/10/2015 -- finished, posted and put in a little character music :D
Coded By Saber of L33T T3@M