Post by Tristan Lannister on Mar 22, 2016 19:59:32 GMT
Tristan "Giantmom" Lannister
Character Info
REAL NAME: Tori Callaway
REAL GENDER: Female
GAME GENDER: Female
AGE: 19
SEXUALITY: Pansexual/Asexual
FACE-CLAIM: Gijinka Tyranitar, Artist unknown
PLAYED BY: Noctis Corvo
RACE: Wolfhair
FACTION: Adventurer
Appearance Tristan/Tori stands at a flat six feet tall, with long green hair and pale green eyes. She has a slender built frame which hides her actually ridiculous amount of strength. She tends to dress in tomboy-ish styles both in the game and in real life. She tends to almost always have a good natured attitude about her and always walks around either with a huge smile on her face or laughing about something. She tends to like to dress in a more free and or practical/comfy sense than for style and doesn't seem to care about what kind of attention she may draw towards herself. | Personality Tristan tends to be an Optimist and likes to always look on the bright side of every situation. She can be loudmouthed, tends to state her mind and can be very sure of her decisions and actions. She is thick-headed and stubborn, but she is never too serious. She always enjoys joking about things whether it be a situation past or that they are currently in, and always tries her hardest to keep a smile on everyone around her's face. One of the few things she doesn't joke about though is loyalty and family. She takes both of these matters seriously and is willing to do anything, even put her life on the line just to protect her friends. She is and has almost always been seen as a tomboy, generally acting in a more masculine sense. She dresses with comfort and functionality as her top two concerns, and cares little for what others might call fashion (she was the kind of girl to wear flannel shirts with the sleeves rolled up and boys camo cargo pants around to school). As such sometimes she may dress in a way that to others might seem suggestive or such without a care in the world. On that note, she also consideres herself to be pansexual, but she doesnt really put to much thought into romantic relationships. In a way, she may seem almost socially inept in such situations, when in reality she just doesn't fully care and thinks that when the situation arises she may one day finally care about it, but for now there are bigger problems on hand (like which sword she should buy, the really big spiky one or the really big shiny one). |
Extra
Biography
Tori Callaway grew up a fairly normal life. She was a middle child in a house with about 4 brothers out in the country. She grew up enjoying things such as senseless violence, playing in the mud, hunting, action sports, zombie movies and all sorts of other things. When she was 9 she took up blacksmithing and making knives out back in the families garage, learning the basics with the help of her older brothers. Throughout grade school, most of her friends turned out to be boys as well. She would hang out with them, play video games, watch scary movies, pull pranks on neighbors. She was essentially just another bro.
As they all hit highschool they all began to get into MMO's. Strangely enough, Tori would almost always be their tank in these games, almost always wielding a two hand sword and almost always with some sort of dubstep in her ears or ambient in the background (her friends took to calling her "Giant Mom" which only enthused her more with her antics). They had all heard of Elder Tale getting a european port and (although they figured the ping might be a little bad) they all decided they would buy a copy and play on the European servers on the day of the release.
Logging in the day of and creating her character, she hopped into the game hoping to see her friends, only to find herself teleported into a world of fantasy
As they all hit highschool they all began to get into MMO's. Strangely enough, Tori would almost always be their tank in these games, almost always wielding a two hand sword and almost always with some sort of dubstep in her ears or ambient in the background (her friends took to calling her "Giant Mom" which only enthused her more with her antics). They had all heard of Elder Tale getting a european port and (although they figured the ping might be a little bad) they all decided they would buy a copy and play on the European servers on the day of the release.
Logging in the day of and creating her character, she hopped into the game hoping to see her friends, only to find herself teleported into a world of fantasy
Inventory
Southern Casual Wear: Level 20 Vanity Wear
This vanity set is composed of a few items. on top sits a red flannel shirt that is too big for the wearer, but retains its incredible softness and warmth. It carries memories of fireplaces in cabins, roasting chestnuts, and pecan pie. To complement it is a pair of baggy cargo pants, just too big and well worn. While they are probably hand-me-downs, they feel well-worn and loved, and feel almost as comfy, if not comfier than sweatpants. On your feet are two brown leather boots. the leather seems stretched and scuffed by wear, but they fit your feet like a glove and are some of the best shoes you own.
This vanity set is composed of a few items. on top sits a red flannel shirt that is too big for the wearer, but retains its incredible softness and warmth. It carries memories of fireplaces in cabins, roasting chestnuts, and pecan pie. To complement it is a pair of baggy cargo pants, just too big and well worn. While they are probably hand-me-downs, they feel well-worn and loved, and feel almost as comfy, if not comfier than sweatpants. On your feet are two brown leather boots. the leather seems stretched and scuffed by wear, but they fit your feet like a glove and are some of the best shoes you own.
EQUIPMENT
Left Arm N/A | Armor Starter Platemail: A basic set of plate armor made from cheap iron. They are not really too protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | Right Arm Starter Claymore: A two-handed sword that uses its sheer mass to assist in cleaving foes. A starter weapon designed for novice adventurers, made out of cheap iron. It is well-balanced and easy to use but doesn’t hit particularly hard at all. You probably should get this replaced as soon as you can. |
Accessory #1 Leave blank | Accessory #2 Leave blank | Accessory #3 Leave blank |
Accessory #4 Leave blank | ||
Vanity #1 Cloak of the Dragon: Level 20 Vanity Wear A green coat covered in rivets instead of buttons, black triangles lining the bottom all the way around, and a black belt that goes along your back with some black crystals dangling from it. The coat is worn open and has a turquoise inner lining. the collar extends high enough to the wearers nose and still then be folded down. a black cloth necklace adorns the wearers neck with a faint dragon design and a small red crystal dangling from the middle of it. To complement it is a green vest with a black simplistic diamond pattern up the sides. It splits just above the belly to expose the wearers chest, but for females supports the necessaries with black gauze-like bandages across the chest. A white tattered cloth belt wraps around the wearers waist and the ends hand down to the wearers mid-shin. the vest ends at the bottom as a pair of short-shorts, underneath which are black stockings. there are a pair of figure hugging green boots that go up to the mid thigh of the wearer and have extra plating on the knees to protect the wearer. It seems to be more offensive and agility focused which is strange for such a large and seemingly defensive set of garments. | Vanity #2 Leave blank | Vanity #3 Leave blank |
CLASS SKILLS
Main Class: Guardian
Counter Break
Tier I Skill
Every force has an equal and opposite reaction. When attacked, the two options are usually to move out of the way or brace and block the attack somehow. However, some choose a third unusual option which is to face the attack head on with a display of power of your own. By literally attacking an attack with an attack, you not only mess up the collision point but you negate most of your opponent’s power using your own kinetic energy. Also, if you surpass your opponent in power sufficiently, it is possible to break apart the opponent’s attack so significantly that you can chain it into an attack of your own. This skill can only be used as a counterattack against skills with an animation time of 2 seconds or more. Counter Break has a cooldown of 30 seconds.
Tier I Skill
Every force has an equal and opposite reaction. When attacked, the two options are usually to move out of the way or brace and block the attack somehow. However, some choose a third unusual option which is to face the attack head on with a display of power of your own. By literally attacking an attack with an attack, you not only mess up the collision point but you negate most of your opponent’s power using your own kinetic energy. Also, if you surpass your opponent in power sufficiently, it is possible to break apart the opponent’s attack so significantly that you can chain it into an attack of your own. This skill can only be used as a counterattack against skills with an animation time of 2 seconds or more. Counter Break has a cooldown of 30 seconds.
Covering
Tier I Skill
Despite a Warrior class's bulky appearance, their agility in the midst of battle can sometimes be very surprising. When an ally is about to be targeted by an attack, this skill allows the character to switch places with the target and take the force of the attack. It can also be activated in response to an area of effect attack, taking all the damage from affected party members onto oneself. Obviously, as good as the character's reflexes may be, this requires that the ally be in very close proximity. This skill has a maximum range of 3 meters, an animation time of 1 second, and a cooldown of 15 seconds. If used by a character other than a Warrior-based class or Warden, the cooldown is doubled to 30 seconds.
Tier I Skill
Despite a Warrior class's bulky appearance, their agility in the midst of battle can sometimes be very surprising. When an ally is about to be targeted by an attack, this skill allows the character to switch places with the target and take the force of the attack. It can also be activated in response to an area of effect attack, taking all the damage from affected party members onto oneself. Obviously, as good as the character's reflexes may be, this requires that the ally be in very close proximity. This skill has a maximum range of 3 meters, an animation time of 1 second, and a cooldown of 15 seconds. If used by a character other than a Warrior-based class or Warden, the cooldown is doubled to 30 seconds.
Parry
Tier I Skill
A hard parry that is delivered to reduce the force of an incoming attack. It is a system-assisted action that controls the body in the face of an oncoming attack, designed to reduce the damage from an attack as much as possible. Thus, while anyone can parry an attack given the right timing and momentum and achieve mixed results, activating this skill is probably one of the safest defenses against such an attack. Allowing the system free reign of one's own actions, however, may perhaps prove somewhat difficult in terms of flexibility. Despite that, this skill is one of the most basic and effective defensive techniques of the Warrior classes. Parry has an animation time of 1 second and a cooldown of 5 seconds. This cooldown is doubled to 10 seconds if used by any other class.
Tier I Skill
A hard parry that is delivered to reduce the force of an incoming attack. It is a system-assisted action that controls the body in the face of an oncoming attack, designed to reduce the damage from an attack as much as possible. Thus, while anyone can parry an attack given the right timing and momentum and achieve mixed results, activating this skill is probably one of the safest defenses against such an attack. Allowing the system free reign of one's own actions, however, may perhaps prove somewhat difficult in terms of flexibility. Despite that, this skill is one of the most basic and effective defensive techniques of the Warrior classes. Parry has an animation time of 1 second and a cooldown of 5 seconds. This cooldown is doubled to 10 seconds if used by any other class.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Bodyguard
Valor Guard: Passive. A Bodyguard prides themselves on being able to take a blow for their comrade. When the user takes the hit for an attack that originally targeted another character, increase the user's defense by 25% for the duration of that attack. This buff only applies once per attack.
Crafting Class: Blacksmith
Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
Change Log
MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M