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Post by Deleted on Apr 10, 2016 2:15:24 GMT
RAVENHARDT Character Info REAL NAME: Becka Foxx REAL GENDER: Female GAME GENDER: Female AGE: 17 SEXUALITY: Heterosexual FACE-CLAIM: Mismagius Gijinka, Pokémon (Artist: Takeshima Nia) PLAYED BY: Sayha RACE: Ritual FACTION: Adventurer Appearance Becka is your pretty average, petite teenager who wishes she was younger. She is on the shorter side, standing at only 5’2” tall, while not having very large muscles and little fat. Despite this, she is not athletic at all with only her arms having any form of muscle from her irregular work with her father. Her eyes are emerald green, inherited from her mother. Normally, her ridiculously hair is chestnut in color, but she had just recently died it a green-blue hue that she thought would look interesting. Ravenhardt looks very different than her real-world image, minus the fact that they are the same height. Ravenhardt is skinnier but not nearly as slim, and she does have some muscles, even if they are small. Instead of green eyes, Ravenhardt has red-orange eyes that sometimes change colors between crimson red and soft yellow, though her eyes never completely look like any one color. Her hair is slightly shorter than her real-world hair, but it is a darker purple with lighter purple (not pink) ends. | Personality Ravenhardt considers herself a rose: beautiful, sweet, elegant… but even roses have thorns.
Generally speaking, Raven is polite and ladylike, always being considerate of those around her, even if she doesn’t know them. However one thing to remember is that kindness is not a weakness. If she or someone else she cares about is pushed or hurt, she has no problem calling them out or being nasty if the need should arise. Despite her very polite exterior, she is actually a very strong individual, having no problem doing the hard or dirty work that is required of her. However despite being a strong individual, she often thinks back on opportunities she missed and wishes she could go back and change them.
Raven is an introvert but doesn’t mind being around people at all. Actually, she prefers to be with others as opposed to being by herself. However, she doesn’t like to bother people for help or to do anything because she feels that it might just inconvenience them. This, however, changes when she is in any sort of competition… which is quite often. She is very competitive and wants to be the best of the best no matter what she is doing… as long as she’s not the boss. She hates bossing people around thanks to her core polite nature. She much prefers if the competition is one-on-one so that way she can be completely self-sufficient and not ask others for assistance.
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Extra -Right handed -Blood Type: AB+ -Could be considered a polite tomboy Biography Becka (not Rebecka) Foxx was born the second child out of two, her older sister being only three years older than she. Both her parents were blue caller workers; her father owned and operated a small blacksmithing shop alongside their mother who worked with chainmail. Both parents were estranged from their families so the other blacksmiths in the shop were their uncles. Despite their very boyish surroundings, their mother taught them how to be as polite as a flower.
As Becka grew up, she became fascinated with blacksmithing and forged her first knife when she was eight. Her sister, however, was not interested in blacksmithing and decided to go for dancing lessons instead. Their parents were supportive of both of them. Her older sister though was not very supportive of Becka because she thought that she should do more “girly” things to match her personality. This became a center of conflict for the two sisters, and they grew apart due to this.
Becka had no problem being a polite tomboy, much to her sister’s dismay. In school, she had quite a few friends, many of them boys. They convinced her to check out video games, and she did. At first she didn’t care for them, but she eventually grew to love them. Thanks to those games, the knives and daggers she forged in her father’s shop were mostly video game inspired.
Eventually as she reached high school, she joined a LAN club at school where she and a bunch of others played video games together and teams. In the club, she became good friends with another girl names Katrina.
The two of them ended up deciding to check out the game Elder Tales when the new Unfounded Kingdom expansion released. They opted to make new characters on the new server set in England. Becka chose the name Ravenhardt while Katrina chose Casylana. They were both at home the time of the release and were in a chat together making their characters, and they both entered at the same time.
Things after that were fuzzy but when Becka awoke, she was now Ravenhardt.
Inventory
Left Arm Starter Crystal Ball: Level 1. A crystal ball crudely made from glass. It appears to be fairly old and unpolished, but still possesses magical power. A wielder of the Crystal Ball is able to make it float in the air, able to bludgeon foes up to 1 meter away with the ball. |
Armor Starter Cloth Armor: Level 1. A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. |
Right Arm Apprentice Grimoire: Level 1. A one-handed apprentice’s book of spells designed for novice mages, made out of cheap materials. Doesn’t particularly have too many pages, but it is better than nothing. If used by a magic class, you get the ability to shoot a basic magic attack with a range of 2 meters. |
Accessory #1 N/A
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Accessory #2 N/A
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Accessory #3 N/A
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Accessory #4 N/A
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Vanity #1 N/A
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Vanity #2 N/A
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Vanity #3 N/A
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CLASS SKILLS Main Class: Heretic Miasma Bullet: Tier I Skill. The Heretic generates Miasma into a black orb projectile. The orb is then fired toward an enemy within 10 meters at a high velocity. Exposure to this concentrated mass deals dark attribute damage to the target and applies 1 point of Corruption to the target. The Heretic may alternately charge this skill to deal 25% extra damage and 1 additional point of Corruption for every second of charging. This skill has a cooldown of 5 seconds, a regular casting time of 2 seconds, and a maximum casting time of 5 seconds.
Shackles of the Sentenced: Tier I Skill. Miasma takes a tangible form in the shape of violet-black chains which erupt from the ground and wrap around a target. These chains root the enemy in place for 5 seconds. During this time, if the target should be afflicted with any skill that inflicts Corruption, their Corruption is increased by 1 additional point. This skill has a casting time of 1.5 seconds and a cooldown of 20 seconds.
Pain Affliction: Tier I Skill. A concentrated stream of Miasma is fired toward a target's limb, causing a strong sensation of pain. Depending on where the burst made contact with, this psychological effect can cause a 25% reduction in attack speed or movement speed for 30 seconds. This skill has a casting time of 3 seconds and a cooldown of 60 seconds. A target currently affected by this skill's effect is treated as though their Corruption was increased by 2.
Level 4 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 4.
Level 7 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 7.
Level 10 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 10.
Level 13 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 13.
Level 16 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 16.
Level 19 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 19.
Level 22 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 22.
Level 25 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 25.
Level 28 Tier I Skill: A Tier I skill slot that can be occupied with either an Adventurer or Main Class skill. Unlocked at Level 28.
Level 31 Tier II Skill: A skill slot that can be occupied with either an Adventurer or Main Class skill. The skill may be either a Tier I or II skill. Unlocked at Level 31.
Roleplay Class: Fortuneteller Prediction: The fortuneteller is able to see into the future and predict certain situations. This skill allows them to survey an area of radius 5 meters from their current position. All monsters that will spawn within the next 5 minutes will appear as semi-transparent figures with timers above their heads showing their spawn time. This information is only visible to the Fortuneteller. While some Fortunetellers use this as a way to avoid trouble, there's been a number of field boss hunters who like to have one with them so that they can predict the incoming monster and make preparations.
Crafting Class: Blacksmith Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks.
Change Log MM/DD/YYYY -- Info
Coded By Saber of L33T T3@M
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Post by Deleted on Apr 17, 2016 17:40:52 GMT
RAVENHARDT Character Information REAL NAME: Becka Foxx
| REAL GENDER: FEMALE | GAME GENDER: Female | AGE: 17 | RACE: Ritual | SEXUALITY: Heterosexual | FACTION: Adventurer
| FACE-CLAIM: Mismagius Gijinka, Pokémon (Artist: Takeshima Nia) | PLAYED BY: Sayha |
Appearance Becka is your pretty average, petite teenager who wishes she was younger. She is on the shorter side, standing at only 5’2” tall, while not having very large muscles and little fat. Despite this, she is not athletic at all with only her arms having any form of muscle from her irregular work with her father. Her eyes are emerald green, inherited from her mother. Normally, her ridiculously hair is chestnut in color, but she had just recently died it a green-blue hue that she thought would look interesting. Ravenhardt looks very different than her real-world image, minus the fact that they are the same height. Ravenhardt is skinnier but not nearly as slim, and she does have some muscles, even if they are small. Instead of green eyes, Ravenhardt has red-orange eyes that sometimes change colors between crimson red and soft yellow, though her eyes never completely look like any one color. Her hair is slightly shorter than her real-world hair, but it is a darker purple with lighter purple (not pink) ends. Personality Ravenhardt considers herself a rose: beautiful, sweet, elegant… but even roses have thorns.
Generally speaking, Raven is polite and ladylike, always being considerate of those around her, even if she doesn’t know them. However one thing to remember is that kindness is not a weakness. If she or someone else she cares about is pushed or hurt, she has no problem calling them out or being nasty if the need should arise. Despite her very polite exterior, she is actually a very strong individual, having no problem doing the hard or dirty work that is required of her. However despite being a strong individual, she often thinks back on opportunities she missed and wishes she could go back and change them.
Raven is an introvert but doesn’t mind being around people at all. Actually, she prefers to be with others as opposed to being by herself. However, she doesn’t like to bother people for help or to do anything because she feels that it might just inconvenience them. This, however, changes when she is in any sort of competition… which is quite often. She is very competitive and wants to be the best of the best no matter what she is doing… as long as she’s not the boss. She hates bossing people around thanks to her core polite nature. She much prefers if the competition is one-on-one so that way she can be completely self-sufficient and not ask others for assistance.
Background Becka (not Rebecka) Foxx was born the second child out of two, her older sister being only three years older than she. Both her parents were blue caller workers; her father owned and operated a small blacksmithing shop alongside their mother who worked with chainmail. Both parents were estranged from their families so the other blacksmiths in the shop were their uncles. Despite their very boyish surroundings, their mother taught them how to be as polite as a flower.
As Becka grew up, she became fascinated with blacksmithing and forged her first knife when she was eight. Her sister, however, was not interested in blacksmithing and decided to go for dancing lessons instead. Their parents were supportive of both of them. Her older sister though was not very supportive of Becka because she thought that she should do more “girly” things to match her personality. This became a center of conflict for the two sisters, and they grew apart due to this.
Becka had no problem being a polite tomboy, much to her sister’s dismay. In school, she had quite a few friends, many of them boys. They convinced her to check out video games, and she did. At first she didn’t care for them, but she eventually grew to love them. Thanks to those games, the knives and daggers she forged in her father’s shop were mostly video game inspired.
Eventually as she reached high school, she joined a LAN club at school where she and a bunch of others played video games together and teams. In the club, she became good friends with another girl names Katrina.
The two of them ended up deciding to check out the game Elder Tales when the new Unfounded Kingdom expansion released. They opted to make new characters on the new server set in England. Becka chose the name Ravenhardt while Katrina chose Casylana. They were both at home the time of the release and were in a chat together making their characters, and they both entered at the same time.
Things after that were fuzzy but when Becka awoke, she was now Ravenhardt.
Extra -Right handed -Blood Type: AB+ -Could be considered a polite tomboy
Equipment Main Gear | Accessories | Vanity Gear | Armor Starter Cloth Armor: Level 1. A basic set of cloth armor made from cheap fabric. They are not really protective, but they are better than going naked—probably. You probably do want to replace these asap, when you think about it. | | | Left Hand Starter Crystal Ball: Level 1. A crystal ball crudely made from glass. It appears to be fairly old and unpolished, but still possesses magical power. A wielder of the Crystal Ball is able to make it float in the air, able to bludgeon foes up to 1 meter away with the ball. | | | Right Hand Apprentice Grimoire: Level 1. A one-handed apprentice’s book of spells designed for novice mages, made out of cheap materials. Doesn’t particularly have too many pages, but it is better than nothing. If used by a magic class, you get the ability to shoot a basic magic attack with a range of 2 meters. | | |
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Inventory Gear Consumables Housing Misc Items Skill List Heretic Skills Miasma Bullet: Tier I Skill. The Heretic generates Miasma into a black orb projectile. The orb is then fired toward an enemy within 10 meters at a high velocity. Exposure to this concentrated mass deals dark attribute damage to the target and applies 1 point of Corruption to the target. The Heretic may alternately charge this skill to deal 25% extra damage and 1 additional point of Corruption for every second of charging. This skill has a cooldown of 5 seconds, a regular casting time of 2 seconds, and a maximum casting time of 5 seconds.
Shackles of the Sentenced: Tier I Skill. Miasma takes a tangible form in the shape of violet-black chains which erupt from the ground and wrap around a target. These chains root the enemy in place for 5 seconds. During this time, if the target should be afflicted with any skill that inflicts Corruption, their Corruption is increased by 1 additional point. This skill has a casting time of 1.5 seconds and a cooldown of 20 seconds. Pain Affliction: Tier I Skill. A concentrated stream of Miasma is fired toward a target's limb, causing a strong sensation of pain. Depending on where the burst made contact with, this psychological effect can cause a 25% reduction in attack speed or movement speed for 30 seconds. This skill has a casting time of 3 seconds and a cooldown of 60 seconds. A target currently affected by this skill's effect is treated as though their Corruption was increased by 2. Level 4 Skill Level 7 Skill Level 10 Skill Level 13 Skill Level 16 Skill Level 19 Skill Level 22 Skill Level 25 Skill Level 28 Skill Level 31 Skill | Fortuneteller Skills Prediction: The fortuneteller is able to see into the future and predict certain situations. This skill allows them to survey an area of radius 5 meters from their current position. All monsters that will spawn within the next 5 minutes will appear as semi-transparent figures with timers above their heads showing their spawn time. This information is only visible to the Fortuneteller. While some Fortunetellers use this as a way to avoid trouble, there's been a number of field boss hunters who like to have one with them so that they can predict the incoming monster and make preparations. Level 11 Skill Level 21 Skill Level 31 Skill Level 41 Skill Level 51 Skill Level 61 Skill Level 71 Skill | Blacksmith Skills Heatsink: Blacksmiths are able to wear chain armor without penalties if they are normally unable to wear chain armor. They are able to wear plate armor without penalties if they are normally able to wear chain armor but not plate armor. Also a toggle skill. Through their skills at working around a forge, blacksmiths have developed a slight tolerance toward heat. They take reduced damage of 10% from fire-based attacks. Level 11 Skill Level 21 Skill Level 31 Skill Level 41 Skill Level 51 Skill Level 61 Skill Level 71 Skill |
Coding by Sayha of LH
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Post by Deleted on Apr 17, 2016 23:46:25 GMT
IN GAME NAME Character Information REAL NAME: Your character's name outside of Elder Tale
| REAL GENDER: Your character's gender outside of Elder Tale | GAME GENDER: Your character's gender inside Elder Tale | AGE: No less than 10 years | RACE: Human, Half-Alv, Ritual, Dwarf, Elf, Foxtail, Wolfhair, Werecat | SEXUALITY: Heterosexual, Homosexual, Bisexual, Pansexual, Piesexual, etc | FACTION: Adventurer or Person of the Land
| FACE-CLAIM: character, SERIES | PLAYED BY: Cbox Name |
Appearance (Minimum of 100 words is necessary. You can also insert links to pictures as reference. Describes things about the character not otherwise apparent by pictures alone)
Having trouble with this section? Try answering the following:
- Do they have any unusual or noticeable physical characteristics? Scars, tattoos, birth marks, injuries? - What is their body shape and how fit are they? Are they muscular? Chubby? Thin? Anywhere in between? - Are they very tall? Rather short? - What do their eyes look like? Rounded eyes? Squinty eyes? Large, expressive eyes? Half-open and constantly sleepy? - How is their hairstyle like? Do they stick with the same style or does it change occasionally? Do they tie their hair up in public but leave it down in private? - What type of clothing do they generally prefer wearing, both in real life and in game? Pretty but impractical? Comfy and unassuming? Favorite color choices? - Do they have any disabilities that is apparent from seeing them in real life? - How do they present themselves in public and in private? - What is their walking posture? Slow and relaxed? Extremely rushed and pushy? - Are there any stereotypes that they seem to fit based on appearance? Is this an accurate impression of the character? If not, why do they dress the way they do? - If Adventurer, are there any apparent differences between how they look in real life and how they look in game? Is this a preferential choice based on their ideal type of person? If the character is the opposite gender in game compared to real life, is this more fitting of their true self?
Personality ( Minimum of 200 words is necessary. Explains the character's personality from their basic demeanor to how they get along well with other people.) If you're looking for help describing your character's personality, I suggest you also try taking some personality tests. Pretend that you are your character; how would they answer these questions? The results should hopefully give you something that can help you write this section. Myers-Briggs: www.humanmetrics.com/cgi-win/jtypes2.aspEnneagram: similarminds.com/embj.html Background (Minimum of 200 words is necessary. Explains the character's history prior to beginning their adventure in Elder Tale.)
First of all, we do ask that you keep the history somewhat believable given the time of the story (2018). Some suspense in belief is okay, but "cyborgs traveling 4 years back through time to play the game" is not such a good idea.
Might be best to take your time and start with the early history. Not necessarily too early, but enough to give you a background.
If Adventurer, how was your character's childhood? Did they have a happy life with friends and family? If not, explain the troubles they've had in their years and how they've managed to deal with it. How was their schooling? Were they one of the better students or were they the delinquent type? However much more you can add depends on how old your character is. Perhaps you can talk about whether they've been in relationships, whether they've had jobs, whether anything that happened in their past shapes how they behave today. Hopefully you should have a long enough history as is, but now you can talk about how your character discovered Elder Tale too. Were they a gamer? If not, were they asked by friends and family to try the game? What were their initial thoughts about Elder Tale, a game that's likely as old or even older than they were, finally available for them to play? Did they have any goals for how they wanted to play the game?
Playing as a Person of the Land is different. They are essentially NPCs of Elder Tale, having gained their own personalities due to the transition. Therefore, their history is much more relevant to the world setting. In the Unfounded Kingdom, many of the noble ruling class have disappeared a long time before, leaving mainly the common citizens. Over a few generations, these people banded together to attempt to rebuild their society. They returned to a more simpler lifestyle beside the land - hence their title as People of the Land. They are born from the earth and will someday return to the earth. Unlike Adventurers, if their HP should reach 0, they suffer a permanent death. If you choose to play as a Person of the Land, you must heed your physical limitations. We're not out to get your character, but just know what you're getting yourself into before you decide to play as a Person of the Land.
Extra (Post anything not covered in the rest of the template here. You can include things not already described in the previous sections like blood type, dominant handedness, character trivia, personal comments, etc. No word minimum. Oh yes, while we're at it, after you post up your completed character app, you might want to stick it in archive.org/web/. Go to the bottom right of the page, paste in the link to your profile and then save the page. That way you can recover it in case it gets accidentally deleted or overwriten.) Equipment Main Gear | Accessories | Vanity Gear | Armor Pick an available type for your class (Ex: Plate for Guardians, Leather for Assassins, Cloth for Enchanters). | | | Left Hand Pick either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have inifnite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory). | | | Right Hand Pick either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have inifnite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory). | | |
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Inventory Gear Consumables Housing Misc Items Skill List [Main Class] Skills Level 4 Skill Level 7 Skill Level 10 Skill Level 13 Skill Level 16 Skill Level 19 Skill Level 22 Skill Level 25 Skill Level 28 Skill Level 31 Skill | [Roleplay Class] Skills Level 11 Skill Level 21 Skill Level 31 Skill Level 41 Skill Level 51 Skill Level 61 Skill Level 71 Skill | [Crafting Class] Skills Skill Name: Description. Replace this text with the name and description of the Level 1 skill available to your Crafting Subclass, found here: log-horizon.proboards.com/thread/32 Level 11 Skill Level 21 Skill Level 31 Skill Level 41 Skill Level 51 Skill Level 61 Skill Level 71 Skill |
Coding by Sayha of LH [div align="center"][div style="width:800px;border-radius:25px;border:#2b4a2b 10px solid;border-left:#2b4a2b 2px solid;border-right:#2b4a2b 2px solid;overflow:hidden;"][div style="width:800px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:20px;text-align:center;"][b]IN GAME NAME[/b][/div] [div style="width:600px;border:#2b4a2b 2px solid;"][div style="width:596px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Character Information[/b][/div][div style="float:left;margin:40px 0px 0px 20px;width:100px;height:100px;border:2b4a2b 2px solid;padding:10px;"][img style="max-width:100%;" src="http://puu.sh/5NF7F.png"][/div][div style="margin:0px 0px 0px 200px;text-align:left;font-size:10px;"] [table][tbody][tr][td style="border:2px solid #2b4a2b;padding:3px;"]REAL NAME: Your character's name outside of Elder Tale [/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]REAL GENDER: Your character's gender outside of Elder Tale[/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]GAME GENDER: Your character's gender inside Elder Tale[/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]AGE: No less than 10 years[/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]RACE: Human, Half-Alv, Ritual, Dwarf, Elf, Foxtail, Wolfhair, Werecat[/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]SEXUALITY: Heterosexual, Homosexual, Bisexual, Pansexual, Piesexual, etc[/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]FACTION: Adventurer or Person of the Land [/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]FACE-CLAIM: character, SERIES[/td][/tr][tr][td style="border:2px solid #2b4a2b;padding:3px;"]PLAYED BY: Cbox Name[/td][/tr][/tbody][/table] [/div][/div] [div style="width:600px;border:#2b4a2b 2px solid;"][div style="width:596px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Appearance[/b][/div][div style="height:150px;font-size:12px;text-align:left;padding:10px;overflow:auto;"]([font color="#ff0000"]Minimum of 100 words is necessary[/font]. You can also insert links to pictures as reference. Describes things about the character not otherwise apparent by pictures alone)
Having trouble with this section? Try answering the following:
- Do they have any unusual or noticeable physical characteristics? Scars, tattoos, birth marks, injuries? - What is their body shape and how fit are they? Are they muscular? Chubby? Thin? Anywhere in between? - Are they very tall? Rather short? - What do their eyes look like? Rounded eyes? Squinty eyes? Large, expressive eyes? Half-open and constantly sleepy? - How is their hairstyle like? Do they stick with the same style or does it change occasionally? Do they tie their hair up in public but leave it down in private? - What type of clothing do they generally prefer wearing, both in real life and in game? Pretty but impractical? Comfy and unassuming? Favorite color choices? - Do they have any disabilities that is apparent from seeing them in real life? - How do they present themselves in public and in private? - What is their walking posture? Slow and relaxed? Extremely rushed and pushy? - Are there any stereotypes that they seem to fit based on appearance? Is this an accurate impression of the character? If not, why do they dress the way they do? - If Adventurer, are there any apparent differences between how they look in real life and how they look in game? Is this a preferential choice based on their ideal type of person? If the character is the opposite gender in game compared to real life, is this more fitting of their true self? [/div][/div] [div style="width:600px;border:#2b4a2b 2px solid;"][div style="width:596px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Personality[/b][/div][div style="height:150px;font-size:12px;text-align:left;padding:10px;overflow:auto;"]([font color="#ff0000"]Minimum of 200 words is necessary[/font]. Explains the character's personality from their basic demeanor to how they get along well with other people.)
If you're looking for help describing your character's personality, I suggest you also try taking some personality tests. Pretend that you are your character; how would they answer these questions? The results should hopefully give you something that can help you write this section.
Myers-Briggs: www.humanmetrics.com/cgi-win/jtypes2.asp
Enneagram: similarminds.com/embj.html [/div][/div] [div style="width:600px;border:#2b4a2b 2px solid;"][div style="width:596px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Background[/b][/div][div style="height:150px;font-size:12px;text-align:left;padding:10px;overflow:auto;"]([font color="#ff0000"]Minimum of 200 words is necessary[/font]. Explains the character's history prior to beginning their adventure in Elder Tale.)
First of all, we do ask that you keep the history somewhat believable given the time of the story (2018). Some suspense in belief is okay, but "cyborgs traveling 4 years back through time to play the game" is not such a good idea.
Might be best to take your time and start with the early history. Not necessarily too early, but enough to give you a background.
If Adventurer, how was your character's childhood? Did they have a happy life with friends and family? If not, explain the troubles they've had in their years and how they've managed to deal with it. How was their schooling? Were they one of the better students or were they the delinquent type? However much more you can add depends on how old your character is. Perhaps you can talk about whether they've been in relationships, whether they've had jobs, whether anything that happened in their past shapes how they behave today. Hopefully you should have a long enough history as is, but now you can talk about how your character discovered Elder Tale too. Were they a gamer? If not, were they asked by friends and family to try the game? What were their initial thoughts about Elder Tale, a game that's likely as old or even older than they were, finally available for them to play? Did they have any goals for how they wanted to play the game?
Playing as a Person of the Land is different. They are essentially NPCs of Elder Tale, having gained their own personalities due to the transition. Therefore, their history is much more relevant to the world setting. In the Unfounded Kingdom, many of the noble ruling class have disappeared a long time before, leaving mainly the common citizens. Over a few generations, these people banded together to attempt to rebuild their society. They returned to a more simpler lifestyle beside the land - hence their title as People of the Land. They are born from the earth and will someday return to the earth. Unlike Adventurers, if their HP should reach 0, they suffer a permanent death. If you choose to play as a Person of the Land, you must heed your physical limitations. We're not out to get your character, but just know what you're getting yourself into before you decide to play as a Person of the Land. [/div][/div] [div style="width:600px;border:#2b4a2b 2px solid;"][div style="width:596px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Extra[/b][/div][div style="font-size:12px;text-align:left;padding:10px;"](Post anything not covered in the rest of the template here. You can include things not already described in the previous sections like blood type, dominant handedness, character trivia, personal comments, etc. No word minimum.
Oh yes, while we're at it, after you post up your completed character app, you might want to stick it in https://archive.org/web/. Go to the bottom right of the page, paste in the link to your profile and then save the page. That way you can recover it in case it gets accidentally deleted or overwriten.) [/div][/div] [div style="width:700px;border:#2b4a2b 2px solid;"][div style="width:696px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Equipment[/b][/div] [table style="width:700px;"][tbody][tr][td][div style="width:220px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Main Gear[/b][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Accessories[/b][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Vanity Gear[/b][/div][/td][/tr][tr][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Armor[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b][a href="http://log-horizon.proboards.com/thread/26/starter-gear-list"]Pick[/a] an available type for your class (Ex: Plate for Guardians, Leather for Assassins, Cloth for Enchanters).[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Accessory # 1[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"]N/A[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Vanity # 1[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b]N/A[/div][/div][/td][/tr][tr][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Left Hand[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b][a href="http://log-horizon.proboards.com/thread/26/starter-gear-list"]Pick[/a] either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have inifnite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory).[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Accessory # 2[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b]N/A[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Vanity # 2[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b]N/A[/div][/div][/td][/tr][tr][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Right Hand[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b][a href="http://log-horizon.proboards.com/thread/26/starter-gear-list"]Pick[/a] either two one-handed weapons, a one-handed weapon and a shield, or a two-handed weapon that falls under one of your class' proficiency. If you choose a two-handed weapon, leave the other hand as N/A. If you are a bard you also get your choice of a musical instrument that can be carried on hand (ex: flute, violin, clarinet, etc.), nothing big like a piano. Bow users get a quiver of wooden arrows or wooden bolts (you'll have inifnite ammo for now btw since it is too annoying for us to keep track of ammo usage, icly it is a limited amount though; and toss them in your inventory).[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Accessory # 3[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b]N/A[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Vanity # 3[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"]N/A[/div][/div][/td][/tr][tr][td] [/td][td][div style="width:220px;border:#2b4a2b 2px solid;"][div style="width:216px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:12px;text-align:center;"][b]Accessory # 4[/b][/div][div style="font-size:10px;padding:10px;height:40px;overflow:auto;text-align:left;"][b][/b]N/A[/div][/div][/td][td] [/td][/tr][/tbody][/table] [/div] [div style="width:700px;border:#2b4a2b 2px solid;"][div style="width:696px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Inventory[/b][/div] [div style="width:675px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Gear[/b][/div][div style="width:675px;height:100px;border:#2b4a2b 2px solid;font-size:10px;text-align:left;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-gear-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-gear-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-gear-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-gear-[/div] [/div] [div style="width:675px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Consumables[/b][/div][div style="width:675px;height:100px;border:#2b4a2b 2px solid;font-size:10px;text-align:left;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [/div] [div style="width:675px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Housing[/b][/div][div style="width:675px;height:100px;border:#2b4a2b 2px solid;font-size:10px;text-align:left;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [/div] [div style="width:675px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b]Misc Items[/b][/div][div style="width:675px;height:100px;border:#2b4a2b 2px solid;font-size:10px;text-align:left;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [div style="margin:0px 0px 0px 10px;width:620px;height:25px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]-item-[/div] [/div] [/div] [div style="width:700px;border:#2b4a2b 2px solid;"][div style="width:696px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:16px;text-align:center;"][b]Skill List[/b][/div] [table style="width:700px;"][tbody][tr][td][div style="width:220px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b][Main Class] Skills[/b][/div][div style="width:220px;height:350px;border:#2b4a2b 2px solid;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"][b][/b][b]Skill Name[/b]: Description. Main Class skill 1 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: http://log-horizon.proboards.com/thread/4/04-twelve-classes [/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"][b][/b][b]Skill Name[/b]: Description. Main Class skill 2 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: http://log-horizon.proboards.com/thread/4/04-twelve-classes[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"][b][/b][b]Skill Name[/b]: Description. Main Class skill 3 of 3. Replace this text with the name and description of any Tier I skill of your choice from either your Main Class or the Adventurer skill list here: http://log-horizon.proboards.com/thread/4/04-twelve-classesption was increased by 2.[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 4 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 7 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 10 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 13 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 16 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 19 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 22 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 25 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 28 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 31 Skill[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b][Roleplay Class] Skills[/b][/div][div style="width:220px;height:350px;border:#2b4a2b 2px solid;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"][b][/b][b]Skill Name[/b]: Description. Replace this text with the name and description of the Level 1 skill available to your RP Subclass, found here: http://log-horizon.proboards.com/thread/32/[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 11 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 21 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 31 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 41 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 51 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 61 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 71 Skill[/div][/div][/td][td][div style="width:220px;border:#2b4a2b 2px solid;background-color:#2b4a2b;font-size:14px;text-align:center;"][b][Crafting Class] Skills[/b][/div][div style="width:220px;height:350px;border:#2b4a2b 2px solid;overflow:auto;"] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"][b][/b][b]Skill Name[/b]: Description. Replace this text with the name and description of the Level 1 skill available to your Crafting Subclass, found here: http://log-horizon.proboards.com/thread/32[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 11 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 21 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 31 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 41 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 51 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 61 Skill[/div] [div style="margin:0px 0px 0px 10px;width:170px;height:75px;border:#2b4a2b 2px solid;text-align:left;font-size:10px;overflow:auto;padding:1px;"]Level 71 Skill[/div][/div][/td][/tr][/tbody][/table] [/div] [div style="font-size:10px;text-shadow:2px 2px 10px #6f8c6e;"][b]Coding by Sayha of LH[/b][/div][/div][/div]
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