"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 2, 2014 9:17:40 GMT
This wasn't the first time Elkeid quit smoking, but it was definitely not of her choosing this time around. That feeling of restlessness and irritation had returned after a few hours of being trapped in this godforsaken world. Not being able to hold a cigarette after that stressful time was absolutely maddening, and that hunger actually took presence over everything else.
A smoke was all she asked for.
A smoke was all she wanted.
Did she get it? No. She was instead forced to chew on bits of ginger, as the People of the Land had no idea what a toothpick was. End the end, the strong, bitter taste of ginger was preferred to ripping toothpicks apart with her teeth, like some kind of human beaver. Regardless of the relief it provided, however, Elkeid still wanted to shank things with her fists. Forced cold turkey was a bitch.
She was stuck chewing on ginger this night, too. Old habits died hard, and usually could not be overcome in less than a month. She was by no means a heavy smoker, but averaged roughly three cigarettes a day, mostly after meals or those moments when a client shot down her designs in favor of something asinine or tawdry. There were a few people in Elder Tale the woman wanted to throttle, such as children out and in about in the early hours of day, punks micromanaging her work, morons in general, that one guy she may have blacked out on and beat within an inch of his life for startling her, and essential crafters overcharging Adventurers for things like armor.
The woman's jaw moved like a kid excited to blow his first bubble. Today was a "work day" (or quest, if you wanted to call it that), so she was stuck in a bar for a few hours.
With people.
Drunk or tipsy people.
Today was not a good day to piss her off, a fact well known by her Lander employer and his regular customers. Her duties were not limited to minding the bar, but also assuring that the customers were well behaved, else she was "forced" to remove them from the premises, which usually ended up with someone "accidentally" having their head bashed into the wall while she dragged them out. Roundhouse kicks were sadly not as subtle.
A fresh piece of ginger was popped into Elk's mouth to replace the old, which had died of flavor on her way to the bar, which was (thankfully) still closed to the general public. Her boss took one look at her and held back his usual barrage of bad puns and jokes. Normally she just stared at him like he was an idiot when he did this, but tonight she was more than likely to sock him.
The little man kept his greeting brief and welcomed her inside, where he began to explain her duties for the night. Elkeid cut the man off by picking him up and moving him to the side. Did he take her for an idiot? She knew very well what needed to be done, which was not much.
The woman quirked an eyebrow at the man when she saw that supplies needed to be restocked, and tables cleaned. The manual labor did not bother her, due to the fact that it would help her take her mind off a few things; it was the owner's lack of preparation that she found annoying. He was either lazy or had procrastinated longer than intended. She squinted at the man before turning back to her duties, fighting back the urge to say something she might regret later. 'Ridiculous.' It was a wonder he managed to keep his business running on his own.
Moving the boxes from the stock room to the bar was almost enjoyable. It required a bit of muscle and care, and by concerning herself with the contents of the containers, she was able to further distract that taunting hunger for tobacco. Once she was in the process of setting things up or wiping down the tables and counter, the hunger was worked into a corner of lonesome and neglect. It would be back when she least expected it, of course, but for now she would enjoy her temporary victory.
The Lander had retreated to his office to work on some last minute paperwork (or so he claimed), leaving her to do all the work. Despite the man's often slacking, he would usually slip in and help her with a few of the chores. His lack of doing so today was likely caused by Elk's earlier brooding demeanor. He shuffled out of his office a few minutes before the bar was to open, looking unnaturally pensive, and scurried out of the building after giving her a curt nod in farewell.
Elkeid shrugged it off as she sauntered over to the bar. Should she apologize for her behavior? Maybe. Would she? Of course not. Her current focus should be on the customers that would slowly be sprinkling in, not on the feelings of someone who was just a computer generated program before this mess happened. After five solid minutes of trying to form a smile that did not look venomous or could make small children cry, Elkeid settled for a passive and (hopefully) less threatening face. A dour faced employee could kill the amount of service generally garnered by the company, and would leave her alone with her idle thoughts. That was exactly what the hunger wanted. Notes:Turning holy water into wine~.
Word Count:919
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 2, 2014 11:31:10 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 755 PATHFINDER | On that morning, Indy had been walking through the city streets while playing a light-hearted melody with his violin. He was scoping out the city, using his skills to take note of all of the possible paths that could be traversed in this area. Later on, when he returned home, he would sketch them out on his map. He continuously went through the narrow alleyways between buildings, and received some strange glances from passers by as a result. Despite all the twist and turns, he was able to keep track of where he was in relation to the city itself. He knew that if he turned around that corner and went out onto the streets, he would find himself standing in front of several shops that sold jewelries and other accessories. If he turned in the other direction, it would be the marketplace, where most stalls sold food and drinks. It was unlikely for the Bard to get lost, thanks to his Pathfinder skill. In that small, isolated place, he heard the sound of another set of footsteps. Given the area where he was wandering in, it was unlikely that the other person was there because they just happened to be there. He paused and looked over his shoulder, surprised to find a man who was openly following him. He blinked, even more surprised, when the man complimented him on his performance and asked him to play music for his bar tonight. He frowned in thought as he considered the offer. "A...bar, you say? Or are you referring to a pub?" There was a glaring difference between the two, though he couldn't imagine why a game that was set in London wouldn't know that. But he wanted to make sure that he wasn't about to work in a rowdy and wild tavern. The barkeeper assured him that his establishment was of the better quality, and that was the reason why he wanted Indy to play his soothing music. "Before I agree, I have one very important question I need to ask." Indy told him, with a serious expression on his face. "Do you have a piano?"Hours later, Indy found himself standing in front of a small building somewhere close to the market, dressed in a sharp black vest over a white collared shirt and slacks. He entered through the doors and saw that the room was still mostly empty. The bar had just opened, which explained the lack of customers, though no doubt the place would be filled in with more and more people as the night went on. The only people moving around the bar were some early customers, several of the staff, and the owner himself. He gave a nod of greeting to him in particular, before walking in and looking for his instrument. There, at one corner of the room, was the piano that the owner promised him would be there. He smiled as he moved towards it and let his hand slice across its smooth surface. He pressed one of the keys and listened as the single note hummed in the air. Wonderful. It was clear that the piano had seen a lot of use, which spoke well of the establishment. Even though there weren't many people who were drinking, he decided to start playing. After all, that was the reason why he even agreed to come here. Indy was not much for drinking himself - except for the occasional wine or champagne during a party - so he rarely visited places like these unless it was necessary. He settled down on the seat, adjusting its position so he would have better reach of the piano keys. Then he played a quick song to check whether it was perfectly tuned. Once the preparations were done, he proceeded with the actual piece. Back in the alley, Indy and the bar owner had discussed the type of music that Indy was going to play. Eventually, they settled for some jazzy, lounge tunes that would keep the customers calm and soothed - a complement to the alcohol that they were going to be drinking. The Bard was fine with that, since he favored those kinds of music. The whole room began to resound with his playing as his fingers flew over the keys. Music was a tool that reflected the soul of the person playing it. And right then, Indy was very calm and at peace, confident that he wouldn't mess up in his performance; simply enjoying the melody that flowed out from the piano. OOC: The Bygone Days |
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❝Grief does not change you. It reveals you.❞ ― John Green, The Fault in Our Stars
Half-Alv
Inactive Player
Gold:
Blacksmith
Accountant
Guild:
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Post by Eglantyne on Feb 2, 2014 12:17:57 GMT
[attr="class","eglantyne b"] [attr="class","hp bar"] Healthy as a wraith [attr="class","mp bar"] Magical as a hag [attr="class","content"] Eglantyne must have seen all the faces of the moon by now, considering how she had become nocturnal ever since waking in the alternate world that, she was told by too many people of different characters to ignore, mirrored the online game Elder Tales her brother had had her try out the day of the Catastrophe. Aside from taking on odd jobs to try and take her mind off of her husband’s death, Eglantyne spent her evenings bawling her eyes out in a room a kind Lander (what the more senior “players” called individual People of the Land, another name for those who were originally non-player characters, or NPCs) let her use. Ordinarily, she would not have accepted, but people did tend to let their guard down if it was a family man they were faced with rather than a dubious-looking stranger who looked like he needed a “hit”. The first night she stayed with them had been uneventful; it was in the morning that she alarmed her young hosts with the choking sobs and ghostly wails of one in grief. That second day had been the worst so far, and after apologizing profusely to her landlord and lady, she took great care to stifle the noises from her mouth. It seemed to be effective; her hosts have been acting as if they were undisturbed by her daily torture and, lacking an alternative place to stay in, she was too grateful and weary to insist otherwise. Gradually, she had begun to sleep earlier and earlier, eventually waking just when her hosts were closing up shop. She was a wretched creature, but it was too soon for her to have any pretenses of being on the road to recovery.
It was a gaunt-faced widow that walked into the bar that night. After another morning of crying all the liquid in her body out, she passed out and woke up drained and numb. Quietly, she made her bed and went out, smiling tiredly at her kind hosts as she passed them in the narrow corridor. The evening air in London was cold against her skin as she wandered about. Feeling the pit of her stomach gurgle and hearing its complaint made Eglantyne approach a food stall automatically. Cooked food that actually tasted like they were supposed to had been discovered already, but Eglantyne couldn’t taste anything anyway so she continued buying the cheap kind that grew even cheaper since that particular advancement in society. The Druid bought a simple sandwich and sat down on a bench to eat. She chewed mechanically, the napkin that came with the sandwich spread over her lap catching the falling crumbs from her small mouth. When Eglantyne swallowed the last of her meager meal, she folded the napkin twice and dabbed her mouth delicately with the clean side before rising to move on. As she wandered the streets once more, it was the sound of a piano playing pleasantly that finally drew Eglantyne in.
The place looked classy. It lacked a concierge or a doorman to take people’s coats, but Eglantyne had no coat to give anyway. She wore the simple and modest dress she had found and bought on her second day here. Unlike her usual attire in the real world, her knee-length frock with tailored sleeves and body was completely black, as was the cowl that currently covered her shoulders and back. It was the only dress she owned other than the clothes she had woken up in and clearly wasn’t her style, but given her situation, it was appropriate—today would have been thirty days after her husband passed away, alone in the hospital. Her eyes watered as she remembered the helplessness she felt, confined to her own bed and incapable of even waiting outside the operating room for him. It would have killed her to be there, but sometimes she felt like it would have been worth it. Romeo and Juliet, joined even in death.
No. Eglantyne took a deep breath and forced one foot in front of the other, making her way over to the bar. “He” wouldn’t have wanted this. “I need a strong drink.” She said to the female bartender. Eglantyne hadn’t been a strong drinker in the real world, and she doubted even this younger body of hers would be much different. She didn’t have much money, but one drink, or even one bottle, should be more than enough. Her wallet could handle that much.
Rather than moving over to one of the smaller tables, Eglantyne settled herself in a chair at the bar itself, at the end closer to the piano. It was a little loud from her spot, but that suited her mood just fine—all the better to keep dark thoughts out of her head and her eyes from welling up with sadness. “Phillip…” She said softly to herself, not even aware that she had done so. Eglantyne closed her eyes and let herself be carried away by the music, back to a happier time when Phillip had still been alive.
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 2, 2014 22:14:14 GMT
Business was going as slow as usual, but at least it wasn't boring. The small assortment of customers in the bar had their own quirks, like the Werecat who insisted on being served with a live minnow in his drink. It was a rather disgusting choice in her opinion, but the fish was being supplied by the cat, and she was genuinely curious to see if he would actually go through with it.
The Werecat grinned from ear to ear as his drink with the twitching fish was served. "Watch meow swallow this down in one gulp, nyah~!" His friends, a assortment of a Fox-tail, Wolf-hair and the odd human cheered him on as the piano man began to play. Elkeid returned to the bar, but kept an eye on the party as the Werecat lifted his glass and tilted his head back. The Fox-tail squealed in girlish glee as the minnow was slowly drained into the cat's mouth.
Elkeid winced in sympathy of the minnow that was now pinned between the Werecat's jaws. The cat resembled a bipedal Cheshire cat as he smiled over his prey, and to the delight of his fellows gulped down the little fish. 'Leave it to the cat.' It would not surprise her if he had done the same outside of the game world; there were people who would try anything once, even if it were more than a bit mad.
The group of beastmen and one human were by far the rowdiest bunch in the building right now. Everyone else was quieter, either sitting alone or in small groups so that they could share their drinks of loneliness. 'It's better than drinking alone.' She eyed the loners who were nursing the drinks she had made for them. Many of the drinks - mostly colorful cocktails of her choosing - were untouched. It was rare for the drinks to go unwasted. People may come in and order a drink to look pretty in their hands, but they would eventually drain most, if not all, of their glass. For the shy drinkers, it started with tiny sips and ended with gulps as they loosened up.
Most of the regulars were here to quietly drown their sorrows with alcohol, too despondent and weak to deal with the world they were forcefully thrown into. There was no use in checking their levels; the ones that seemed incapable of movement were rarely over level five. The more energetic ones, like the Werecat's group, were around her level or higher. Those types usually came in to celebrate a successful hunt - monster or human, it did not matter. Though it should be noted that the PKs were less inclined to draw unwanted attention to themselves by making a ruckus, but you would have to be death or willfully ignorant to miss some of the stories of their kills.
One of the "lurkers" (Elk's name for the depressed drunks) came into the bar, presumably attracted to the prospect of cheap booze, and ordered something strong to drink. Elkeid gave the blue haired woman a quick scan. She was dressed all in black, like a widow in mourning, and bore a haunted expression. Elkeid had seen it all too often, and not just in this world. Bars, much like churches, had a habit of attracting people like her. They came to get drunk and bring some excitement into their lives, forgetting that alcohol was also a depressant. 'It is a vicious circle.' If you were an alcoholic, anyway. "Coming right up."
A "strong" drink may be difficult to make, seeing as how the only materials available to her were not…specific on their contents. She could try bastardizing something, but that may have some unwanted side effects. Besides; randomly throwing things together was not her style. She was not mischievous enough to "accidentally" poison people. 'Fruit~.' There was a certain drink that the bluette reminded her of - the Zombie. It was a fruity mixture popular with the young folks, but contained five different blends of alcohol. More than two of those drinks was enough to send someone stumbling about like an extra in a horror film. 'It's also redundant for someone already in a zombie-like state.' Corpse Reviver and Flat-Liner would be more appropriate, even if they were a little boring in taste and color.
The Flat-Liner won out in the end, for the person who would soon be drinking it already looked like death warmed over. It was a drink she had tried once and swore off of. Tequila was not something that even Elkeid could stomach with little trouble. She threw a furtive look at the other woman, who had settled down at the part of the bar that was closest to the piano. Shooters didn't take long to mix, especially when you knew how to make them. The true worry was whether or not she had added too much hot sauce to the glass - was the red line supposed to be that thick?
She carefully thumped the exterior of the glass with the tip of her thumb, a little disappointed in the way it seemed to dip in the middle, but otherwise pleased with how the drink came out. Elk lifted the little shooter glass like it was a loaded bomb (and may as well have been). It was always amusing to see how certain people handled their drinks. You could tell who was or who wasn't a lightweight by their composure. A lightweight would sputter and turn red almost instantly. A heavyweight would down the mix like it was a can of Mountain Dew.
"Here you are, dear'," she said as she set the glass down in front of the woman. Elkeid had to bite her tongue to keep herself from snorting or sneering, though the corner of her mouth twitched up into a faint smile. "It's a shot, so this one is on the house." She waved one hand in dismissal. Not wanting to seem like she deliberately watching for the woman's reaction to the spicy drink, abandoned her post to quietly request a song from the Bard/piano man. "You wouldn't happen to know the song "The Fragrance of Dark Coffee," would you?" It was a surprisingly lovely song from some flamboyant game about the legal system. Notes:(´・ω・`)
Word Count:1052
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 3, 2014 15:54:10 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 766 BARD | As the first piece came to an end, he paused for a brief moment and used that time to look around the room. It was pretty quiet - apart from a group of friends who were having a good laugh as they nursed their drinks together. He gave one of them in particular a strange look as the were-cat stood before all of the rest and gulped down a drink with much gusto. Is that an actual fish inside that glass? He shook his head, choosing not to question or ponder too much on what the other was thinking when he attempted it. He decided that his break was finished, and he immediately went on to play the next song. This one was of an older era - during the 1920's. A song he remembered being played by his grandparents on a gramophone when he was still a young boy. As he continued playing, a few more patrons entered through the doors. He barely gave them a glance, but he took particular notice of a tall, blue haired woman, dressed in all black, who entered and availed herself of some alcoholic drink. Among all of the sad and lonely customers he'd seen so far, she seemed to be the loveliest - and the one in most pain. She spoke briefly to the female bartender before sitting down before the counter, closest to where the piano was. From where he was positioned, Indy could see a bit of the grief-stricken expression on her face. He could guess that she was in mourning, and had chosen to be at the bar to drink and forget all of her sorrows. And it was a recent loss, judging from her ensemble and her mood. He could understand her pain, having lost his own family at a young age. Her expression was a painful reflection of his own, back in his youth. He didn't blame her for trying to drown her sorrows with alcohol - as much as he disapproved of it. He knew that he could have fallen into the same habit, if he had been in her shoes. It was only through the support of his uncle, a family friend, that he was able to cope with the grief well. This woman didn't seem to have that. And now that they were trapped in this game, it might be even more unlikely for her to have someone to keep her company and make sure she was all right. He watched as she sat down and closed her eyes. The Bard had to pick his next song very carefully. Anything too cheerful was like a harsh slap in the face of reality. But anything gloomy would only make her feel worse. Calm and relaxing. That's the key. Company would be most unwelcome in such a state, so the next best thing the blond haired man could offer was a soothing comfort in the form of his music. While thinking of what song to play next, the bartender - a dark haired woman - arrived with the blue haired woman's drink, then she made her way up to him to request a song. While she spoke, his fingers never stopped moving across the piano keys. He furrowed his brows in thought as he tried to recall the music she requested. Once he did remember, a bright smile of recognition appeared on his face. "Ah, I believe I do know that song. It would have been better played by a band, but I can manage with just the piano." He told her. "I would be happy to play that afterwards." The current song he was playing was almost coming to an end anyway. And the song that the young woman requested was not a bad choice for a tranquil tune. So as soon as he finished the piece with a few quick end-notes, he began his next one. The Fragrance of Dark Coffee wasn't the most popular of songs, and the only reason he knew it was because he enjoyed playing video games - which was the origin of this piece. But the melody suited his purpose and the mood he wanted to convey to the customers. Oh how he wished to have someone playing a saxophone, cymbals and the cello along with him. Still, it was a nice song - even with just the piano. Glancing at the older woman, he couldn't help but try to reach out to her as well. "How about you Miss? Do you have a song you wish to hear? I might know it and be able to play it for you." He said. |
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❝Grief does not change you. It reveals you.❞ ― John Green, The Fault in Our Stars
Half-Alv
Inactive Player
Gold:
Blacksmith
Accountant
Guild:
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Post by Eglantyne on Feb 4, 2014 0:22:53 GMT
[attr="class","eglantyne b"] [attr="class","hp bar"] Healthy as a wraith [attr="class","mp bar"] Magical as a hag [attr="class","status bar"] Words 703 Muse Music Comptine d’un autre étéTagged Elkeid, IndyNotes If Indy wouldn't know it, you could have Eglantyne request a Frank Sinatra song of your choosing. [attr="class","content"] All she could see from behind her closed eyelids was the bright orange of the blood flowing through them, made visible by the cloudless sky and the cold sun. It was winter; Eglantine had filed for vacation leave to go on a trip with Phillip to his family’s cottage up north. It wasn’t as simple as it sounded, but neither was it unexpectedly grand. The property was one of many moderate estates in the area, but their privacy was assured by the thick copse of trees that grew around the house.
She didn’t know what to expect. That was the first time she had visited Phillip’s favorite place, and he had wanted to lead her inside while she was blindfolded. Phillip’s first wife Mary was still alive then but had gone away on a business trip. Eglantine had always felt a little guilty ever since she realized she had fallen for another woman’s husband, but her concerns melted away every time she laid eyes on the man holding her hand.
“Watch your step darling. There’s a bit of a—” He was going to point out that there would be a decline; she could feel that the ground was lower than expected as he said it, but Eglantine fell off balance on purpose, arms reaching up to find support. Phillip reacted quickly, releasing her hand for a moment to clasp her wrist and pull upwards while he swung around to catch her. Eglantine had done a pirouette from his trick with her wrist and landed face-up in his arms, her blindfold flying free in the motion. She felt like she was eighteen again as she gazed up at him, a mischievous smile on her face revealing the incident was of her design. Phillip laughed and pulled her up to her feet.
“Here you are, dear,”
Eglantyne opened her eyes. Phillip’s voice had overlapped the lady bartender’s, so for a moment, she thought that her husband was right in front of her. “It's a shot, so this one is on the house.” Eglantyne reflexively returned Elkeid’s smile and expressed her gratitude before she looked down to the drink she had been given. On the house, she had said. Eglantyne smiled wryly. This drink looked familiar. A memory of her family and in-laws having drinks at a party came to mind. All the men, and a few of the women, were in various degrees of sputtering; her brother the bartender had given them all more tabasco sauce than was necessary. The older people, Eglantine included, watched on in amusement. Remembering what happened later on, Eglantyne’s smile deepened.
The pianist started playing a new piece. The previous one had been vaguely familiar, probably played at her wedding or some other event with old people to impress, but this one was completely new. She picked up her drink and turned in her seat to watch the man’s performance. He had a serene expression on his kind face as he played. Suddenly, he glanced her way.
“How about you Miss? Do you have a song you wish to hear?” Her lips parted in surprise.
“Do you have a song you wish to hear, darling?”
Phillip hadn’t been a pianist, but he did have an extensive music collection. While Eglantine enjoyed his selections, she didn’t have the memory to remember them all by name as he introduced them. That wasn’t to say a few of them didn’t stick, especially those with significant moments attached to them.
“I wonder if you know of it.” Eglantyne murmured, embarrassed but pleased at the same time. “Comptine d’un autre été, by Yann Tiersen.” They danced to this piece at a gala once. There were murmurs and stares; even if Eglantine didn’t catch them in the act, she could feel her skin crawl while she hung onto her husband’s arm. Mistress. Whore. Too soon, she just died. No shame. Sensing her unease, Phillip pulled her to the dance floor. As usual, drinking in the light from his eyes as he gazed adoringly at her made her forget. Comptine d’un autre été, Rhyme of Another Summer. It was a melancholy piece, but one that held happy memories and had the power to make her forget.
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text-shadow: -1px 1px 0px rgba(8,16,37,0.3), 1px 1px 0px rgba(8,16,37,0.3), 1px -1px 0px rgba(8,16,37,0.3), -1px -1px 0px rgba(8,16,37,0.3), -2px 2px 2px #4e1025;[/newclass] [newclass=.eglantyne.b .quote]content: "\275DHealing is a matter of time, but it is sometimes also a matter of opportunity.\275E"; width: calc( 100% - 280px ); text-shadow: -1px 1px 0px rgba(0,45,60,0.3), 1px 1px 0px rgba(0,45,60,0.3), 1px -1px 0px rgba(0,45,60,0.3), -1px -1px 0px rgba(0,45,60,0.3), -2px 2px 2px #004d66;[/newclass] [newclass=.eglantyne.g .quote]content: "\275DYou need three things in life; a good doctor, a forgiving priest and a clever accountant.\275E"; text-shadow: -1px 1px 0px rgba(48,48,48,0.3), 1px 1px 0px rgba(48,48,48,0.3), 1px -1px 0px rgba(48,48,48,0.3), -1px -1px 0px rgba(48,48,48,0.3), -2px 2px 2px #303030;[/newclass] [newclass=.bar]position: absolute; height: 14px; left: 10px; width: 230px; font: 90%/14px Arial Narrow, sans-serif; color: rgba(255,255,255,0); vertical-align: middle; border-radius: 2px; 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border-radius: 0 10px 10px 0;[/newclass]
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 4, 2014 17:53:49 GMT
"Much obliged." She was almost surprised that he knew the song, forgetting for a moment that they were in a video game that consisted of more than a fair share of hardcore gamers. This one seemed talented, at least, and did not look like the stereotypes she imagined. There was something about the pianist - Indy, as the status window read - that made him stand out in the bar. It was obviously the way he carried himself.
She turned away from the man, pressing one finger to her chin as she listened to him play. Her hearing may have been shaky when it came to human speech, but she had always had an ear for music, provided it wasn't overly complex. A single instrument could reach her ears with great clarity, for example, but a song with too many could confuse her senses. In that mess, what may be a piano could sound like a trumpet to Elkeid. The lack of several key instruments for the song (chiefly, the lovely saxophone), therefore did not disappoint her much.
There was a lull in conversation from the bar patrons as Indy delved deeper into the song. Even the minnow drinking werecat and his friends fell silent to appreciate the man's playing. Elk started to drift back to her place at the bar, when she caught the not so quiet sounds of an argument coming from the corner. 'Already?' She spared the piano man one final glance before turning her eyes to the soft rumbling at a small group of three a few tables down. A couple were sitting together, and a second man was looming over the first. His face was ruddy from drinking, and his mouth was contorted in a drunken scowl. The woman twisted her neck from side to side, popping the joints there. She knew when it was time to take out the trash, and this was one stinking pile that needed to be disposed of - and fast.
The seated man stood up, nearly causing his chair to topple over in the process. His presumed girlfriend squeaked out in alarm and reached for his arm, but he only shrugged her off. The two men looked ready to fight, though Elk had no idea how they would go about doing so. This was still a non-combat zone, after all, and any fighting would only alert the guards and have them smash up the place. She wasn't going to be responsible for repairing the bar if that happened.
Some of the regulars snickered quietly to themselves when they saw the woman make her way to the Table of Conflict. Many of them new firsthand how she dealt with unruly customers, but only few were bold enough to test her. She may not be able to punch someone's lights out, but there were ways of bending the rules, if you only knew how to find them.
As the pianist was winding down the song and searching for another, there was a brief silence in the air, punctuated by muttered curses and drunken slurs. During that silence, she could also pick up sounds of the pianist murmuring, and the bluette responding in kind. It was all one big noise to her at this distance. A new song began, filling in that gap and (temporarily) drawing attention away from the men.
She wasn't entirely sure what the fuss was about, as their voices had intermingled into one angry snarl of emotions. This world may be capable of fixing many imperfections, but issues such as hearing problems would not clear up on their own in one night. It was a good thing that she had spent a lifetime of observing body language and lips; she knew what the bickering was about, just by looking at them. The drunk had interrupted the couple to flirt with the woman, and her partner had gotten angry. The rebuff was not enough to stop the drunk, so now they were starting to get physical; poking and shoving each other.
Elkeid staggered back as one of the men slammed into her, and instinctively grabbed him around the shoulders and waist. The man she held was the drunk, who was apparently too far along (and must have sneaked in his own brew) to properly coordinate his movements. She grabbed his arm when he tried swinging his elbow back, and "rearranged" it so that his knuckles were forced into the small of his back. "Move and I'll snap your arm like a chicken bone, understand?" The man gave a low groan of discomfort when she moved his arm. He wasn't going anywhere.
Next, she turned sharply to the side and snatched the fist of the other man out of the air. The expression he wore on his face was one of disbelief, and then fear when she twisted it - not enough to break anything, but just enough to make it hurt if he resisted. The female Adventurer just watched in awe as Elk jostled the men about, until she was holding one under each arm. Even the drunk knew how embarrassing he must look to the girl he was trying to impress, along with the rest of the inhabitants.
Not a word was said by the woman as she carried the men towards the door, where she "accidentally" bumped their heads on the wall before dropping them onto the doorstep outside. She was wiping her hands of invisible dust when the other woman timidly approached and stepped around her. "What occurs outside of the bar is no concern to me," Elk said to the group outside. "Viel Glück." That was a little tame, even by her standards. That little rush she felt from dealing with the miscreants was almost as good as smoking a cigarette right out of a new carton - almost.
There was some lighthearted chuckling from the usual crowd when she shut the door and strolled towards the bar. In a few minutes, that little scene would be forgotten, and the next fool would stand up to the plate. And when that happened, she would interfere and remove them from the bar just like the others - provided the upper hand remained hers, that is. She eyed the blue haired woman's - Eglantyne - drink as she rounded the corner of the bar. "Not drinking?" It was more of a statement than a question. "Are you too down to drink, or were you hoping for something prettier to swirl around?" Perhaps she should have gone with the Zombie, after all. [newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass] [newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass]
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 5, 2014 15:30:05 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 709 BARD | The Bard was not very good with song titles, so it took him a while to remember the one that the blue haired woman requested. He wasn't a true music aficionado, since the only songs he knew were mostly from video games or popular pieces. If she had requested a song from an independent artist, or one that wasn't known internationally, he wouldn't know of it. Fortunately, the song she did request was a familiar one. He wasn't exactly sure, but he could take a guess at the song she wanted him to play. If memory serves, this piece was played in a very popular movie when I was a child. His parents had taken him to the European Film Awards when it had won several awards. It was one of their favorites, and as an adult he watched it again, simply to appreciate the things that they loved and remember them through it. He turned to the blue haired woman as his fingers hovered over the keys. "To be honest, I'm not sure if I know this song. Let me play a part of it, then you can tell me if it's the right one." He played several notes from of the score, and when she was able to confirm that it was the song she requested, he smiled and began it all over again, this time as a whole melody. As he played this piece, the female bartender walked away to deal with a few rowdy customers who looked like they were about to start a fight. Indy paid close attention to them, in case she needed his help in sending the gentlemen out of the bar. He was confident that it wouldn't turn out badly, since no one was allowed to fight in a safe-zone, but he didn't like to see a woman being treated rudely or roughly. His eyebrows lifted up when he heard and saw some of the patrons snickering to themselves. Their reaction to this commotion, and to the bartender's movements, gave him second thoughts. He realized she might be used to handling situations such as the one that was transpiring. His intervention would probably either make things worse, or offend the woman. This was his first time to work at the bar, so he wouldn't know what the regulars or the owner did. Best to just keep watching and see what happens.He could see her grabbing both men and twisting their arms to prevent them from moving or fighting back. He couldn't help but smile at the scene that unfolded. He was almost tempted to play a much more lively tune to reflect what was happening, but thought better of it and simply continued to play the piece that was requested of him. The commotion was dealt with in less than a minute, with the two patrons kicked out of the bar - and their female companion following after them. The female bartender returned, making her way back to the bar, and at that point, the song Indy was playing came to an end. He was about to play another piece when one of the staff members walked up to him and held out several pieces of paper and tissues. "Some of the customers wanted you to play the songs they requested. Is that all right?" Indy smiled as he accepted the list and nodded to the young man. "Certainly." He arranged the pieces and set them on top of the piano's surface. Then he picked up the top one and read what was written there. He smiled, knowing exactly what the song they wanted him to play was. One of the customers probably recognized the song that the bartender requested earlier, and guessed that he would know more songs from video games. The Wind Scene was a truly popular song from a classic RPG game, and it wasn't a surprise that there were others in Elder Tale who would know it. At this point, the female bartender returned to speak to the blue haired woman. He continued playing as he watched the two speak with each other. He was close enough to where they were that he would be able to hear their conversation - unless they started whispering to one another. |
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❝Grief does not change you. It reveals you.❞ ― John Green, The Fault in Our Stars
Half-Alv
Inactive Player
Gold:
Blacksmith
Accountant
Guild:
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Post by Eglantyne on Feb 6, 2014 3:11:52 GMT
[attr="class","eglantyne b"] [attr="class","hp bar"] Healthy as a wraith [attr="class","mp bar"] Magical as a hag [attr="class","content"] "To be honest, I'm not sure if I know this song. Let me play a part of it, then you can tell me if it's the right one." Indy said sincerely. As he played a segment of the song though, a bit of the tiredness around Eglantyne’s eyes seemed to fade away, her complexion gaining back a bit of its luster.
“That’s the one.” She breathed, closing her eyes and sighing wistfully as he started over to play the song in full. She didn’t pay much attention to the lady bartender’s departure as she preoccupied herself with reminiscing about that dance. They had begun with a slow waltz, gradually shifting into the Viennese as the tempo seemed to quicken with complicated melodies. Eglantine couldn’t stop grinning then, and in the present, another one snuck up on her face without her realizing it.
All too soon, the song ended. Eglantyne opened her eyes while her face seemed to age as the weariness returned to her features. She nodded to the Bard and murmured her thanks before turning back to the bar and staring down at her drink.
"Not drinking?" The lady bartender had returned. By her next words and the tone she used when uttering them, Eglantyne had the feeling she had gotten on her bad side without actually doing anything. Perhaps it had something to do with that boisterous business she had just attended to outside. In any case, a minor insult on her character was nothing to get worked up about.
Wordlessly, Eglantyne raised her shot glass up to Elkeid and attempted another smile. “Thank you for the drink. Cheers.” She knew that it would burn her throat and that sputtering wasn’t ladylike, but neither was it ladylike to order alcohol to begin with, so she would just have to down the drink and be done with it. She couldn’t possibly feel worse than—
Eglantyne started to choke when the tabasco sauce hit her tongue, but she closed her eyes and delicately covered her mouth with her fingertips as she forced herself to swallow it all. Ladies did not spray nor curse, but bloody hell! Her heart stopped for a split second before it started beating like an engine, as if to make up for the momentary failure by working extra hard to pump blood out her pores. It made her feel… alive. She would start wishing she were dead if she didn’t get something to cancel the heat out however.
“L.. lime.” She managed to force out without sputtering or spraying any liquids into the bartender’s face, eyes still firmly closed.
[attr="class","quote"]❝ Healing is a matter of time, but it is sometimes also a matter of opportunity. ❞ [newclass=.eglantyne]position: relative; background: url('http://i60.tinypic.com/14shco3.png') no-repeat bottom left, url('http://i41.tinypic.com/2pzl20y.png') fixed, #00465c; height: 450px; width: 80%; min-width: 490px; margin: 0 auto; padding: 10px 10px 50px 250px; overflow: hidden; border-radius: 3px;[/newclass] [newclass=.eglantyne, .eglantyne *]box-sizing: border-box; -moz-box-sizing: border-box;[/newclass] [newclass=.eglantyne .content]background: rgba(0,45,60,0.9); border: 2px solid rgba(0,45,60,0); border-width: 3px 2px; border-radius: 10px; max-height: 100%; overflow: auto; padding: 1px 7px; text-align: justify; font-family: Arial Narrow, sans-serif; color: rgba(255,255,255,0.8);[/newclass] [newclass=.eglantyne ::-webkit-scrollbar]width: 10px;[/newclass] [newclass=.eglantyne ::-webkit-scrollbar-button:start:decrement, .eglantyne ::-webkit-scrollbar-button:end:increment]display: none;[/newclass] [newclass=.eglantyne ::-webkit-scrollbar-track-piece]background-color: transparent;[/newclass] [newclass=.eglantyne ::-webkit-scrollbar-thumb:vertical]background-color: #004d66; 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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 6, 2014 15:01:43 GMT
A sign that Elkeid was amused usually manifested itself by way of narrowing her eyes, the same type of body language that is associated with anger. For a person who knew more than her fair share on how body language worked, it was ironic how susceptible she was to making inconsistencies. At any rate, her bit of teasing would finally be rewarded. She politely averted her eyes to the side so that she was not full on staring at the other woman, though the second that glass was raised, her eyes darted to the corners to peek. "Cheers~."
The woman seemed to be handling herself a lot better than most of the newbies who tried ordering such a drink. Most of them either leaned forward with the force of someone being shot, lips puckered and eyes twisted shut. Others would take one sip and spit it right back out. And then there were the few that could get the drink down with only a grimace or two. Elkeid, back when she was still known as Faustine, was in the habit of making small bets with Imogen and the regular crowd, over whether the fresh faced kids from the local university could handle the drink. It was rather easy to facilitate when a round of the shots were offered at a discounted price, with the promise of a free round of drinks of the customer's choice if they could swallow down the concoction.
It was an event popular among the younger crowd, which was eager to shell out their allowance of kronor for a chance of winning a free drink. Many of the kids left the bar with nothing to show for their trouble but their significantly lighter pockets. It was good for business and fun for the clients. Even the ones who didn't participate - like Elk, who knew better - could have a good time, just by watching a bunch of college kids make fools of themselves. 'She's lucky we don't have the insanely spicy stuff Imo used at the bar.' There was a reason why few people won their free drinks, after all.
"One lime coming right up," she said with a light lilt to her voice. The woman may have survived the dose, but would likely keel over if she didn't have something to rid her of the aftertaste or the burn that accompanied drinking hot sauce. 'I wonder if you can eat that burn cream the Pharmacist invented.' As a Monk, her duties apparently consisted of hanging up front and drawing "aggro" - something described to her as monster hate. It was important for her to stay at good health, so she had been glancing through potions available to craft or buy. That was when she noticed the burn cream, but had no idea when she would use it; the few monsters she had encountered lacked fire magic or whatever.
Elkeid made sure to wash her hands before handling the requested lime, which she neatly sliced into wedges for easier consumption. Perhaps someday she would be able to chop them cleanly in half with her hands. "Here," she said, placing a small plate with the lime wedges in front of the woman. If this was the Prickly Cacti, Elk would have asked what her desired free drink was. "If you're after something less toxic, I know a few drinks that could further soothe your tongue, unless you had something else in mind." There was little point in teasing someone who had just proved themselves able. [newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass] [newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass]
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 6, 2014 16:46:20 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 585 BARD | When Indy saw the blue haired woman taking a drink then coughing and choking on it a little, he grimaced with empathy. He remembered a time when his friends coerced him into taking a particularly strong alcoholic drink. His reaction had sent him on a mad coughing spree to the amusement of his mates - and thus, resulted to his aversion to drinking. She, on the other hand, was able to handle her drink a lot better than he did back then. The Bard almost missed the soft whisper of the blue haired woman as she requested for some lime. He would have gone and seen to her request himself, but the bartender did it first. In a matter of seconds, she served a plate of lime to the customer, then offered her a milder drink. This whole time, Indy never stopped playing. His latest song came to an end, so he moved on to the next request. When he saw the title of it, he furrowed his brows in confusion. I've never heard of this one before...He was about to set it aside and pick out the next request, when a young man walked up to him. He found himself looking up at a timid looking teen with a pair of glasses over his face. He rubbed his hands together as he stood beside the blond haired man, looking around him while avoiding the other's gaze. Indy couldn't help but raise an eyebrow, wondering if the Adventurer was even old enough to be drinking alcohol in a bar. He said as such, but made it more of an inquiry than an accusation. "Pardon me, but your character's design seems too young to be found loitering in a bar like this." He commented. "Huh? N-n-no...I'm of legal age. I swear!" The other insisted. Indy nodded to him, letting the matter settle there. It wasn't any of his business to interrogate this man on whether he was lying or not. He accepted his words as truth and continued the conversation. "Very well. Is there something I can do for you, sir?""Um...I noticed that you were looking at my request..." Indy glanced back down at the paper he held in his hand, wondering how the other could tell that the paper had been his. "You don't know the song, do you? I could tell. But I have the scores here with me, so... could you play it with this?" He took out a single sheet of paper with music notes written on it. Indy accepted it and looked it over briefly, before smiling and nodding to the young teen. "Yes, with this score, I can." Relieved that his request would be played, the young man bowed to Indy with gratitude before returning to his table. The blond haired man set the piece of paper in front of the piano and tried to become more familiar with the sequence of notes. Then he began to play the piece, which was - strangely - titled Girls are made of frosting cake. If he knew that he was playing a song from an adult, R-18 video game, he might have refused to play it. But he didn't know, and because he was none the wiser, he decided that he liked the song. As he continued playing, he glanced back at the bartender and the blue haired woman. "Excuse me, Miss bartender - forgive me, I don't know your name - but could I have some water to drink?" He asked her. |
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❝Grief does not change you. It reveals you.❞ ― John Green, The Fault in Our Stars
Half-Alv
Inactive Player
Gold:
Blacksmith
Accountant
Guild:
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Post by Eglantyne on Feb 7, 2014 1:08:01 GMT
[attr="class","eglantyne b"] [attr="class","hp bar"] Healthy as a wraith [attr="class","mp bar"] Magical as a hag [attr="class","status bar"] Words 406 Tagged Elkeid, IndyNotes It begins. [attr="class","content"] The lady bartender handled her request swiftly; she could hear her placing something ceramic onto the counter somewhere in front of her. Cracking her eyes open just enough to see a blurry impression of everything, Eglantyne held her breath as she used the hand that had been covering her mouth to select a slice of lime and bring it to her lips. The sour juices that burst from the fruit and trickled down her tongue made her stiffen. It was odd, but the pain made her feel happier—or less depressed anyway. ‘It seems I turn into a masochist when I drink.’ Probably wasn’t true, but it was an interesting thought to have. Eglantine selected another lime.
“Something that won’t kill me so quickly please.” She said to Elkeid with a slight smile, now capable of opening her eyes and breathing normally, fairly confident that she wasn’t about to projectile vomit at anything. As the bartender turned away, the liquor bottles lining the inner counter seemed to rattle. Eglantyne blinked. She had one drink, and already she was starting to wobble. This body must’ve been even more of a lightweight than she thought. That, or Elkeid had slipped something in her drink.
The former was more likely. “On second thought, something pretty to swirl sounds love—” Her eyes widened and she slightly thrust her chest out, her back arching to get away from a sudden cold chill that brushed upward along her spine. Her breathing turned ragged as the temperature fluctuated for a moment, turning ice cold for a split second before warming back up. A cold sweat broke on her brow, which she wiped away with the napkin that came with her earlier drink. Had Elkeid really done something to her? But what about all these people?
And then the stool beside hers levitated. Eglantyne put her foot on one of the rungs that connected its legs to the others and pushed it back down. Something her brother Phillip had said while he helped her create her character in the original game came back to her. “Elkeid.” She said a bit louder than she normally would. She needed to be heard over Indy’s playing. “Could this bar possibly be haunted?” As if to prove her point, the stool beside the one she held down started rising of its own volition. Eglantyne kept her composure, probably helped along by the alcohol still warming her blood.
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 7, 2014 4:32:52 GMT
"Believe me, it would be no fun if you keeled over so easily," Elk started, before she was interrupted by the thirsty pianist. 'Look at him, ordering drinks - he thinks he's people.' He will want to use the staff washroom, next. "I'll make you my favorite drink - an apple martini," she said as she turned away from Eg. "- And a water with a wedge of lemon for Billy Joel over there," She finished with a flourish of her wrist. With her hearing problem and back turned, she completely missed Eglantyne’s sudden squeamishness.
The woman picked up two perfectly fine glasses and set them on the counter, just in time to see Eglantyne acting strange - as strange as someone who had just downed a shot of alcohol could be, anyway. She was going to brush it off as another tipsy bar patron, and was in the middle of pouring Indy a tall, cool glass of water when a cry came from one of the far sitting clients. The sound of flesh slapping flesh followed next, along with an outraged cry from a stout looking woman.
"Whatja do that for, ya crazy broad?!"
"You know damn well why, you pervert! Y-you groped me!"
"...Are you out of your mind?! I wouldn't touch you with a ten foot pole!"
"Y-you jerk!"
Elk had half a mind to hop over the counter and grab the two of them. The only thing that stopped her was the wedge of lemon now floating beside her head. "...The hell?" She raised a hand and tentatively swiped at it, but the wedge dodged her blow and darted to the opposite end of the bar. The low murmur of excitement that filled the bar almost caused her to miss Eglantyne's question. "Unless this is someone's idea of a joke, I'd definitely say it's possible -"
The glass of water meant for Indy was now hovering over the blond man's head. The contents of the glass came dangerously close to spilling out onto the man when it was tilted; the same invisible force that had manipulated the lemon was to blame for this. "Watch out, Billy." The glass righted itself, but was back to its old tricks a moment later. This time, it hovered over to a table filled with unsuspecting patrons. One of them yelped in surprise when the cold water was transported to his lap. 'Yeah, no.' This was something that had to be taken care of before a panic started, but her main class would be of no use to her here. Her Exorcist subclass, albeit a little low, would have to do.
Her first order of business should be to clear out the building, so that she could exorcise it without distractions or liabilities. It might hurt the bar's sales later, but so would the haunting. 'This would be easier if we had a fire alarm.' That was a good way to clear a building. Having to come up with a good excuse was a real pain in the ass. Elkeid decided to wing it.
The spirit(s) was keeping a low profile for now, only pulling minor pranks on people. Elkeid hopped onto a lightly populated table in the middle of the room, and clapped her hands twice to catch the attention of the customers. "Be quiet - don't ask questions, and don't complain. I'm going to have to ask anyone who isn't staff or blue haired to get out. You don't have to go home, but you can't stay here." When no one moved, Elk glared down at them. "There's been a gas leak. If you don't want to die from ingesting the flames, I suggest you get a move on it." That did it. Chairs scraped and feet shuffled across the floor as the customers slowly vacated the building.
That left only the staff, the hired pianist, and Eglantyne, who was a witness. She had seen too much of the haunting to be allowed to leave with the others. Most of the staff looked horribly confused, which was remedied a few moments later by a set of beer steins banging themselves on a table. If what she had in mind didn't work, the owner of the bar would have to relocate.
Elkeid lifted one hand and pointed it like a gun at the bouncing steins. The palm of her hand glowed and shot forth a laser when she opened it. The laser struck the middle of the steins and sent them flying, spraying liquid every where. "Well, that's one way, I suppose." Notes:Ghosts~.
Word Count:762
[newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass] [newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass]
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 7, 2014 16:29:01 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 650 BARD | One side of Indy's lip curled up in amusement at the female bartender's comment. "Billy Joel? That's...quite the compliment." Not that he hated the pianist or something, but there was not much impact to be felt when he was being compared to something he wasn't passionate about. His ability to play musical instruments was mostly amplified by his skill as a Bard. Otherwise, he would have been less than average at best.
He was about to finish the current song he was playing, and was watching the bartender pour a glass of water for him, when something strange happened. A commotion occurred somewhere in the center of the room, involving a man and a woman. Indy was about to open his mouth and notify the female staff member of it when he caught sight of a slice of lemon floating beside her. He widened his eyes when it started moving of its own accord. "What on earth - "
It seemed many other things were happening all over the room. Glasses, plates, chairs, and other objects were suddenly coming to life for no reason at all. Customers were beginning to panic as they tried to make sense of what was happening.
In the midst of this, the blue haired woman asked the bartender if the place was haunted. Indy would have told her that things such as ghosts didn't exist, but then he reminded himself that they were living in a world that was connected to a game, with an Exorcist class available for use. There was a reason why such a class existed. It was, in fact, reasonable to think that there were ghosts which an exorcist would have to go up against.
""Watch out, Billy."
There was hardly any time for Indy to correct the woman. His instincts kicked in when he heard her warning, and he immediately pushed his stool back as a few drops of water fell on the spot where he had been standing. It wasn't exactly a danger, but the tone of the other's voice, and the slight chaos that was brought on by what was happening, made him feel a rush of adrenaline as he took great pains in avoiding getting hit. The glass that was supposed to be his began making its way to another group of people - once it failed to drench him.
The female bartender acted quickly, calling the attention of everyone in the room and sending all but the staff and the blue haired woman out. Indy chuckled softly, shaking his head when she had to resort to lying about how the bar had a gas leak. Effective, though a tad unnecessary in my opinion.
The Bard wasn't sure whether he was included as a staff or not, since this was just his first night and he didn't make any agreements with the owner to become a permanent employee, but no one was complaining or protesting to his presence in the room, so he stayed. He didn't know what good it would do though, when they were up against an unseen enemy. He glanced at the dark haired woman. "So, Doctor Spengler, how are we - "
He was cut short when a beam shot out of the bartender's hands and hit the beer mugs that were floating on their own. His eyebrows rose up in surprise, then recognition as he realized that the woman was using the exorcist skill. He had never seen one in action before, but it wasn't hard to guess from the way things were going. "Well now, aren't you full of surprises." He commented.
They were not safe yet. He was certain that there was more than one entity in the room. It was possible that the bartender had only hit one of them. He turned his gaze to the woman as he asked her a question. "Could you see if there are more of them around?"
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❝Grief does not change you. It reveals you.❞ ― John Green, The Fault in Our Stars
Half-Alv
Inactive Player
Gold:
Blacksmith
Accountant
Guild:
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Post by Eglantyne on Feb 8, 2014 14:46:42 GMT
[attr="class","eglantyne b"] [attr="class","hp bar"] Healthy as a wraith [attr="class","mp bar"] Magical as a hag [attr="class","status bar"] Words 661 Tagged Elkeid, IndyNotes It was a coincidence, I swear. [attr="class","content"] As Elkeid replied in the affirmative, the very same stool Eglantyne sat on began to levitate along with the others, bringing her with it. The Druid carefully untangled herself from the other chair and slid off her stool, ducking in time to avoid a projectile lemon that hit a flying bottle of vodka instead. Another crash sounded from behind the bar as Eglantyne stood. She would have stayed lower to the ground, but even knee-length skirts would reveal too much if she had to keep her hands and knees off the floor.
This was unexpected. Eglantyne had learned a few things during her first few days here, but she hadn’t done anything other than the basic necessities for weeks. She wasn’t about to sit back and let someone else handle it when it seemed like the only person who knew what was going on was the bartender. While Elkeid went about her business, Eglantyne tentatively opened her interface, trying to navigate around it like an Amish figuring out how to email.
There. She had found the hotkey bar. She pressed on the symbol for the only Druid skill in her arsenal. Deep blue petals seemed to fall out of her hair, reaching no farther than her hips before they fluttered upward again as if being carried along by the wind. But there was not much air flow here in this enclosed space, and the petals sailed around Eglantyne like they had minds of their own. They all ended up in the same place however. After they had their fun, the petals all congregated in a spherical shape in front of the Druid. Slowly, the shape grew more irregular, sprouting limbs and a head. It was a tier one Druid skill, FAMILIAR: ALRAUNE.
“Hello, Allie.” She said softly, receiving a playful chirping sound from the body of petals.
"I'm going to have to ask anyone who isn't staff or blue haired to get out." Elkeid announced, to which Eglantyne merely looked at her blankly. Another blue-haired customer looked petrified at being singled out, but he joined the throng rushing out the front door anyway. Eglantyne stayed put, having no objection to having to remain and help clean up. She didn’t know what she had to offer, however. She felt especially clueless when Elkeid shot down a flying mug with a beam of light from her hand. Did she expect Eglantyne to have the same ability? There were so many things she didn’t know about this world.
Seeing the pianist move towards Elkeid, Eglantyne did the same. When he commented on the bartender’s skill and asked her to scan the area for more ghosts however, Eglantyne’s Alraune gurgled a warning, just before something made Indy flinch. A suspicious slapping sound gave Eglantyne a vague idea of what had happened. Eglantyne opened her mouth to say something but let out a whelp as someone shoved her from behind, towards the other two.
“Thank you.” She said to whoever caught her before she attempted to right herself. Her Alraune zipped around their heads, spreading pollen on the air around them. Whatever had been flying through the air where the powder hit became noticeably slower, but not by much. It was like watching something in slow-motion.
“PEEVES! STOP THAT AT ONCE!” A stern female voice commanded. Another slapping sound crackled through the air, and one of the bar’s other staff leapt up and yelped in surprise. Another one had lemon seeds zoom up his nostrils and into his ears. A mad cackling sent shivers up her spine and seemed to cause her Alraune to wilt slightly.
“I will do whatever I wants, Walburga.” A wet raspberry punctuated the boyish voice’s taunt.
“YOU WILL GET OUT OF MY PARLOR, PEEVES! AND TAKE THE RIFFRAFF WITH YOU!” Well, at least it was clear there were at least two unfriendly spirits involved. Allie nestled in her bosom, and Eglantyne put a protective hand over her head out of habit.
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 10, 2014 14:22:34 GMT
Asking the staff to stay was virtually useless; none of them seemed to possess the Exorcist subclass like she did, or were too shaken up to counteract. Elkeid wrinkled her nose as she flapped her wrist about, all too aware of the smart mouthed pianist joining her side. She turned her heads toward him, prepared to fire off something witty, when an invisible hand slapped the man’s cheek. ”Rude-“ Elkeid cut herself off and instinctively stepped forward, just in time to grab the Eglantyne woman before she could fall. It was odd; she couldn’t see the spirit responsible, but she could sense its presence, especially when it was about to manipulate an item or person. ”Mm.” She set Eg aside, barely registering the woman’s words of thanks. Her primary focus was on pinpointing the mischievous spirit –
”AH-CHOO Elkeid’s first thought was that the spirit had chucked a handful of pepper into her nostrils, but the scent that clogged her nose was reminiscent of spring. ’Pollen.’ She squinted up at the flower themed familiar – no doubt Eg’s – hovering above them. ”Dabbit,” she growled, gingerly poking at was a quickly reddening nose. Thanks to her severe allergies, spring was the season Elk dreaded the most. ”R’mind ‘e to ‘ever ‘arty wi’ you.” Yeah, no. Partying with something you were allergic to was just…insufferable.
To top it all off, Elk still had to handle the unruly spirits, who were now arguing with each other. ”Thi’ sounfs loike ah scene fro’ a bad fan’sy movie,” she managed to say with her now stuffed up nose. Bad nose or not, she was still more than capable of hopping up and seizing the broom that was being thrown like an oversized dart at a painting. There was a fair share of pressure on the other end of the broomstick, which eased up when she gave it a good shake to the right. She wasn’t sure if this was Peeves or Walburga, or some unknown third party. ’Stupid ghosts. Don’t you lot have anything better to do?’
Elk pivoted sharply to the left, swinging the broomstick like a makeshift bat at where she perceived the spirit to be. ”RUDE! That almost hit me!”
’Then stay still so I can hit you, you cheeky little bastard.’ She must have been quite the sight to behold; a Monk swinging a broomstick through empty air, like a total loon. ”’Diculous.” It was clear that physical objects would serve her no purpose here. ”Dun just stand around,” she called out to all the corporeal beings in the room, narrowly dodging an empty shot glass. ”They can’t hit you if you move around.” Well, they could, but it wouldn’t be easy – as long as people could keep out of harm’s way. ’Why today, of all days?’ All she wanted to do today was serve drinks to adult (and not so adult) populace. Why couldn't the ghosts come on someone else's shift? "Hmph."
You know what would be really convenient right about now? 'Being able to actually see what I'm fighting!' She spotted something moving in the corner of her eye, and turned to face it, palm outstretched and glowing. There were...a school of minnows floating - not swimming - in midair. More of that mad cackling came from the spot just behind the school, which Elkeid blasted apart with Holy Banishment.
"YOWCH!" The minnows went flying in different directions, though some were purposefully thrown at her. She drew back a hand and struck the flying fish with her fist, sending them back with enough force to strike their tosser. "Eeeeeew~. It's all stinky." It was also rather sticky. Chunks of squished fish were dangling in the air; hopefully they were attached to the actual ghost himself, and not just being held.
Elkeid shot another beam forward after that ten second cool down period, during which the ghost "tut tutted" to himself while apparently flicking fish chunks away. The ghost yelped and whimpered as he was struck again. Soft bawling, like the bitter cries of a child, filled the air. From somewhere else in the room, the female ghost roared with laughter. "SERVES YOU RIGHT, YOU IMPUDENT LITTLE WRETCH."
"Stop it! Stop laughing at me, you old hag!"
"Why you little - GET OUT! ALL OF YOU! THIS INSTANT!" The lights in the bar flickered on and off as the room itself began to shake.
"MAKE ME!" Several tables and chairs raised off the ground, all pointed in one direction. Elkeid assumed they were being pointed at this Walburga woman in defense, but anyone who stood or got in the way of the objects would be in danger of being hit as well. This was going to get messy very fast, unless she could find a way to calm the ghosts down. Notes:Didn't do much.
Word Count:801
[newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass] [newclass=.elkeid]background-color:#050505; border: 2px solid #050505; border-radius: 5px; overflow: hidden; width: 200px; height:6px;[/newclass]
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 11, 2014 13:18:00 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 402 BARD | The situation had spiraled downwards from the point when everyone but the staff remained in the chaotic mess. Voices could be heard as invisible entities shouted or made noises and flew all over the bar. The blue haired woman summoned a familiar, though Indy didn't think it could help them against spirits. The only one who could actually do something about the ghosts was the female bartender with the exorcist class.
He sensed a presence come up to him then felt a hand smack his bottom. He jumped up and yelped, staggering forward more in surprise than by the force of the slap. This was followed by a slap to the cheek that made him spin around in place. Even when the Bard stopped and held onto a chair to support himself, the world continued revolving around him. He had to close his eyes and wait for it to pass.
After a while, he felt recovered enough and looked up once more. He saw that he wasn't the only one to be pushed around by the spirits. Others were suddenly thrown or jerked around by an unseen hand, or received painful blows to the body. A mad cackling sound bellowed all around the room, as well as another, female, authoritative voice that demanded it to stop.
Whoever it was that shouted for the other to leave was mostly ignored as objects started flying around them. Taking the dark haired woman's heed, Indy ducked and dodged those that came at him. It was easy enough, since they seemed to come in random directions, instead of actually targeting the people.
A few seconds passed, and the two prominent spirits began to argue with each other again. One was ordering everyone - humans and spirits alike - to leave the bar, while the other refused to follow and stubbornly stood his ground. Chairs and tables levitated into the air, all aimed at one spot in the room.
"Um...perhaps it would be wise for us to leave and let the two ghosts settle this argument alone." He muttered to those nearest to him. Indy was way out of his comfort zone here. He was completely helpless against these ghosts, and knew that it would be foolish to even try to stop them or remedy the situation. The bar might be completely destroyed as a result, but it was better than going up against something he couldn't fight.
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❝Grief does not change you. It reveals you.❞ ― John Green, The Fault in Our Stars
Half-Alv
Inactive Player
Gold:
Blacksmith
Accountant
Guild:
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Post by Eglantyne on Feb 13, 2014 16:17:50 GMT
[attr="class","eglantyne b"] [attr="class","hp bar"] Healthy as a wraith [attr="class","mp bar"] Magical as a hag [attr="class","status bar"] Words 313 Tagged Elkeid, IndyNotes Ran out of stuff to do. [attr="class","content"] Eglantyne backed away from Elkeid, the concerned look on her face going unnoticed as the Monk had a horrible reaction to her summon’s ability. Allie shuddered against her chest, sensing her discomfort. “It’s alright, love.” She cooed. She quietly kept still while Elkeid did battle with the incorporeal. What could she do? She was a true stranger to the game — and gaming in general, actually — so Eglantyne had no idea what to do about ghosts. Indy suggested they all just flee and leave the ghosts to sort themselves out, and she was inclined to agree. When she opened her mouth to say so however, a very solid yet still very invisible object covered her mouth and held her head in a vice.
Her Alraune collapsed in on itself, her petals floating downward as if to drop to the ground. Instead of doing so however, the petals flocked to a spot in front of her but away from reach. Allie gurgled even louder this time as she floated in mid-air and tried to catch the attention of the other two Adventurers. Eglantyne tried pulling the ghostly hands away, but whatever it was had enough strength to lift her and levitate both of them high enough that her feet were a full foot off the ground.
“Help.” She mouthed desperately, shortly before the windows and doors flung themselves open and Eglantyne zoomed backwards and away. She hated being the damsel in distress, but it was her fault for doing almost nothing as she mourned the loss of her husband. Allie followed her obediently, as if they were tied together by a thin but strong fishing line.
“Let’s play a little game.” The young ghost’s voice cackled. Allie closed the distance and settled on Eglantyne’s head. Vaguely, she imagined the Alraune scattering its pollen on purpose. Was it supposed to be able to do that before?
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"La vie est drôle."
Human
Inactive Player
Gold:
Artisan
Exorcist
Guild:
Looking for Guild
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Post by Elkeid on Feb 16, 2014 23:44:34 GMT
The right side of Elk's head was now throbbing painfully; a single vein was pulsating there, in rhythm to the torment filling her head. There was too much going on at once, and it was really starting to drive her up the wall - in a way that made her want to hit things until everyone shut up. It wouldn't be so bad if it were just one or two people, though even too much excitement from a small bunch was enough to confuse her. She couldn't see the ghosts, so she couldn't read their lips or body movement. The few words they spoke came to her in bits and pieces, through what she could best describe as a collective "muttering" from the staff members. Their tones were higher than usual; a sign of hysteria and panic.
It was almost vomit inducing.
"…" She pressed a hand against her mouth. There was only so much that the Monk could take. Protecting the bar was not as important as her health or sanity, and she would gladly let the ghosts have their way to leave this forsaken place. The customers were sent out, so that left only the staff and the other two she had allowed to stay. Most of the staff were just "Landers"; she didn't give a damn what happened to them. 'Escape.' Getting some fresh air was now optimal.
Indy was lucky that he was a short man, otherwise her fist would have down more than cast his blonde hair to the side. The man's mumbling dimly reminded her of a description she had read of the adults in an old cartoon. Their speech (to the viewer) was described as a monotonous "wonk wonk," yet the children were capable of understanding them. It had baffled her at the time, though she felt it was oddly relatable.
If Indy raised any complaints on the misfired punch, she missed it; she'd started ignoring him and Eglantyne at some point, and had reflexively punched where the Elf's head would have been, had he been a taller man. Elkeid swung her fist again, this time into a chair that was zooming in her direction. There was some pain, but less than there rightfully should have been. Elk didn't question why; she punched it again and again, until it fell in pieces around her feet. Her knuckles felt warm and moist, a sensation she more or less ignored as she deflected another chair away with her forearm.
A strong gust of wind filled the bar as the windows and doors were simultaneously thrown open. Elkeid hissed as the wind made contact with her open wounds, making them sting and burn worse than any antiseptic. There was an inhuman snik snik snik that she took as laughter, but may as well have been a pair of scissors opening and closing beside her ear. The sniking was coming from somewhere in front of her, near a levitating Eglantyne.
Like a dog out for blood, Elkeid started after the floating woman, clearly being held hostage by one of the ghosts. There were many things she wanted to do to them, none of which were the woman's benefit. There was too much red in her vision; not exactly blind rage, but the kind that would lead her to mangle her hand beyond repair.
Snik snik snik.
Were they laughing at her or just the scene in its entirety? Elkeid's eyes narrowed as she picked up her pace, short of running to the large window the Druid was fluttering out of. She reached out with her good hand, in an attempt to grab the woman by the hem of her dress and yank her back in.
Snik snik snik.
She jerked her arm back just in time, for the window chose that time to snap close, and would have taken her arm with it. Elkeid pivoted on one foot and spun out of the way, narrowly avoiding the shards of glass that exploded into the room. There was an unpleasant splatter of blood as someone took her place; it was like staring at a human pincushion. Elkeid stepped over the cowering man without a word, and carefully poked her head out of the window. That show of caution was a sign that she was losing adrenaline and regaining control of her senses, and wished she wasn't. Her hand was starting to throb like a son of a bitch for one, the realization of her own recklessness was starting to bother her.
There was some tinkling of glass as she brushed away the shards that remained on the windowsill before climbing out. It was a lot quieter out here than inside, though there was now a small group of a people gaping at the woman with the bloody hand and stern expression. "Tch. What are you looking at?" The crowd parted as she strode forward, looking for any signs of the Druid. 'Great. This is great. This is just neeping peachy.' What was she supposed to do - track down the woman and kick the ghost's arse? 'You could always walk away.' Running away wasn't her style, though, and she still had some business to settle with that ghost and the other. They had trashed the bar she (occasionally) worked in, startled a few of the customers and injured some of the staff. 'What a pain.' The problem with this was how would she even find them? Notes:✧ʕ̢̣̣̣̣̩̩̩̩·͡˔·ོɁ̡̣̣̣̣̩̩̩
Word Count:908
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Elf
Inactive Player
Gold:
Scribe
Pathfinder
Guild:
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Post by Indy on Feb 20, 2014 5:21:42 GMT
The world is a dangerous place, and if you sit around wringing your hands about it, you'll miss out on all the adventure. words 658 BARD | No one made any comments to his suggestion that they leave the bar. And it was a suggestion, for even though he didn't want to, Indy wouldn't entirely be against staying and 'trying' to find a solution to their problem. They all seemed content to hang around despite the dangers, and watch the spirits go at each other. He would have taken charge of the situation, if he had any idea on how to deal with this mess.
It would help if the female bartender started using her exorcist skills, - she hasn't done anything after that first attack - but perhaps it was a limitation of her skill level. And she never answered his question on whether she could see the entities that were around or not, so he assumed that she couldn't see them.
He felt a breeze run through his hair, and widened his eyes when he looked up and saw a fist extending past his head. Immediately after, he took several steps back and away from the dark haired woman as she started inflicting her fury on a chair. Better it than him.
The sensible thing was to shut up and leave her alone, lest the next punch she threw at him didn't miss. So instead of asking whether the woman was all right, he directed his attention to one side of the room, where a sword that had been hung up on display suddenly floated in the air. It began to swing and spin at the closest staff members, and sent them running away, screaming for their lives.
Indy pulled out his rapier from its scabbard and strode across the room, ducking and jumping past objects that flew at him, then parried the other blade before it could stab a man who was cowering on the ground. Without thinking, he thrust the blade forward, and met with no resistance. He grunted as he moved in time to block another swing of his opponent's sword. The Bard knew that countering against something without physical form was pointless, but it was hard to ignore years of training against direct attacks.
He paused in time to see the blue haired woman being lifted from the ground and dragged out of the bar - through one of the windows. The bartender went after her, but was too late as a shower of broken glass rained down on her. Indy refused to let a woman be taken away by force, and moved to follow, completely dropping his fight against the floating sword. While the dark haired woman went out through the window, the blond haired man took the more common way out - through the door.
Ignoring the strange looks and attention they were getting from the people on the streets, he stood at the front of the entrance, head swiveling from left to right, as he searched frantically for any sign of the Adventurer. Where is she? She couldn't have disappeared in an instant! The crowd made it difficult to spot his target, but even without them, it seemed as if the woman had vanished into thin air.
Her familiar! Where is it? If the blue haired woman was still conscious, her summoned spirit could lead them to where the woman had been taken. Otherwise, he would have to go through every nook and cranny in the city to find her.
As soon as he thought of it, he was able to spot a glowing trail floating in mid-air. He instantly recognized it as belonging to the woman's Alraune, and without saying anything to the other woman, began to run after it.
It wasn't that he forgot about the bartender, or that he didn't trust her to help him. As someone who was raised a noble gentleman, he found it rude and inappropriate to ask for the help of women for matters such as fighting or chasing after spirits and things. It didn't occur to him to expect her to help.
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