Post by Deleted on Apr 11, 2016 5:52:07 GMT
Main Class: Enchanter
Main Class Claims:
Thread: Out on a Grind
Bonus: NA
Posts:
- 618
- 371
- 602
Subtotal: 1591
Thread: Coffee Booth for Two
Bonus: NA
Posts:
- 483
- 364
- 405
- 443
- 425
- 260
Subtotal: 2380
Thread: Ode to a Video Game
Bonus: Mentor - 1.25x
Posts:
- 387
- 310
Subtotal: 697*1.25=871.3
Total Word Count: 1591+2380+871.3=4842.3
Main Class AP Claimed: 4842.3/250=19.4=19
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: - 0 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP:
Main Class: - 19 AP
Craft Subclass: - 1 AP
RP Subclass: - 1 AP
Final Levels:
Main Class Level: - 10
Craft Subclass Level: - 1
RP Subclass Level: - 1
Requested Skill(s):
Main Class Claims:
Thread: Out on a Grind
Bonus: NA
Posts:
- 618
- 371
- 602
Subtotal: 1591
Thread: Coffee Booth for Two
Bonus: NA
Posts:
- 483
- 364
- 405
- 443
- 425
- 260
Subtotal: 2380
Thread: Ode to a Video Game
Bonus: Mentor - 1.25x
Posts:
- 387
- 310
Subtotal: 697*1.25=871.3
Total Word Count: 1591+2380+871.3=4842.3
Main Class AP Claimed: 4842.3/250=19.4=19
Total Claim:
Link to Previous Claim: N/A
Pre-Claim AP:
Main Class: - 0 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP:
Main Class: - 19 AP
Craft Subclass: - 1 AP
RP Subclass: - 1 AP
Final Levels:
Main Class Level: - 10
Craft Subclass Level: - 1
RP Subclass Level: - 1
Requested Skill(s):
[Level 4]Astral Torment. Tier I Skill. The Enchanter shoots an indigo bolt at a target, causing semi-transparent chains to appear and surround their body like a chain of guilt. Although not movement restrictive like other similar Enchanter abilities, this skill places an oppressive atmosphere upon the target and causes extremely minor damage over time for the next minute. However, this skill can be stacked on a target up to five times, each time multiplying the effect's potency. This skill's effect is considered a Mind debuff, and a five-chain effect is on par with low-rank poison effects. This skill has a cast time of 1 second and subsequent cooldown of 5 seconds.
[Level 7]Mind Shock. Tier I Skill. A spell that launches a single orb to cause minor damage and disorientation on nearby opponents within 5 meters of the point of contact. While under the effect of this spell, the side-directional movements of an opponent are reversed - attempting to jump to the right causes the body to jump to the left instead. Because of this, targets have their accuracy and evasion partially compromised. This skill has a duration of 30 seconds. Mind Shock's casting time is 5 seconds and its cooldown time is three minutes, making it a usually one-time spell in most battle situations. This skill's debuff classification is Mind.
[Level 10]Mana Channeling. Tier I Skill. The Enchanter takes a few moments to link with targeted party members, connecting their psyche. All party members within this link have their MP distributed evenly. If a party member's MP is restored to full, their connection is severed and remaining MP is redirected to another character. The activation of this skill causes a temporary strain upon the body as though part of the body's consciousness is being transferred. This skill has a casting time of 3 seconds and a cooldown of 30 seconds.