Post by Murasaki on May 14, 2014 18:23:13 GMT
The Combat mission has been the first to be completed. The frontlines are beginning to capture the city, little by little. Soon it will be time for a showdown.
Combat +10%. Combat Missions completed! Combat Missions may still be taken but will not supply any percentage.
Hanelli:
Adventurer Enchant Scroll - Rank E enchant. Enchants on any equip. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Adventurer" to the equipment's name and applying the following effects:
- When over Level 5, increases the user's physical damage by 1 level.
- When over Level 5, increases the user's magic damage by 1 level.
Nisha:
Eroding Enchant Scroll - Rank E enchant. Enchants on weapons. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Eroding" to the equipment's name and applying the following effects:
- When fighting golems, increases the user's physical damage by 5 levels.
- Lowers the user's defense by 2 levels.
Combat +0%. The mission was completed.
@dindeen:
Golem Enchant Scroll - Rank E enchant. Enchants on 1-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Golem" to the equipment's name and applying the following effects:
- Familiar: Golem is treated as though it were 4 levels higher.
- Raises the user's defense by 2 levels if Chain or Plate Armor is equipped.
- Lowers the damage of the user's Wind-type attacks by 4 levels.
Narihama:
Colossal Enchant Scroll - Rank D enchant. Enchants on 2-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Colossal" to the equipment's name and applying the following effects:
- When over Level 20, increases the user's physical resistance by 4 levels.
- When under Level 15, decreases the user's physical resistance by 4 levels.
Nisha:
Golem Enchant Scroll - Rank E enchant. Enchants on 1-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Golem" to the equipment's name and applying the following effects:
- Familiar: Golem is treated as though it were 4 levels higher.
- Raises the user's defense by 2 levels if Chain or Plate Armor is equipped.
- Lowers the damage of the user's Wind-type attacks by 4 levels.
Scoria:
Stone Enchant Scroll - Rank E enchant. Enchants on armor. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Stone" to the equipment's name and applying the following effects:
- Barrier Spike is treated as though it were 3 levels higher.
- Increases the user's Physical resistance by 1 level.
- Lowers the user's Wind resistance by 2 levels.
Crafting +10%
Hanelli:
Basic Mechanic Wrench - A mechanic's Basic Upgrade Tool that allows for repair and assembly of more complicated parts. Allows a Mechanic to craft Level 11-20 Mechanic materials by combining together lower-leveled materials through the Basic Material Upgrading recipe.
bunji:
Basic Mechanic Wrench - A mechanic's Basic Upgrade Tool that allows for repair and assembly of more complicated parts. Allows a Mechanic to craft Level 11-20 Mechanic materials by combining together lower-leveled materials through the Basic Material Upgrading recipe.
Scouting +5%
Tobin:
Sarum Map 4 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 4-6 together, something might happen?
Hanelli:
Sarum Map 3 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 1-3 together, something might happen?
Aria Baltise:
Sarum Map 6 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 4-6 together, something might happen?
Scoria:
Sarum Map 9 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen?
Crafting +5%
Elkeid:
Fragile Basic Blacksmith Hammer - A blacksmith's Basic Upgrading Tool used for metal forging. Allows a Blacksmith to craft Level 11-20 Blacksmith materials by combining together lower-leveled materials through the Basic Material Upgrading recipe. It doesn't seem to be in good quality though, so it will break after use in any one crafting thread.
Saber:
Fragile Basic Woodcrafter Plane - A woodcrafter's Basic Upgrade Tool for cutting and shaping wood. Allows a Woodcrafter to craft Level 11-20 Woodcrafter materials by combining together lower-leveled materials through the Basic Material Upgrading recipe. It doesn't seem to be in good quality though, so it will break after use in any one crafting thread.
Scouting +5%
Capsule:
Sarum Map 8 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen?
Saber:
Sarum Map 8 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen?
Combat +10%. Combat Missions completed! Combat Missions may still be taken but will not supply any percentage.
Hanelli:
Adventurer Enchant Scroll - Rank E enchant. Enchants on any equip. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Adventurer" to the equipment's name and applying the following effects:
- When over Level 5, increases the user's physical damage by 1 level.
- When over Level 5, increases the user's magic damage by 1 level.
Nisha:
Eroding Enchant Scroll - Rank E enchant. Enchants on weapons. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Eroding" to the equipment's name and applying the following effects:
- When fighting golems, increases the user's physical damage by 5 levels.
- Lowers the user's defense by 2 levels.
Combat +0%. The mission was completed.
@dindeen:
Golem Enchant Scroll - Rank E enchant. Enchants on 1-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Golem" to the equipment's name and applying the following effects:
- Familiar: Golem is treated as though it were 4 levels higher.
- Raises the user's defense by 2 levels if Chain or Plate Armor is equipped.
- Lowers the damage of the user's Wind-type attacks by 4 levels.
Narihama:
Colossal Enchant Scroll - Rank D enchant. Enchants on 2-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Colossal" to the equipment's name and applying the following effects:
- When over Level 20, increases the user's physical resistance by 4 levels.
- When under Level 15, decreases the user's physical resistance by 4 levels.
Nisha:
Golem Enchant Scroll - Rank E enchant. Enchants on 1-handed equips. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the suffix enchant "Golem" to the equipment's name and applying the following effects:
- Familiar: Golem is treated as though it were 4 levels higher.
- Raises the user's defense by 2 levels if Chain or Plate Armor is equipped.
- Lowers the damage of the user's Wind-type attacks by 4 levels.
Scoria:
Stone Enchant Scroll - Rank E enchant. Enchants on armor. A scroll that can be enchanted onto an existing piece of equipment by using it in the Market Center. The scroll is consumed upon use, adding the prefix enchant "Stone" to the equipment's name and applying the following effects:
- Barrier Spike is treated as though it were 3 levels higher.
- Increases the user's Physical resistance by 1 level.
- Lowers the user's Wind resistance by 2 levels.
Crafting +10%
Hanelli:
Basic Mechanic Wrench - A mechanic's Basic Upgrade Tool that allows for repair and assembly of more complicated parts. Allows a Mechanic to craft Level 11-20 Mechanic materials by combining together lower-leveled materials through the Basic Material Upgrading recipe.
bunji:
Basic Mechanic Wrench - A mechanic's Basic Upgrade Tool that allows for repair and assembly of more complicated parts. Allows a Mechanic to craft Level 11-20 Mechanic materials by combining together lower-leveled materials through the Basic Material Upgrading recipe.
Scouting +5%
Tobin:
Sarum Map 4 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 4-6 together, something might happen?
Hanelli:
Sarum Map 3 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 1-3 together, something might happen?
Aria Baltise:
Sarum Map 6 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 4-6 together, something might happen?
Scoria:
Sarum Map 9 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen?
Crafting +5%
Elkeid:
Fragile Basic Blacksmith Hammer - A blacksmith's Basic Upgrading Tool used for metal forging. Allows a Blacksmith to craft Level 11-20 Blacksmith materials by combining together lower-leveled materials through the Basic Material Upgrading recipe. It doesn't seem to be in good quality though, so it will break after use in any one crafting thread.
Saber:
Fragile Basic Woodcrafter Plane - A woodcrafter's Basic Upgrade Tool for cutting and shaping wood. Allows a Woodcrafter to craft Level 11-20 Woodcrafter materials by combining together lower-leveled materials through the Basic Material Upgrading recipe. It doesn't seem to be in good quality though, so it will break after use in any one crafting thread.
Scouting +5%
Capsule:
Sarum Map 8 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen?
Saber:
Sarum Map 8 - A torn piece of an old map. It seems to emit a weak magnetic energy due to the presence of mana within the cloth, magnetizing itself to other map fragments. Maybe if you combine fragments 7-9 together, something might happen?