Post by Deleted on Sept 28, 2015 20:49:20 GMT
Main Class:
Main Class Claims:
Celestial Arms Quest - Dossier 1[Event Bonus 1.1]
Stage 1&4
515
686
351
Total: 1552
Stage 2
266
223
316
Total: 805
Stage 3
233
272
583
Total: 1088
Stage 5
547
493
663
Total: 1703
Stage 6
311
294
190
262
261
241
320
Total: 1879
Total Word Count: 1552+805+1088+1703=5148*1.1=5662.8
Main Class AP Claimed: 5662.8/250=22.65=23 AP
Total Claim:
Link to Previous Claim: AP Claim 1
Pre-Claim AP:
Main Class: - 2 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP:
Main Class: - 25 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Final Levels:
Main Class Level: - 12
Craft Subclass Level: - 1
RP Subclass Level: - 1
Requested Skill(s):
[Lvl 4]Ambidexterity: The mechanics of Elder Tale lightly discourage dual-wielding due to the reduced accuracy and proficiency with such a combat style. However, it remains a quite popular strategy among those who willingly sacrifice stability and defense for a little boost in DPS. It is such that Swashbucklers are primarily the class type that specializes in dual-wielding and thus has the most compatible skills for this purpose. The Ambidexterity skill passively lifts the dual-wielding penalty from equipping two one-handed weapons or two shields. This skill does nothing for a Swashbuckler, since they already possess a beginner skill which does the same purpose.
[Lvl 7]Quick Draw: A skill focused on delivering a quick strike at the opponent. By gripping the weapon tightly and locking one's gaze toward a nearby foe, the player's body will quickly dash over to the target and perform an attack. Alternately used by ranged users to fire projectiles at a faster than usual pace. This sudden movement takes many unprepared opponents by surprise. This skill has an animation time of 1 second and a cooldown of 15 seconds.
[Lvl 10]Shadow Bind: Debuff. A magical technique created by Assassins, with a thematic effect quite fitting for those who love to strike from the shadows and call the darkness their home, yet poetically useless in full darkness itself as Shadows cannot exist without light. By striking the target’s shadow, the Assassin is able to create shadowy, almost invisible, tendrils from the victim’s own shadow that binds them completely. The target is bound for up to 5 seconds. This skill has a casting time of 3 seconds and a cooldown of 45 seconds.
Main Class Claims:
Celestial Arms Quest - Dossier 1[Event Bonus 1.1]
Stage 1&4
515
686
351
Total: 1552
Stage 2
266
223
316
Total: 805
Stage 3
233
272
583
Total: 1088
Stage 5
547
493
663
Total: 1703
Stage 6
311
294
190
262
261
241
320
Total: 1879
Total Word Count: 1552+805+1088+1703=5148*1.1=5662.8
Main Class AP Claimed: 5662.8/250=22.65=23 AP
Total Claim:
Link to Previous Claim: AP Claim 1
Pre-Claim AP:
Main Class: - 2 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Post-Claim AP:
Main Class: - 25 AP
Craft Subclass: - 0 AP
RP Subclass: - 0 AP
Final Levels:
Main Class Level: - 12
Craft Subclass Level: - 1
RP Subclass Level: - 1
Requested Skill(s):
[Lvl 4]Ambidexterity: The mechanics of Elder Tale lightly discourage dual-wielding due to the reduced accuracy and proficiency with such a combat style. However, it remains a quite popular strategy among those who willingly sacrifice stability and defense for a little boost in DPS. It is such that Swashbucklers are primarily the class type that specializes in dual-wielding and thus has the most compatible skills for this purpose. The Ambidexterity skill passively lifts the dual-wielding penalty from equipping two one-handed weapons or two shields. This skill does nothing for a Swashbuckler, since they already possess a beginner skill which does the same purpose.
[Lvl 7]Quick Draw: A skill focused on delivering a quick strike at the opponent. By gripping the weapon tightly and locking one's gaze toward a nearby foe, the player's body will quickly dash over to the target and perform an attack. Alternately used by ranged users to fire projectiles at a faster than usual pace. This sudden movement takes many unprepared opponents by surprise. This skill has an animation time of 1 second and a cooldown of 15 seconds.
[Lvl 10]Shadow Bind: Debuff. A magical technique created by Assassins, with a thematic effect quite fitting for those who love to strike from the shadows and call the darkness their home, yet poetically useless in full darkness itself as Shadows cannot exist without light. By striking the target’s shadow, the Assassin is able to create shadowy, almost invisible, tendrils from the victim’s own shadow that binds them completely. The target is bound for up to 5 seconds. This skill has a casting time of 3 seconds and a cooldown of 45 seconds.