Post by Vayne on Feb 4, 2014 1:39:02 GMT
Main Class: Summoner
Main Class Claims:[/b]
Solo quest Claims for posts last week: 7 post, total of 4545 words
1, 2, 3, 4, 5, 6, 7
Solo quest Claims for posts this week: 2 posts, total of 3642 words
1, 2
Group quest Claims for this week: 6 posts, total 3289 words
1, 2, 3, 4, 5, 6
Total Word Count: 11476 words
Main Class AP Claimed: 45 AP
Craft Subclass: Alchemy
Craft Subclass Claims: A touch of Magic, Pixie Dust?
Total Word Count: 4350 words
Craft Class AP Claimed: 17 AP
RP Subclass: Puppeteer
RP Subclass Claims: 1, 2, 3, 4, 5, 6, 7, 8
Total Word Count: 4056 Words
RP Class AP Claimed: 16 AP
Total Claim: Total of 72 AP
Link to Previous Claim: Previous AP claim (1)
Pre-Claim AP: 11 AP
Main Class: - 7 AP
Craft Subclass: - 0 AP
RP Subclass: - 4 AP
Post-Claim AP: 56 AP
Main Class: - 52 AP
Craft Subclass: - 17 AP
RP Subclass: - 20 AP
Requested Skill(s):
Death Scythe: Tier I Skill
An attack that allows the summoned Phantom Follower to attack physical targets while inflicting poison damage and slight defense debuffs on contact. This skill lasts for a minute. Alternately, if Phantom is not currently active, it summons the Phantom Follower for a split second in order to deliver a single arc-shaped horizontal slash in front of the user, without any other effects.
Graveyard Walk: Tier I Skill
A skill used by the Summoner to increase the damage of undead Followers' attacks at the cost of a slight decrease in hit-rate. Effects Followers like Phantoms and Skeletons.
Summoner's Whip: Tier I Skill
Whip skill: A skill used by the Summoner to increase the attack speed and power of a Follower for a period of time.
Castling: Tier I Skill
Emergency skill that instantly switches the places of a Follower and the Summoner. Not usable in combination with Soul Possession.
Summon Follower - Salamander: Tier I Skill
Summons forth a reptilian spirit cloaked in a burning aura. Damages targets with burning fangs, claws, and a magic fire breath attack. Requires a source of ignition to be summoned, common sources include camp/cooking fires and even torches.
Level 11 Puppeteer Skill
Act Two - Inciting Event: The Puppeteer passively becomes able to equip a weapon in the Puppet's grip. This weapon is not actually equipped from the menu, but taken either from the inventory or surrounding environment. The ability for a Puppeteer to control a weapon even while standing from a distance means that any weapon can be used for mid-ranged fighting. Its active effect causes the Puppet to perform a taunting gesture and draw aggro from enemies currently in combat.
Main Class Claims:[/b]
Solo quest Claims for posts last week: 7 post, total of 4545 words
1, 2, 3, 4, 5, 6, 7
Solo quest Claims for posts this week: 2 posts, total of 3642 words
1, 2
Group quest Claims for this week: 6 posts, total 3289 words
1, 2, 3, 4, 5, 6
Total Word Count: 11476 words
Main Class AP Claimed: 45 AP
Craft Subclass: Alchemy
Craft Subclass Claims: A touch of Magic, Pixie Dust?
Total Word Count: 4350 words
Craft Class AP Claimed: 17 AP
RP Subclass: Puppeteer
RP Subclass Claims: 1, 2, 3, 4, 5, 6, 7, 8
Total Word Count: 4056 Words
RP Class AP Claimed: 16 AP
Total Claim: Total of 72 AP
Link to Previous Claim: Previous AP claim (1)
Pre-Claim AP: 11 AP
Main Class: - 7 AP
Craft Subclass: - 0 AP
RP Subclass: - 4 AP
Post-Claim AP: 56 AP
Main Class: - 52 AP
Craft Subclass: - 17 AP
RP Subclass: - 20 AP
Requested Skill(s):
Death Scythe: Tier I Skill
An attack that allows the summoned Phantom Follower to attack physical targets while inflicting poison damage and slight defense debuffs on contact. This skill lasts for a minute. Alternately, if Phantom is not currently active, it summons the Phantom Follower for a split second in order to deliver a single arc-shaped horizontal slash in front of the user, without any other effects.
Graveyard Walk: Tier I Skill
A skill used by the Summoner to increase the damage of undead Followers' attacks at the cost of a slight decrease in hit-rate. Effects Followers like Phantoms and Skeletons.
Summoner's Whip: Tier I Skill
Whip skill: A skill used by the Summoner to increase the attack speed and power of a Follower for a period of time.
Castling: Tier I Skill
Emergency skill that instantly switches the places of a Follower and the Summoner. Not usable in combination with Soul Possession.
Summon Follower - Salamander: Tier I Skill
Summons forth a reptilian spirit cloaked in a burning aura. Damages targets with burning fangs, claws, and a magic fire breath attack. Requires a source of ignition to be summoned, common sources include camp/cooking fires and even torches.
Level 11 Puppeteer Skill
Act Two - Inciting Event: The Puppeteer passively becomes able to equip a weapon in the Puppet's grip. This weapon is not actually equipped from the menu, but taken either from the inventory or surrounding environment. The ability for a Puppeteer to control a weapon even while standing from a distance means that any weapon can be used for mid-ranged fighting. Its active effect causes the Puppet to perform a taunting gesture and draw aggro from enemies currently in combat.